diff --git a/.gitignore b/.gitignore index 032f3c526..1340f75cf 100644 --- a/.gitignore +++ b/.gitignore @@ -1,5 +1,5 @@ - -/.project -/.classpath -/target + +/.project +/.classpath +/target /.settings \ No newline at end of file diff --git a/Changelog.txt b/Changelog.txt index 90f67ce4d..3d2319c5a 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -9,6 +9,7 @@ Version 1.2.09-dev - Changed to fire EntityDamageEvents for all damage done by mcMMO - New custom event for developers McMMOPlayerLevelUpEvent - New custom event for developers McMMOItemSpawnEvent + - Changed LoadProperties from the old Configuration to FileConfiguration Version 1.2.08 - Changed Bukkit events to new event system diff --git a/README.creole b/README.creole index 8834344df..ff1c5dd0e 100644 --- a/README.creole +++ b/README.creole @@ -1,27 +1,27 @@ -== mcMMO -**The RPG lovers mod** - -=== Brief Description -mcMMO takes core Minecraft game mechanics and expands them to add an extensive RPG experience, the goal of the project has always been a quality RPG experience. Everything in mcMMO is carefully thought out and is constantly improving. mcMMO adds eleven skills to train in and level in, while also offering a high level of customization for server admins. There are countless features, including custom sounds, graphical elements, and more added when running mcMMO in conjunction with Spout. I carefully read feedback and evaluate the mechanics of mcMMO in every update to provide an ever-evolving experience. - -If you want an original RPG experience like no other mod out there, mcMMO is for you. - -=== About the Developer -I've always wanted to make games and in the last year I decided to take a swing at developing Minecraft mods as a platform to teach myself programming, the biggest project I have made to date is mcMMO. I went from knowing nothing about Java to what I know now purely from modding Minecraft, and I plan to move onto game development in the not so distant future. - -I take design very seriously, I am not the kind of person who can be satisfied giving a project anything less than my all. As you will see reflected in the quality of the mods I make, I take great care in my work. - -Hearing that people enjoy mcMMO and seeing the daily youtube videos about my mod has become a joy, I really can't believe how popular my mod has gotten! - -=== Compiling - -Required Libraries: -* CraftBukkit -* Spout API -* Permissions -* PermissionsEx - -Required to Run: -* Bukkit - +== mcMMO +**The RPG lovers mod** + +=== Brief Description +mcMMO takes core Minecraft game mechanics and expands them to add an extensive RPG experience, the goal of the project has always been a quality RPG experience. Everything in mcMMO is carefully thought out and is constantly improving. mcMMO adds eleven skills to train in and level in, while also offering a high level of customization for server admins. There are countless features, including custom sounds, graphical elements, and more added when running mcMMO in conjunction with Spout. I carefully read feedback and evaluate the mechanics of mcMMO in every update to provide an ever-evolving experience. + +If you want an original RPG experience like no other mod out there, mcMMO is for you. + +=== About the Developer +I've always wanted to make games and in the last year I decided to take a swing at developing Minecraft mods as a platform to teach myself programming, the biggest project I have made to date is mcMMO. I went from knowing nothing about Java to what I know now purely from modding Minecraft, and I plan to move onto game development in the not so distant future. + +I take design very seriously, I am not the kind of person who can be satisfied giving a project anything less than my all. As you will see reflected in the quality of the mods I make, I take great care in my work. + +Hearing that people enjoy mcMMO and seeing the daily youtube videos about my mod has become a joy, I really can't believe how popular my mod has gotten! + +=== Compiling + +Required Libraries: +* CraftBukkit +* Spout API +* Permissions +* PermissionsEx + +Required to Run: +* Bukkit + http://dev.bukkit.org/server-mods/mcmmo for more up to date information. \ No newline at end of file diff --git a/src/main/java/com/gmail/nossr50/config/LoadProperties.java b/src/main/java/com/gmail/nossr50/config/LoadProperties.java index 2f5fd39dc..abef54e66 100644 --- a/src/main/java/com/gmail/nossr50/config/LoadProperties.java +++ b/src/main/java/com/gmail/nossr50/config/LoadProperties.java @@ -16,8 +16,11 @@ */ package com.gmail.nossr50.config; +import com.gmail.nossr50.mcMMO; import java.io.File; -import org.bukkit.util.config.Configuration; +import java.io.IOException; + +import org.bukkit.configuration.file.FileConfiguration; import com.gmail.nossr50.datatypes.HUDType; @@ -54,21 +57,27 @@ public class LoadProperties archeryxpmodifier, swordsxpmodifier, axesxpmodifier, acrobaticsxpmodifier; public static HUDType defaulthud; + protected static File configFile; + protected static File dataFolder; + protected final mcMMO plugin; + protected static FileConfiguration config; - public String directory = "plugins/mcMMO/"; - - File file = new File(directory + File.separator + "config.yml"); - static Configuration config = null; + public LoadProperties(mcMMO plugin) + { + this.plugin = plugin; + dataFolder = plugin.getDataFolder(); + configFile = new File(dataFolder, "config.yml"); + } public void configCheck() { - new File(directory).mkdir(); - config = load(); - if(!file.exists()) + load(); + if(!configFile.exists()) { try { - file.createNewFile(); + configFile.getParentFile().mkdir(); + configFile.createNewFile(); addDefaults(); } catch (Exception ex) @@ -84,27 +93,26 @@ public class LoadProperties private void write(String root, Object x) { //Configuration config = load(); - config.setProperty(root, x); - config.save(); + config.set(root, x); } private Boolean readBoolean(String root, Boolean def) { //Configuration config = load(); Boolean result = config.getBoolean(root, def); - config.save(); + saveConfig(); return result; } private Double readDouble(String root, Double def) { Double result = config.getDouble(root, def); - config.save(); + saveConfig(); return result; } private Integer readInteger(String root, Integer def) { //Configuration config = load(); Integer result = config.getInt(root, def); - config.save(); + saveConfig(); return result; } @@ -112,22 +120,31 @@ public class LoadProperties { //Configuration config = load(); String result = config.getString(root, def); - config.save(); + saveConfig(); return result; } - private Configuration load() + private FileConfiguration load() { try { - Configuration configx = new Configuration(file); - configx.load(); - return configx; + config.load(configFile); + return config; } catch (Exception e) { e.printStackTrace(); } return null; } + + private static void saveConfig() + { + try { + config.save(configFile); + } catch (IOException e) { + e.printStackTrace(); + } + } + private void addDefaults() { System.out.println("Generating Config File..."); @@ -403,6 +420,7 @@ public class LoadProperties write("Fishing.Drops.Glowstone_Dust", true); write("Fishing.Drops.Diamonds", true); + saveConfig(); loadkeys(); } private void loadkeys() @@ -410,6 +428,7 @@ public class LoadProperties System.out.println("Loading Config File..."); //Setup default HUD + load(); String temp = readString("Spout.HUD.Default", "STANDARD"); for(HUDType x : HUDType.values()) { @@ -708,4 +727,4 @@ public class LoadProperties xplockEnable = readBoolean("Commands.xplock.Enabled", true); xplock = readString("Commands.xplock.Name", "xplock"); } - } \ No newline at end of file + } diff --git a/src/main/java/com/gmail/nossr50/mcMMO.java b/src/main/java/com/gmail/nossr50/mcMMO.java index 75c799fd7..b80b9fbce 100644 --- a/src/main/java/com/gmail/nossr50/mcMMO.java +++ b/src/main/java/com/gmail/nossr50/mcMMO.java @@ -97,7 +97,7 @@ public class mcMMO extends JavaPlugin public Misc misc = new Misc(this); //Config file stuff - LoadProperties config = new LoadProperties(); + LoadProperties config = new LoadProperties(this); //Jar stuff public static File mcmmo; diff --git a/src/main/java/com/gmail/nossr50/skills/Fishing.java b/src/main/java/com/gmail/nossr50/skills/Fishing.java index e24a03807..964ca95be 100644 --- a/src/main/java/com/gmail/nossr50/skills/Fishing.java +++ b/src/main/java/com/gmail/nossr50/skills/Fishing.java @@ -71,7 +71,6 @@ public class Fishing { { int randomNum = (int)(Math.random() * 15); CraftItem theCatch = (CraftItem)event.getCaught(); - theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); if(Math.random() * 100 < LoadProperties.fishingDropChanceTier1) { @@ -80,72 +79,101 @@ public class Fishing { case 1: if(LoadProperties.leatherArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.LEATHER_BOOTS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 2: if(LoadProperties.leatherArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.LEATHER_HELMET, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 3: if(LoadProperties.leatherArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.LEATHER_LEGGINGS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 4: if(LoadProperties.leatherArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.LEATHER_CHESTPLATE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 5: if(LoadProperties.woodenTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.WOOD_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 6: if(LoadProperties.woodenTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.WOOD_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 7: if(LoadProperties.woodenTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.WOOD_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 8: if(LoadProperties.woodenTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.WOOD_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 9: if(LoadProperties.woodenTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.WOOD_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 10: if(LoadProperties.stoneTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.STONE_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 11: if(LoadProperties.stoneTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.STONE_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 12: if(LoadProperties.stoneTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.STONE_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 13: if(LoadProperties.stoneTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.STONE_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 14: if(LoadProperties.stoneTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.STONE_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; } + } else + { + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); } - if(theCatch.getItemStack().getType() != Material.RAW_FISH) { - //Change durability to random value - theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value - } + //Change durability to random value + theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value + } private static void getFishingResultsTier2(Player player, PlayerFishEvent event) { int randomNum = (int)(Math.random() * 20); CraftItem theCatch = (CraftItem)event.getCaught(); - theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); if(Math.random() * 100 < LoadProperties.fishingDropChanceTier2) { @@ -154,92 +182,131 @@ public class Fishing { case 1: if(LoadProperties.leatherArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.LEATHER_BOOTS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 2: if(LoadProperties.leatherArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.LEATHER_HELMET, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 3: if(LoadProperties.leatherArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.LEATHER_LEGGINGS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 4: if(LoadProperties.leatherArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.LEATHER_CHESTPLATE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 5: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 6: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 7: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 8: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 9: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 10: if(LoadProperties.stoneTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.STONE_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 11: if(LoadProperties.stoneTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.STONE_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 12: if(LoadProperties.stoneTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.STONE_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 13: