This is ugly.. I will make it not ugly soon.
BIN
mcMMO/Acrobatics.png
Normal file
After Width: | Height: | Size: 506 B |
BIN
mcMMO/Acrobatics_r.png
Normal file
After Width: | Height: | Size: 229 B |
BIN
mcMMO/Archery.png
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After Width: | Height: | Size: 580 B |
BIN
mcMMO/Archery_r.png
Normal file
After Width: | Height: | Size: 260 B |
BIN
mcMMO/Axe_r.png
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After Width: | Height: | Size: 210 B |
BIN
mcMMO/Axes.png
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After Width: | Height: | Size: 496 B |
BIN
mcMMO/Axes_r.png
Normal file
After Width: | Height: | Size: 230 B |
@ -1,5 +1,10 @@
|
||||
Changelog:
|
||||
#Versions without changelogs probably had very small misc fixes, like tweaks to the source code
|
||||
Version 1.1.14
|
||||
Due to high demand of mcMMO files, I cannot justify hosting mcMMO content on a webserver, so mcMMO will now behaves like Valve's source games, files are transferred between the Server and client not a webserver. This should be an improvement over the old system.
|
||||
The option to change the weburl of mcMMO Images/Sounds has been removed, if you want to customize mcMMO images/sounds you can open mcMMO.jar and replace them there
|
||||
Made party/admin chat modes more compatible with chat plugins (vChat)
|
||||
|
||||
Version 1.1.13
|
||||
Pets are removed from party bars
|
||||
|
||||
|
BIN
mcMMO/Excavation.png
Normal file
After Width: | Height: | Size: 547 B |
BIN
mcMMO/Excavation_r.png
Normal file
After Width: | Height: | Size: 238 B |
BIN
mcMMO/Herbalism.png
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After Width: | Height: | Size: 498 B |
BIN
mcMMO/Herbalism_r.png
Normal file
After Width: | Height: | Size: 220 B |
BIN
mcMMO/Icon.png
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After Width: | Height: | Size: 365 B |
BIN
mcMMO/Icon_old.png
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After Width: | Height: | Size: 399 B |
BIN
mcMMO/Icon_r.png
Normal file
After Width: | Height: | Size: 195 B |
BIN
mcMMO/Mining.png
Normal file
After Width: | Height: | Size: 520 B |
BIN
mcMMO/Mining_r.png
Normal file
After Width: | Height: | Size: 224 B |
BIN
mcMMO/Repair.png
Normal file
After Width: | Height: | Size: 500 B |
BIN
mcMMO/Repair_r.png
Normal file
After Width: | Height: | Size: 201 B |
BIN
mcMMO/Swords.png
Normal file
After Width: | Height: | Size: 534 B |
BIN
mcMMO/Swords_r.png
Normal file
After Width: | Height: | Size: 201 B |
BIN
mcMMO/Taming.png
Normal file
After Width: | Height: | Size: 777 B |
BIN
mcMMO/Taming_r.png
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After Width: | Height: | Size: 205 B |
BIN
mcMMO/Unarmed.png
Normal file
After Width: | Height: | Size: 523 B |
BIN
mcMMO/Unarmed_r.png
Normal file
After Width: | Height: | Size: 188 B |
BIN
mcMMO/Woodcutting.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mcMMO/Woodcutting_r.png
Normal file
After Width: | Height: | Size: 215 B |
@ -2,7 +2,6 @@ package com.gmail.nossr50;
|
||||
|
||||
import java.io.*;
|
||||
import java.util.Properties;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
import java.util.HashMap;
|
||||
|
||||
@ -35,7 +34,6 @@ public class Users {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void loadUsers()
|
||||
{
|
||||
new File(directory).mkdir();
|
||||
@ -43,29 +41,12 @@ public class Users {
|
||||
File theDir = new File(location);
|
||||
if(!theDir.exists())
|
||||
{
|
||||
//properties = new PropertiesFile(location);
|
||||
FileWriter writer = null;
|
||||
try {
|
||||
writer = new FileWriter(location);
|
||||
//writer.write("#Storage place for user information\r\n");
|
||||
} catch (Exception e)
|
||||
{
|
||||
log.log(Level.SEVERE, "Exception while creating " + location, e);
|
||||
} finally {
|
||||
try {
|
||||
if (writer != null) {
|
||||
writer.close();
|
||||
}
|
||||
} catch (IOException e) {
|
||||
log.log(Level.SEVERE, "Exception while closing writer for " + location, e);
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
try {
|
||||
load();
|
||||
FileWriter writer = new FileWriter(theDir);
|
||||
writer.close();
|
||||
} catch (IOException e) {
|
||||
log.log(Level.SEVERE, "Exception while loading " + location, e);
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1025,7 +1025,7 @@ public class Commands
|
||||
player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.HerbalismSkill"), PPt.getSkillLevel(SkillType.HERBALISM), PPt.getSkillXpLevel(SkillType.HERBALISM), PPt.getXpToLevel(SkillType.HERBALISM)));
|
||||
if(mcPermissions.getInstance().mining(target))
|
||||
player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.MiningSkill"), PPt.getSkillLevel(SkillType.MINING), PPt.getSkillXpLevel(SkillType.MINING), PPt.getXpToLevel(SkillType.MINING)));
|
||||
if(mcPermissions.getInstance().woodCuttingAbility(target))
|
||||
if(mcPermissions.getInstance().woodcutting(target))
|
||||
player.sendMessage(Skills.getSkillStats(mcLocale.getString("mcPlayerListener.WoodcuttingSkill"), PPt.getSkillLevel(SkillType.WOODCUTTING), PPt.getSkillXpLevel(SkillType.WOODCUTTING), PPt.getXpToLevel(SkillType.WOODCUTTING)));
|
||||
|
||||
player.sendMessage(ChatColor.GOLD+"-=COMBAT SKILLS=-");
|
||||
|
@ -14,7 +14,7 @@ public class LoadProperties
|
||||
toolsLoseDurabilityFromAbilities, pvpxp, miningrequirespickaxe, woodcuttingrequiresaxe, eggs, apples, cake, music, diamond, glowstone,
|
||||
slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages;
|
||||
|
||||
public static String xplock, web_url, MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp,
|
||||
public static String xplock, MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp,
|
||||
xprate, mcability, mcmmo, mcc, mcrefresh, mcgod, stats, mmoedit, ptp, party, myspawn, whois, invite, accept, clearmyspawn, nWood,
|
||||
nStone, nIron, nGold, nDiamond, locale;
|
||||
|
||||
@ -345,7 +345,7 @@ public class LoadProperties
|
||||
xpGainsMobSpawners = readBoolean("XP.Gains.Mobspawners.Enabled", false);
|
||||
|
||||
xpbar = readBoolean("Spout.XP.Bar.Enabled", true);
|
||||
web_url = readString("Spout.Images.URL_DIR", "http://mcmmo.rycochet.net/mcmmo/");
|
||||
//web_url = readString("Spout.Images.URL_DIR", "http://mcmmo.rycochet.net/mcmmo/");
|
||||
xpicon = readBoolean("Spout.XP.Icon.Enabled", true);
|
||||
xpbar_x = readInteger("Spout.XP.Bar.X_POS", 95);
|
||||
xpbar_y = readInteger("Spout.XP.Bar.Y_POS", 6);
|
||||
|
@ -119,7 +119,7 @@ public class HUDmmo
|
||||
xpicon_border.setBottomColor(border).setTopColor(border).setWidth(6).setHeight(6).setPriority(RenderPriority.Highest).setX(141).setY(9).setDirty(true);
|
||||
|
||||
xpicon.setWidth(6).setHeight(6).setX(141).setY(9).setPriority(RenderPriority.Normal).setDirty(true);
|
||||
xpicon.setUrl(LoadProperties.web_url+"HUD/Retro/Icon_r.png");
|
||||
xpicon.setUrl("Icon_r.png");
|
||||
|
||||
xpbar.setWidth(128).setHeight(4).setX(149).setY(10);
|
||||
((GenericGradient) xpbar).setBottomColor(border).setTopColor(border).setPriority(RenderPriority.Highest).setDirty(true);
|
||||
@ -155,7 +155,7 @@ public class HUDmmo
|
||||
{
|
||||
xpicon = new GenericTexture();
|
||||
|
||||
xpicon.setUrl(LoadProperties.web_url+"HUD/Standard/Icon.png");
|
||||
xpicon.setUrl("Icon.png");
|
||||
|
||||
xpicon.setHeight(16).setWidth(32).setX(LoadProperties.xpicon_x).setY(LoadProperties.xpicon_y);
|
||||
|
||||
@ -166,7 +166,7 @@ public class HUDmmo
|
||||
|
||||
if(LoadProperties.xpbar)
|
||||
{
|
||||
((GenericTexture)xpbar).setUrl(LoadProperties.web_url+"HUD/Standard/xpbar_inc000.png");
|
||||
((GenericTexture)xpbar).setUrl("xpbar_inc000.png");
|
||||
xpbar.setX(LoadProperties.xpbar_x).setY(LoadProperties.xpbar_y).setHeight(8).setWidth(256);
|
||||
|
||||
sPlayer.getMainScreen().attachWidget(plugin, xpbar);
|
||||
@ -183,7 +183,7 @@ public class HUDmmo
|
||||
{
|
||||
xpicon = new GenericTexture();
|
||||
|
||||
xpicon.setUrl(LoadProperties.web_url+"HUD/Standard/Icon.png");
|
||||
xpicon.setUrl("Icon.png");
|
||||
|
||||
xpicon.setHeight(8).setWidth(16).setX(center_x-(8+64)).setY(LoadProperties.xpicon_y+2);
|
||||
|
||||
@ -194,7 +194,7 @@ public class HUDmmo
|
||||
|
||||
if(LoadProperties.xpbar)
|
||||
{
|
||||
((GenericTexture)xpbar).setUrl(LoadProperties.web_url+"HUD/Standard/xpbar_inc000.png");
|
||||
((GenericTexture)xpbar).setUrl("xpbar_inc000.png");
|
||||
xpbar.setX(center_x-64).setY(LoadProperties.xpbar_y).setHeight(4).setWidth(128);
|
||||
|
||||
sPlayer.getMainScreen().attachWidget(plugin, xpbar);
|
||||
@ -218,7 +218,7 @@ public class HUDmmo
|
||||
if(theType == null)
|
||||
return;
|
||||
|
||||
((GenericTexture) xpicon).setUrl(LoadProperties.web_url+"HUD/Standard/"+m.getCapitalized(theType.toString())+".png");
|
||||
((GenericTexture) xpicon).setUrl(m.getCapitalized(theType.toString())+".png");
|
||||
xpicon.setDirty(true);
|
||||
|
||||
((GenericTexture) xpbar).setUrl(SpoutStuff.getUrlBar(SpoutStuff.getXpInc(PP.getSkillXpLevel(theType), PP.getXpToLevel(theType), HUDType.STANDARD)));
|
||||
@ -244,7 +244,7 @@ public class HUDmmo
|
||||
Color color = SpoutStuff.getRetroColor(theType);
|
||||
|
||||
if(xpicon != null && theType != null)
|
||||
xpicon.setUrl(LoadProperties.web_url+"HUD/Retro/"+m.getCapitalized(theType.toString())+"_r.png");
|
||||
xpicon.setUrl(m.getCapitalized(theType.toString())+"_r.png");
|
||||
|
||||
if(theType != null)
|
||||
xpfill.setBottomColor(color).setTopColor(color).setWidth(SpoutStuff.getXpInc(PP.getSkillXpLevel(theType), PP.getXpToLevel(theType), HUDType.RETRO)).setDirty(true);
|
||||
|
@ -900,6 +900,7 @@ public class PlayerProfile
|
||||
{
|
||||
skills.put(skillType, 0);
|
||||
}
|
||||
|
||||
public void addXP(SkillType skillType, int newvalue)
|
||||
{
|
||||
if(skillType == SkillType.ALL)
|
||||
@ -955,6 +956,7 @@ public class PlayerProfile
|
||||
}
|
||||
//save();
|
||||
}
|
||||
|
||||
public void removeXP(SkillType skillType, int newvalue)
|
||||
{
|
||||
if(skillType == SkillType.ALL)
|
||||
|
@ -1,12 +1,13 @@
|
||||
package com.gmail.nossr50.listeners;
|
||||
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.craftbukkit.command.ColouredConsoleSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerChatEvent;
|
||||
@ -231,40 +232,35 @@ public class mcPlayerListener extends PlayerListener
|
||||
|
||||
public void onPlayerChat(PlayerChatEvent event)
|
||||
{
|
||||
|
||||
Player player = event.getPlayer();
|
||||
PlayerProfile PP = Users.getProfile(player);
|
||||
|
||||
String x = ChatColor.GREEN + "(" + ChatColor.WHITE + player.getDisplayName() + ChatColor.GREEN + ") "; //$NON-NLS-1$ //$NON-NLS-2$
|
||||
String y = ChatColor.AQUA + "{" + ChatColor.WHITE + player.getDisplayName() + ChatColor.AQUA + "} "; //$NON-NLS-1$ //$NON-NLS-2$
|
||||
|
||||
if(PP.getPartyChatMode())
|
||||
{
|
||||
event.setCancelled(true);
|
||||
log.log(Level.INFO, "[P]("+PP.getParty()+")"+"<"+player.getDisplayName()+"> "+event.getMessage()); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$
|
||||
for(Player herp : plugin.getServer().getOnlinePlayers())
|
||||
String format = ChatColor.GREEN + "(" + ChatColor.WHITE + player.getDisplayName() + ChatColor.GREEN + ") "+event.getMessage();
|
||||
for(Player x : Bukkit.getServer().getOnlinePlayers())
|
||||
{
|
||||
if(Users.getProfile(herp).inParty())
|
||||
{
|
||||
if(Party.getInstance().inSameParty(herp, player))
|
||||
{
|
||||
herp.sendMessage(x+event.getMessage());
|
||||
}
|
||||
}
|
||||
if(Party.getInstance().inSameParty(player, x))
|
||||
x.sendMessage(format);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if((player.isOp() || mcPermissions.getInstance().adminChat(player)) && PP.getAdminChatMode())
|
||||
{
|
||||
log.log(Level.INFO, "[A]"+"<"+player.getDisplayName()+"> "+event.getMessage()); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
|
||||
if(Bukkit.getServer() instanceof ColouredConsoleSender)
|
||||
{
|
||||
ColouredConsoleSender ccs = (ColouredConsoleSender) Bukkit.getServer();
|
||||
ccs.sendMessage(ChatColor.GREEN+"[P]"+format); //Colors, woot!
