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https://github.com/mcMMO-Dev/mcMMO.git
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commit
bc9b089a53
@ -28,7 +28,8 @@ public class LoadProperties
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whoisEnable, statsEnable, addxpEnable, ptpEnable, mmoeditEnable, clearmyspawnEnable, mcgodEnable, mcabilityEnable, mctopEnable,
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mcrefreshEnable, enableMotd, enableMySpawn, enableRegen, enableCobbleToMossy, useMySQL, cocoabeans, mushrooms,
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toolsLoseDurabilityFromAbilities, pvpxp, miningrequirespickaxe, excavationRequiresShovel, woodcuttingrequiresaxe, eggs, apples, cake, music, diamond, glowstone,
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slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages, mayDowngradeEnchants, mayLoseEnchants;
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slowsand, sulphur, netherrack, bones, coal, clay, anvilmessages, mayDowngradeEnchants, mayLoseEnchants,
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fishingDrops, leatherArmor, ironArmor, goldArmor, diamondArmor, woodenTools, stoneTools, ironTools, goldTools, diamondTools, enderPearl, blazeRod, records, glowstoneDust, fishingDiamonds;
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public static String xplock, MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp,
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xprate, mcability, mcmmo, mcc, mcrefresh, mcgod, stats, mmoedit, ptp, party, myspawn, whois, invite, accept, clearmyspawn, nWood,
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@ -41,7 +42,8 @@ public class LoadProperties
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xpGainMultiplier, superBreakerCooldown, greenTerraCooldown, gigaDrillBreakerCooldown, treeFellerCooldown,
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berserkCooldown, serratedStrikeCooldown, skullSplitterCooldown, abilityDurabilityLoss,
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feathersConsumedByChimaeraWing, bonesConsumedByCOTW, repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond, rString, rLeather,
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downgradeRank1, downgradeRank2, downgradeRank3, downgradeRank4, keepEnchantsRank1, keepEnchantsRank2, keepEnchantsRank3, keepEnchantsRank4;
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downgradeRank1, downgradeRank2, downgradeRank3, downgradeRank4, keepEnchantsRank1, keepEnchantsRank2, keepEnchantsRank3, keepEnchantsRank4,
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fishingDropChanceTier1, fishingDropChanceTier2, fishingDropChanceTier3, fishingDropChanceTier4, fishingDropChanceTier5;
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public static double xpbackground_r, xpbackground_g, xpbackground_b, xpborder_r, xpborder_g, xpborder_b, fishing_r, fishing_g, fishing_b, acrobatics_r, acrobatics_g, acrobatics_b, archery_r, archery_g, archery_b, axes_r, axes_g, axes_b,
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excavation_r, excavation_g, excavation_b, herbalism_r, herbalism_g, herbalism_b, mining_r, mining_g, mining_b,
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@ -343,7 +345,7 @@ public class LoadProperties
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write("Skills.Repair.Diamond.Level_Required", 50);
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write("Skills.Repair.Iron.ID", 265);
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write("Skills.Repair.Iron.Name", "Iron Bars");
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write("Skills.Repair.String.ID", 287);
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write("Skills.Repair.String.ID", 287);
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write("Skills.Repair.String.Name", "String");
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write("Skills.Repair.Leather.ID", 334);
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write("Skills.Repair.String.Name", "Leather");
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@ -353,7 +355,8 @@ public class LoadProperties
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write("Skills.Woodcutting.Requires_Axe", true);
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write("Skills.Taming.Call_Of_The_Wild.Bones_Required", 10);
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write("Arcane_Forging.Downgrades.Enabled", true);
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//Arcane Forging Config Options
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write("Arcane_Forging.Downgrades.Enabled", true);
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write("Arcane_Forging.Downgrades.Chance.Rank_1", 75);
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write("Arcane_Forging.Downgrades.Chance.Rank_2", 50);
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write("Arcane_Forging.Downgrades.Chance.Rank_3", 25);
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@ -363,6 +366,29 @@ public class LoadProperties
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write("Arcane_Forging.Keep_Enchants.Chance.Rank_2", 20);
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write("Arcane_Forging.Keep_Enchants.Chance.Rank_3", 30);
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write("Arcane_Forging.Keep_Enchants.Chance.Rank_4", 40);
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//Fishing Config Options
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write("Fishing.Drops.Item_Drops_Enabled", true);
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write("Fishing.Drops.Drop_Chance.Tier_1", 20);
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write("Fishing.Drops.Drop_Chance.Tier_2", 25);
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write("Fishing.Drops.Drop_Chance.Tier_3", 30);
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write("Fishing.Drops.Drop_Chance.Tier_4", 35);
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write("Fishing.Drops.Drop_Chance.Tier_5", 40);
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write("Fishing.Drops.Leather_Armor", true);