if(LoadProperties.stoneTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.STONE_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 14: if(LoadProperties.stoneTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.STONE_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 15: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_BOOTS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 16: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_LEGGINGS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 17: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_CHESTPLATE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 18: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_HELMET, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 19: if(LoadProperties.enderPearl && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.ENDER_PEARL, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; } + } else + { + theCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1)); } - if(theCatch.getItemStack().getType() != Material.RAW_FISH) { - //Change durability to random value - theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value - } + + //Change durability to random value + theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value } private static void getFishingResultsTier3(Player player, PlayerFishEvent event) { int randomNum = (int)(Math.random() * 24); CraftItem theCatch = (CraftItem)event.getCaught(); - theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); if(Math.random() * 100 < LoadProperties.fishingDropChanceTier3) { @@ -248,108 +315,155 @@ public class Fishing { case 1: if(LoadProperties.goldArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_BOOTS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 2: if(LoadProperties.goldArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_HELMET, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 3: if(LoadProperties.goldArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_LEGGINGS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 4: if(LoadProperties.goldArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_CHESTPLATE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 5: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 6: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 7: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 8: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 9: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 10: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 11: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 12: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 13: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 14: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 15: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_BOOTS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 16: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_LEGGINGS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 17: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_CHESTPLATE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 18: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_HELMET, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 19: if(LoadProperties.enderPearl && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.ENDER_PEARL, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 20: if(LoadProperties.blazeRod && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.BLAZE_ROD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 21: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_3, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 22: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_4, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 23: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_5, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; } } - if(theCatch.getItemStack().getType() != Material.RAW_FISH) { - //Change durability to random value - theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value + else + { + theCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1)); } + //Change durability to random value + theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value } private static void getFishingResultsTier4(Player player, PlayerFishEvent event) { int randomNum = (int)(Math.random() * 41); CraftItem theCatch = (CraftItem)event.getCaught(); - theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); if(Math.random() * 100 < LoadProperties.fishingDropChanceTier4) { @@ -358,176 +472,256 @@ public class Fishing { case 1: if(LoadProperties.goldArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_BOOTS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 2: if(LoadProperties.goldArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_HELMET, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 3: if(LoadProperties.goldArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_LEGGINGS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 4: if(LoadProperties.goldArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_CHESTPLATE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 5: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 6: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 7: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 8: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 9: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 10: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 11: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 12: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 13: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 14: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 15: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_BOOTS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 16: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_LEGGINGS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 17: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_CHESTPLATE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 18: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_HELMET, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 19: if(LoadProperties.enderPearl && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.ENDER_PEARL, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 20: if(LoadProperties.blazeRod && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.BLAZE_ROD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 21: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_3, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 22: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_4, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 23: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_5, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 24: if(LoadProperties.diamondArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_BOOTS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 25: if(LoadProperties.diamondArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_HELMET, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 26: if(LoadProperties.diamondArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_LEGGINGS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 27: if(LoadProperties.diamondArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_CHESTPLATE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 28: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 29: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 30: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 31: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 32: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 33: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_6, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 34: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_7, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 35: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_8, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 36: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_9, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 37: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_10, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 38: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_11, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 39: if(LoadProperties.glowstoneDust && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GLOWSTONE_DUST, 16)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 40: if(LoadProperties.fishingDiamonds && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND, (int)(Math.random() * 10))); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; } + } else + { + theCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1)); } - if(theCatch.getItemStack().getType() != Material.RAW_FISH) { - //Change durability to random value - theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value - } + //Change durability to random value + theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value } private static void getFishingResultsTier5(Player player, PlayerFishEvent event) { int randomNum = (int)(Math.random() * 50); CraftItem theCatch = (CraftItem)event.getCaught(); - theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); if(Math.random() * 100 < LoadProperties.fishingDropChanceTier5) { @@ -536,90 +730,134 @@ public class Fishing { case 1: if(LoadProperties.goldArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_BOOTS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 2: if(LoadProperties.goldArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_HELMET, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 3: if(LoadProperties.goldArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_LEGGINGS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 4: if(LoadProperties.goldArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_CHESTPLATE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 5: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 6: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 7: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 8: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 9: if(LoadProperties.ironTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 10: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 11: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 12: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 13: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 14: if(LoadProperties.goldTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GOLD_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 15: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_BOOTS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 16: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_LEGGINGS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 17: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_CHESTPLATE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 18: if(LoadProperties.ironArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.IRON_HELMET, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 19: if(LoadProperties.enderPearl && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.ENDER_PEARL, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 20: if(LoadProperties.blazeRod && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.BLAZE_ROD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 21: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_3, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 22: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_4, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 23: if(LoadProperties.records && LoadProperties.fishingDrops) @@ -629,113 +867,165 @@ public class Fishing { case 24: if(LoadProperties.diamondArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_BOOTS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 25: if(LoadProperties.diamondArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_HELMET, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 26: if(LoadProperties.diamondArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_LEGGINGS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 27: if(LoadProperties.diamondArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_CHESTPLATE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 28: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 29: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 30: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 31: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 32: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 33: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_6, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 34: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_7, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 