|
||||
}
|
||||
} else if (PP.getAdminChatMode()) {
|
||||
event.setCancelled(true);
|
||||
for(Player herp : plugin.getServer().getOnlinePlayers()){
|
||||
if((herp.isOp() || mcPermissions.getInstance().adminChat(herp))){
|
||||
herp.sendMessage(y+event.getMessage());
|
||||
}
|
||||
String format = ChatColor.AQUA + "{" + ChatColor.WHITE + player.getDisplayName() + ChatColor.AQUA + "} "+event.getMessage();
|
||||
for(Player x : Bukkit.getServer().getOnlinePlayers())
|
||||
{
|
||||
if(x.isOp() || mcPermissions.getInstance().adminChat(x))
|
||||
x.sendMessage(format);
|
||||
}
|
||||
if(Bukkit.getServer() instanceof ColouredConsoleSender)
|
||||
{
|
||||
ColouredConsoleSender ccs = (ColouredConsoleSender) Bukkit.getServer();
|
||||
ccs.sendMessage(ChatColor.AQUA+"[A]"+format); //Colors, woot!
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
366
mcMMO/com/gmail/nossr50/locale/locale_pt_br.properties
Normal file
@ -0,0 +1,366 @@
|
||||
Combat.WolfExamine=[[GREEN]]*Voc<6F> examinou um lobo usando Conhecimento de Feras*
|
||||
Combat.WolfShowMaster=[[DARK_GREEN]]O Mestre das Feras \: {0}
|
||||
Combat.Ignition=[[RED]]*IGNI<4E>AO*
|
||||
Combat.BurningArrowHit=[[DARK_RED]]Voc<6F> foi atingido por uma flecha flamejante\!
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas.
|
||||
Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado
|
||||
Combat.WolfNoMaster=[[GRAY]]Esse Animal nao tem um mestre...
|
||||
Combat.WolfHealth=[[GREEN]]Esse animal tem {0} de vida
|
||||
Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA*
|
||||
Combat.Gore=[[GREEN]]*MORDIDA*
|
||||
Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA*
|
||||
Item.ChimaeraWingFail=*ASA QUIMERA FALHOU\!*
|
||||
Item.ChimaeraWingPass=*ASA QUIMERA*
|
||||
Item.InjuredWait=Voc<EFBFBD> foi ferido recentemente e tem que esperar para usar isto. [[YELLOW]]({0}s)
|
||||
Item.NeedFeathers=[[GRAY]]Voc<6F> precisa de mais penas...
|
||||
m.mccPartyCommands=[[GREEN]]--COMANDOS DE EQUIPES--
|
||||
m.mccParty=[party name] [[RED]]- Criar/Juntar-se a uma equipe
|
||||
m.mccPartyQ=[[RED]]- Sair da equipe atual
|
||||
m.mccPartyToggle=[[RED]] - Ligar/Desligar chat da equipe
|
||||
m.mccPartyInvite=[player name] [[RED]]- Enviar um convite
|
||||
m.mccPartyAccept=[[RED]]- Aceitar convite
|
||||
m.mccPartyTeleport=[party member name] [[RED]]- Teleportar para um membro de equipe
|
||||
m.mccOtherCommands=[[GREEN]]--OUTROS COMANDOS--
|
||||
m.mccStats=- Ver seus status
|
||||
m.mccLeaderboards=- Classifica<63>ao
|
||||
m.mccMySpawn=- Teleportar para o spawn
|
||||
m.mccClearMySpawn=- Remove o Ponto de Spawn
|
||||
m.mccToggleAbility=- Ativa habilidades especiais com botao direito
|
||||
m.mccAdminToggle=- Ativa o chat dos admin
|
||||
m.mccWhois=[playername] [[RED]]- Ver informa<6D>oes do jogador
|
||||
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jogador
|
||||
m.mccMcGod=- Modo Deus
|
||||
m.mccSkillInfo=[skillname] [[RED]]- Ver informa<6D>oes sobre a habilidade
|
||||
m.mccModDescription=[[RED]]- Breve descri<72>ao do Mod
|
||||
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||
m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0}
|
||||
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
m.AbilityLockTemplate=[[GRAY]]{0}
|
||||
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
|
||||
m.Effects=EFEITOS
|
||||
m.YourStats=SUAS ESTATISTICAS
|
||||
|
||||
m.SkillTaming=DOMESTICAR
|
||||
m.XPGainTaming=Ataque com um lobo
|
||||
m.EffectsTaming1_0=Conhecimento de Feras
|
||||
m.EffectsTaming1_1=Inspeciona um lobo com um osso
|
||||
m.EffectsTaming2_0=Mordida
|
||||
m.EffectsTaming2_1=Ataque cr<63>tico que causa hemorragia
|
||||
m.EffectsTaming3_0=Garras afiadas
|
||||
m.EffectsTaming3_1=B<EFBFBD>nus de Dano
|
||||
m.EffectsTaming4_0=Consci<EFBFBD>ncia do Ambiente
|
||||
m.EffectsTaming4_1=Medo de Cactos e Lava, Imune a Dano por queda
|
||||
m.EffectsTaming5_0=Pele Grossa
|
||||
m.EffectsTaming5_1=Redu<EFBFBD>ao nos Danos, Resist<73>ncia ao fogo
|
||||
m.EffectsTaming6_0=A Prova de Choque
|
||||
m.EffectsTaming6_1=Reduz danos tomados com explosivos
|
||||
m.AbilLockTaming1=DESBLOQUEIE NO NIVEL 100 (Conci<63>ncia do ambiente)
|
||||
m.AbilLockTaming2=DESBLOQUEIE NO NIVEL 250 (Pele grossa)
|
||||
m.AbilLockTaming3=DESBLOQUEIE NO NIVEL 500 (A prova de choque)
|
||||
m.AbilLockTaming4=DESBLOQUEIE NO NIVEL 750 (Garras afiadas)
|
||||
m.AbilBonusTaming1_0=Conci<EFBFBD>ncia do ambiente
|
||||
m.AbilBonusTaming1_1=Lobos evitam perigo
|
||||
m.AbilBonusTaming2_0=Pele grossa
|
||||
m.AbilBonusTaming2_1=Danos pela metade, Resist<73>ncia ao fogo
|
||||
m.AbilBonusTaming3_0=A prova de choque
|
||||
m.AbilBonusTaming3_1=Explosivos causam 1/6 do dano normal
|
||||
m.AbilBonusTaming4_0=Garras afiadas
|
||||
m.AbilBonusTaming4_1=+2 Dano
|
||||
m.TamingGoreChance=[[RED]]Chance de Mordida: [[YELLOW]]{0}%
|
||||
|
||||
m.SkillWoodCutting=LENHADOR
|
||||
m.XPGainWoodCutting=Cortando <20>rvores
|
||||
m.EffectsWoodCutting1_0=Derrubador de <20>rvores (HABILIDADE ESPECIAL)
|
||||
m.EffectsWoodCutting1_1=Explode <20>rvores
|
||||
m.EffectsWoodCutting2_0=Soprador de Folhas
|
||||
m.EffectsWoodCutting2_1=Destr<EFBFBD>i folhas rapidamente
|
||||
m.EffectsWoodCutting3_0=Drop x2
|
||||
m.EffectsWoodCutting3_1=Dobra a quantidade de item dropados
|
||||
m.AbilLockWoodCutting1=DESBLOQUEIE NO NIVEL 100 (SOPRADOR DE FOLHAS)
|
||||
m.AbilBonusWoodCutting1_0=Soprador de Folhas
|
||||
m.AbilBonusWoodCutting1_1=Destr<EFBFBD>i folhas rapidamente
|
||||
m.WoodCuttingDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}%
|
||||
m.WoodCuttingTreeFellerLength=[[RED]]Dura<72>ao do Derrubador de <20>rvores: [[YELLOW]]{0}s
|
||||
|
||||
m.SkillArchery=ARCO E FLECHA
|
||||
m.XPGainArchery=Atacando monstros/
|
||||
m.EffectsArchery1_0=Igni<EFBFBD>ao
|
||||
m.EffectsArchery1_1=25% de chance dos inimigos pegarem fogo
|
||||
m.EffectsArchery2_0=Atordoar (Jogadores)
|
||||
m.EffectsArchery2_1=Desorienta os advers<72>rios
|
||||
m.EffectsArchery3_0=+Dano
|
||||
m.EffectsArchery3_1=Aumenta o Dano
|
||||
m.EffectsArchery4_0=Recuperar Flechas
|
||||
m.EffectsArchery4_1=Chance de recuperar flechas de corpos
|
||||
m.ArcheryDazeChance=[[RED]]Chance de atordoar: [[YELLOW]]{0}%
|
||||
m.ArcheryRetrieveChance=[[RED]]Chance de recuperar flechas: [[YELLOW]]{0}%
|
||||
m.ArcheryIgnitionLength=[[RED]]Dura<72>ao da Igni<6E>ao: [[YELLOW]]{0}s
|
||||
m.ArcheryDamagePlus=[[RED]]+Dano (Rank{0}): [[YELLOW]]Bonus de {0} dano
|
||||
|
||||
m.SkillAxes=MACHADOS
|
||||
m.XPGainAxes=Atacando monstros
|
||||
m.EffectsAxes1_0=Rachador de Cr<43>nios (HABILIDADE ESPECIAL)
|
||||
m.EffectsAxes1_1=Causa Danos em Area
|
||||
m.EffectsAxes2_0=Ataques Cr<43>ticos
|
||||
m.EffectsAxes2_1=Dobra o Dano
|
||||
m.EffectsAxes3_0=Mestre com Machados (NIVEL 500)
|
||||
m.EffectsAxes3_1=Aumenta o Dano
|
||||
m.AbilLockAxes1=DESBLOQUEIE NO NIVEL 500 (Mestre com Machados)
|
||||
m.AbilBonusAxes1_0=Mestre com Machados/
|
||||
