From be4e62fe9dbb77ddb3ff0f5a658fd775dd496a11 Mon Sep 17 00:00:00 2001 From: Glitchfinder Date: Wed, 31 Oct 2012 22:47:04 -0700 Subject: [PATCH] Hopefully addresses part of the empty enchant issue. --- .../java/com/gmail/nossr50/skills/gathering/Fishing.java | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/main/java/com/gmail/nossr50/skills/gathering/Fishing.java b/src/main/java/com/gmail/nossr50/skills/gathering/Fishing.java index 12aef4cd5..7af39c864 100755 --- a/src/main/java/com/gmail/nossr50/skills/gathering/Fishing.java +++ b/src/main/java/com/gmail/nossr50/skills/gathering/Fishing.java @@ -166,9 +166,8 @@ public class Fishing { Map resultEnchantments = fishingResults.getEnchantments(); for (Enchantment oldEnchant : resultEnchantments.keySet()) { - if (oldEnchant.conflictsWith(newEnchant)) { - return; - } + if (oldEnchant.conflictsWith(newEnchant)) + continue; } /* Actual chance to have an enchantment is related to your fishing skill */ @@ -180,6 +179,9 @@ public class Fishing { randomEnchantLevel = newEnchant.getStartLevel(); } + if(randomEnchantLevel >= 1000) + continue; + fishingResults.addEnchantment(newEnchant, randomEnchantLevel); } }