35: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_8, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 36: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_9, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 37: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_10, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 38: if(LoadProperties.records && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.RECORD_11, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 39: if(LoadProperties.glowstoneDust && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.GLOWSTONE_DUST, 16)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 40: if(LoadProperties.fishingDiamonds && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND, (int)(Math.random() * 20))); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 41: if(LoadProperties.diamondArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_BOOTS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 42: if(LoadProperties.diamondArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_HELMET, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 43: if(LoadProperties.diamondArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_LEGGINGS, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 44: if(LoadProperties.diamondArmor && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_CHESTPLATE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 45: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_AXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 46: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_PICKAXE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 47: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_SWORD, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 48: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_HOE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; case 49: if(LoadProperties.diamondTools && LoadProperties.fishingDrops) theCatch.setItemStack(new ItemStack(Material.DIAMOND_SPADE, 1)); + else + theCatch.setItemStack(new ItemStack(Material.RAW_FISH)); break; } + } else { + theCatch.setItemStack(new ItemStack(Material.RAW_FISH, 1)); } - if(theCatch.getItemStack().getType() != Material.RAW_FISH) { - //Change durability to random value - theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value - } + //Change durability to random value + theCatch.getItemStack().setDurability((short) (Math.random() * theCatch.getItemStack().getType().getMaxDurability())); //Change the damage value } public static void processResults(PlayerFishEvent event) { diff --git a/src/main/resources/locale/locale_de.properties b/src/main/resources/locale/locale_de.properties index 3e6deb0b4..ce87acd05 100644 --- a/src/main/resources/locale/locale_de.properties +++ b/src/main/resources/locale/locale_de.properties @@ -1,397 +1,397 @@ -Combat.WolfExamine=[[YELLOW]]**du musterst den Wolf mit Bestienkunde** -Combat.WolfShowMaster=[[DARK_YELLOW]]Der Bestienmeister \: {0} -Combat.Ignition=[[RED]]**ENTZUENDEN** -Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\! -Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig. -Combat.TargetDazed=Target was [[DARK_RED]]benommen -Combat.WolfNoMaster=[[AQUA]]Diese Bestie hat keinen Meister... -Combat.WolfHealth=[[YELLOW]]Die Bestie hat {0} Lebensenergie -Combat.StruckByGore=[[RED]]**Getroffen von Biss** -Combat.Gore=[[YELLOW]]**BISS** -Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT** -Item.ChimaeraWingFail=[[AQUA]]**CHIMAERA FLUEGEL fehlgeschlagen\!** -Item.ChimaeraWingPass=[[AQUA]]**CHIMAERA FLUEGEL** -Item.InjuredWait=[[AQUA]]du wurdest kurz zuvor verletzt und musst mit der Benutzung warten. [[YELLOW]]({0}s) -Item.NeedFeathers=[[AQUA]]Du brauchst mehr Federn.. -m.mccPartyCommands=[[AQUA]]_______ [[YELLOW]]GRUPPEN BEFEHLE [[AQUA]]_______ -m.mccParty=[party name] [[YELLOW]]- Erstellen/beitreten einer Gruppe -m.mccPartyQ=[[[YELLOW]]- Verlasse aktuelle Gruppe -m.mccPartyToggle=[[YELLOW]] - aktiviert Gruppenchat -m.mccPartyInvite=[player name] [[YELLOW]]- sende Gruppeneinladung -m.mccPartyAccept=[[YELLOW]]- Gruppeneinladung akzeptieren -m.mccPartyTeleport=[party member name] [[YELLOW]]- Teleport zu Gruppenmitglied -m.mccOtherCommands=[[DARK_AQUA]]_______[[YELLOW]] ANDERE BEFEHLE [[DARK_AQUA]]_______ -m.mccStats=[[YELLOW]]- zeigt deinen Status -m.mccLeaderboards=[[YELLOW]]- Ranglisten -m.mccMySpawn=[[YELLOW]]- Teleport zum Spawnpunkt -m.mccClearMySpawn=[[YELLOW]]- Spawnpunkt loeschen -m.mccToggleAbility=[[YELLOW]]- Faehigkeitsaktivierung mit rechtsklick an/aus schalten -m.mccAdminToggle=[[YELLOW]]- Adminchat aktivieren -m.mccWhois=[[WHITE]][playername] [[YELLOW]]- Detailierte Spielerinfos zeigen -m.mccMmoedit=[playername] [skill] [newvalue] [[YELLOW]]- Ziel modifizieren -m.mccMcGod=[[YELLOW]]- God Mode -m.mccSkillInfo=[[WHITE]][skillname] [[YELLOW]]- Detailierte Skillinfos zeigen -m.mccModDescription=[[YELLOW]]- kurze MOD-Beschreibung lesen -m.SkillHeader=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______ -m.XPGain=[[DARK_AQUA]]XP [[AQUA]]Erhalten: [[AQUA]]{0} -m.EffectsTemplate=[[YELLOW]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[AQUA]]{0} -m.AbilityBonusTemplate=[[YELLOW]]{0}: [[GREEN]]{1} -m.Effects=EFFEKTE -m.YourStats=[[DARK_AQUA]]_______ [[YELLOW]]DEINE WERTE [[DARK_AQUA]]_______ -m.SkillTaming=Bestienkunde (Taming) -m.XPGainTaming=[[YELLOW]]wenn deine Woelfe angreifen -m.EffectsTaming1_0=[[YELLOW]]Bestienkunde -m.EffectsTaming1_1=[[AQUA]]mit Knochen schlagen inspiziert Woelfe -m.EffectsTaming2_0=[[YELLOW]]Biss -m.EffectsTaming2_1=[[AQUA]]Kritischer Schlag mit Blutungseffekt -m.EffectsTaming3_0=[[YELLOW]]Geschaerfte Krallen -m.EffectsTaming3_1=[[AQUA]]Schadens-Bonus -m.EffectsTaming4_0=[[YELLOW]]Umweltbewusst -m.EffectsTaming4_1=[[AQUA]]Kaktus/Lava Phobie, Fall Schaden Immun -m.EffectsTaming5_0=[[YELLOW]]Dichtes Fell -m.EffectsTaming5_1=[[AQUA]]Schadens-Reduzierung, Feuer-Resistenz -m.EffectsTaming6_0=[[YELLOW]]Schockfest -m.EffectsTaming6_1=[[AQUA]]Explosions-Schaden-Reduzierung -m.AbilLockTaming1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Umweltbewusst) -m.AbilLockTaming2=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Dichtes Fell) -m.AbilLockTaming3=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Schockfest) -m.AbilLockTaming4=[[DARK_AQUA]]gesperrt bis 750+ Skilllevel (Geschaerfte Krallen) -m.AbilBonusTaming1_0=[[YELLOW]]Umweltbewusst -m.AbilBonusTaming1_1=[[AQUA]]Woelfe meiden Gefahr -m.AbilBonusTaming2_0=[[YELLOW]]Dichtes Fell -m.AbilBonusTaming2_1=[[AQUA]]Halber Schaden, Feuer-Resistenz -m.AbilBonusTaming3_0=[[YELLOW]]Schockfest -m.AbilBonusTaming3_1=[[AQUA]]Explosionen machen 1/6 normalen Schaden -m.AbilBonusTaming4_0=[[YELLOW]]Geschärfte Krallen -m.AbilBonusTaming4_1=[[AQUA]]+2 Schaden -m.TamingGoreChance=[[AQUA]]Biss Chance: [[GREEN]]{0}% -m.SkillWoodCutting=Holzfaellen (WoodCutting) -m.XPGainWoodCutting=[[YELLOW]]Baeume faellen -m.EffectsWoodCutting1_0=[[YELLOW]]Baumfaeller (Faehigkeit) -m.EffectsWoodCutting1_1=[[AQUA]]Bringt Baeume zum explodieren -m.EffectsWoodCutting2_0=[[YELLOW]]Blaetter-Sturm -m.EffectsWoodCutting2_1=[[AQUA]]blaest Blaetter weg -m.EffectsWoodCutting3_0=[[YELLOW]]Doppelte Drops -m.EffectsWoodCutting3_1=[[AQUA]]doppelte Anzahl Items -m.AbilLockWoodCutting1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Blaetter-Sturm) -m.AbilBonusWoodCutting1_0=Blaetter-Sturm -m.AbilBonusWoodCutting1_1=[[AQUA]]blaest Blaetter weg -m.WoodCuttingDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}% -m.WoodCuttingTreeFellerLength=[[YELLOW]]Baumfaeller Dauer: [[GREEN]]{0}s -m.SkillArchery=Bogenschiessen (Archery) -m.XPGainArchery=[[YELLOW]]Monster/Spieler angreifen -m.EffectsArchery1_0=[[YELLOW]]Entzuenden -m.EffectsArchery1_1=[[AQUA]]25% Chance das Feind Feuer faengt -m.EffectsArchery2_0=[[YELLOW]]Blenden (Spieler) -m.EffectsArchery2_1=[[AQUA]]Disorientiert Feinde -m.EffectsArchery3_0=[[YELLOW]]Schaden+ -m.EffectsArchery3_1=[[AQUA]]Modifiziert Schaden -m.EffectsArchery4_0=[[YELLOW]]Pfeil Rueckgewinnung -m.EffectsArchery4_1=[[AQUA]]Chance Pfeile von Leichen zurueckzugewinnen -m.ArcheryDazeChance=[[YELLOW]]Chance zu blenden: [[GREEN]]{0}% -m.ArcheryRetrieveChance=[[YELLOW]]Chance Pfeile zurueckzugewinnen: [[GREEN]]{0}% -m.ArcheryIgnitionLength=[[YELLOW]]Dauer von Entzuenden: [[GREEN]]{0} Sekunden -m.ArcheryDamagePlus=[[YELLOW]]Schaden+ (Rang{0}): [[GREEN]]Bonus {0} Schaden -m.SkillAxes=Axt (Axes) -m.XPGainAxes=[[YELLOW]]Monster/Spieler angreifen -m.EffectsAxes1_0=[[YELLOW]]Schaedelspalter (Faehigkeit) -m.EffectsAxes1_1=[[AQUA]]Verursacht Flaechenschaden -m.EffectsAxes2_0=[[YELLOW]]Kritischer Schlag -m.EffectsAxes2_1=[[AQUA]]doppelter Schaden -m.EffectsAxes3_0=[[YELLOW]]Axtmeister (500 Skilllevel) -m.EffectsAxes3_1=[[AQUA]]Modifiziert Schaden -m.AbilLockAxes1=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel(Axtmeister) -m.AbilBonusAxes1_0=[[YELLOW]]Axtmeister -m.AbilBonusAxes1_1=[[AQUA]]4 Bonus-Schaden -m.AxesCritChance=[[YELLOW]]Chance fuer kritische Treffer: [[GREEN]]{0}% -m.AxesSkullLength=[[YELLOW]]Schaedelspalter Dauer: [[GREEN]]{0}s -m.SkillSwords=Schwert (Swords) -m.XPGainSwords=[[YELLOW]]Monster/Spieler angreifen -m.EffectsSwords1_0=[[YELLOW]]Konter -m.EffectsSwords1_1=[[AQUA]]Reflektiert 50% des erhaltenen Schadens -m.EffectsSwords2_0=[[YELLOW]]Saegezahn-Schlag (Faehigkeit) -m.EffectsSwords2_1=[[AQUA]]25% Flaechenschaden, Blutung+ Flaecheneffekt -m.EffectsSwords3_0=[[YELLOW]]Saegezahn-Schlag Blutung+ -m.EffectsSwords3_1=[[AQUA]]5 Tick Blutung -m.EffectsSwords4_0=[[YELLOW]]parrieren -m.EffectsSwords4_1=[[AQUA]]negiert Schaden -m.EffectsSwords5_0=[[YELLOW]]Blutung -m.EffectsSwords5_1=[[AQUA]]hinterlaesst Blutungs-DOT -m.SwordsCounterAttChance=[[YELLOW]]Konter Chance: [[GREEN]]{0}% -m.SwordsBleedLength=[[YELLOW]]Blutung Dauer: [[GREEN]]{0} ticks -m.SwordsBleedChance=[[YELLOW]]Blutung Chance: [[GREEN]]{0} % -m.SwordsParryChance=[[YELLOW]]Parieren Chance: [[GREEN]]{0} % -m.SwordsSSLength=[[YELLOW]]Saegezahn-Schlag Dauer: [[GREEN]]{0}s -m.SwordsTickNote=[[DARK_AQUA]]NOTIZ: [[AQUA]]1 Tick erfolgt aller 2 Sekunden -m.SkillAcrobatics=Akrobatik (Acrobatics) -m.XPGainAcrobatics=[[YELLOW]]Runterfallen -m.EffectsAcrobatics1_0=[[YELLOW]]Rolle -m.EffectsAcrobatics1_1=[[AQUA]]Reduziert oder negiert Schaden -m.EffectsAcrobatics2_0=[[YELLOW]]elegante Rolle -m.EffectsAcrobatics2_1=[[AQUA]]Doppelt so effektiv wie Rolle -m.EffectsAcrobatics3_0=[[YELLOW]]Ausweichen -m.EffectsAcrobatics3_1=[[AQUA]]halbiert Schaden -m.AcrobaticsRollChance=[[YELLOW]]Rolle Chance: [[GREEN]]{0}% -m.AcrobaticsGracefulRollChance=[[YELLOW]]Elegante Rolle Chance: [[GREEN]]{0}% -m.AcrobaticsDodgeChance=[[YELLOW]]Ausweichen Chance: [[GREEN]]{0}% -m.SkillMining=Bergbau (Mining) -m.XPGainMining=[[YELLOW]]Abbauen von Stein und Erz -m.EffectsMining1_0=[[YELLOW]]Super Brecher (Faehigkeit) -m.EffectsMining1_1=[[AQUA]]Tempo+, dreifache Drop Chance -m.EffectsMining2_0=[[YELLOW]]doppelte Drops -m.EffectsMining2_1=[[AQUA]]doppelte Anzahl Items -m.MiningDoubleDropChance=[[YELLOW]]doppelte Drops Chance: [[GREEN]]{0}% -m.MiningSuperBreakerLength=[[YELLOW]]Super Brecher Dauer: [[GREEN]]{0}s -m.SkillRepair=Reparieren (Repair) -m.XPGainRepair=[[YELLOW]]Reparieren -m.EffectsRepair1_0=[[YELLOW]]Reparieren -m.EffectsRepair1_1=[[AQUA]]Reparieren von Eisenwerkzeugen und Ruestung -m.EffectsRepair2_0=[[YELLOW]]Reparatur-Meister -m.EffectsRepair2_1=[[AQUA]]Erhoeht Reparierwert -m.EffectsRepair3_0=[[YELLOW]]Super Reparatur -m.EffectsRepair3_1=[[AQUA]]Doppelte Effektivitaet -m.EffectsRepair4_0=[[YELLOW]]Diamanten Reparatur ({0}+ SKILL) -m.EffectsRepair4_1=[[AQUA]]Reparieren von Diamantwerkzeugen und Ruestung -m.RepairRepairMastery=[[YELLOW]]Reparatur-Meister: [[GREEN]]{0}% [[AQUA]]Extra Haltbarkeit -m.RepairSuperRepairChance=[[YELLOW]]Super Reparatur Chance: [[GREEN]]{0}% -m.SkillUnarmed=Faustkampf (Unarmed) -m.XPGainUnarmed=[[YELLOW]]Monster/Spieler angreifen -m.EffectsUnarmed1_0=[[YELLOW]]Berserker (Faehigkeit) -m.EffectsUnarmed1_1=[[AQUA]]+50% Schaden, bricht weiches Material (Bsp. Erde) -m.EffectsUnarmed2_0=[[YELLOW]]Entwaffnen (Spieler) -m.EffectsUnarmed2_1=[[AQUA]]Droppt Item welches Feind in Hand haelt -m.EffectsUnarmed3_0=[[YELLOW]]Faustkampfmeister -m.EffectsUnarmed3_1=[[AQUA]]grosse Schadenssteigerung -m.EffectsUnarmed4_0=[[YELLOW]]Faustkampflehrling -m.EffectsUnarmed4_1=[[AQUA]]Schadens-Bonus -m.EffectsUnarmed5_0=[[YELLOW]]Pfeil ablenken -m.EffectsUnarmed5_1=[[AQUA]]wehrt Pfeile ab -m.AbilLockUnarmed1=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Faustkampflehrling) -m.AbilLockUnarmed2=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Faustkampfmeister) -m.AbilBonusUnarmed1_0=[[YELLOW]]Faustkampflehrling -m.AbilBonusUnarmed1_1=[[AQUA]]+2 Schadens-Bonus -m.AbilBonusUnarmed2_0=[[YELLOW]]Faustkampfmeister -m.AbilBonusUnarmed2_1=[[AQUA]]+4 