m.AbilBonusAxes1_1=B<EFBFBD>nus de 4 de dano
|
||||
m.AxesCritChance=[[RED]]Chance ataque cr<63>tico: [[YELLOW]]{0}%
|
||||
m.AxesSkullLength=[[RED]]Dura<72>ao do Rachador de Cr<43>nios: [[YELLOW]]{0}s
|
||||
|
||||
m.SkillSwords=ESPADAS
|
||||
m.XPGainSwords=Atacando monstros
|
||||
m.EffectsSwords1_0=Contra-Ataque
|
||||
m.EffectsSwords1_1=Retorna 50% do dano tomado
|
||||
m.EffectsSwords2_0=Ataques Cortantes (HABILIDADE ESPECIAL)
|
||||
m.EffectsSwords2_1=25% de Danos em Area, e Efeito de Hemorraria
|
||||
m.EffectsSwords3_0=Ataque Cortante com Hemorragia
|
||||
m.EffectsSwords3_1=5 Sangramentos
|
||||
m.EffectsSwords4_0=Desviar
|
||||
m.EffectsSwords4_1=Anula o Dano
|
||||
m.EffectsSwords5_0=Hemorragia
|
||||
m.EffectsSwords5_1=Causa sangramentos repetidos ao longo do tempo
|
||||
m.SwordsCounterAttChance=[[RED]]Chance de Contra-Ataque: [[YELLOW]]{0}%
|
||||
m.SwordsBleedLength=[[RED]]Dura<72>ao da Hemorragia: [[YELLOW]]{0} ticks
|
||||
m.SwordsBleedChance=[[RED]]Chance de Hemorragia: [[YELLOW]]{0} %
|
||||
m.SwordsParryChance=[[RED]]Chance de Desviar: [[YELLOW]]{0} %
|
||||
m.SwordsSSLength=[[RED]]Dura<72>ao do Ataques Cortantes: [[YELLOW]]{0}s
|
||||
m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 sangramento a cada 2 segundos
|
||||
|
||||
m.SkillAcrobatics=ACROBACIA
|
||||
m.XPGainAcrobatics=Caindo
|
||||
m.EffectsAcrobatics1_0=Rolar
|
||||
m.EffectsAcrobatics1_1=Reduz ou anula o dano
|
||||
m.EffectsAcrobatics2_0=Rolar com estilo
|
||||
m.EffectsAcrobatics2_1=2 vezes mais efetivo de que "Rolar"
|
||||
m.EffectsAcrobatics3_0=Esquivar
|
||||
m.EffectsAcrobatics3_1=Reduz o dano pela metade
|
||||
m.AcrobaticsRollChance=[[RED]]Chance de Rolar: [[YELLOW]]{0}%
|
||||
m.AcrobaticsGracefulRollChance=[[RED]]Chance de Rolar com estilo: [[YELLOW]]{0}%
|
||||
m.AcrobaticsDodgeChance=[[RED]]Chance de Esquivar: [[YELLOW]]{0}%
|
||||
|
||||
m.SkillMining=MINERA<EFBFBD>AO
|
||||
m.XPGainMining=Minerando Pedras e Min<69>rios
|
||||
m.EffectsMining1_0=Super Britadeira (HABILIDADE ESPECIAL)
|
||||
m.EffectsMining1_1=+ Velocidade, Chance de Drop x3
|
||||
m.EffectsMining2_0=Drop x2
|
||||
m.EffectsMining2_1=Dobra a quantia de itens obtidos minerando
|
||||
m.MiningDoubleDropChance=[[RED]]Chance de D/rop x2: [[YELLOW]]{0}%
|
||||
m.MiningSuperBreakerLength=[[RED]]Dura<72>ao da Super Britadeira: [[YELLOW]]{0}s
|
||||
|
||||
m.SkillRepair=REPARA<EFBFBD>AO
|
||||
m.XPGainRepair=Reparando itens
|
||||
m.EffectsRepair1_0=Reparar
|
||||
m.EffectsRepair1_1=Reparando Ferramentas e Armaduras de Ferro
|
||||
m.EffectsRepair2_0=Mestre em Rapara<72>ao
|
||||
m.EffectsRepair2_1=Aumenta a quantia reparada
|
||||
m.EffectsRepair3_0=Super Repara<72>ao
|
||||
m.EffectsRepair3_1=Dobra a efetividade da Repara<72>ao
|
||||
m.EffectsRepair4_0=Repara<EFBFBD>ao de diamantes (N<>vel {0})
|
||||
m.EffectsRepair4_1=Rapara Ferramentas e Armaduras de Diamante
|
||||
m.RepairRepairMastery=[[RED]]Mestre em Rapara<72>ao: [[YELLOW]]{0}% extra restaurado
|
||||
m.RepairSuperRepairChance=[[RED]]Chance de Super Repara<72>ao: [[YELLOW]]{0}%
|
||||
|
||||
m.SkillUnarmed=DESARMADO
|
||||
m.XPGainUnarmed=Atacando monstros
|
||||
m.EffectsUnarmed1_0=F<EFBFBD>ria (HABILIDADE ESPECIAL)
|
||||
m.EffectsUnarmed1_1=+50% de Dano, Quebra materiais fr<66>geis
|
||||
m.EffectsUnarmed2_0=Desarmar (Jogadores)
|
||||
m.EffectsUnarmed2_1=Derruba a arma que o advers<72>rio est<73> segurando
|
||||
m.EffectsUnarmed3_0=Mestre do Desarmamento
|
||||
m.EffectsUnarmed3_1=Aumenta muito o Dano
|
||||
m.EffectsUnarmed4_0=Aprendiz do Desarmamento
|
||||
m.EffectsUnarmed4_1=Aumenta o Dano
|
||||
m.EffectsUnarmed5_0=Desviar Flechas
|
||||
m.EffectsUnarmed5_1=Desvia Flechas jogadas em voc<6F>
|
||||
m.AbilLockUnarmed1=DESBLOQUEIE NO NIVEL 250 (APRENDIZ DE DESARMAMENTO)
|
||||
m.AbilLockUnarmed2=DESBLOQUEIE NO NIVEL 500 (MESTRE DE DESARMAMENTO)
|
||||
m.AbilBonusUnarmed1_0=Aprendiz do Desarmamento
|
||||
m.AbilBonusUnarmed1_1=+2 de Danos
|
||||
m.AbilBonusUnarmed2_0=Mestre do Desarmamento
|
||||
m.AbilBonusUnarmed2_1=+4 de Danos
|
||||
m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}%
|
||||
m.UnarmedDisarmChance=[[RED]]Chance de Desarmar: [[YELLOW]]{0}%
|
||||
m.UnarmedBerserkLength=[[RED]]Dura<72>ao da F<>ria: [[YELLOW]]{0}s
|
||||
|
||||
m.SkillHerbalism=HERBALISMO
|
||||
m.XPGainHerbalism=Colhendo Ervas
|
||||
m.EffectsHerbalism1_0=Green Terra (HABILIDADE ESPECIAL)
|
||||
m.EffectsHerbalism1_1=EXP x3, Drop x3
|
||||
m.EffectsHerbalism2_0=Dedos Verdes (Trigo)
|
||||
m.EffectsHerbalism2_1=Planta automaticamente, ao colher trigo
|
||||
m.EffectsHerbalism3_0=Dedos Verdes (Pedras)
|
||||
m.EffectsHerbalism3_1=Transforma Cobblestone em Moss Stone (usa sementes)
|
||||
m.EffectsHerbalism4_0=Comida+
|
||||
m.EffectsHerbalism4_1=Aumenta a vida recebida comendo pao ou sopa
|
||||
m.EffectsHerbalism5_0=Drop x2 (Todas Ervas)
|
||||
m.EffectsHerbalism5_1=Dobra a quantia de itens obtidos colhendo
|
||||
m.HerbalismGreenTerraLength=[[RED]]Dura<72>ao do Green Terra: [[YELLOW]]{0}s
|
||||
m.HerbalismGreenThumbChance=[[RED]]Chance do Dedos Verdes: [[YELLOW]]{0}%
|
||||
m.HerbalismGreenThumbStage=[[RED]]N<>vel do Dedos Verdes: [[YELLOW]] Trigo Cresce no N<>vel {0}
|
||||
m.HerbalismDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}%
|
||||
m.HerbalismFoodPlus=[[RED]]Comida+ (Rank{0}): [[YELLOW]]B<>nus de {0} de vida
|
||||
|
||||
m.SkillExcavation=ESCAVA<EFBFBD>AO
|
||||
m.XPGainExcavation=Cavando e encontrando tesouros
|
||||
m.EffectsExcavation1_0=Super Broca (HABILIDADE ESPECIAL)
|
||||
m.EffectsExcavation1_1=Drop x3, EXP x3, mais velocidade
|
||||
m.EffectsExcavation2_0=Ca<EFBFBD>ad/or de Tesouros
|
||||
m.EffectsExcavation2_1=Encontra itens raros enquanto cava
|
||||
m.ExcavationGreenTerraLength=[[RED]]Dura<72>ao da Super Broca: [[YELLOW]]{0}s
|
||||
|
||||
mcBlockListener.PlacedAnvil=[[DARK_RED]] Voc<6F> colocou uma bigorna, a bigorna pode reparar ferramentas e armaduras.
|
||||
mcEntityListener.WolfComesBack=[[DARK_GRAY]]Seu lobo voltou para voc<6F>...
|
||||
mcPlayerListener.AbilitiesOff=Habilidade especial desabilitada
|
||||
mcPlayerListener.AbilitiesOn=Habilidade especial ativada
|
||||
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]*HABILIDAE DISPONIVEL\!*
|
||||
mcPlayerListener.AcrobaticsSkill=Acrobacia (Acrobatics):
|
||||
mcPlayerListener.ArcherySkill=Arqueiro (Archery):
|
||||
mcPlayerListener.AxesSkill=Machado (Axes):
|
||||
mcPlayerListener.ExcavationSkill=Escava<EFBFBD>ao (Excavation):
|
||||
mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Deus Desabilitado
|
||||
mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Deus Ativo
|
||||
mcPlayerListener.GreenThumb=[[GREEN]]*DEDOS VERDES*
|
||||
mcPlayerListener.GreenThumbFail=[[RED]]*DEDOS VERDES FALHOU*
|
||||
mcPlayerListener.HerbalismSkill=Herbalismo (Herbalism):
|
||||
mcPlayerListener.MiningSkill=Minera<EFBFBD>ao (Mining):
|
||||
mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ponto de Spawn foi apagado.
