Fix Fishing using values from the wrong config

This commit is contained in:
nossr50
2020-12-29 12:03:57 -08:00
parent ac31a3dc0e
commit bdee0278a5
3 changed files with 10 additions and 20 deletions

View File

@ -5,7 +5,6 @@ import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
import com.gmail.nossr50.config.treasure.TreasureConfig;
import com.gmail.nossr50.datatypes.experience.XPGainReason;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
@ -609,7 +608,7 @@ public class FishingManager extends SkillManager {
FishingTreasure treasure = null;
for (Rarity rarity : Rarity.values()) {
double dropRate = TreasureConfig.getInstance().getItemDropRate(getLootTier(), rarity);
double dropRate = FishingTreasureConfig.getInstance().getItemDropRate(getLootTier(), rarity);
if (diceRoll <= dropRate) {
@ -660,7 +659,7 @@ public class FishingManager extends SkillManager {
for (Rarity rarity : Rarity.values()) {
double dropRate = TreasureConfig.getInstance().getEnchantmentDropRate(getLootTier(), rarity);
double dropRate = FishingTreasureConfig.getInstance().getEnchantmentDropRate(getLootTier(), rarity);
if (diceRoll <= dropRate) {
// Make sure enchanted books always get some kind of enchantment. --hoorigan