Schadens-Bonus -m.UnarmedArrowDeflectChance=[[YELLOW]]Pfeil ablenken Chance: [[GREEN]]{0}% -m.UnarmedDisarmChance=[[YELLOW]]Entwaffnen Chance: [[GREEN]]{0}% -m.UnarmedBerserkLength=[[YELLOW]]Berserker Dauer: [[GREEN]]{0}s -m.SkillHerbalism=Kraeutersammler (Herbalism) -m.XPGainHerbalism=[[YELLOW]]Kraeuter/Pflanzen sammeln/ernten -m.EffectsHerbalism1_0=[[YELLOW]]Gruene Welt (Faehigkeit) -m.EffectsHerbalism1_1=[[AQUA]]Pflegt die Welt, dreifache Drops -m.EffectsHerbalism2_0=[[YELLOW]]Gruener Daumen (Weizen) -m.EffectsHerbalism2_1=[[AQUA]]automatisches neupflanzen nach ernten -m.EffectsHerbalism3_0=[[YELLOW]]Gruener Daumen (Cobble) -m.EffectsHerbalism3_1=[[AQUA]]verwandelt Cobblestone zu Mossy Cobblestone mithilfe von Samen -m.EffectsHerbalism4_0=[[YELLOW]]Nahrung+ -m.EffectsHerbalism4_1=[[AQUA]]Modifiziert Heilung von Brot/Suppe -m.EffectsHerbalism5_0=[[YELLOW]]Doppelte Drops (Alle Kraeuter) -m.EffectsHerbalism5_1=[[AQUA]]doppelte Anzahl Items -m.HerbalismGreenTerraLength=[[YELLOW]]Gruene Welt Dauer: [[GREEN]]{0}s -m.HerbalismGreenThumbChance=[[YELLOW]]Gruener Daumen Chance: [[GREEN]]{0}% -m.HerbalismGreenThumbStage=[[YELLOW]]Gruener Daumen Stufe: [[GREEN]] Getreide waechst auf Stufe {0} -m.HerbalismDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}% -m.HerbalismFoodPlus=[[YELLOW]]Nahrung+ (Rang{0}): [[GREEN]]Bonus-Heilung {0} -m.SkillExcavation=Graben (Excavation) -m.XPGainExcavation=[[YELLOW]]Graben und Finden von Schaetzen -m.EffectsExcavation1_0=[[YELLOW]]Giga Bohrer (Faehigkeit) -m.EffectsExcavation1_1=[[AQUA]]3x Drop Rate, 3x EXP, +Tempo -m.EffectsExcavation2_0=[[YELLOW]]Schatzjaeger -m.EffectsExcavation2_1=[[AQUA]]Faehigkeit nach Schaetzen zu graben -m.ExcavationGreenTerraLength=[[YELLOW]]Giga Bohrer Dauer: [[GREEN]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_AQUA]]Du hast einen Ambos platziert, du kannst hier Werkzeuge und Ruestungen reparieren. -mcEntityListener.WolfComesBack=[[DARK_AQUA]]Dein Wolf hastet zurueck zu dir... -mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus -mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an -mcPlayerListener.AbilitiesRefreshed=[[YELLOW]]**Faehigkeiten aufgefrischt\!** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill [[DARK_AQUA]](Acrobatics): -mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill [[DARK_AQUA]](Archery): -mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill [[DARK_AQUA]](Axes): -mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill [[DARK_AQUA]](Excavation): -mcPlayerListener.GodModeDisabled=[[RED]]mcMMO Godmode deaktiviert -mcPlayerListener.GodModeEnabled=[[RED]]mcMMO Godmode aktiviert -mcPlayerListener.GreenThumb=[[YELLOW]]**GRUENER DAUMEN** -mcPlayerListener.GreenThumbFail=[[DARK_RED]]**YELLOW THUMB FEHLGESCHLAGEN** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill [[DARK_AQUA]](Herbalism): -mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill [[DARK_AQUA]](Mining): -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn ist freigegeben -mcPlayerListener.MyspawnNotExist=[[RED]]Lege deinen myspawn erst mit einem Bett fest -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn wurde an deine aktuelle Position gesetzt -mcPlayerListener.MyspawnTimeNotice=Du musst {0}m {1}s warten um myspawn zu nutzen -mcPlayerListener.NoPermission=unzureichende mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_AQUA]]Skills ohne Zugriff sind ausgeblendet -mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe. -mcPlayerListener.InviteSuccess=[[YELLOW]]Einladung erfolgreich versendet. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[YELLOW]]Du hast eine Gruppeneinladung für {0} von {1} -mcPlayerListener.ReceivedInvite2=[[AQUA]]Schreibe[[YELLOW]]/{0}[[AQUA]] um die Einladung zu akzeptieren -mcPlayerListener.InviteAccepted=[[YELLOW]]Einladung akzeptiert. du bist {0} beigetreten -mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen -mcPlayerListener.YouAreInParty=[[YELLOW]]Du bist in Gruppe {0} -mcPlayerListener.PartyMembers=[[YELLOW]]Gruppen Mitglieder -mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen -mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0} -mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an -mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus -mcPlayerListener.AdminChatOn=nur Adminchat [[YELLOW]]an -mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus -mcPlayerListener.MOTD=[[YELLOW]]Auf diesem Server laeuft mcMMO {0}. Hilfe: [[AQUA]]/{1}[[YELLOW]] [[DARK_GRAY]] -mcPlayerListener.WIKI=[[AQUA]]http://mcmmo.wikia.com[[YELLOW]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[DARK_AQUA]]____ mcMMO[[YELLOW]] Power Level [[DARK_AQUA]]Rangliste ____ -mcPlayerListener.SkillLeaderboard=[[DARK_AQUA]]____ mcMMO [[YELLOW]]{0}[[DARK_AQUA]] Rangliste ____ -mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill [[DARK_AQUA]](Repair): -mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill [[DARK_AQUA]](Swords): -mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill [[DARK_AQUA]](Taming): -mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill [[DARK_AQUA]](Unarmed): -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill [[DARK_AQUA]](Woodcutting): -mcPlayerListener.YourStats=[[DARK_AQUA]]_______[[YELLOW]] Deine MMO Werte [[DARK_AQUA]]_______ -Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten -Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen -Skills.YourGreenTerra=[[AQUA]]Deine [[YELLOW]]Gruene Welt [[AQUA]]Faehigkeit ist bereit! -Skills.YourTreeFeller=[[AQUA]]Deine [[YELLOW]]Baumfaeller [[AQUA]]Faehigkeit ist bereit! -Skills.YourSuperBreaker=[[AQUA]]Deine [[YELLOW]]Super Brecher [[AQUA]]Faehigkeit ist bereit! -Skills.YourSerratedStrikes=[[AQUA]]Deine [[YELLOW]]Saegezahn-Schlag [[AQUA]]Faehigkeit ist bereit! -Skills.YourBerserk=[[AQUA]]Deine [[AQUA]]Berserker [[AQUA]]Faehigkeit ist bereit! -Skills.YourSkullSplitter=[[AQUA]]Deine [[YELLOW]]Schaedelspalter[[AQUA]] Faehigkeit ist bereit! -Skills.YourGigaDrillBreaker=[[AQUA]]Deine [[YELLOW]]Giga Bohrer[[AQUA]] Faehigkeit ist bereit! -Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen. -Skills.ReadyHoe=[[AQUA]]**DU BEREITEST DEINE HARKE VOR** -Skills.LowerHoe=[[DARK_AQUA]]**DU SENKST DEINE HARKE** -Skills.ReadyAxe=[[AQUA]]**DU BEREITEST DEINE AXT VOR** -Skills.LowerAxe=[[DARK_AQUA]]**DU SENKST DEINE AXT** -Skills.ReadyFists=[[AQUA]]**DU BEREITEST DEINE FAEUSTE VOR** -Skills.LowerFists=[[DARK_AQUA]]**DU SENKST DEINE FAUSTE** -Skills.ReadyPickAxe=[[AQUA]]**DU BEREITEST DEINE SPITZHACKE VOR** -Skills.LowerPickAxe=[[DARK_AQUA]]**DU SENKST DEINE SPITZHACKE** -Skills.ReadyShovel=[[AQUA]]**DU BEREITEST DEINE SCHAUFEL VOR** -Skills.LowerShovel=[[DARK_AQUA]]**DU SENKST DEINE SCHAUFEL** -Skills.ReadySword=[[AQUA]]**DU ERHEBST DEIN SCHWERT** -Skills.LowerSword=[[DARK_AQUA]]**DU SENKST DEIN SCHWERT** -Skills.GreenTerraOn=[[AQUA]]**GRUENE WELT AKTIV** -Skills.GreenTerraPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Green Terra[[DARK_AQUA]] benutzt! -Skills.TreeFellerOn=[[YELLOW]]**BAUMFAELLER AKTIV** -Skills.TreeFellerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Baumfaeller[[DARK_AQUA]] benutzt! -Skills.SuperBreakerOn=[[YELLOW]]**SUPER BRECHER AKTIV** -Skills.SuperBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Super Brecher[[DARK_AQUA]] benutzt! -Skills.SerratedStrikesOn=[[YELLOW]]**SAEGEZAHN-SCHLAG AKTIV** -Skills.SerratedStrikesPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Saegezahn-Schlag[[DARK_AQUA]] benutzt! -Skills.SkullSplitterOn=[[YELLOW]]**SCHAEDELSPALTER AKTIV** -Skills.SkullSplitterPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Schaedelspalter[[DARK_AQUA]] benutzt! -Skills.GigaDrillBreakerOn=[[YELLOW]]**GIGA BOHRER AKTIV** -Skills.GigaDrillBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]GigaBohrer[[DARK_AQUA]] benutzt! -Skills.GreenTerraOff=[[DARK_AQUA]]**Gruene Welt ausgelaufen** -Skills.TreeFellerOff=[[DARK_AQUA]]**Baumfaeller ausgelaufen** -Skills.SuperBreakerOff=[[DARK_AQUA]]**Super Brecher ausgelaufen** -Skills.SerratedStrikesOff=[[DARK_AQUA]]**Saegezahn-Schlag ausgelaufen** -Skills.BerserkOff=[[DARK_AQUA]]**Berserker ausgelaufen** -Skills.BerserkOn=[[AQUA]]**BERSERKER AKTIV** -Skills.BerserkPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Berserker [[DARK_AQUA]] benutzt -Skills.SkullSplitterOff=[[DARK_AQUA]]**Schaedelspalter ausgelaufen** -Skills.GigaDrillBreakerOff=[[DARK_AQUA]]**Giga Bohrer ausgelaufen** -Skills.TamingUp=[[AQUA]]Bestienkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.AcrobaticsUp=[[AQUA]]Akrobatik um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.ArcheryUp=[[AQUA]]Bogenschiessen um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.SwordsUp=[[AQUA]]Schwert um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.AxesUp=[[AQUA]]Axt um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.UnarmedUp=[[AQUA]]Faustkampf um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.HerbalismUp=[[AQUA]]Krauterkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.MiningUp=[[AQUA]]Bergbau um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.WoodcuttingUp=[[AQUA]]Holzfaeller um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.RepairUp=[[AQUA]]Reparieren um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.ExcavationUp=[[AQUA]]Graben um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.FeltEasy=[[AQUA]]Das fuehlt sich einfach an. -Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren -Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]] -Skills.AdeptDiamond=[[DARK_RED]]Du bist nicht talentiert genug um Diamantwerkzeuge zu reparieren -Skills.FullDurability=[[AQUA]]Dieses Item hat volle Haltbarkeit -Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet! -mcPlayerListener.SorcerySkill=Zauberkunst Skill (Sorcery): -m.SkillSorcery=Zauberkunst (Sorcery) -Sorcery.HasCast=[[YELLOW]]**ZAUBERN**[[YELLOW]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[YELLOW]]-=([[YELLOW]]{0}[[YELLOW]])=- [[RED]]([[AQUA]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[YELLOW]]{2}[[DARK_AQUA]]][[DARK_AQUA]] Kein Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[AQUA]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=GEWITTER -Sorcery.Curative.Self=HEILEN (SELBST) -Sorcery.Curative.Other=HEILEN (ANDERE) -m.LVL=[[AQUA]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]] ([[AQUA]]{1}[[YELLOW]]/[[AQUA]]{2}[[YELLOW]]) -Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: Was ist mcMMO? [[GRAY]]mcMMO is ein Open Source [[GOLD]]RPG Plugin[[GRAY]] fuer,[[GRAY]]Bukkit von [[RED]]nossr50 [[GRAY]]welches Minecraft viele Skills hinzufuegt.,[[GRAY]]Man kann auf vielen Wegen Erfahrung sammeln.,[[GRAY]]Um mehr ueber einen Skill zu erfahren gebe [[GREEN]]/SKILLNAME[[GRAY]] ein.,[[DARK_AQUA]]Q: Was macht es genau? [[GRAY]]Beispiel: Mit [[DARK_AQUA]]Mining[[GRAY]] bekommst du passive,[[GRAY]]Fertigkeiten wie [[RED]]Doppelte Drops[[GRAY]] oder Aktive wie den,[[RED]]Super-Brecher[[GRAY]] welcher dir per Rechtsklick aktiviert erlaubt,[[GRAY]]fuer einige Zeit (basierend auf deinem Lvl) schneller zu Minen[[GRAY]],[[BLUE]]Mining [[GRAY]]zu leveln ist so einfach wie seltene Materialien zu,[[GRAY]]bekommen! [[DARK_AQUA]]Q: Was heisst das? [[GRAY]]Alle Skills von [[GOLD]]mcMMO[[GRAY]] fuegen,[[GRAY]]coole neue Sachen hinzu! [[GRAY]]Du kannst [[GREEN]]/{0}[[GRAY]] eingeben [[GRAY]]um dir die,[[GRAY]]Commands anzeigen zu lassen. [[GRAY]]Das Ziel,[[GRAY]]von [[GOLD]]mcMMO[[GRAY]] ist es dir ein hochwertiges [[GOLD]]RPG-System[[GRAY]] zu bieten.,[[DARK_AQUA]]Q: Wo kann ich neue Ideen vorschlagen?,[[GRAY]]Im mcMMO Thema auf [[AQUA]]dev.bukkit.org[[GRAY]],[[DARK_AQUA]]Q: Wie mache ich dies und das?,[[RED]]Bitte [[GRAY]]schau in das mcMMO WIKI! [[AQUA]]mcmmo.wikia.com,[[DARK_GRAY]]Uebersetzung: Jobsti -Party.IsLocked=[[RED]]Gruppe ist gesperrt. -Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen. -Party.IsntLocked=[[AQUA]]Gruppe ist nicht gesperrt -Party.Unlocked=[[AQUA]]Gruppe entsperrt -Party.Help1=[[RED]]Richtige Verwendung ist [[YELLOW]]/{0} [[WHITE]][[YELLOW]] oder [[WHITE]]'q' [[YELLOW]]zum Verlassen -Party.Help2=[[RED]]Um in pwd-geschuetzte Gruppe einzusteigen nutze [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Befrage /{0} ? fuer weitere Infos -Party.Help4=[[RED]]Benutze [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]um einer Gruppe beizutreten, oder [[WHITE]]'q' [[YELLOW]]zum Verlassen -Party.Help5=[[RED]]Zum Gruppe sperren, nutze [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Zum Gruppe entsperren, nutze [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Um Gruppe per Passwort zu sperren, nutze [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Um Spieler aus der Gruppe zu kicken, benutze [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Um den Besitz deiner Gruppe abzugeben, nutze [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer -Party.InvalidName=[[DARK_RED]]Dies ist kein gueltiger Gruppenname -Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt -Party.CouldNotKick=[[DARK_RED]]Spieler {0} kann nicht gekickt werden -Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe -Party.CouldNotSetOwner=[[DARK_RED]]Besitzer kann nicht zu {0} gewechselt werden -Party.NewOwner={0} ist der neue Gruppenbesitzer. -Party.PasswordWrong=[[DARK_RED]]Falsches Gruppen-Passwort. -Party.NowOwner=[[RED]]Du bist nicht der Gruppenbesitzer. -Party.NowNotOwner=[[RED]]Du bist nicht laenger der Gruppenbesitzer. -Party.RequiresPass=[[RED]]Diese Gruppe benoetigt ein Passwort. Nutze [[YELLOW]]/{0}[[WHITE]] [[RED]] zum Beitreten. -Party.PtpDelay=[[RED]]Du kannst dies nicht so schnell wieder benutzen [[WHITE]]([[YELLOW]]{0}s[[WHITE]]) -Commands.xprate.proper=[[DARK_AQUA]]Richtige Eingabe lautet /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Du kanst ebenfalls /{0} reset eingeben, um alles zurueck auf normal zu setzen. -Commands.xprate.proper3=[[RED]]Gebe true oder false als zweiten Wert ein -Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!! -Commands.xprate.started=[[YELLOW]]Der mcMMO XP EVENT HAT BEGONNEN! -Commands.xprate.started2=[[YELLOW]]Die mcMMO XP RATE betraegt nun {0}x!! -Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt! -Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]! -Commands.xplock.invalid=[[RED]]Dies ist kein gueltiger Skillname! Versuche /xplock mining -m.SkillAlchemy=Alchemie(Alchemy) -m.SkillEnchanting=Verzaubern (Enchanting) -m.SkillFishing=Angeln (Fishing) -mcPlayerListener.AlchemySkill=[[AQUA]]Alchemie Skill [[DARK_AQUA]](Alchemy): -mcPlayerListener.EnchantingSkill=[[AQUA]]Verzauberungs Skill [[DARK_AQUA]](Enchanting): -mcPlayerListener.FishingSkill=[[YELLOW]]Angeln Skill [[DARK_AQUA]](Fishing): -Skills.AlchemyUp=[[AQUA]]Alchemie um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.EnchantingUp=[[AQUA]]Verzaubern um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Skills.FishingUp=[[AQUA]]Angeln um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) -Repair.LostEnchants=[[YELLOW]]Du hast nicht genug Skill, Verzauberung verloren. -Repair.ArcanePerfect=[[YELLOW]]Du hast die Arkanen Zauber in diesem Gegenstand erhalten. -Repair.Downgraded=[[YELLOW]]Die Arkanen Zauber in diesem Gegenstand wurden verringert. -Repair.ArcaneFailed=[[RED]]Alle Arkanen Zauber wurden von diesem Gegenstand entfernt. -m.EffectsRepair5_0=[[YELLOW]]Arkanes Schmieden -m.EffectsRepair5_1=[[AQUA]]Verzauberte Gegenstaende reparieren -m.ArcaneForgingRank=[[YELLOW]]Arkanes Schmieden: [[GREEN]]Rang {0}/4 -m.ArcaneEnchantKeepChance=[[AQUA]]AS Erfolgs-Chance: [[GREEN]]{0}% -m.ArcaneEnchantDowngradeChance=[[AQUA]]AS Downgrade-Chance: [[GREEN]]{0}% -m.ArcaneForgingMilestones=[[YELLOW]][TIP]Arkanes Schmieden: [[AQUA]]Rang 1 = 100+, Rang 2 = 250+, -m.ArcaneForgingMilestones2=[[AQUA]] Rang 3 = 500+, Rang 4 = 750+ -Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden... -Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden! -m.SkillFishing=Angeln (Fishing) -m.XPGainFishing=[[YELLOW]]Angeln -m.EffectsFishing1_0=[[YELLOW]]Schatz-Jaeger (passiv) -m.EffectsFishing1_1=[[AQUA]]Verschiedene Gegenstaende Angeln -m.EffectsFishing2_0=[[YELLOW]]Zauber-Jaeger -m.EffectsFishing2_1=[[AQUA]]Verzauberte gegenstaende Angeln -m.EffectsFishing3_0=[[YELLOW]]Reissen -m.EffectsFishing3_1=[[AQUA]]Reisse Items aus Mobs (per Angel) -m.FishingRank=[[YELLOW]]Zauber-Jaeger Rang: [[GREEN]]{0}/5 -m.FishingMagicInfo=[[YELLOW]]Schatz-Jaeger: [[GREEN]] *Verbesert sich mit Schatz-Jaeger* -m.ShakeInfo=[[YELLOW]]Reissen: [[AQUA]]Reisse Items aus Mobs und verstuemmelt sie dabei ;_; -m.AbilLockFishing1=[[DARK_AQUA]]Gesperrt bis Skilllevel 150+ (Reissen) -m.TamingSummon=[[YELLOW]]Beschwoerung abgeschlossen -m.TamingSummonFailed=[[YELLOW]]Du hast zu viele Woelfe um dich um weitere zu beschwoeren. -m.EffectsTaming7_0=[[YELLOW]]Ruf der Wildniss -m.EffectsTaming7_1=[[AQUA]]Beschwoere einen Wolf auf deine Seite +Combat.WolfExamine=[[YELLOW]]**du musterst den Wolf mit Bestienkunde** +Combat.WolfShowMaster=[[DARK_YELLOW]]Der Bestienmeister \: {0} +Combat.Ignition=[[RED]]**ENTZUENDEN** +Combat.BurningArrowHit=[[DARK_RED]]Du wurdest von einem brennenden Pfeil gestriffen\! +Combat.TouchedFuzzy=[[DARK_RED]]Benommen. fuehlt sich schwindelig. +Combat.TargetDazed=Target was [[DARK_RED]]benommen +Combat.WolfNoMaster=[[AQUA]]Diese Bestie hat keinen Meister... +Combat.WolfHealth=[[YELLOW]]Die Bestie hat {0} Lebensenergie +Combat.StruckByGore=[[RED]]**Getroffen von Biss** +Combat.Gore=[[YELLOW]]**BISS** +Combat.ArrowDeflect=[[AQUA]]**PFEIL ABGELENKT** +Item.ChimaeraWingFail=[[AQUA]]**CHIMAERA FLUEGEL fehlgeschlagen\!** +Item.ChimaeraWingPass=[[AQUA]]**CHIMAERA FLUEGEL** +Item.InjuredWait=[[AQUA]]du wurdest kurz zuvor verletzt und musst mit der Benutzung warten. [[YELLOW]]({0}s) +Item.NeedFeathers=[[AQUA]]Du brauchst mehr Federn.. +m.mccPartyCommands=[[AQUA]]_______ [[YELLOW]]GRUPPEN BEFEHLE [[AQUA]]_______ +m.mccParty=[party name] [[YELLOW]]- Erstellen/beitreten einer Gruppe +m.mccPartyQ=[[[YELLOW]]- Verlasse aktuelle Gruppe +m.mccPartyToggle=[[YELLOW]] - aktiviert Gruppenchat +m.mccPartyInvite=[player name] [[YELLOW]]- sende Gruppeneinladung +m.mccPartyAccept=[[YELLOW]]- Gruppeneinladung akzeptieren +m.mccPartyTeleport=[party member name] [[YELLOW]]- Teleport zu Gruppenmitglied +m.mccOtherCommands=[[DARK_AQUA]]_______[[YELLOW]] ANDERE BEFEHLE [[DARK_AQUA]]_______ +m.mccStats=[[YELLOW]]- zeigt deinen Status +m.mccLeaderboards=[[YELLOW]]- Ranglisten +m.mccMySpawn=[[YELLOW]]- Teleport zum Spawnpunkt +m.mccClearMySpawn=[[YELLOW]]- Spawnpunkt loeschen +m.mccToggleAbility=[[YELLOW]]- Faehigkeitsaktivierung mit rechtsklick an/aus schalten +m.mccAdminToggle=[[YELLOW]]- Adminchat aktivieren +m.mccWhois=[[WHITE]][playername] [[YELLOW]]- Detailierte Spielerinfos zeigen +m.mccMmoedit=[playername] [skill] [newvalue] [[YELLOW]]- Ziel modifizieren +m.mccMcGod=[[YELLOW]]- God Mode +m.mccSkillInfo=[[WHITE]][skillname] [[YELLOW]]- Detailierte Skillinfos zeigen +m.mccModDescription=[[YELLOW]]- kurze MOD-Beschreibung lesen +m.SkillHeader=[[DARK_AQUA]]_______[[YELLOW]] {0} [[DARK_AQUA]]_______ +m.XPGain=[[DARK_AQUA]]XP [[AQUA]]Erhalten: [[AQUA]]{0} +m.EffectsTemplate=[[YELLOW]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[AQUA]]{0} +m.AbilityBonusTemplate=[[YELLOW]]{0}: [[GREEN]]{1} +m.Effects=EFFEKTE +m.YourStats=[[DARK_AQUA]]_______ [[YELLOW]]DEINE WERTE [[DARK_AQUA]]_______ +m.SkillTaming=Bestienkunde (Taming) +m.XPGainTaming=[[YELLOW]]wenn deine Woelfe angreifen +m.EffectsTaming1_0=[[YELLOW]]Bestienkunde +m.EffectsTaming1_1=[[AQUA]]mit Knochen schlagen inspiziert Woelfe +m.EffectsTaming2_0=[[YELLOW]]Biss +m.EffectsTaming2_1=[[AQUA]]Kritischer Schlag mit Blutungseffekt +m.EffectsTaming3_0=[[YELLOW]]Geschaerfte Krallen +m.EffectsTaming3_1=[[AQUA]]Schadens-Bonus +m.EffectsTaming4_0=[[YELLOW]]Umweltbewusst +m.EffectsTaming4_1=[[AQUA]]Kaktus/Lava Phobie, Fall Schaden Immun +m.EffectsTaming5_0=[[YELLOW]]Dichtes Fell +m.EffectsTaming5_1=[[AQUA]]Schadens-Reduzierung, Feuer-Resistenz +m.EffectsTaming6_0=[[YELLOW]]Schockfest +m.EffectsTaming6_1=[[AQUA]]Explosions-Schaden-Reduzierung +m.AbilLockTaming1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Umweltbewusst) +m.AbilLockTaming2=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Dichtes Fell) +m.AbilLockTaming3=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Schockfest) +m.AbilLockTaming4=[[DARK_AQUA]]gesperrt bis 750+ Skilllevel (Geschaerfte Krallen) +m.AbilBonusTaming1_0=[[YELLOW]]Umweltbewusst +m.AbilBonusTaming1_1=[[AQUA]]Woelfe meiden Gefahr +m.AbilBonusTaming2_0=[[YELLOW]]Dichtes Fell +m.AbilBonusTaming2_1=[[AQUA]]Halber Schaden, Feuer-Resistenz +m.AbilBonusTaming3_0=[[YELLOW]]Schockfest +m.AbilBonusTaming3_1=[[AQUA]]Explosionen machen 1/6 normalen Schaden +m.AbilBonusTaming4_0=[[YELLOW]]Geschärfte Krallen +m.AbilBonusTaming4_1=[[AQUA]]+2 Schaden +m.TamingGoreChance=[[AQUA]]Biss Chance: [[GREEN]]{0}% +m.SkillWoodCutting=Holzfaellen (WoodCutting) +m.XPGainWoodCutting=[[YELLOW]]Baeume faellen +m.EffectsWoodCutting1_0=[[YELLOW]]Baumfaeller (Faehigkeit) +m.EffectsWoodCutting1_1=[[AQUA]]Bringt Baeume zum explodieren +m.EffectsWoodCutting2_0=[[YELLOW]]Blaetter-Sturm +m.EffectsWoodCutting2_1=[[AQUA]]blaest Blaetter weg +m.EffectsWoodCutting3_0=[[YELLOW]]Doppelte Drops +m.EffectsWoodCutting3_1=[[AQUA]]doppelte Anzahl Items +m.AbilLockWoodCutting1=[[DARK_AQUA]]gesperrt bis 100+ Skilllevel (Blaetter-Sturm) +m.AbilBonusWoodCutting1_0=Blaetter-Sturm +m.AbilBonusWoodCutting1_1=[[AQUA]]blaest Blaetter weg +m.WoodCuttingDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}% +m.WoodCuttingTreeFellerLength=[[YELLOW]]Baumfaeller Dauer: [[GREEN]]{0}s +m.SkillArchery=Bogenschiessen (Archery) +m.XPGainArchery=[[YELLOW]]Monster/Spieler angreifen +m.EffectsArchery1_0=[[YELLOW]]Entzuenden +m.EffectsArchery1_1=[[AQUA]]25% Chance das Feind Feuer faengt +m.EffectsArchery2_0=[[YELLOW]]Blenden (Spieler) +m.EffectsArchery2_1=[[AQUA]]Disorientiert Feinde +m.EffectsArchery3_0=[[YELLOW]]Schaden+ +m.EffectsArchery3_1=[[AQUA]]Modifiziert Schaden +m.EffectsArchery4_0=[[YELLOW]]Pfeil Rueckgewinnung +m.EffectsArchery4_1=[[AQUA]]Chance Pfeile von Leichen zurueckzugewinnen +m.ArcheryDazeChance=[[YELLOW]]Chance zu blenden: [[GREEN]]{0}% +m.ArcheryRetrieveChance=[[YELLOW]]Chance Pfeile zurueckzugewinnen: [[GREEN]]{0}% +m.ArcheryIgnitionLength=[[YELLOW]]Dauer von Entzuenden: [[GREEN]]{0} Sekunden +m.ArcheryDamagePlus=[[YELLOW]]Schaden+ (Rang{0}): [[GREEN]]Bonus {0} Schaden +m.SkillAxes=Axt (Axes) +m.XPGainAxes=[[YELLOW]]Monster/Spieler angreifen +m.EffectsAxes1_0=[[YELLOW]]Schaedelspalter (Faehigkeit) +m.EffectsAxes1_1=[[AQUA]]Verursacht Flaechenschaden +m.EffectsAxes2_0=[[YELLOW]]Kritischer Schlag +m.EffectsAxes2_1=[[AQUA]]doppelter Schaden +m.EffectsAxes3_0=[[YELLOW]]Axtmeister (500 Skilllevel) +m.EffectsAxes3_1=[[AQUA]]Modifiziert Schaden +m.AbilLockAxes1=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel(Axtmeister) +m.AbilBonusAxes1_0=[[YELLOW]]Axtmeister +m.AbilBonusAxes1_1=[[AQUA]]4 Bonus-Schaden +m.AxesCritChance=[[YELLOW]]Chance fuer kritische Treffer: [[GREEN]]{0}% +m.AxesSkullLength=[[YELLOW]]Schaedelspalter Dauer: [[GREEN]]{0}s +m.SkillSwords=Schwert (Swords) +m.XPGainSwords=[[YELLOW]]Monster/Spieler angreifen +m.EffectsSwords1_0=[[YELLOW]]Konter +m.EffectsSwords1_1=[[AQUA]]Reflektiert 50% des erhaltenen Schadens +m.EffectsSwords2_0=[[YELLOW]]Saegezahn-Schlag (Faehigkeit) +m.EffectsSwords2_1=[[AQUA]]25% Flaechenschaden, Blutung+ Flaecheneffekt +m.EffectsSwords3_0=[[YELLOW]]Saegezahn-Schlag Blutung+ +m.EffectsSwords3_1=[[AQUA]]5 Tick Blutung +m.EffectsSwords4_0=[[YELLOW]]parrieren +m.EffectsSwords4_1=[[AQUA]]negiert Schaden +m.EffectsSwords5_0=[[YELLOW]]Blutung +m.EffectsSwords5_1=[[AQUA]]hinterlaesst Blutungs-DOT +m.SwordsCounterAttChance=[[YELLOW]]Konter Chance: [[GREEN]]{0}% +m.SwordsBleedLength=[[YELLOW]]Blutung Dauer: [[GREEN]]{0} ticks +m.SwordsBleedChance=[[YELLOW]]Blutung Chance: [[GREEN]]{0} % +m.SwordsParryChance=[[YELLOW]]Parieren Chance: [[GREEN]]{0} % +m.SwordsSSLength=[[YELLOW]]Saegezahn-Schlag Dauer: [[GREEN]]{0}s +m.SwordsTickNote=[[DARK_AQUA]]NOTIZ: [[AQUA]]1 Tick erfolgt aller 2 Sekunden +m.SkillAcrobatics=Akrobatik (Acrobatics) +m.XPGainAcrobatics=[[YELLOW]]Runterfallen +m.EffectsAcrobatics1_0=[[YELLOW]]Rolle +m.EffectsAcrobatics1_1=[[AQUA]]Reduziert oder negiert Schaden +m.EffectsAcrobatics2_0=[[YELLOW]]elegante Rolle +m.EffectsAcrobatics2_1=[[AQUA]]Doppelt so effektiv wie Rolle +m.EffectsAcrobatics3_0=[[YELLOW]]Ausweichen +m.EffectsAcrobatics3_1=[[AQUA]]halbiert Schaden +m.AcrobaticsRollChance=[[YELLOW]]Rolle Chance: [[GREEN]]{0}% +m.AcrobaticsGracefulRollChance=[[YELLOW]]Elegante Rolle Chance: [[GREEN]]{0}% +m.AcrobaticsDodgeChance=[[YELLOW]]Ausweichen Chance: [[GREEN]]{0}% +m.SkillMining=Bergbau (Mining) +m.XPGainMining=[[YELLOW]]Abbauen von Stein und Erz +m.EffectsMining1_0=[[YELLOW]]Super Brecher (Faehigkeit) +m.EffectsMining1_1=[[AQUA]]Tempo+, dreifache Drop Chance +m.EffectsMining2_0=[[YELLOW]]doppelte Drops +m.EffectsMining2_1=[[AQUA]]doppelte Anzahl Items +m.MiningDoubleDropChance=[[YELLOW]]doppelte Drops Chance: [[GREEN]]{0}% +m.MiningSuperBreakerLength=[[YELLOW]]Super Brecher Dauer: [[GREEN]]{0}s +m.SkillRepair=Reparieren (Repair) +m.XPGainRepair=[[YELLOW]]Reparieren +m.EffectsRepair1_0=[[YELLOW]]Reparieren +m.EffectsRepair1_1=[[AQUA]]Reparieren von Eisenwerkzeugen und Ruestung +m.EffectsRepair2_0=[[YELLOW]]Reparatur-Meister +m.EffectsRepair2_1=[[AQUA]]Erhoeht Reparierwert +m.EffectsRepair3_0=[[YELLOW]]Super Reparatur +m.EffectsRepair3_1=[[AQUA]]Doppelte Effektivitaet +m.EffectsRepair4_0=[[YELLOW]]Diamanten Reparatur ({0}+ SKILL) +m.EffectsRepair4_1=[[AQUA]]Reparieren von Diamantwerkzeugen