|
||||
mcPlayerListener.MyspawnNotExist=[[RED]]Primeiro crie um spawn durmindo na cama.
|
||||
mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Spawn foi gravado neste local.
|
||||
mcPlayerListener.MyspawnTimeNotice=Voc<EFBFBD> precisa esperar {0}m {1}s para usar "myspawn"
|
||||
mcPlayerListener.NoPermission=Nao tem permissao para realizar esta a<>ao.
|
||||
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se voc<6F> nao tem acesso a uma habilidade, ela nao ser<65> exibida aqui.
|
||||
mcPlayerListener.NotInParty=[[RED]]Voc<6F> nao est<73> em nenhuma equipe.
|
||||
mcPlayerListener.InviteSuccess=[[GREEN]]Convite enviado.
|
||||
mcPlayerListener.ReceivedInvite1=[[RED]]ALERTA: [[GREEN]]Voc<6F> recebeu um convite do {1} para a equipe {0}.
|
||||
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Digite [[GREEN]]/{0}[[YELLOW]] para aceitar o convite
|
||||
mcPlayerListener.InviteAccepted=[[GREEN]]Convite aceito. Voc<6F> se juntou a equipe {0}
|
||||
mcPlayerListener.NoInvites=[[RED]]Voc<6F> nao tem convites pendentes.
|
||||
mcPlayerListener.YouAreInParty=[[GREEN]]Voc<6F> est<73> na equipe {0}
|
||||
mcPlayerListener.PartyMembers=[[GREEN]]Membros da Equipe
|
||||
mcPlayerListener.LeftParty=[[RED]]Voc<6F> saiu da equipe
|
||||
mcPlayerListener.JoinedParty=Sua Equipe: {0}
|
||||
mcPlayerListener.PartyChatOn=Chat da Equipe [[GREEN]]On
|
||||
mcPlayerListener.PartyChatOff=Chat da Equipe [[RED]]Off
|
||||
mcPlayerListener.AdminChatOn=Chat do Admin [[GREEN]]On
|
||||
mcPlayerListener.AdminChatOff=Chat do Admin [[RED]]Off
|
||||
mcPlayerListener.MOTD=[[BLUE]]Esse Server est<73> rodando o mcMMO {0} digite [[YELLOW]]/{1}[[BLUE]] para obter ajuda.
|
||||
mcPlayerListener.WIKI=[[BLUE]]Para mais informa<6D>oes - [[GREEN]]http://mcmmo.wikia.com
|
||||
mcPlayerListener.PowerLevel=[[RED]]NIVEL TOTAL:
|
||||
mcPlayerListener.PowerLevelLeaderboard=[[BLUE]]-Classifica<63>ao - [[GREEN]]N<>vel - [[WHITE]]Jogador-
|
||||
mcPlayerListener.SkillLeaderboard=[[BLUE]]-Classifica<63>ao em [[GREEN]]{0}
|
||||
mcPlayerListener.RepairSkill=Repara<EFBFBD>ao (Repair):
|
||||
mcPlayerListener.SwordsSkill=Espadas (Swords):
|
||||
mcPlayerListener.TamingSkill=Domar (Taming):
|
||||
mcPlayerListener.UnarmedSkill=Desarmado (Unarmed):
|
||||
mcPlayerListener.WoodcuttingSkill=Lenhador (Woodcutting):
|
||||
mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estat<61>sticas
|
||||
Party.InformedOnJoin={0} [[GREEN]] entrou na equipe
|
||||
Party.InformedOnQuit={0} [[GREEN]] saiu da equipe
|
||||
|
||||
Skills.YourGreenTerra=[[GREEN]]Sua habilidade [[YELLOW]]Green Terra [[GREEN]]est<73> dispon<6F>vel!
|
||||
Skills.YourTreeFeller=[[GREEN]]Sua habilidade [[YELLOW]]Derrubador de Arvores [[GREEN]]est<73> dispon<6F>vel!
|
||||
Skills.YourSuperBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Britadeira [[GREEN]]est<73> dispon<6F>vel!
|
||||
Skills.YourSerratedStrikes=[[GREEN]]Sua habilidade [[YELLOW]]Ataques Cortantes [[GREEN]]est<73> dispon<6F>vel!
|
||||
Skills.YourBerserk=[[GREEN]]Sua habilidade [[YELLOW]]F<>ria [[GREEN]]est<73> dispon<6F>vel!
|
||||
Skills.YourSkullSplitter=[[GREEN]]Sua habilidade [[YELLOW]]Rachador de Cr<43>nios [[GREEN]]est<73> dispon<6F>vel!
|
||||
Skills.YourGigaDrillBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Broca [[GREEN]]est<73> dispon<6F>vel!
|
||||
Skills.TooTired=[[RED]]Voc<6F> est<73> cansado pra usar essa habilidade.
|
||||
Skills.ReadyHoe=[[GREEN]]*ENXADA PRONTA PARA USAR GREEN TERRA*
|
||||
Skills.LowerHoe=[[GRAY]]*DESCARREGOU A ENXADA*
|
||||
Skills.ReadyAxe=[[GREEN]]*MACHADO PRONTO PARA USAR DERRUBADOR DE ARVORES*
|
||||
Skills.LowerAxe=[[GRAY]]*DESCARREGOU O MACHADO*
|
||||
Skills.ReadyFists=[[GREEN]]*PUNHO PRONTO PARA USAR FURIA*
|
||||
Skills.LowerFists=[[GRAY]]*DESCARREGOU O PUNHO*
|
||||
Skills.ReadyPickAxe=[[GREEN]]*PICARETA PRONTA PARA USAR SUPER BRITADEIRA*
|
||||
Skills.LowerPickAxe=[[GRAY]]*DESCARREGOU A PICARETA*
|
||||
Skills.ReadyShovel=[[GREEN]]*PA PRONTA PARA USAR SUPER BROCA*
|
||||
Skills.LowerShovel=[[GRAY]]*DESCARREGOU A PA*
|
||||
Skills.ReadySword=[[GREEN]]*ESPADA PRONTA PARA USAR ATAQUES CORTANTES*
|
||||
Skills.LowerSword=[[GRAY]]*DESCARREGOU A ESPADA*
|
||||
Skills.BerserkOn=[[GREEN]]*FURIA ATIVADA*
|
||||
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] Usou a [[RED]]F<>ria!
|
||||
Skills.GreenTerraOn=[[GREEN]]*GREEN TERRA ATIVADO*
|
||||
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Green Terra!
|
||||
Skills.TreeFellerOn=[[GREEN]]*DERRUBADOR E ARVORES ATIVADO*
|
||||
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Tree Feller!
|
||||
Skills.SuperBreakerOn=[[GREEN]]*SUPER BRITADEIRA ATIVADA*
|
||||
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Britadeira!
|
||||
Skills.SerratedStrikesOn=[[GREEN]]*ATAQUES CORTANTES ATIVADO*
|
||||
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Ataques Cortantes!
|
||||
Skills.SkullSplitterOn=[[GREEN]]*RACHADOR DE CRANIOS ATIVADO*
|
||||
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Rachador de Cr<43>nios!
|
||||
Skills.GigaDrillBreakerOn=[[GREEN]]*SUPER BROCA ATIVADO*
|
||||
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Broca!
|
||||
Skills.GreenTerraOff=[[RED]]*Green Terra acabou*
|
||||
Skills.TreeFellerOff=[[RED]]*Derrubador de Arvores acabou*
|
||||
Skills.SuperBreakerOff=[[RED]]*Super Britadeira acabou*
|
||||
Skills.SerratedStrikesOff=[[RED]]*Ataques Cortantes acabou*
|
||||
Skills.BerserkOff=[[RED]]*F<>ria acabou*
|
||||
Skills.SkullSplitterOff=[[RED]]*Rachador de Cr<43>nios acabou*
|
||||
Skills.GigaDrillBreakerOff=[[RED]]*Super Broca acabou*
|
||||
Skills.TamingUp=[[YELLOW]]Habilidade de Domar aumentada em {0}. Total ({1})
|
||||
Skills.AcrobaticsUp=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1})
|
||||
Skills.ArcheryUp=[[YELLOW]]Habilidade de Arqueiro aumentada em {0}. Total ({1})
|
||||
Skills.SwordsUp=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1})
|
||||
Skills.AxesUp=[[YELLOW]]Habilidade com Machados aumentada em {0}. Total ({1})
|
||||
Skills.UnarmedUp=[[YELLOW]]Habilidade Desarmado aumentada em {0}. Total ({1})
|
||||
Skills.HerbalismUp=[[YELLOW]]Habilidade Herbalismo aumentada em {0}. Total ({1})
|
||||
Skills.MiningUp=[[YELLOW]]Habilidade de Minera<72>ao aumentada em {0}. Total ({1})
|
||||
Skills.WoodcuttingUp=[[YELLOW]]Habilidade de Lenhador aumentada em {0}. Total ({1})
|
||||
Skills.RepairUp=[[YELLOW]]Habilidade de Repara<72>ao aumentada em {0}. Total ({1})
|
||||
Skills.ExcavationUp=[[YELLOW]]Habilidade de Escava<76>ao aumentada em {0}. Total ({1})
|
||||
Skills.FeltEasy=[[GRAY]]Essa foi f<>cil.
|
||||
Skills.StackedItems=[[DARK_RED]]Nao pode reparar itens empilhados juntos.
|
||||
Skills.NeedMore=[[DARK_RED]]Voc<6F> precisa de mais
|
||||
Skills.AdeptDiamond=[[DARK_RED]]Voc<6F> nao tem o n<>vel necess<73>rio para reparar Diamante
|
||||
Skills.FullDurability=[[GRAY]]J<> est<73> com Durabilidade cheia.
|
||||
Skills.Disarmed=[[DARK_RED]]Voc<6F> foi Desarmado!
|
||||
mcPlayerListener.SorcerySkill=Feiti<EFBFBD>aria (Sorcery):
|
||||
|
||||
m.SkillSorcery=FEITI<EFBFBD>ARIA
|
||||
Sorcery.HasCast=[[GREEN]]*CASTING*[[GOLD]]
|
||||
Sorcery.Current_Mana=[[DARK_AQUA]]MP
|
||||
Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
|
||||
Sorcery.Cost=[[RED]][COST] {0} MP
|
||||
Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sem Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
|
||||
Sorcery.Water.Thunder=TROVAO
|
||||
Sorcery.Curative.Self=CURAR-SE
|
||||
Sorcery.Curative.Other=CURAR AMIGOS
|
||||
|
||||
m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS*
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20)
|
||||
Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vida ([[GREEN]]{0}[[DARK_AQUA]]/8)
|
||||
mcMMO.Description=[[DARK_AQUA]]Q: O QUE E? [[GOLD]]mcMMO <20> um mod [[RED]]OPEN SOURCE[[GOLD]] de RPG para a plataforma "Bukkit" feito por [[BLUE]]nossr50.[[GOLD]] Ele acresenta uma s<>rie de habilidades ao Minecraft. [[GOLD]]Voc<6F> pode ganhar experi<72>ncia de muitas maneiras.,[[GOLD]]Digite [[GREEN]]/NOME_DA_HABILIDADE[[GOLD]] para obter informa<6D>oes sobre a habilidade.,[[DARK_AQUA]]Q: O QUE ELE FAZ? [[GOLD]]Por exemplo... em [[DARK_AQUA]]Minera<72>ao[[GOLD]] voc<6F> receber<65> benef<65>cios tais como [[RED]]Drop x2[[GOLD]] ou a habilidade [[RED]]Super Esmagador.[[GOLD]] que quando ativada com o clique direito permite minerar rapidamente durante sua dura<72>ao. [[GOLD]]que depende do n<>vel da sua habilidade. Aumentar o n<>vel de [[BLUE]]Minera<72>ao[[GOLD]] <20> simples. basta minerar pedras ou min<69>rios!,[[GOLD]]O objetivo do mcMMO <20> criar uma experi<72>ncia de RPG de qualidade.,[[GOLD]]Digite [[GREEN]]/{0}[[GOLD]] para uma lista de comandos poss<73>veis.,[[DARK_AQUA]]Q: ONDE POSSO SUGERIR IDEIAS!?,[[GOLD]]No t<>pico do mcMMO no f<>rum bukkit! (www.bit.ly/MCmmoIDEA),[[DARK_AQUA]]Q: Para mais informa<6D>oes. leia a wiki do McMMO: [[RED]]mcmmo.wikia.com
|
||||
Party.Locked=[[RED]]Equipe est<73> trancada, s<> o l<>der pode convidar.