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write("Fishing.Drops.Iron_Armor", true);
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write("Fishing.Drops.Gold_Armor", true);
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write("Fishing.Drops.Diamond_Armor", true);
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write("Fishing.Drops.Wooden_Tools", true);
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write("Fishing.Drops.Stone_Tools", true);
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write("Fishing.Drops.Iron_Tools", true);
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write("Fishing.Drops.Gold_Tools", true);
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write("Fishing.Drops.Diamond_Tools", true);
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write("Fishing.Drops.Ender_Pearl", true);
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write("Fishing.Drops.Blaze_Rod", true);
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write("Fishing.Drops.Records", true);
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write("Fishing.Drops.Glowstone_Dust", true);
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write("Fishing.Drops.Diamonds", true);
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loadkeys();
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}
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private void loadkeys()
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@ -561,7 +587,7 @@ public class LoadProperties
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rLeather = readInteger("Skills.Repair.Leather.ID", 334);
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nLeather = readString("Skills.Repair.String.Name", "Leather");
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mayDowngradeEnchants = readBoolean("Arcane_Forging.Downgrades.Enabled", true);
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mayDowngradeEnchants = readBoolean("Arcane_Forging.Downgrades.Enabled", true);
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downgradeRank1 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_1", 75);
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downgradeRank2 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_2", 50);
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downgradeRank3 = readInteger("Arcane_Forging.Downgrades.Chance.Rank_3", 25);
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@ -590,6 +616,27 @@ public class LoadProperties
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bucket = readBoolean("Excavation.Drops.Bucket", true);
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web = readBoolean("Excavation.Drops.Web", true);
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fishingDrops = readBoolean("Fishing.Drops.Item_Drops_Enabled", true);
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fishingDropChanceTier1 = readInteger("Fishing.Drops.Drop_Chance.Tier_1", 20);
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fishingDropChanceTier2 = readInteger("Fishing.Drops.Drop_Chance.Tier_2", 25);
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fishingDropChanceTier3 = readInteger("Fishing.Drops.Drop_Chance.Tier_3", 30);
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fishingDropChanceTier4 = readInteger("Fishing.Drops.Drop_Chance.Tier_4", 35);
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fishingDropChanceTier5 = readInteger("Fishing.Drops.Drop_Chance.Tier_5", 40);
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leatherArmor = readBoolean("Fishing.Drops.Leather_Armor", true);
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ironArmor = readBoolean("Fishing.Drops.Iron_Armor", true);
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goldArmor = readBoolean("Fishing.Drops.Gold_Armor", true);
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diamondArmor = readBoolean("Fishing.Drops.Diamond_Armor", true);
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woodenTools = readBoolean("Fishing.Drops.Wooden_Tools", true);
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stoneTools = readBoolean("Fishing.Drops.Stone_Tools", true);
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ironTools = readBoolean("Fishing.Drops.Iron_Tools", true);
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goldTools = readBoolean("Fishing.Drops.Gold_Tools", true);
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diamondTools = readBoolean("Fishing.Drops.Diamond_Tools", true);
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enderPearl = readBoolean("Fishing.Drops.Ender_Pearl", true);
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blazeRod = readBoolean("Fishing.Drops.Blaze_Rod", true);
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records = readBoolean("Fishing.Drops.Records", true);
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glowstoneDust = readBoolean("Fishing.Drops.Glowstone_Dust", true);
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fishingDiamonds = readBoolean("Fishing.Drops.Diamonds", true);
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xprate = readString("Commands.xprate.Name", "xprate");
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xprateEnable = readBoolean("Commands.xprate.Enabled", true);
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File diff suppressed because it is too large
Load Diff
@ -192,7 +192,7 @@ public class Repair {
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removeItem(player, rIron);
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repairItem(player, enchants, enchantsLevel);
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durabilityAfter = (short) (player.getItemInHand().getDurability()-getRepairAmount(is, player));
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durabilityAfter = player.getItemInHand().getDurability();
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dif = (short) (durabilityBefore - durabilityAfter);
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if(m.isShovel(is))
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dif = (short) (dif / 3);
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