und Ruestung +m.RepairRepairMastery=[[YELLOW]]Reparatur-Meister: [[GREEN]]{0}% [[AQUA]]Extra Haltbarkeit +m.RepairSuperRepairChance=[[YELLOW]]Super Reparatur Chance: [[GREEN]]{0}% +m.SkillUnarmed=Faustkampf (Unarmed) +m.XPGainUnarmed=[[YELLOW]]Monster/Spieler angreifen +m.EffectsUnarmed1_0=[[YELLOW]]Berserker (Faehigkeit) +m.EffectsUnarmed1_1=[[AQUA]]+50% Schaden, bricht weiches Material (Bsp. Erde) +m.EffectsUnarmed2_0=[[YELLOW]]Entwaffnen (Spieler) +m.EffectsUnarmed2_1=[[AQUA]]Droppt Item welches Feind in Hand haelt +m.EffectsUnarmed3_0=[[YELLOW]]Faustkampfmeister +m.EffectsUnarmed3_1=[[AQUA]]grosse Schadenssteigerung +m.EffectsUnarmed4_0=[[YELLOW]]Faustkampflehrling +m.EffectsUnarmed4_1=[[AQUA]]Schadens-Bonus +m.EffectsUnarmed5_0=[[YELLOW]]Pfeil ablenken +m.EffectsUnarmed5_1=[[AQUA]]wehrt Pfeile ab +m.AbilLockUnarmed1=[[DARK_AQUA]]gesperrt bis 250+ Skilllevel (Faustkampflehrling) +m.AbilLockUnarmed2=[[DARK_AQUA]]gesperrt bis 500+ Skilllevel (Faustkampfmeister) +m.AbilBonusUnarmed1_0=[[YELLOW]]Faustkampflehrling +m.AbilBonusUnarmed1_1=[[AQUA]]+2 Schadens-Bonus +m.AbilBonusUnarmed2_0=[[YELLOW]]Faustkampfmeister +m.AbilBonusUnarmed2_1=[[AQUA]]+4 Schadens-Bonus +m.UnarmedArrowDeflectChance=[[YELLOW]]Pfeil ablenken Chance: [[GREEN]]{0}% +m.UnarmedDisarmChance=[[YELLOW]]Entwaffnen Chance: [[GREEN]]{0}% +m.UnarmedBerserkLength=[[YELLOW]]Berserker Dauer: [[GREEN]]{0}s +m.SkillHerbalism=Kraeutersammler (Herbalism) +m.XPGainHerbalism=[[YELLOW]]Kraeuter/Pflanzen sammeln/ernten +m.EffectsHerbalism1_0=[[YELLOW]]Gruene Welt (Faehigkeit) +m.EffectsHerbalism1_1=[[AQUA]]Pflegt die Welt, dreifache Drops +m.EffectsHerbalism2_0=[[YELLOW]]Gruener Daumen (Weizen) +m.EffectsHerbalism2_1=[[AQUA]]automatisches neupflanzen nach ernten +m.EffectsHerbalism3_0=[[YELLOW]]Gruener Daumen (Cobble) +m.EffectsHerbalism3_1=[[AQUA]]verwandelt Cobblestone zu Mossy Cobblestone mithilfe von Samen +m.EffectsHerbalism4_0=[[YELLOW]]Nahrung+ +m.EffectsHerbalism4_1=[[AQUA]]Modifiziert Heilung von Brot/Suppe +m.EffectsHerbalism5_0=[[YELLOW]]Doppelte Drops (Alle Kraeuter) +m.EffectsHerbalism5_1=[[AQUA]]doppelte Anzahl Items +m.HerbalismGreenTerraLength=[[YELLOW]]Gruene Welt Dauer: [[GREEN]]{0}s +m.HerbalismGreenThumbChance=[[YELLOW]]Gruener Daumen Chance: [[GREEN]]{0}% +m.HerbalismGreenThumbStage=[[YELLOW]]Gruener Daumen Stufe: [[GREEN]] Getreide waechst auf Stufe {0} +m.HerbalismDoubleDropChance=[[YELLOW]]Doppelte Drop Chance: [[GREEN]]{0}% +m.HerbalismFoodPlus=[[YELLOW]]Nahrung+ (Rang{0}): [[GREEN]]Bonus-Heilung {0} +m.SkillExcavation=Graben (Excavation) +m.XPGainExcavation=[[YELLOW]]Graben und Finden von Schaetzen +m.EffectsExcavation1_0=[[YELLOW]]Giga Bohrer (Faehigkeit) +m.EffectsExcavation1_1=[[AQUA]]3x Drop Rate, 3x EXP, +Tempo +m.EffectsExcavation2_0=[[YELLOW]]Schatzjaeger +m.EffectsExcavation2_1=[[AQUA]]Faehigkeit nach Schaetzen zu graben +m.ExcavationGreenTerraLength=[[YELLOW]]Giga Bohrer Dauer: [[GREEN]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_AQUA]]Du hast einen Ambos platziert, du kannst hier Werkzeuge und Ruestungen reparieren. +mcEntityListener.WolfComesBack=[[DARK_AQUA]]Dein Wolf hastet zurueck zu dir... +mcPlayerListener.AbilitiesOff=Faehigkeiten nutzen (rechtsklick) aus +mcPlayerListener.AbilitiesOn=Faehigkeiten nutzen (rechtsklick) an +mcPlayerListener.AbilitiesRefreshed=[[YELLOW]]**Faehigkeiten aufgefrischt\!** +mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatik Skill [[DARK_AQUA]](Acrobatics): +mcPlayerListener.ArcherySkill=[[YELLOW]]Bogenschiessen Skill [[DARK_AQUA]](Archery): +mcPlayerListener.AxesSkill=[[YELLOW]]Axt Skill [[DARK_AQUA]](Axes): +mcPlayerListener.ExcavationSkill=[[YELLOW]]Graben Skill [[DARK_AQUA]](Excavation): +mcPlayerListener.GodModeDisabled=[[RED]]mcMMO Godmode deaktiviert +mcPlayerListener.GodModeEnabled=[[RED]]mcMMO Godmode aktiviert +mcPlayerListener.GreenThumb=[[YELLOW]]**GRUENER DAUMEN** +mcPlayerListener.GreenThumbFail=[[DARK_RED]]**YELLOW THUMB FEHLGESCHLAGEN** +mcPlayerListener.HerbalismSkill=[[YELLOW]]Kraeuterkunde Skill [[DARK_AQUA]](Herbalism): +mcPlayerListener.MiningSkill=[[YELLOW]]Bergbau Skill [[DARK_AQUA]](Mining): +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn ist freigegeben +mcPlayerListener.MyspawnNotExist=[[RED]]Lege deinen myspawn erst mit einem Bett fest +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn wurde an deine aktuelle Position gesetzt +mcPlayerListener.MyspawnTimeNotice=Du musst {0}m {1}s warten um myspawn zu nutzen +mcPlayerListener.NoPermission=unzureichende mcPermissions. +mcPlayerListener.NoSkillNote=[[DARK_AQUA]]Skills ohne Zugriff sind ausgeblendet +mcPlayerListener.NotInParty=[[RED]]Du bist in keiner Gruppe. +mcPlayerListener.InviteSuccess=[[YELLOW]]Einladung erfolgreich versendet. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[YELLOW]]Du hast eine Gruppeneinladung für {0} von {1} +mcPlayerListener.ReceivedInvite2=[[AQUA]]Schreibe[[YELLOW]]/{0}[[AQUA]] um die Einladung zu akzeptieren +mcPlayerListener.InviteAccepted=[[YELLOW]]Einladung akzeptiert. du bist {0} beigetreten +mcPlayerListener.NoInvites=[[RED]]Du hast derzeit keine Einladungen +mcPlayerListener.YouAreInParty=[[YELLOW]]Du bist in Gruppe {0} +mcPlayerListener.PartyMembers=[[YELLOW]]Gruppen Mitglieder +mcPlayerListener.LeftParty=[[RED]]Du hast die Gruppe verlassen +mcPlayerListener.JoinedParty=beigetrettene Gruppe: {0} +mcPlayerListener.PartyChatOn=nur Gruppenchat [[RED]]an +mcPlayerListener.PartyChatOff=nur Gruppenchat [[RED]]aus +mcPlayerListener.AdminChatOn=nur Adminchat [[YELLOW]]an +mcPlayerListener.AdminChatOff=nur Adminchat [[RED]]aus +mcPlayerListener.MOTD=[[YELLOW]]Auf diesem Server laeuft mcMMO {0}. Hilfe: [[AQUA]]/{1}[[YELLOW]] [[DARK_GRAY]] +mcPlayerListener.WIKI=[[AQUA]]http://mcmmo.wikia.com[[YELLOW]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: +mcPlayerListener.PowerLevelLeaderboard=[[DARK_AQUA]]____ mcMMO[[YELLOW]] Power Level [[DARK_AQUA]]Rangliste ____ +mcPlayerListener.SkillLeaderboard=[[DARK_AQUA]]____ mcMMO [[YELLOW]]{0}[[DARK_AQUA]] Rangliste ____ +mcPlayerListener.RepairSkill=[[YELLOW]]Reparieren Skill [[DARK_AQUA]](Repair): +mcPlayerListener.SwordsSkill=[[YELLOW]]Schwert Skill [[DARK_AQUA]](Swords): +mcPlayerListener.TamingSkill=[[YELLOW]]Bestienkunde Skill [[DARK_AQUA]](Taming): +mcPlayerListener.UnarmedSkill=[[YELLOW]]Faustkampf Skill [[DARK_AQUA]](Unarmed): +mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Holzfaeller Skill [[DARK_AQUA]](Woodcutting): +mcPlayerListener.YourStats=[[DARK_AQUA]]_______[[YELLOW]] Deine MMO Werte [[DARK_AQUA]]_______ +Party.InformedOnJoin={0} [[YELLOW]] ist deiner Gruppe beigetreten +Party.InformedOnQuit={0} [[YELLOW]] hat deine Gruppe verlassen +Skills.YourGreenTerra=[[AQUA]]Deine [[YELLOW]]Gruene Welt [[AQUA]]Faehigkeit ist bereit! +Skills.YourTreeFeller=[[AQUA]]Deine [[YELLOW]]Baumfaeller [[AQUA]]Faehigkeit ist bereit! +Skills.YourSuperBreaker=[[AQUA]]Deine [[YELLOW]]Super Brecher [[AQUA]]Faehigkeit ist bereit! +Skills.YourSerratedStrikes=[[AQUA]]Deine [[YELLOW]]Saegezahn-Schlag [[AQUA]]Faehigkeit ist bereit! +Skills.YourBerserk=[[AQUA]]Deine [[AQUA]]Berserker [[AQUA]]Faehigkeit ist bereit! +Skills.YourSkullSplitter=[[AQUA]]Deine [[YELLOW]]Schaedelspalter[[AQUA]] Faehigkeit ist bereit! +Skills.YourGigaDrillBreaker=[[AQUA]]Deine [[YELLOW]]Giga Bohrer[[AQUA]] Faehigkeit ist bereit! +Skills.TooTired=[[AQUA]]Du bist zu muede um diese Faehigkeit erneut zu nutzen. +Skills.ReadyHoe=[[AQUA]]**DU BEREITEST DEINE HARKE VOR** +Skills.LowerHoe=[[DARK_AQUA]]**DU SENKST DEINE HARKE** +Skills.ReadyAxe=[[AQUA]]**DU BEREITEST DEINE AXT VOR** +Skills.LowerAxe=[[DARK_AQUA]]**DU SENKST DEINE AXT** +Skills.ReadyFists=[[AQUA]]**DU BEREITEST DEINE FAEUSTE VOR** +Skills.LowerFists=[[DARK_AQUA]]**DU SENKST DEINE FAUSTE** +Skills.ReadyPickAxe=[[AQUA]]**DU BEREITEST DEINE SPITZHACKE VOR** +Skills.LowerPickAxe=[[DARK_AQUA]]**DU SENKST DEINE SPITZHACKE** +Skills.ReadyShovel=[[AQUA]]**DU BEREITEST DEINE SCHAUFEL VOR** +Skills.LowerShovel=[[DARK_AQUA]]**DU SENKST DEINE SCHAUFEL** +Skills.ReadySword=[[AQUA]]**DU ERHEBST DEIN SCHWERT** +Skills.LowerSword=[[DARK_AQUA]]**DU SENKST DEIN SCHWERT** +Skills.GreenTerraOn=[[AQUA]]**GRUENE WELT AKTIV** +Skills.GreenTerraPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Green Terra[[DARK_AQUA]] benutzt! +Skills.TreeFellerOn=[[YELLOW]]**BAUMFAELLER AKTIV** +Skills.TreeFellerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Baumfaeller[[DARK_AQUA]] benutzt! +Skills.SuperBreakerOn=[[YELLOW]]**SUPER BRECHER AKTIV** +Skills.SuperBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Super Brecher[[DARK_AQUA]] benutzt! +Skills.SerratedStrikesOn=[[YELLOW]]**SAEGEZAHN-SCHLAG AKTIV** +Skills.SerratedStrikesPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Saegezahn-Schlag[[DARK_AQUA]] benutzt! +Skills.SkullSplitterOn=[[YELLOW]]**SCHAEDELSPALTER AKTIV** +Skills.SkullSplitterPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Schaedelspalter[[DARK_AQUA]] benutzt! +Skills.GigaDrillBreakerOn=[[YELLOW]]**GIGA BOHRER AKTIV** +Skills.GigaDrillBreakerPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]GigaBohrer[[DARK_AQUA]] benutzt! +Skills.GreenTerraOff=[[DARK_AQUA]]**Gruene Welt ausgelaufen** +Skills.TreeFellerOff=[[DARK_AQUA]]**Baumfaeller ausgelaufen** +Skills.SuperBreakerOff=[[DARK_AQUA]]**Super Brecher ausgelaufen** +Skills.SerratedStrikesOff=[[DARK_AQUA]]**Saegezahn-Schlag ausgelaufen** +Skills.BerserkOff=[[DARK_AQUA]]**Berserker ausgelaufen** +Skills.BerserkOn=[[AQUA]]**BERSERKER AKTIV** +Skills.BerserkPlayer=[[AQUA]]{0}[[DARK_AQUA]] hat [[AQUA]]Berserker [[DARK_AQUA]] benutzt +Skills.SkullSplitterOff=[[DARK_AQUA]]**Schaedelspalter ausgelaufen** +Skills.GigaDrillBreakerOff=[[DARK_AQUA]]**Giga Bohrer ausgelaufen** +Skills.TamingUp=[[AQUA]]Bestienkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.AcrobaticsUp=[[AQUA]]Akrobatik um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.ArcheryUp=[[AQUA]]Bogenschiessen um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.SwordsUp=[[AQUA]]Schwert um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.AxesUp=[[AQUA]]Axt um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.UnarmedUp=[[AQUA]]Faustkampf um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.HerbalismUp=[[AQUA]]Krauterkunde um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.MiningUp=[[AQUA]]Bergbau um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.WoodcuttingUp=[[AQUA]]Holzfaeller um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.RepairUp=[[AQUA]]Reparieren um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.ExcavationUp=[[AQUA]]Graben um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.FeltEasy=[[AQUA]]Das fuehlt sich einfach an. +Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Items reparieren +Skills.NeedMore=[[DARK_AQUA]]Hierfuer brauchst du mehr [[YELLOW]] +Skills.AdeptDiamond=[[DARK_RED]]Du bist nicht talentiert genug um Diamantwerkzeuge zu reparieren +Skills.FullDurability=[[AQUA]]Dieses Item hat volle Haltbarkeit +Skills.Disarmed=[[DARK_RED]]Du wurdest entwaffnet! +mcPlayerListener.SorcerySkill=Zauberkunst Skill (Sorcery): +m.SkillSorcery=Zauberkunst (Sorcery) +Sorcery.HasCast=[[YELLOW]]**ZAUBERN**[[YELLOW]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[YELLOW]]-=([[YELLOW]]{0}[[YELLOW]])=- [[RED]]([[AQUA]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[YELLOW]]{2}[[DARK_AQUA]]][[DARK_AQUA]] Kein Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[AQUA]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=GEWITTER +Sorcery.Curative.Self=HEILEN (SELBST) +Sorcery.Curative.Other=HEILEN (ANDERE) +m.LVL=[[AQUA]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]] ([[AQUA]]{1}[[YELLOW]]/[[AQUA]]{2}[[YELLOW]]) +Combat.BeastLore=[[YELLOW]]**BESTIENKUNDE** +Combat.BeastLoreOwner=[[DARK_AQUA]]Besitzer ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Gesundheit ([[YELLOW]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: Was ist mcMMO? [[GRAY]]mcMMO is ein Open Source [[GOLD]]RPG Plugin[[GRAY]] fuer,[[GRAY]]Bukkit von [[RED]]nossr50 [[GRAY]]welches Minecraft viele Skills hinzufuegt.,[[GRAY]]Man kann auf vielen Wegen Erfahrung sammeln.,[[GRAY]]Um mehr ueber einen Skill zu erfahren gebe [[GREEN]]/SKILLNAME[[GRAY]] ein.,[[DARK_AQUA]]Q: Was macht es genau? [[GRAY]]Beispiel: Mit [[DARK_AQUA]]Mining[[GRAY]] bekommst du passive,[[GRAY]]Fertigkeiten wie [[RED]]Doppelte Drops[[GRAY]] oder Aktive wie den,[[RED]]Super-Brecher[[GRAY]] welcher dir per Rechtsklick aktiviert erlaubt,[[GRAY]]fuer einige Zeit (basierend auf deinem Lvl) schneller zu Minen[[GRAY]],[[BLUE]]Mining [[GRAY]]zu leveln ist so einfach wie seltene Materialien zu,[[GRAY]]bekommen! [[DARK_AQUA]]Q: Was heisst das? [[GRAY]]Alle Skills von [[GOLD]]mcMMO[[GRAY]] fuegen,[[GRAY]]coole neue Sachen hinzu! [[GRAY]]Du kannst [[GREEN]]/{0}[[GRAY]] eingeben [[GRAY]]um dir