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Wire up backup config
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@ -1,7 +1,57 @@
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package com.gmail.nossr50.config.hocon.backup;
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import ninja.leaping.configurate.objectmapping.Setting;
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import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
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@ConfigSerializable
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public class ConfigAutomatedBackups {
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public static final int SAVE_INTERVAL_MINUTES_DEFAULT = 10;
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public static final boolean ZIP_BACKUPS_ENABLED_DEFAULT = true;
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public static final int BACKUP_DAY_LIMIT_DEFAULT = 30;
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//public static final int MINIMUM_BACKUP_COUNT_DEFAULT = 10;
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@Setting(value = "Database-Save-Interval-Minutes", comment = "How often mcMMO player data gets saved." +
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"\nThis value represents how many minutes in between saving mcMMO does." +
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"\nSaving is done in ASYNC threads, so it has almost no impact on performance, however you should not be saving too often as its a bit pointless and takes resources away from your machine." +
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"\nI recommend just leaving this at its default value." +
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"\nDefault value: "+SAVE_INTERVAL_MINUTES_DEFAULT)
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private int saveIntervalMinutes = SAVE_INTERVAL_MINUTES_DEFAULT;
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@Setting(value = "Backup-Configs-And-FlatFile-Data", comment = "mcMMO will make backups of your configs and other important data for you." +
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"\nNOTE: mcMMO will not be making backups of your SQL data, you will have to setup scripts for that yourself." +
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"\nmcMMO does not backup FlatFile user data if you are using SQL" +
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"\nYou can find the backups in the following directory inside your mcMMO folder - \\mcMMO\\backup" +
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"\nAutomated backups are deleted regularly once they reach a certain age, see the other options in this config to change this." +
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"\nBackups are made whenever you start your server for the first time and on each reload of the mcMMO plugin" +
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"\nDefault value: "+ZIP_BACKUPS_ENABLED_DEFAULT)
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private boolean zipBackupsEnabled = ZIP_BACKUPS_ENABLED_DEFAULT;
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@Setting(value = "Old-File-Age-Limit-In-Days", comment = "How many days should backups be kept in days?" +
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"\nBackups older than this are removed if the number of file backups is greater than \"Minimum-Backups\"." +
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"\nDefault value: "+ BACKUP_DAY_LIMIT_DEFAULT)
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private int backupDayLimit = BACKUP_DAY_LIMIT_DEFAULT;
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/* @Setting(value = "Minimum-Backups", comment = "The amount of backup files you must have before deletion of older files would be considered." +
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"\nThis does not prevent mcMMO from removing your old backups, it just prevents unnecessary removal of those files." +
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"\nFor example, if this value was set to 10. Then if you had 9 old backups from not having your server on for a long time," +
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"\n then once the 10th backup is created those 9 older files would be removed." +
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"\nThis setting mostly prevents unnecessary operations rather than acting as a means to preserve a specific number of backups." +
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"\nDefault value: "+MINIMUM_BACKUP_COUNT_DEFAULT)
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private int minimumBackupCount = MINIMUM_BACKUP_COUNT_DEFAULT;*/
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/* public int getMinimumBackupCount() {
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return minimumBackupCount;
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}*/
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public int getSaveIntervalMinutes() {
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return saveIntervalMinutes;
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}
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public boolean isZipBackupsEnabled() {
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return zipBackupsEnabled;
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}
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public int getBackupDayLimit() {
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return backupDayLimit;
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}
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}
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