|
||||
Party.IsntLocked=[[GRAY]]Equipe nao est<73> trancada
|
||||
Party.Unlocked=[[GRAY]]Equipe foi Destrancada
|
||||
Party.Help1=[[RED]]O uso certo <20> [[YELLOW]]/{0} [[WHITE]]<nome>[[YELLOW]] ou [[WHITE]]'q' [[YELLOW]]para sair
|
||||
Party.Help2=[[RED]]Para entrar em uma equipe com senha use [[YELLOW]]/{0} [[WHITE]]<nome> <senha>
|
||||
Party.Help3=[[RED]]Consulte /{0} ? para mais informa<6D>oes
|
||||
Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]]<nome> [[YELLOW]]para entrar em uma equipe ou [[WHITE]]'q' [[YELLOW]]para sair
|
||||
Party.Help5=[[RED]]Para trancar sua equipe use [[YELLOW]]/{0} [[WHITE]]lock
|
||||
Party.Help6=[[RED]]Para destrancar sua equipe use [[YELLOW]]/{0} [[WHITE]]unlock
|
||||
Party.Help7=[[RED]]Para colocar senha na sua equipe use [[YELLOW]]/{0} [[WHITE]]password <password>
|
||||
Party.Help8=[[RED]]Para excluir um jogador da equipe use [[YELLOW]]/{0} [[WHITE]]kick <player>
|
||||
Party.Help9=[[RED]]Para transferir a lideran<61>a da equipe use [[YELLOW]]/{0} [[WHITE]]owner <player>
|
||||
Party.NotOwner=[[DARK_RED]]Voc<6F> nao <20> o l<>der da equipe
|
||||
Party.InvalidName=[[DARK_RED]]Este nome nao <20> valido
|
||||
Party.PasswordSet=[[GREEN]]Senha da equipe: {0}
|
||||
Party.CouldNotKick=[[DARK_RED]]Nao foi poss<73>vel excluir o jogador {0}
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} nao est<73> na sua equipe
|
||||
Party.CouldNotSetOwner=[[DARK_RED]]Nao foi poss<73>vel passar a lideran<61>a para {0}
|
||||
Commands.xprate.proper=[[DARK_AQUA]]Uso certo <20> /{0} [integer] [true:false]
|
||||
Commands.xprate.proper2=[[DARK_AQUA]]Tamb<6D>m pode digitar /{0} reset para voltar tudo ao padrao
|
||||
Commands.xprate.proper3=[[RED]]Enter true or false for the second value
|
||||
Commands.xprate.over=[[RED]]Evento de XP Rate acabou!!
|
||||
Commands.xprate.started=[[GOLD]]EVENTO DE XP COME<4D>OU!
|
||||
Commands.xprate.started2=[[GOLD]]XP RATE AGORA <20> {0}x!!
|
||||
Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR est<73> travada em {0}!
|
||||
Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]!
|
||||
Commands.xplock.invalid=[[RED]]Nao existe habilidade com esse nome! Tente /xplock mining
|
343
mcMMO/com/gmail/nossr50/locale/locale_ru.properties
Normal file
@ -0,0 +1,343 @@
|
||||
Combat.WolfExamine=[[GREEN]]**<2A><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>"**
|
||||
Combat.WolfExamine=[[GREEN]]**<2A><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>"**
|
||||
Combat.WolfShowMaster=[[DARK_GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> \: {0}
|
||||
Combat.Ignition=[[RED]]**<2A><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!!**
|
||||
Combat.BurningArrowHit=[[DARK_RED]]<5D><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\!
|
||||
Combat.TouchedFuzzy=[[DARK_RED]]<5D><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||||
Combat.TargetDazed=<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> [[DARK_RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Combat.WolfNoMaster=[[GRAY]]<5D> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Combat.WolfHealth=[[GREEN]]<5D> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> {0} <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Combat.StruckByGore=[[RED]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Combat.Gore=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Combat.ArrowDeflect=[[WHITE]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Item.ChimaeraWingFail=**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\!**
|
||||
Item.ChimaeraWingPass=**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>...**
|
||||
Item.InjuredWait=<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>. [[YELLOW]]({0}s)
|
||||
Item.NeedFeathers=[[GRAY]]<5D><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>..
|
||||
m.mccPartyCommands=[[GREEN]]--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>--
|
||||
m.mccParty=[party name] [[RED]]- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.mccPartyQ=[[RED]]- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.mccPartyToggle=[[RED]] - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
|
||||
m.mccPartyInvite=[player name] [[RED]]- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.mccPartyAccept=[[RED]]- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.mccPartyTeleport=[party member name] [[RED]]- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.mccOtherCommands=[[GREEN]]--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>--
|
||||
m.mccStats=- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> McMMo <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.mccLeaderboards=- <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.mccMySpawn=- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.mccClearMySpawn=- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.mccToggleAbility=- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
m.mccAdminToggle=- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
|
||||
m.mccWhois=[playername] [[RED]]- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
m.mccMcGod=- <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
m.mccSkillInfo=[skillname] [[RED]]- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.mccModDescription=[[RED]]- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> McMMo
|
||||
m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||
m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}
|
||||
m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||
m.AbilityLockTemplate=[[GRAY]]{0}
|
||||
m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1}
|
||||
m.Effects=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.YourStats=<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.SkillTaming=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.XPGainTaming=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsTaming1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsTaming1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsTaming2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsTaming2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsTaming3_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsTaming3_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsTaming4_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsTaming4_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>/<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsTaming5_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
|
||||
m.EffectsTaming5_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsTaming6_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsTaming6_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AbilLockTaming1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 100+ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.AbilLockTaming2=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 250+ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>)
|
||||
m.AbilLockTaming3=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 500+ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.AbilLockTaming4=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 700+ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.AbilBonusTaming1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AbilBonusTaming1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AbilBonusTaming2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
|
||||
m.AbilBonusTaming2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AbilBonusTaming3_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AbilBonusTaming3_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1/6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AbilBonusTaming4_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AbilBonusTaming4_1=+2 <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.TamingGoreChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.SkillWoodCutting=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.XPGainWoodCutting=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsWoodCutting1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsWoodCutting1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsWoodCutting2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsWoodCutting2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsWoodCutting3_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
m.EffectsWoodCutting3_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
m.AbilLockWoodCutting1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 100+ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.AbilBonusWoodCutting1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AbilBonusWoodCutting1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.WoodCuttingDoubleDropChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.WoodCuttingTreeFellerLength=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}s
|
||||
m.SkillArchery=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
|
||||
m.XPGainArchery=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
|
||||
m.EffectsArchery1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsArchery1_1=25% <20><><EFBFBD><EFBFBD>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsArchery2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsArchery2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsArchery3_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD>+
|
||||
m.EffectsArchery3_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
m.EffectsArchery4_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsArchery4_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.ArcheryDazeChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.ArcheryRetrieveChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.ArcheryIgnitionLength=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0} <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.ArcheryDamagePlus=[[RED]]<5D><><EFBFBD><EFBFBD>+ (Rank{0}): [[YELLOW]]Bonus {0} damage
|
||||
m.SkillAxes=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.XPGainAxes=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsAxes1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsAxes1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsAxes2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsAxes2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
m.EffectsAxes3_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(500 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsAxes3_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AbilLockAxes1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 500+ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.AbilBonusAxes1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AbilBonusAxes1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> 4 <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AxesCritChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.AxesSkullLength=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}s
|
||||
m.SkillSwords=<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.XPGainSwords=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsSwords1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsSwords1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 50% <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsSwords2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsSwords2_1=25% <20><><EFBFBD><EFBFBD><EFBFBD>+ <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsSwords3_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
m.EffectsSwords3_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 5 <20><><EFBFBD>
|
||||
m.EffectsSwords4_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsSwords4_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
m.EffectsSwords5_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsSwords5_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.SwordsCounterAttChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.SwordsBleedLength=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0} <20><><EFBFBD>
|
||||
m.SwordsBleedChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0} %
|
||||
m.SwordsParryChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0} %
|
||||
m.SwordsSSLength=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>x <20><><EFBFBD><EFBFBD><EFBFBD>": [[YELLOW]]{0}s
|
||||
m.SwordsTickNote=[[GRAY]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]1 <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.SkillAcrobatics=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.XPGainAcrobatics=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD>
|
||||
m.EffectsAcrobatics1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsAcrobatics1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
m.EffectsAcrobatics2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsAcrobatics2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsAcrobatics3_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsAcrobatics3_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AcrobaticsRollChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.AcrobaticsGracefulRollChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.AcrobaticsDodgeChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.SkillMining=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.XPGainMining=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsMining1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsMining1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsMining2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
m.EffectsMining2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.MiningDoubleDropChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.MiningSuperBreakerLength=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>": [[YELLOW]]{0}s
|
||||
m.SkillRepair=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.XPGainRepair=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
m.EffectsRepair1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsRepair1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsRepair2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsRepair2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsRepair3_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsRepair3_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsRepair4_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> ({0}+ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsRepair4_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.RepairRepairMastery=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> {0}% <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.RepairSuperRepairChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.SkillUnarmed=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
|
||||
m.XPGainUnarmed=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsUnarmed1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsUnarmed1_1=+50% <20><><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsUnarmed2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsUnarmed2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD>.