die,[[GRAY]]Commands anzeigen zu lassen. [[GRAY]]Das Ziel,[[GRAY]]von [[GOLD]]mcMMO[[GRAY]] ist es dir ein hochwertiges [[GOLD]]RPG-System[[GRAY]] zu bieten.,[[DARK_AQUA]]Q: Wo kann ich neue Ideen vorschlagen?,[[GRAY]]Im mcMMO Thema auf [[AQUA]]dev.bukkit.org[[GRAY]],[[DARK_AQUA]]Q: Wie mache ich dies und das?,[[RED]]Bitte [[GRAY]]schau in das mcMMO WIKI! [[AQUA]]mcmmo.wikia.com,[[DARK_GRAY]]Uebersetzung: Jobsti +Party.IsLocked=[[RED]]Gruppe ist gesperrt. +Party.Locked=[[RED]]Gruppe ist gesperrt, nur der Besitzer kann neue User einladen. +Party.IsntLocked=[[AQUA]]Gruppe ist nicht gesperrt +Party.Unlocked=[[AQUA]]Gruppe entsperrt +Party.Help1=[[RED]]Richtige Verwendung ist [[YELLOW]]/{0} [[WHITE]][[YELLOW]] oder [[WHITE]]'q' [[YELLOW]]zum Verlassen +Party.Help2=[[RED]]Um in pwd-geschuetzte Gruppe einzusteigen nutze [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Befrage /{0} ? fuer weitere Infos +Party.Help4=[[RED]]Benutze [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]um einer Gruppe beizutreten, oder [[WHITE]]'q' [[YELLOW]]zum Verlassen +Party.Help5=[[RED]]Zum Gruppe sperren, nutze [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]Zum Gruppe entsperren, nutze [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]Um Gruppe per Passwort zu sperren, nutze [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]Um Spieler aus der Gruppe zu kicken, benutze [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]Um den Besitz deiner Gruppe abzugeben, nutze [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]Du bist nicht der Gruppenbesitzer +Party.InvalidName=[[DARK_RED]]Dies ist kein gueltiger Gruppenname +Party.PasswordSet=[[GREEN]]Gruppenpasswort zu {0} gesetzt +Party.CouldNotKick=[[DARK_RED]]Spieler {0} kann nicht gekickt werden +Party.NotInYourParty=[[DARK_RED]]{0} ist nicht in deiner Gruppe +Party.CouldNotSetOwner=[[DARK_RED]]Besitzer kann nicht zu {0} gewechselt werden +Party.NewOwner={0} ist der neue Gruppenbesitzer. +Party.PasswordWrong=[[DARK_RED]]Falsches Gruppen-Passwort. +Party.NowOwner=[[RED]]Du bist nicht der Gruppenbesitzer. +Party.NowNotOwner=[[RED]]Du bist nicht laenger der Gruppenbesitzer. +Party.RequiresPass=[[RED]]Diese Gruppe benoetigt ein Passwort. Nutze [[YELLOW]]/{0}[[WHITE]] [[RED]] zum Beitreten. +Party.PtpDelay=[[RED]]Du kannst dies nicht so schnell wieder benutzen [[WHITE]]([[YELLOW]]{0}s[[WHITE]]) +Commands.xprate.proper=[[DARK_AQUA]]Richtige Eingabe lautet /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Du kanst ebenfalls /{0} reset eingeben, um alles zurueck auf normal zu setzen. +Commands.xprate.proper3=[[RED]]Gebe true oder false als zweiten Wert ein +Commands.xprate.over=[[RED]]Der mcMMO XP Rate Event ist vorbei!! +Commands.xprate.started=[[YELLOW]]Der mcMMO XP EVENT HAT BEGONNEN! +Commands.xprate.started2=[[YELLOW]]Die mcMMO XP RATE betraegt nun {0}x!! +Commands.xplock.locked=[[YELLOW]]Deine XP BAR ist nun auf {0} gesperrt! +Commands.xplock.unlocked=[[YELLOW]]Deine XP BAR ist nun wieder [[GREEN]]FREIGEGEBEN[[YELLOW]]! +Commands.xplock.invalid=[[RED]]Dies ist kein gueltiger Skillname! Versuche /xplock mining +m.SkillAlchemy=Alchemie(Alchemy) +m.SkillEnchanting=Verzaubern (Enchanting) +m.SkillFishing=Angeln (Fishing) +mcPlayerListener.AlchemySkill=[[AQUA]]Alchemie Skill [[DARK_AQUA]](Alchemy): +mcPlayerListener.EnchantingSkill=[[AQUA]]Verzauberungs Skill [[DARK_AQUA]](Enchanting): +mcPlayerListener.FishingSkill=[[YELLOW]]Angeln Skill [[DARK_AQUA]](Fishing): +Skills.AlchemyUp=[[AQUA]]Alchemie um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.EnchantingUp=[[AQUA]]Verzaubern um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Skills.FishingUp=[[AQUA]]Angeln um [[YELLOW]]{0} erhoeht. Gesamt [[YELLOW]]({1}) +Repair.LostEnchants=[[YELLOW]]Du hast nicht genug Skill, Verzauberung verloren. +Repair.ArcanePerfect=[[YELLOW]]Du hast die Arkanen Zauber in diesem Gegenstand erhalten. +Repair.Downgraded=[[YELLOW]]Die Arkanen Zauber in diesem Gegenstand wurden verringert. +Repair.ArcaneFailed=[[RED]]Alle Arkanen Zauber wurden von diesem Gegenstand entfernt. +m.EffectsRepair5_0=[[YELLOW]]Arkanes Schmieden +m.EffectsRepair5_1=[[AQUA]]Verzauberte Gegenstaende reparieren +m.ArcaneForgingRank=[[YELLOW]]Arkanes Schmieden: [[GREEN]]Rang {0}/4 +m.ArcaneEnchantKeepChance=[[AQUA]]AS Erfolgs-Chance: [[GREEN]]{0}% +m.ArcaneEnchantDowngradeChance=[[AQUA]]AS Downgrade-Chance: [[GREEN]]{0}% +m.ArcaneForgingMilestones=[[YELLOW]][TIP]Arkanes Schmieden: [[AQUA]]Rang 1 = 100+, Rang 2 = 250+, +m.ArcaneForgingMilestones2=[[AQUA]] Rang 3 = 500+, Rang 4 = 750+ +Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden... +Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden! +m.SkillFishing=Angeln (Fishing) +m.XPGainFishing=[[YELLOW]]Angeln +m.EffectsFishing1_0=[[YELLOW]]Schatz-Jaeger (passiv) +m.EffectsFishing1_1=[[AQUA]]Verschiedene Gegenstaende Angeln +m.EffectsFishing2_0=[[YELLOW]]Zauber-Jaeger +m.EffectsFishing2_1=[[AQUA]]Verzauberte gegenstaende Angeln +m.EffectsFishing3_0=[[YELLOW]]Reissen +m.EffectsFishing3_1=[[AQUA]]Reisse Items aus Mobs (per Angel) +m.FishingRank=[[YELLOW]]Zauber-Jaeger Rang: [[GREEN]]{0}/5 +m.FishingMagicInfo=[[YELLOW]]Schatz-Jaeger: [[GREEN]] *Verbesert sich mit Schatz-Jaeger* +m.ShakeInfo=[[YELLOW]]Reissen: [[AQUA]]Reisse Items aus Mobs und verstuemmelt sie dabei ;_; +m.AbilLockFishing1=[[DARK_AQUA]]Gesperrt bis Skilllevel 150+ (Reissen) +m.TamingSummon=[[YELLOW]]Beschwoerung abgeschlossen +m.TamingSummonFailed=[[YELLOW]]Du hast zu viele Woelfe um dich um weitere zu beschwoeren. +m.EffectsTaming7_0=[[YELLOW]]Ruf der Wildniss +m.EffectsTaming7_1=[[AQUA]]Beschwoere einen Wolf auf deine Seite m.EffectsTaming7_2=[[YELLOW]]Info: [[AQUA]]Ducken und Rechtsklick mit {0} Knochen in der Hand \ No newline at end of file diff --git a/src/main/resources/locale/locale_en_us.properties b/src/main/resources/locale/locale_en_us.properties index 5fdb5bed2..05bb59d70 100644 --- a/src/main/resources/locale/locale_en_us.properties +++ b/src/main/resources/locale/locale_en_us.properties @@ -1,390 +1,390 @@ -Combat.WolfExamine=[[GREEN]]**You examine the Wolf using Beast Lore** -Combat.WolfShowMaster=[[DARK_GREEN]]The Beast's Master \: {0} -Combat.Ignition=[[RED]]**IGNITION** -Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow\! -Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. -Combat.TargetDazed=Target was [[DARK_RED]]Dazed -Combat.WolfNoMaster=[[GRAY]]This Beast has no Master... -Combat.WolfHealth=[[GREEN]]This beast has {0} Health -Combat.StruckByGore=[[RED]]**STRUCK BY GORE** -Combat.Gore=[[GREEN]]**GORE** -Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** -Item.ChimaeraWingFail=**CHIMAERA WING FAILED\!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]You need more feathers.. -m.mccPartyCommands=[[GREEN]]--PARTY COMMANDS-- -m.mccParty=[party name] [[RED]]- Create/Join designated party -m.mccPartyQ=[[RED]]- Leave your current party -m.mccPartyToggle=[[RED]] - Toggle Party Chat -m.mccPartyInvite=[player name] [[RED]]- Send party invite -m.mccPartyAccept=[[RED]]- Accept party invite -m.mccPartyTeleport=[party member name] [[RED]]- Teleport to party member -m.mccOtherCommands=[[GREEN]]--OTHER COMMANDS-- -m.mccStats=- View your mcMMO stats -m.mccLeaderboards=- Leaderboards -m.mccMySpawn=- Teleports to myspawn -m.mccClearMySpawn=- Clears your MySpawn -m.mccToggleAbility=- Toggle ability activation with right click -m.mccAdminToggle=- Toggle admin chat -m.mccWhois=[playername] [[RED]]- View detailed player info -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modify target -m.mccMcGod=- God Mode -m.mccSkillInfo=[skillname] [[RED]]- View detailed information about a skill -m.mccModDescription=[[RED]]- Read brief mod description -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFECTS -m.YourStats=YOUR STATS -m.SkillTaming=TAMING -m.XPGainTaming=Wolves getting harmed -m.EffectsTaming1_0=Beast Lore -m.EffectsTaming1_1=Bone-whacking inspects wolves -m.EffectsTaming2_0=Gore -m.EffectsTaming2_1=Critical Strike that applies Bleed -m.EffectsTaming3_0=Sharpened Claws -m.EffectsTaming3_1=Damage Bonus -m.EffectsTaming4_0=Environmentally Aware -m.EffectsTaming4_1=Cactus/Lava Phobia, Fall DMG Immune -m.EffectsTaming5_0=Thick Fur -m.EffectsTaming5_1=DMG Reduction, Fire Resistance -m.EffectsTaming6_0=Shock Proof -m.EffectsTaming6_1=Explosive Damage Reduction -m.AbilLockTaming1=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) -m.AbilLockTaming2=LOCKED UNTIL 250+ SKILL (THICK FUR) -m.AbilLockTaming3=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) -m.AbilLockTaming4=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) -m.AbilBonusTaming1_0=Environmentally Aware -m.AbilBonusTaming1_1=Wolves avoid danger -m.AbilBonusTaming2_0=Thick Fur -m.AbilBonusTaming2_1=Halved Damage, Fire Resistance -m.AbilBonusTaming3_0=Shock Proof -m.AbilBonusTaming3_1=Explosives do 1/6 normal damage -m.AbilBonusTaming4_0=Sharpened Claws -m.AbilBonusTaming4_1=+2 Damage -m.TamingGoreChance=[[RED]]Gore Chance: [[YELLOW]]{0}% -m.SkillWoodCutting=WOODCUTTING -m.XPGainWoodCutting=Chopping down trees -m.EffectsWoodCutting1_0=Tree Feller (ABILITY) -m.EffectsWoodCutting1_1=Make trees explode -m.EffectsWoodCutting2_0=Leaf Blower -m.EffectsWoodCutting2_1=Blow Away Leaves -m.EffectsWoodCutting3_0=Double Drops -m.EffectsWoodCutting3_1=Double the normal loot -m.AbilLockWoodCutting1=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) -m.AbilBonusWoodCutting1_0=Leaf Blower -m.AbilBonusWoodCutting1_1=Blow away leaves -m.WoodCuttingDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller Length: [[YELLOW]]{0}s -m.SkillArchery=ARCHERY -m.XPGainArchery=Attacking Monsters -m.EffectsArchery1_0=Ignition -m.EffectsArchery1_1=25% Chance Enemies will ignite -m.EffectsArchery2_0=Daze (Players) -m.EffectsArchery2_1=Disorients foes -m.EffectsArchery3_0=Damage+ -m.EffectsArchery3_1=Modifies Damage -m.EffectsArchery4_0=Arrow Retrieval -m.EffectsArchery4_1=Chance to retrieve arrows from corpses -m.ArcheryDazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage -m.SkillAxes=AXES -m.XPGainAxes=Attacking Monsters -m.EffectsAxes1_0=Skull Splitter (ABILITY) -m.EffectsAxes1_1=Deal AoE Damage -m.EffectsAxes2_0=Critical Strikes -m.EffectsAxes2_1=Double Damage -m.EffectsAxes3_0=Axe Mastery -m.EffectsAxes3_1=Modifies Damage -m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXEMASTERY) -m.AbilBonusAxes1_0=Axe Mastery -m.AbilBonusAxes1_1=Bonus 4 damage -m.AxesCritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s -m.SkillSwords=SWORDS -m.XPGainSwords=Attacking Monsters -m.EffectsSwords1_0=Counter Attack -m.EffectsSwords1_1=Reflect 50% of damage taken -m.EffectsSwords2_0=Serrated Strikes (ABILITY) -m.EffectsSwords2_1=25% DMG AoE, Bleed+ AoE -m.EffectsSwords3_0=Serrated Strikes Bleed+ -m.EffectsSwords3_1=5 Tick Bleed -m.EffectsSwords4_0=Parrying -m.EffectsSwords4_1=Negates Damage -m.EffectsSwords5_0=Bleed -m.EffectsSwords5_1=Apply a bleed DoT -m.SwordsCounterAttChance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Bleed Length: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Bleed Chance: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds -m.SkillAcrobatics=ACROBATICS -m.XPGainAcrobatics=Falling -m.EffectsAcrobatics1_0=Roll -m.EffectsAcrobatics1_1=Reduces or Negates damage -m.EffectsAcrobatics2_0=Graceful Roll -m.EffectsAcrobatics2_1=Twice as effective as Roll -m.EffectsAcrobatics3_0=Dodge -m.EffectsAcrobatics3_1=Reduce damage by half -m.AcrobaticsRollChance=[[RED]]Roll Chance: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% -m.SkillMining=MINING -m.XPGainMining=Mining Stone & Ore -m.EffectsMining1_0=Super Breaker (ABILITY) -m.EffectsMining1_1=Speed+, Triple Drop Chance -m.EffectsMining2_0=Double Drops -m.EffectsMining2_1=Double the normal loot -m.MiningDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s -m.SkillRepair=REPAIR -m.XPGainRepair=Repairing -m.EffectsRepair1_0=Repair -m.EffectsRepair1_1=Repair Iron Tools & Armor -m.EffectsRepair2_0=Repair Mastery -m.EffectsRepair2_1=Increased repair amount -m.EffectsRepair3_0=Super Repair -m.EffectsRepair3_1=Double effectiveness -m.EffectsRepair4_0=Diamond Repair ({0}+ SKILL) -m.EffectsRepair4_1=Repair Diamond Tools & Armor -m.RepairRepairMastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored -m.RepairSuperRepairChance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% -m.SkillUnarmed=UNARMED -m.XPGainUnarmed=Attacking Monsters -m.EffectsUnarmed1_0=Berserk (ABILITY) -m.EffectsUnarmed1_1=+50% DMG, Breaks weak materials -m.EffectsUnarmed2_0=Disarm (Players) -m.EffectsUnarmed2_1=Drops the foes item held in hand -m.EffectsUnarmed3_0=Unarmed Mastery -m.EffectsUnarmed3_1=Large Damage Upgrade -m.EffectsUnarmed4_0=Unarmed Apprentice -m.EffectsUnarmed4_1=Damage Upgrade -m.EffectsUnarmed5_0=Arrow Deflect -m.EffectsUnarmed5_1=Deflect arrows -m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE) -m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY) -m.AbilBonusUnarmed1_0=Unarmed Apprentice -m.AbilBonusUnarmed1_1=+2 DMG Upgrade -m.AbilBonusUnarmed2_0=Unarmed Mastery -m.AbilBonusUnarmed2_1=+4 DMG Upgrade -m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Disarm Chance: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Berserk Length: [[YELLOW]]{0}s -m.SkillHerbalism=HERBALISM -m.XPGainHerbalism=Harvesting Herbs -m.EffectsHerbalism1_0=Green Terra (ABILITY) -m.EffectsHerbalism1_1=Spread the Terra, 3x Drops -m.EffectsHerbalism2_0=Green Thumb (Wheat) -m.EffectsHerbalism2_1=Auto-Plants wheat when harvesting -m.EffectsHerbalism3_0=Green Thumb (Cobble) -m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds -m.EffectsHerbalism4_0=Food+ -m.EffectsHerbalism4_1=Modifies health received from bread/stew -m.EffectsHerbalism5_0=Double Drops (All Herbs) -m.EffectsHerbalism5_1=Double the normal loot -m.HerbalismGreenTerraLength=[[RED]]Green Terra Length: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} -m.HerbalismDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Food+ (Rank{0}): [[YELLOW]]Bonus {0} healing -m.SkillExcavation=EXCAVATION -m.XPGainExcavation=Digging and finding treasures -m.EffectsExcavation1_0=Giga Drill Breaker (ABILITY) -m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Speed -m.EffectsExcavation2_0=Treasure Hunter -m.EffectsExcavation2_1=Ability to dig for treasure -m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Your wolf scurries back to you... -mcPlayerListener.AbilitiesOff=Ability use toggled off -mcPlayerListener.AbilitiesOn=Ability use toggled on -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES REFRESHED\!