Display Endurance Perk stats in skill commands

This commit is contained in:
TfT_02
2013-01-10 21:33:39 +01:00
parent e01b6f175c
commit bdfd7d9839
27 changed files with 201 additions and 15 deletions

View File

@ -13,6 +13,7 @@ import com.gmail.nossr50.util.Permissions;
public class UnarmedCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String berserkLength;
private String berserkLengthEndurance;
private String deflectChance;
private String deflectChanceLucky;
private String disarmChance;
@ -32,6 +33,7 @@ public class UnarmedCommand extends SkillCommand {
private boolean canBonusDamage;
private boolean canDeflect;
private boolean lucky;
private boolean endurance;
public UnarmedCommand() {
super(SkillType.UNARMED);
@ -42,20 +44,40 @@ public class UnarmedCommand extends SkillCommand {
DecimalFormat df = new DecimalFormat("0.0");
float disarmChanceF;
float deflectChanceF;
berserkLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
//Berserk
int length = 2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel);
berserkLength = String.valueOf(length);
if (Permissions.activationTwelve(player)) {
length = length + 12;
}
else if (Permissions.activationEight(player)) {
length = length + 8;
}
else if (Permissions.activationFour(player)) {
length = length + 4;
}
int maxLength = SkillType.UNARMED.getAbility().getMaxTicks();
if (maxLength != 0 && length > maxLength) {
length = maxLength;
}
berserkLengthEndurance = String.valueOf(length);
//Disarm
if (skillValue >= disarmMaxLevel) disarmChanceF = disarmChanceMax;
else disarmChanceF = (float) (((double) disarmChanceMax / (double) disarmMaxLevel) * skillValue);
disarmChance = df.format(disarmChanceF);
if (disarmChanceF + disarmChanceF * 0.3333D >= 100D) disarmChanceLucky = df.format(100D);
else disarmChanceLucky = df.format(disarmChanceF + disarmChanceF * 0.3333D);
//Deflect
if (skillValue >= deflectMaxLevel) deflectChanceF = deflectChanceMax;
else deflectChanceF = (float) (((double) deflectChanceMax / (double) deflectMaxLevel) * skillValue);
deflectChance = df.format(deflectChanceF);
if (deflectChanceF + deflectChanceF * 0.3333D >= 100D) deflectChanceLucky = df.format(100D);
else deflectChanceLucky = df.format(deflectChanceF + deflectChanceF * 0.3333D);
//Iron Arm
if (skillValue >= 250) ironArmBonus = String.valueOf(ironArmMaxBonus);
else ironArmBonus = String.valueOf(3 + ((double) skillValue / (double) ironArmIncreaseLevel));
}
@ -67,6 +89,7 @@ public class UnarmedCommand extends SkillCommand {
canDeflect = Permissions.deflect(player);
canDisarm = Permissions.disarm(player);
lucky = Permissions.luckyUnarmed(player);
endurance = Permissions.activationTwelve(player) || Permissions.activationEight(player) || Permissions.activationFour(player);
}
@Override
@ -124,7 +147,10 @@ public class UnarmedCommand extends SkillCommand {
}
if (canBerserk) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
if (endurance)
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { berserkLengthEndurance }));
else
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
}
}
}