|
||||
m.EffectsUnarmed3_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
|
||||
m.EffectsUnarmed3_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsUnarmed4_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
|
||||
m.EffectsUnarmed4_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsUnarmed5_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsUnarmed5_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AbilLockUnarmed1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 250+ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>)
|
||||
m.AbilLockUnarmed2=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 500+ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>)
|
||||
m.AbilBonusUnarmed1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
|
||||
m.AbilBonusUnarmed1_1=+2 <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.AbilBonusUnarmed2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
|
||||
m.AbilBonusUnarmed2_1=+4 <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.UnarmedArrowDeflectChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.UnarmedDisarmChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.UnarmedBerserkLength=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>": [[YELLOW]]{0}s
|
||||
m.SkillHerbalism=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.XPGainHerbalism=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsHerbalism1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsHerbalism1_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, 3-<2D><> <20><><EFBFBD><EFBFBD>
|
||||
m.EffectsHerbalism2_0="<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsHerbalism2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsHerbalism3_0="<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"(<28><><EFBFBD>)
|
||||
m.EffectsHerbalism3_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> -> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> + <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsHerbalism4_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
|
||||
m.EffectsHerbalism4_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
m.EffectsHerbalism5_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>(<28><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsHerbalism5_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.HerbalismGreenTerraLength=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>": [[YELLOW]]{0}s
|
||||
m.HerbalismGreenThumbChance=[[RED]]<5D><><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>": [[YELLOW]]{0}%
|
||||
m.HerbalismGreenThumbStage=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>": [[YELLOW]] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> {0}
|
||||
m.HerbalismDoubleDropChance=[[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>: [[YELLOW]]{0}%
|
||||
m.HerbalismFoodPlus=[[RED]]<5D><><EFBFBD>+ (Rank{0}): [[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD> {0} <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.SkillExcavation=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.XPGainExcavation=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsExcavation1_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
||||
m.EffectsExcavation1_1=3-<2D><> <20><><EFBFBD><EFBFBD>, 3-<2D><> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsExcavation2_0=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.EffectsExcavation2_1=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.ExcavationGreenTerraLength=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>": [[YELLOW]]{0}s
|
||||
mcBlockListener.PlacedAnvil=[[DARK_RED]]<5D><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
|
||||
mcEntityListener.WolfComesBack=[[DARK_GRAY]]<5D><><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD>
|
||||
mcPlayerListener.AbilitiesOff=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.AbilitiesOn=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\!**
|
||||
mcPlayerListener.AcrobaticsSkill=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
|
||||
mcPlayerListener.ArcherySkill=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>:
|
||||
mcPlayerListener.AxesSkill=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
|
||||
mcPlayerListener.ExcavationSkill=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
|
||||
mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.GreenThumb=[[GREEN]]**"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"**
|
||||
mcPlayerListener.GreenThumbFail=[[RED]]**"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
mcPlayerListener.HerbalismSkill=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
|
||||
mcPlayerListener.MiningSkill=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
|
||||
mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||||
mcPlayerListener.MyspawnNotExist=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||||
mcPlayerListener.MyspawnSet=[[DARK_AQUA]]<5D><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||||
mcPlayerListener.MyspawnTimeNotice=<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> {0}m {1}s <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.NoPermission=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>.
|
||||
mcPlayerListener.NoSkillNote=[[DARK_GRAY]]<5D><><EFBFBD><EFBFBD> <20> <20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||||
mcPlayerListener.NotInParty=[[RED]]<5D><> <20><> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!
|
||||
mcPlayerListener.InviteSuccess=[[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||||
mcPlayerListener.ReceivedInvite1=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[GREEN]]<5D><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> {0} <20><> {1}
|
||||
mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.InviteAccepted=[[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> {0}
|
||||
mcPlayerListener.NoInvites=[[RED]]<5D> <20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.YouAreInParty=[[GREEN]]<5D><> <20><><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> {0}
|
||||
mcPlayerListener.PartyMembers=[[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.LeftParty=[[RED]]<5D><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.JoinedParty=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {0}
|
||||
mcPlayerListener.PartyChatOn=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.PartyChatOff=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.AdminChatOn=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> [[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.AdminChatOff=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> [[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.MOTD=[[BLUE]]<5D><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> McMMO {0} type [[YELLOW]]/{1}[[BLUE]] <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||||
mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
mcPlayerListener.PowerLevel=[[DARK_RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
|
||||
mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>--
|
||||
mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>--
|
||||
mcPlayerListener.RepairSkill=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
|
||||
mcPlayerListener.SwordsSkill=<EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
|
||||
mcPlayerListener.TamingSkill=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
|
||||
mcPlayerListener.UnarmedSkill=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>:
|
||||
mcPlayerListener.WoodcuttingSkill=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
|
||||
mcPlayerListener.YourStats=[[GREEN]][mcMMO] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Party.InformedOnJoin={0} [[GREEN]] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Party.InformedOnQuit={0} [[GREEN]] <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Skills.YourGreenTerra=[[GREEN]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>[[YELLOW]]"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" [[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!
|
||||
Skills.YourTreeFeller=[[GREEN]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" [[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!
|
||||
Skills.YourSuperBreaker=[[GREEN]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]"<22><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" [[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!
|
||||
Skills.YourSerratedStrikes=[[GREEN]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>" [[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!
|
||||
Skills.YourBerserk=[[GREEN]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" [[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!
|
||||
Skills.YourSkullSplitter=[[GREEN]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" [[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!
|
||||
Skills.YourGigaDrillBreaker=[[GREEN]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]"<22><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>" [[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!
|
||||
Skills.TooTired=[[RED]]<5D><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD>.
|
||||
Skills.ReadyHoe=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.LowerHoe=[[GRAY]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.ReadyAxe=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.LowerAxe=[[GRAY]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.ReadyFists=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.LowerFists=[[GRAY]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.ReadyPickAxe=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.LowerPickAxe=[[GRAY]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.ReadyShovel=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.LowerShovel=[[GRAY]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.ReadySword=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD>**
|
||||
Skills.LowerSword=[[GRAY]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD>**
|
||||
Skills.BerserkOn=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[RED]]"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"!
|
||||
Skills.GreenTerraOn=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[RED]]"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"!
|
||||
Skills.TreeFellerOn=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[RED]]"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"!
|
||||
Skills.SuperBreakerOn=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[RED]]"<22><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"!
|
||||
Skills.SerratedStrikesOn=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[RED]]"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"!
|
||||
Skills.SkullSplitterOn=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[RED]]"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"!
|
||||
Skills.GigaDrillBreakerOn=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[RED]]"<22><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>"!
|
||||
Skills.GreenTerraOff=[[RED]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.TreeFellerOff=[[RED]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.SuperBreakerOff=[[RED]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.SerratedStrikesOff=[[RED]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.BerserkOff=[[RED]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.SkullSplitterOff=[[RED]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.GigaDrillBreakerOff=[[RED]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Skills.TamingUp=[[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> {0}. <20><><EFBFBD><EFBFBD><EFBFBD> ({1})
|
||||
Skills.AcrobaticsUp=[[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> {0}. <20><><EFBFBD><EFBFBD><EFBFBD> ({1})
|
||||
Skills.ArcheryUp=[[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> {0}. <20><><EFBFBD><EFBFBD><EFBFBD> ({1})
|
||||
Skills.SwordsUp=[[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> {0}. <20><><EFBFBD><EFBFBD><EFBFBD> ({1})
|
||||
Skills.AxesUp=[[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> {0}. <20><><EFBFBD><EFBFBD><EFBFBD> ({1})
|
||||
Skills.UnarmedUp=[[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> {0}. <20><><EFBFBD><EFBFBD><EFBFBD> ({1})
|
||||
Skills.HerbalismUp=[[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> {0}. <20><><EFBFBD><EFBFBD><EFBFBD> ({1})
|
||||
Skills.MiningUp=[[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> {0}. <20><><EFBFBD><EFBFBD><EFBFBD> ({1})
|
||||
Skills.WoodcuttingUp=[[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> {0}. <20><><EFBFBD><EFBFBD><EFBFBD> ({1})
|
||||
Skills.RepairUp=[[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> {0}. <20><><EFBFBD><EFBFBD><EFBFBD> ({1})
|
||||
Skills.ExcavationUp=[[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> {0}. <20><><EFBFBD><EFBFBD><EFBFBD> ({1})
|
||||
Skills.FeltEasy=[[GRAY]]<5D><><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>.
|
||||
Skills.StackedItems=[[DARK_RED]]<5D><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Skills.NeedMore=[[DARK_RED]]<5D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Skills.AdeptDiamond=[[DARK_RED]]<5D><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
||||
Skills.FullDurability=[[GRAY]]<5D><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||||
Skills.Disarmed=[[DARK_RED]]<5D><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!
|
||||
mcPlayerListener.SorcerySkill=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
|
||||
m.SkillSorcery=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Sorcery.HasCast=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"**[[GOLD]]
|
||||
Sorcery.Current_Mana=[[DARK_AQUA]] <20><><EFBFBD><EFBFBD>
|
||||
Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]])
|
||||
Sorcery.Cost=[[RED]][COST] {0} <20><><EFBFBD><EFBFBD>
|
||||
Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]])
|
||||
Sorcery.Water.Thunder=<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Sorcery.Curative.Self=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
||||
Sorcery.Curative.Other=<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
m.LVL=[[DARK_GRAY]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||
Combat.BeastLore=[[GREEN]]**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>**
|
||||
Combat.BeastLoreOwner=[[DARK_AQUA]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ([[RED]]{0}[[DARK_AQUA]])
|
||||
Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ([[GREEN]]{0}[[DARK_AQUA]]/20)
|
||||
Combat.BeastLoreHealthWolf=[[DARK_AQUA]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ([[GREEN]]{0}[[DARK_AQUA]]/8)
|
||||
Party.Locked=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||||
Party.IsntLocked=[[GRAY]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Party.Unlocked=[[GRAY]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Party.Help1=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]/{0} [[WHITE]]<name>[[YELLOW]] <20><><EFBFBD> [[WHITE]]'q' [[YELLOW]]<5D><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Party.Help2=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]/{0} [[WHITE]]<<3C><><EFBFBD>> <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>>
|
||||
Party.Help3=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> /{0} ? <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Party.Help4=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]/{0} [[WHITE]]<<3C><><EFBFBD>> [[YELLOW]]<5D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> [[WHITE]]'q' [[YELLOW]]<5D><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Party.Help5=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]/{0} [[WHITE]]lock
|
||||
Party.Help6=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]/{0} [[WHITE]]unlock
|
||||
Party.Help7=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]/{0} [[WHITE]]password <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>>
|
||||
Party.Help8=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]/{0} [[WHITE]]kick <<3C><><EFBFBD><EFBFBD><EFBFBD>>
|
||||
Party.Help9=[[RED]]<5D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[YELLOW]]/{0} [[WHITE]]owner <<3C><><EFBFBD><EFBFBD><EFBFBD>>
|
||||
Party.NotOwner=[[DARK_RED]]<5D><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Party.InvalidName=[[DARK_RED]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Party.PasswordSet=[[GREEN]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> {0}
|
||||
Party.CouldNotKick=[[DARK_RED]]<5D><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> {0}
|
||||
Party.NotInYourParty=[[DARK_RED]]{0} <20><> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Party.CouldNotSetOwner=[[DARK_RED]]<5D><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> {0}
|
||||
mcMMO.Description=[[DARK_AQUA]]Q: <20><><EFBFBD> <20><><EFBFBD>?,[[GOLD]]mcMMO <20><><EFBFBD> [[RED]]<5D><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>[[GOLD]] RPG <20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Bukkit <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[BLUE]]nossr50,[[GOLD]]<5D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> Minecraft <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.,[[GOLD]]<5D><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,[[GOLD]]<5D><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[GREEN]]/SKILLNAME[[GOLD]] ?,[[DARK_AQUA]]Q: <20><><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>?,[[GOLD]]<5D><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>... in [[DARK_AQUA]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>[[GOLD]] <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[RED]]2-<2D><> <20><><EFBFBD><EFBFBD>[[GOLD]] <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[RED]]"<22><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"[[GOLD]] ,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[GOLD]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>,[[GOLD]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [[BLUE]]<5D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,[[GOLD]]<5D><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>!
