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Fixing some mistakes in default values for Repair
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@ -25,6 +25,9 @@ public class ConfigExperienceRepair {
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ITEM_MATERIAL_XP_MULTIPLIER_DEFAULT.put(ItemMaterialCategory.OTHER.toString(), 1.5D);
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ITEM_MATERIAL_XP_MULTIPLIER_DEFAULT.put(ItemMaterialCategory.OTHER.toString(), 1.5D);
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}
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}
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@Setting(value = "Item-Material-Category-XP-Multiplier", comment = "The material of your item is determined by mcMMO and used to influence XP, " +
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"if your Item doesn't fit into a known category it will use OTHER." +
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"\nFor the most part, items belong to categories of materials that they are made out of.")
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private HashMap<String, Double> itemMaterialXPMultiplier = ITEM_MATERIAL_XP_MULTIPLIER_DEFAULT;
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private HashMap<String, Double> itemMaterialXPMultiplier = ITEM_MATERIAL_XP_MULTIPLIER_DEFAULT;
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@Setting(value = "Repair-XP-Base", comment = "The base amount of XP for repairing an item." +
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@Setting(value = "Repair-XP-Base", comment = "The base amount of XP for repairing an item." +
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@ -40,7 +43,7 @@ public class ConfigExperienceRepair {
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return itemMaterialXPMultiplier;
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return itemMaterialXPMultiplier;
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}
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}
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public static double getRepairXpBaseDefault() {
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public double getRepairXPBase() {
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return REPAIR_XP_BASE_DEFAULT;
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return repairXPBase;
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}
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}
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}
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}
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