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Fix Fishing using values from the wrong config
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@ -1,6 +1,6 @@
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package com.gmail.nossr50.commands.skills;
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import com.gmail.nossr50.config.treasure.TreasureConfig;
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import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.treasure.Rarity;
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@ -55,19 +55,19 @@ public class FishingCommand extends SkillCommand {
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lootTier = fishingManager.getLootTier();
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// Item drop rates
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commonTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.COMMON) / 100.0);
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uncommonTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.UNCOMMON) / 100.0);
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rareTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RARE) / 100.0);
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epicTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.EPIC) / 100.0);
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legendaryTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.LEGENDARY) / 100.0);
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mythicTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.MYTHIC) / 100.0);
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commonTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.COMMON) / 100.0);
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uncommonTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.UNCOMMON) / 100.0);
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rareTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RARE) / 100.0);
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epicTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.EPIC) / 100.0);
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legendaryTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.LEGENDARY) / 100.0);
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mythicTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.MYTHIC) / 100.0);
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// Magic hunter drop rates
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double totalEnchantChance = 0;
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for (Rarity rarity : Rarity.values()) {
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if (rarity != Rarity.MYTHIC) {
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totalEnchantChance += TreasureConfig.getInstance().getEnchantmentDropRate(lootTier, rarity);
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totalEnchantChance += FishingTreasureConfig.getInstance().getEnchantmentDropRate(lootTier, rarity);
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}
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}
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