|
@ -75,9 +75,12 @@ public class mcMMO extends JavaPlugin
|
||||
|
||||
//Config file stuff
|
||||
LoadProperties config = new LoadProperties();
|
||||
//Jar stuff
|
||||
public static File mcmmo;
|
||||
|
||||
public void onEnable()
|
||||
{
|
||||
mcmmo = this.getFile();
|
||||
new File(maindirectory).mkdir();
|
||||
|
||||
if(!versionFile.exists())
|
||||
@ -120,7 +123,7 @@ public class mcMMO extends JavaPlugin
|
||||
pm.registerEvent(Event.Type.PLAYER_QUIT, playerListener, Priority.Normal, this);
|
||||
pm.registerEvent(Event.Type.PLAYER_JOIN, playerListener, Priority.Normal, this);
|
||||
pm.registerEvent(Event.Type.PLAYER_LOGIN, playerListener, Priority.Normal, this);
|
||||
pm.registerEvent(Event.Type.PLAYER_CHAT, playerListener, Priority.Highest, this);
|
||||
pm.registerEvent(Event.Type.PLAYER_CHAT, playerListener, Priority.Lowest, this);
|
||||
pm.registerEvent(Event.Type.PLAYER_INTERACT, playerListener, Priority.Monitor, this);
|
||||
pm.registerEvent(Event.Type.PLAYER_RESPAWN, playerListener, Priority.Normal, this);
|
||||
pm.registerEvent(Event.Type.PLAYER_PICKUP_ITEM, playerListener, Priority.Normal, this);
|
||||
@ -142,6 +145,7 @@ public class mcMMO extends JavaPlugin
|
||||
{
|
||||
SpoutStuff.setupSpoutConfigs();
|
||||
SpoutStuff.registerCustomEvent();
|
||||
SpoutStuff.extractFiles(); //Extract source materials
|
||||
|
||||
FileManager FM = SpoutManager.getFileManager();
|
||||
FM.addToPreLoginCache(this, SpoutStuff.getFiles());
|
||||
|
@ -1,7 +1,14 @@
|
||||
package com.gmail.nossr50.spout;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileNotFoundException;
|
||||
import java.io.FileOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.jar.JarEntry;
|
||||
import java.util.jar.JarFile;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
@ -44,6 +51,87 @@ public class SpoutStuff
|
||||
|
||||
public static Keyboard keypress;
|
||||
|
||||
public static void writeFile(String theFileName, String theFilePath)
|
||||
{
|
||||
try {
|
||||
File currentFile = new File("plugins/mcMMO/Resources/"+theFilePath+theFileName);
|
||||
//System.out.println(theFileName);
|
||||
@SuppressWarnings("static-access")
|
||||
JarFile jar = new JarFile(plugin.mcmmo);
|
||||
JarEntry entry = jar.getJarEntry(theFileName);
|
||||
InputStream is = jar.getInputStream(entry);
|
||||
FileOutputStream os = new FileOutputStream(currentFile);
|
||||
byte[] buf = new byte[(int)entry.getSize()];
|
||||
is.read(buf, 0, (int)entry.getSize());
|
||||
os.write(buf);
|
||||
os.close();
|
||||
} catch (FileNotFoundException e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
} catch (IOException e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public static void extractFiles()
|
||||
{
|
||||
//Setup directories
|
||||
new File("plugins/mcMMO/Resources/").mkdir();
|
||||
new File("plugins/mcMMO/Resources/HUD/").mkdir();
|
||||
new File("plugins/mcMMO/Resources/HUD/Standard/").mkdir();
|
||||
new File("plugins/mcMMO/Resources/HUD/Retro/").mkdir();
|
||||
new File("plugins/mcMMO/Resources/Sound/").mkdir();
|
||||
|
||||
//Xp Bar images
|
||||
for(int x =0; x < 255; x++)
|
||||
{
|
||||
//String s = File.separator;
|
||||
String theFilePath = "HUD/Standard/";
|
||||
if(x < 10)
|
||||
{
|
||||
String theFileName = "xpbar_inc00"+x+".png";
|
||||
writeFile(theFileName, theFilePath);
|
||||
} else if (x < 100)
|
||||
{
|
||||
String theFileName = "xpbar_inc0"+x+".png";
|
||||
writeFile(theFileName, theFilePath);
|
||||
} else
|
||||
{
|
||||
String theFileName = "xpbar_inc"+x+".png";
|
||||
writeFile(theFileName, theFilePath);
|
||||
}
|
||||
}
|
||||
|
||||
//Standard XP Icons
|
||||
|
||||
String theFilePathA = "HUD/Standard/";
|
||||
String theFilePathB = "HUD/Retro/";
|
||||
|
||||
for(SkillType y : SkillType.values())
|
||||
{
|
||||
if(y == SkillType.ALL)
|
||||
continue;
|
||||
|
||||
|
||||
String theFileNameA = m.getCapitalized(y.toString())+".png";
|
||||
String theFileNameB = m.getCapitalized(y.toString())+"_r.png";
|
||||
|
||||
writeFile(theFileNameA, theFilePathA);
|
||||
writeFile(theFileNameB, theFilePathB);
|
||||
}
|
||||
|
||||
//Blank icons
|
||||
|
||||
writeFile("Icon.png", theFilePathA);
|
||||
writeFile("Icon_r.png", theFilePathB);
|
||||
|
||||
String theSoundFilePath = "Sound/";
|
||||
//Repair SFX
|
||||
writeFile("repair.wav", theSoundFilePath);
|
||||
writeFile("level.wav", theSoundFilePath);
|
||||
}
|
||||
|
||||
public static void setupSpoutConfigs()
|
||||
{
|
||||
String temp = LoadProperties.readString("Spout.Menu.Key", "KEY_M");
|
||||
@ -62,9 +150,10 @@ public class SpoutStuff
|
||||
keypress = Keyboard.KEY_M;
|
||||
}
|
||||
}
|
||||
public static ArrayList<String> getFiles()
|
||||
public static ArrayList<File> getFiles()
|
||||
{
|
||||
ArrayList<String> files = new ArrayList<String>();
|
||||
ArrayList<File> files = new ArrayList<File>();
|
||||
String dir = "plugins/mcMMO/Resources/";
|
||||
int x = 0;
|
||||
|
||||
//XP BAR
|
||||
@ -72,13 +161,13 @@ public class SpoutStuff
|
||||
{
|
||||
if(x < 10)
|
||||
{
|
||||
files.add(LoadProperties.web_url+"HUD/Standard/xpbar_inc00"+x+".png");
|
||||
files.add(new File(dir+"HUD/Standard/xpbar_inc00"+x+".png"));
|
||||
} else if (x < 100)
|
||||
{
|
||||
files.add(LoadProperties.web_url+"HUD/Standard/xpbar_inc0"+x+".png");
|
||||
files.add(new File(dir+"HUD/Standard/xpbar_inc0"+x+".png"));
|
||||
} else
|
||||
{
|
||||
files.add(LoadProperties.web_url+"HUD/Standard/xpbar_inc"+x+".png");
|
||||
files.add(new File(dir+"HUD/Standard/xpbar_inc"+x+".png"));
|
||||
}
|
||||
x++;
|
||||
}
|
||||
@ -88,17 +177,17 @@ public class SpoutStuff
|
||||
{
|
||||
if(y == SkillType.ALL)
|
||||
continue;
|
||||
files.add(LoadProperties.web_url+"HUD/Standard/"+m.getCapitalized(y.toString())+".png");
|
||||
files.add(LoadProperties.web_url+"HUD/Retro/"+m.getCapitalized(y.toString())+"_r.png");
|
||||
files.add(new File(dir+"HUD/Standard/"+m.getCapitalized(y.toString())+".png"));
|
||||
files.add(new File(dir+"HUD/Retro/"+m.getCapitalized(y.toString())+"_r.png"));
|
||||
}
|
||||
|
||||
//Blank icons
|
||||
files.add(LoadProperties.web_url+"HUD/Standard/Icon.png");
|
||||
files.add(LoadProperties.web_url+"HUD/Retro/Icon_r.png");
|
||||
files.add(new File(dir+"HUD/Standard/Icon.png"));
|
||||
files.add(new File(dir+"HUD/Retro/Icon_r.png"));
|
||||
//Repair SFX
|
||||
files.add(LoadProperties.web_url+"/Sound/repair.wav");
|
||||
files.add(new File(dir+"/Sound/repair.wav"));
|
||||
//Level SFX
|
||||
files.add(LoadProperties.web_url+"/Sound/level.wav");
|
||||
files.add(new File(dir+"/Sound/level.wav"));
|
||||
|
||||
return files;
|
||||
}
|
||||
@ -151,18 +240,6 @@ public class SpoutStuff
|
||||
return null;
|
||||
}
|
||||
|
||||
public static String getHealthBarURL(Integer hp)
|
||||
{
|
||||
String url = "";
|
||||
|
||||
if(hp.toString().toCharArray().length > 1)
|
||||
url = LoadProperties.web_url+"HUD/Standard/health_inc"+hp+".png";
|
||||
else
|
||||
url = LoadProperties.web_url+"HUD/Standard/health_inc0"+hp+".png";
|
||||
|
||||
return url;
|
||||
}
|
||||
|
||||
public static void playSoundForPlayer(SoundEffect effect, Player player, Location location)
|
||||
{
|
||||
//Contrib stuff
|
||||
@ -171,176 +248,18 @@ public class SpoutStuff
|
||||
SM.playSoundEffect(sPlayer, effect, location);
|
||||
}
|
||||
|
||||
/*
|
||||
public static void initializePartyTracking(SpoutPlayer player)
|
||||
{
|
||||
if(Users.getProfile(player).inParty())
|
||||
{
|
||||
int pos = LoadProperties.partybar_y;
|
||||
|
||||
ArrayList<HealthBarMMO> hpbars = new ArrayList<HealthBarMMO>();
|
||||
for(Player x : Party.getInstance().getPartyMembers(player))
|
||||
{
|
||||
if(x.isOnline())
|
||||
{
|
||||
HealthBarMMO hpbar = new HealthBarMMO(x, x.getName());
|
||||
hpbar.health_name.setX(LoadProperties.partybar_x+11).setY(pos);
|
||||
hpbar.health_bar.setX(LoadProperties.partybar_x).setY(pos+8);
|
||||
hpbars.add(hpbar);
|
||||
pos+=LoadProperties.partybar_spacing;
|
||||
}
|
||||
}
|
||||
|
||||
if(hpbars.size() >= 1)
|
||||
partyHealthBars.put(player, hpbars);
|
||||
|
||||
if(partyHealthBars.get(player) != null)
|
||||
{
|
||||
for(HealthBarMMO x : partyHealthBars.get(player))
|
||||
{
|
||||
if(x != null)
|
||||
{
|
||||
player.getMainScreen().attachWidget(plugin, x.health_bar);
|
||||
player.getMainScreen().attachWidget(plugin, x.health_name);
|
||||
}
|
||||
}
|
||||
|
||||
player.getMainScreen().setDirty(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void resetPartyHealthBarDisplays(final ArrayList<Player> players)
|
||||
{
|
||||
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin,
|
||||
new Runnable()
|
||||
{
|
||||
public void run()
|
||||
{
|
||||
|
||||
for (Player x : players)
|
||||
{
|
||||
if(partyHealthBars.get(x) != null)
|
||||
{
|
||||
final SpoutPlayer sPlayer = SpoutManager.getPlayer(x);
|
||||
if (sPlayer.isSpoutCraftEnabled())
|
||||
{
|
||||
ArrayList<Widget> widgets = new ArrayList<Widget>();
|
||||
for (Widget w : sPlayer.getMainScreen().getAttachedWidgets())
|
||||
{
|
||||
for (HealthBarMMO hp : partyHealthBars.get(x))
|
||||
{
|
||||
if(w.getId() == hp.health_bar.getId() || w.getId() == hp.health_name.getId())
|
||||
{
|
||||
widgets.add(w);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (Widget w : widgets)
|
||||
{
|
||||
sPlayer.getMainScreen().removeWidget(w);
|
||||
}
|
||||
|
||||
sPlayer.getMainScreen().setDirty(true);
|
||||
partyHealthBars.get(x).clear();
|
||||
|
||||
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin,
|
||||
new Runnable()
|
||||
{
|
||||
public void run() {
|
||||
initializePartyTracking(sPlayer);
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
} else if (SpoutManager.getPlayer(x).isSpoutCraftEnabled())
|
||||
{
|
||||
initializePartyTracking(SpoutManager.getPlayer(x));
|
||||
}
|
||||
}
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
|
||||
|
||||
public static void resetPartyHealthBarDisplays(final Player player)
|
||||
{
|
||||
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin,
|
||||
new Runnable()
|
||||
{
|
||||
public void run()
|
||||
{
|
||||
if(partyHealthBars.get(player) != null)
|
||||
{
|
||||
SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
|
||||
if (sPlayer.isSpoutCraftEnabled())
|
||||
{
|
||||
System.out.println("Resetting health bars for "+player.getName());
|
||||
ArrayList<Widget> widgets = new ArrayList<Widget>();
|
||||
for (Widget w : sPlayer.getMainScreen().getAttachedWidgets())
|
||||
{
|
||||
for (HealthBarMMO hp : partyHealthBars.get(player))
|
||||
{
|
||||
if(w.getId() == hp.health_bar.getId() || w.getId() == hp.health_name.getId())
|
||||
{
|
||||
widgets.add(w);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (Widget w : widgets)
|
||||
{
|
||||
System.out.println("Removing hpbar for "+sPlayer.getName());
|
||||
sPlayer.getMainScreen().removeWidget(w);
|
||||
}
|
||||
sPlayer.getMainScreen().setDirty(true);
|
||||
partyHealthBars.get(player).clear();
|
||||
|
||||
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(plugin,
|
||||
new Runnable()
|
||||
{
|
||||
public void run() {
|
||||
initializePartyTracking(SpoutManager
|
||||
.getPlayer(player));
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
} else if (SpoutManager.getPlayer(player).isSpoutCraftEnabled())
|
||||
{
|
||||
initializePartyTracking(SpoutManager.getPlayer(player));
|
||||
}
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
|
||||
public static void updatePartyHealthBarDisplay(Player player, Integer hp)
|
||||
{
|
||||
for(Player x : Party.getInstance().getPartyMembers(player))
|
||||
{
|
||||
SpoutPlayer sPlayer = SpoutManager.getPlayer(x);
|
||||
if(sPlayer.isSpoutCraftEnabled())
|
||||
{
|
||||
for(HealthBarMMO y : partyHealthBars.get(x))
|
||||
{
|
||||
if(y.playerName.equalsIgnoreCase(player.getName()))
|
||||
{
|
||||
y.health_bar.setUrl(getHealthBarURL(hp)).setDirty(true);
|
||||
sPlayer.getMainScreen().setDirty(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
public static void playRepairNoise(Player player)
|
||||
{
|
||||
SoundManager SM = SpoutManager.getSoundManager();
|
||||
SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
|
||||
SM.playCustomSoundEffect(Bukkit.getServer().getPluginManager().getPlugin("mcMMO"), sPlayer, LoadProperties.web_url+"/Sound/repair.wav", false);
|
||||
SM.playCustomSoundEffect(Bukkit.getServer().getPluginManager().getPlugin("mcMMO"), sPlayer, "repair.wav", false);
|
||||
}
|
||||
|
||||
public static void playLevelUpNoise(Player player)
|
||||
{
|
||||
SoundManager SM = SpoutManager.getSoundManager();
|
||||
SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
|
||||
SM.playCustomSoundEffect(Bukkit.getServer().getPluginManager().getPlugin("mcMMO"), sPlayer, LoadProperties.web_url+"/Sound/level.wav", false);
|
||||
SM.playCustomSoundEffect(Bukkit.getServer().getPluginManager().getPlugin("mcMMO"), sPlayer, "level.wav", false);
|
||||
}
|
||||
|
||||
public static void levelUpNotification(SkillType skillType, SpoutPlayer sPlayer)
|
||||
@ -601,17 +520,18 @@ public class SpoutStuff
|
||||
{
|
||||
if(number.toString().toCharArray().length == 1)
|
||||
{
|
||||
return LoadProperties.web_url+"HUD/Standard/xpbar_inc00"+number+".png";
|
||||
return "xpbar_inc00"+number+".png";
|
||||
} else if (number.toString().toCharArray().length == 2)
|
||||
{
|
||||
return LoadProperties.web_url+"HUD/Standard/xpbar_inc0"+number+".png";
|
||||
return "xpbar_inc0"+number+".png";
|
||||
} else {
|
||||
return LoadProperties.web_url+"HUD/Standard/xpbar_inc"+number+".png";
|
||||
return "xpbar_inc"+number+".png";
|
||||
}
|
||||
}
|
||||
|
||||
public static String getUrlIcon(SkillType skillType)
|
||||
{
|
||||
return LoadProperties.web_url+"HUD/Standard/"+m.getCapitalized(skillType.toString())+".png";
|
||||
return m.getCapitalized(skillType.toString())+".png";
|
||||
}
|
||||
public static boolean shouldBeFilled(PlayerProfile PP)
|
||||
{
|
||||
|
BIN
mcMMO/health_inc00.png
Normal file
After Width: | Height: | Size: 255 B |
BIN
mcMMO/health_inc01.png
Normal file
After Width: | Height: | Size: 254 B |
BIN
mcMMO/health_inc02.png
Normal file
After Width: | Height: | Size: 263 B |
BIN
mcMMO/health_inc03.png
Normal file
After Width: | Height: | Size: 270 B |
BIN
mcMMO/health_inc04.png
Normal file
After Width: | Height: | Size: 271 B |
BIN
mcMMO/health_inc05.png
Normal file
After Width: | Height: | Size: 271 B |
BIN
mcMMO/health_inc06.png
Normal file
After Width: | Height: | Size: 273 B |
BIN
mcMMO/health_inc07.png
Normal file
After Width: | Height: | Size: 271 B |
BIN
mcMMO/health_inc08.png
Normal file
After Width: | Height: | Size: 274 B |
BIN
mcMMO/health_inc09.png
Normal file
After Width: | Height: | Size: 275 B |
BIN
mcMMO/health_inc10.png
Normal file
After Width: | Height: | Size: 275 B |
BIN
mcMMO/health_inc11.png
Normal file
After Width: | Height: | Size: 275 B |
BIN
mcMMO/health_inc12.png
Normal file
After Width: | Height: | Size: 277 B |
BIN
mcMMO/health_inc13.png
Normal file
After Width: | Height: | Size: 275 B |
BIN
mcMMO/health_inc14.png
Normal file
After Width: | Height: | Size: 275 B |
BIN
mcMMO/health_inc15.png
Normal file
After Width: | Height: | Size: 275 B |
BIN
mcMMO/health_inc16.png
Normal file
After Width: | Height: | Size: 273 B |
BIN
mcMMO/health_inc17.png
Normal file
After Width: | Height: | Size: 273 B |
BIN
mcMMO/health_inc18.png
Normal file
After Width: | Height: | Size: 272 B |
BIN
mcMMO/health_inc19.png
Normal file
After Width: | Height: | Size: 265 B |
BIN
mcMMO/health_inc20.png
Normal file
After Width: | Height: | Size: 246 B |
BIN
mcMMO/level.wav
Normal file
@ -1,6 +1,6 @@
|
||||
name: mcMMO
|
||||
main: com.gmail.nossr50.mcMMO
|
||||
version: 1.1.13
|
||||
version: 1.1.14
|
||||
softdepend: [Spout]
|
||||
commands:
|
||||
mchud:
|
||||
|
BIN
mcMMO/repair.wav
Normal file
BIN
mcMMO/xpbar_inc000.png
Normal file
After Width: | Height: | Size: 377 B |
BIN
mcMMO/xpbar_inc001.png
Normal file
After Width: | Height: | Size: 393 B |
BIN
mcMMO/xpbar_inc002.png
Normal file
After Width: | Height: | Size: 384 B |
BIN
mcMMO/xpbar_inc003.png
Normal file
After Width: | Height: | Size: 411 B |
BIN
mcMMO/xpbar_inc004.png
Normal file
After Width: | Height: | Size: 433 B |
BIN
mcMMO/xpbar_inc005.png
Normal file
After Width: | Height: | Size: 442 B |
BIN
mcMMO/xpbar_inc006.png
Normal file
After Width: | Height: | Size: 446 B |
BIN
mcMMO/xpbar_inc007.png
Normal file
After Width: | Height: | Size: 443 B |
BIN
mcMMO/xpbar_inc008.png
Normal file
After Width: | Height: | Size: 445 B |
BIN
mcMMO/xpbar_inc009.png
Normal file
After Width: | Height: | Size: 440 B |
BIN
mcMMO/xpbar_inc010.png
Normal file
After Width: | Height: | Size: 444 B |
BIN
mcMMO/xpbar_inc011.png
Normal file
After Width: | Height: | Size: 446 B |
BIN
mcMMO/xpbar_inc012.png
Normal file
After Width: | Height: | Size: 447 B |
BIN
mcMMO/xpbar_inc013.png
Normal file
After Width: | Height: | Size: 438 B |
BIN
mcMMO/xpbar_inc014.png
Normal file
After Width: | Height: | Size: 435 B |
BIN
mcMMO/xpbar_inc015.png
Normal file
After Width: | Height: | Size: 440 B |
BIN
mcMMO/xpbar_inc016.png
Normal file
After Width: | Height: | Size: 423 B |
BIN
mcMMO/xpbar_inc017.png
Normal file
After Width: | Height: | Size: 441 B |
BIN
mcMMO/xpbar_inc018.png
Normal file
After Width: | Height: | Size: 463 B |
BIN
mcMMO/xpbar_inc019.png
Normal file
After Width: | Height: | Size: 469 B |
BIN
mcMMO/xpbar_inc020.png
Normal file
After Width: | Height: | Size: 469 B |
BIN
mcMMO/xpbar_inc021.png
Normal file
After Width: | Height: | Size: 465 B |
BIN
mcMMO/xpbar_inc022.png
Normal file
After Width: | Height: | Size: 462 B |
BIN
mcMMO/xpbar_inc023.png
Normal file
After Width: | Height: | Size: 461 B |
BIN
mcMMO/xpbar_inc024.png
Normal file
After Width: | Height: | Size: 466 B |
BIN
mcMMO/xpbar_inc025.png
Normal file
After Width: | Height: | Size: 469 B |
BIN
mcMMO/xpbar_inc026.png
Normal file
After Width: | Height: | Size: 469 B |
BIN
mcMMO/xpbar_inc027.png
Normal file
After Width: | Height: | Size: 461 B |
BIN
mcMMO/xpbar_inc028.png
Normal file
After Width: | Height: | Size: 455 B |
BIN
mcMMO/xpbar_inc029.png
Normal file
After Width: | Height: | Size: 448 B |
BIN
mcMMO/xpbar_inc030.png
Normal file
After Width: | Height: | Size: 437 B |
BIN
mcMMO/xpbar_inc031.png
Normal file
After Width: | Height: | Size: 439 B |
BIN
mcMMO/xpbar_inc032.png
Normal file
After Width: | Height: | Size: 448 B |
BIN
mcMMO/xpbar_inc033.png
Normal file
After Width: | Height: | Size: 449 B |
BIN
mcMMO/xpbar_inc034.png
Normal file
After Width: | Height: | Size: 448 B |
BIN
mcMMO/xpbar_inc035.png
Normal file
After Width: | Height: | Size: 447 B |
BIN
mcMMO/xpbar_inc036.png
Normal file
After Width: | Height: | Size: 445 B |
BIN
mcMMO/xpbar_inc037.png
Normal file
After Width: | Height: | Size: 450 B |
BIN
mcMMO/xpbar_inc038.png
Normal file
After Width: | Height: | Size: 445 B |