** -mcPlayerListener.AcrobaticsSkill=Acrobatics: -mcPlayerListener.ArcherySkill=Archery: -mcPlayerListener.AxesSkill=Axes: -mcPlayerListener.ExcavationSkill=Excavation: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode Disabled -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode Enabled -mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB** -mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL** -mcPlayerListener.HerbalismSkill=Herbalism: -mcPlayerListener.MiningSkill=Mining: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is now cleared. -mcPlayerListener.MyspawnNotExist=[[RED]]Configure your myspawn first with a bed. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn has been set to your current location. -mcPlayerListener.MyspawnTimeNotice=You must wait {0}m {1}s to use myspawn -mcPlayerListener.NoPermission=Insufficient mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here. -mcPlayerListener.NotInParty=[[RED]]You are not in a party. -mcPlayerListener.InviteSuccess=[[GREEN]]Invite sent successfully. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] to accept the invite -mcPlayerListener.InviteAccepted=[[GREEN]]Invite Accepted. You have joined party {0} -mcPlayerListener.NoInvites=[[RED]]You have no invites at this time -mcPlayerListener.YouAreInParty=[[GREEN]]You are in party {0} -mcPlayerListener.PartyMembers=[[GREEN]]Party Members -mcPlayerListener.LeftParty=[[RED]]You have left that party -mcPlayerListener.JoinedParty=Joined Party: {0} -mcPlayerListener.PartyChatOn=Party Chat only [[GREEN]]On -mcPlayerListener.PartyChatOff=Party Chat only [[RED]]Off -mcPlayerListener.AdminChatOn=Admin Chat only [[GREEN]]On -mcPlayerListener.AdminChatOff=Admin Chat only [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]This server is running mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] for help. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- -mcPlayerListener.RepairSkill=Repair: -mcPlayerListener.SwordsSkill=Swords: -mcPlayerListener.TamingSkill=Taming: -mcPlayerListener.UnarmedSkill=Unarmed: -mcPlayerListener.WoodcuttingSkill=Woodcutting: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stats -Party.InformedOnJoin={0} [[GREEN]] has joined your party -Party.InformedOnQuit={0} [[GREEN]] has left your party -Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! -Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! -Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! -Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! -Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! -Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! -Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! -Skills.TooTired=[[RED]]You are too tired to use that ability again. -Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** -Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** -Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** -Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** -Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** -Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** -Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** -Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** -Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** -Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** -Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** -Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** -Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! -Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** -Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** -Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** -Skills.BerserkOff=[[RED]]**Berserk has worn off** -Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** -Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]That felt easy. -Skills.StackedItems=[[DARK_RED]]You can't repair stacked items -Skills.NeedMore=[[DARK_RED]]You need more -Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond -Skills.FullDurability=[[GRAY]]That is at full durability. -Skills.Disarmed=[[DARK_RED]]You have been disarmed! -mcPlayerListener.SorcerySkill=Sorcery: -m.SkillSorcery=SORCERY -Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=THUNDER -Sorcery.Curative.Self=CURE SELF -Sorcery.Curative.Other=CURE OTHER -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**BEAST LORE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]**You examine the Wolf using Beast Lore** +Combat.WolfShowMaster=[[DARK_GREEN]]The Beast's Master \: {0} +Combat.Ignition=[[RED]]**IGNITION** +Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow\! +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. +Combat.TargetDazed=Target was [[DARK_RED]]Dazed +Combat.WolfNoMaster=[[GRAY]]This Beast has no Master... +Combat.WolfHealth=[[GREEN]]This beast has {0} Health +Combat.StruckByGore=[[RED]]**STRUCK BY GORE** +Combat.Gore=[[GREEN]]**GORE** +Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** +Item.ChimaeraWingFail=**CHIMAERA WING FAILED\!** +Item.ChimaeraWingPass=**CHIMAERA WING** +Item.InjuredWait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]You need more feathers.. +m.mccPartyCommands=[[GREEN]]--PARTY COMMANDS-- +m.mccParty=[party name] [[RED]]- Create/Join designated party +m.mccPartyQ=[[RED]]- Leave your current party +m.mccPartyToggle=[[RED]] - Toggle Party Chat +m.mccPartyInvite=[player name] [[RED]]- Send party invite +m.mccPartyAccept=[[RED]]- Accept party invite +m.mccPartyTeleport=[party member name] [[RED]]- Teleport to party member +m.mccOtherCommands=[[GREEN]]--OTHER COMMANDS-- +m.mccStats=- View your mcMMO stats +m.mccLeaderboards=- Leaderboards +m.mccMySpawn=- Teleports to myspawn +m.mccClearMySpawn=- Clears your MySpawn +m.mccToggleAbility=- Toggle ability activation with right click +m.mccAdminToggle=- Toggle admin chat +m.mccWhois=[playername] [[RED]]- View detailed player info +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modify target +m.mccMcGod=- God Mode +m.mccSkillInfo=[skillname] [[RED]]- View detailed information about a skill +m.mccModDescription=[[RED]]- Read brief mod description +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFFECTS +m.YourStats=YOUR STATS +m.SkillTaming=TAMING +m.XPGainTaming=Wolves getting harmed +m.EffectsTaming1_0=Beast Lore +m.EffectsTaming1_1=Bone-whacking inspects wolves +m.EffectsTaming2_0=Gore +m.EffectsTaming2_1=Critical Strike that applies Bleed +m.EffectsTaming3_0=Sharpened Claws +m.EffectsTaming3_1=Damage Bonus +m.EffectsTaming4_0=Environmentally Aware +m.EffectsTaming4_1=Cactus/Lava Phobia, Fall DMG Immune +m.EffectsTaming5_0=Thick Fur +m.EffectsTaming5_1=DMG Reduction, Fire Resistance +m.EffectsTaming6_0=Shock Proof +m.EffectsTaming6_1=Explosive Damage Reduction +m.AbilLockTaming1=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE) +m.AbilLockTaming2=LOCKED UNTIL 250+ SKILL (THICK FUR) +m.AbilLockTaming3=LOCKED UNTIL 500+ SKILL (SHOCK PROOF) +m.AbilLockTaming4=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS) +m.AbilBonusTaming1_0=Environmentally Aware +m.AbilBonusTaming1_1=Wolves avoid danger +m.AbilBonusTaming2_0=Thick Fur +m.AbilBonusTaming2_1=Halved Damage, Fire Resistance +m.AbilBonusTaming3_0=Shock Proof +m.AbilBonusTaming3_1=Explosives do 1/6 normal damage +m.AbilBonusTaming4_0=Sharpened Claws +m.AbilBonusTaming4_1=+2 Damage +m.TamingGoreChance=[[RED]]Gore Chance: [[YELLOW]]{0}% +m.SkillWoodCutting=WOODCUTTING +m.XPGainWoodCutting=Chopping down trees +m.EffectsWoodCutting1_0=Tree Feller (ABILITY) +m.EffectsWoodCutting1_1=Make trees explode +m.EffectsWoodCutting2_0=Leaf Blower +m.EffectsWoodCutting2_1=Blow Away Leaves +m.EffectsWoodCutting3_0=Double Drops +m.EffectsWoodCutting3_1=Double the normal loot +m.AbilLockWoodCutting1=LOCKED UNTIL 100+ SKILL (LEAF BLOWER) +m.AbilBonusWoodCutting1_0=Leaf Blower +m.AbilBonusWoodCutting1_1=Blow away leaves +m.WoodCuttingDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller Length: [[YELLOW]]{0}s +m.SkillArchery=ARCHERY +m.XPGainArchery=Attacking Monsters +m.EffectsArchery1_0=Ignition +m.EffectsArchery1_1=25% Chance Enemies will ignite +m.EffectsArchery2_0=Daze (Players) +m.EffectsArchery2_1=Disorients foes +m.EffectsArchery3_0=Damage+ +m.EffectsArchery3_1=Modifies Damage +m.EffectsArchery4_0=Arrow Retrieval +m.EffectsArchery4_1=Chance to retrieve arrows from corpses +m.ArcheryDazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Length of Ignition: [[YELLOW]]{0} seconds +m.ArcheryDamagePlus=[[RED]]Damage+ (Rank{0}): [[YELLOW]]Bonus {0} damage +m.SkillAxes=AXES +m.XPGainAxes=Attacking Monsters +m.EffectsAxes1_0=Skull Splitter (ABILITY) +m.EffectsAxes1_1=Deal AoE Damage +m.EffectsAxes2_0=Critical Strikes +m.EffectsAxes2_1=Double Damage +m.EffectsAxes3_0=Axe Mastery +m.EffectsAxes3_1=Modifies Damage +m.AbilLockAxes1=LOCKED UNTIL 500+ SKILL (AXEMASTERY) +m.AbilBonusAxes1_0=Axe Mastery +m.AbilBonusAxes1_1=Bonus 4 damage +m.AxesCritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s +m.SkillSwords=SWORDS +m.XPGainSwords=Attacking Monsters +m.EffectsSwords1_0=Counter Attack +m.EffectsSwords1_1=Reflect 50% of damage taken +m.EffectsSwords2_0=Serrated Strikes (ABILITY) +m.EffectsSwords2_1=25% DMG AoE, Bleed+ AoE +m.EffectsSwords3_0=Serrated Strikes Bleed+ +m.EffectsSwords3_1=5 Tick Bleed +m.EffectsSwords4_0=Parrying +m.EffectsSwords4_1=Negates Damage +m.EffectsSwords5_0=Bleed +m.EffectsSwords5_1=Apply a bleed DoT +m.SwordsCounterAttChance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Bleed Length: [[YELLOW]]{0} ticks +m.SwordsBleedChance=[[RED]]Bleed Chance: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Parry Chance: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds +m.SkillAcrobatics=ACROBATICS +m.XPGainAcrobatics=Falling +m.EffectsAcrobatics1_0=Roll +m.EffectsAcrobatics1_1=Reduces or Negates damage +m.EffectsAcrobatics2_0=Graceful Roll +m.EffectsAcrobatics2_1=Twice as effective as Roll +m.EffectsAcrobatics3_0=Dodge +m.EffectsAcrobatics3_1=Reduce damage by half +m.AcrobaticsRollChance=[[RED]]Roll Chance: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}% +m.SkillMining=MINING +m.XPGainMining=Mining Stone & Ore +m.EffectsMining1_0=Super Breaker (ABILITY) +m.EffectsMining1_1=Speed+, Triple Drop Chance +m.EffectsMining2_0=Double Drops +m.EffectsMining2_1=Double the normal loot +m.MiningDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Super Breaker Length: [[YELLOW]]{0}s +m.SkillRepair=REPAIR +m.XPGainRepair=Repairing +m.EffectsRepair1_0=Repair +m.EffectsRepair1_1=Repair Iron Tools & Armor +m.EffectsRepair2_0=Repair Mastery +m.EffectsRepair2_1=Increased repair amount +m.EffectsRepair3_0=Super Repair +m.EffectsRepair3_1=Double effectiveness +m.EffectsRepair4_0=Diamond Repair ({0}+ SKILL) +m.EffectsRepair4_1=Repair Diamond Tools & Armor +m.RepairRepairMastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored +m.RepairSuperRepairChance=[[RED]]Super Repair Chance: [[YELLOW]]{0}% +m.SkillUnarmed=UNARMED +m.XPGainUnarmed=Attacking Monsters +m.EffectsUnarmed1_0=Berserk (ABILITY) +m.EffectsUnarmed1_1=+50% DMG, Breaks weak materials +m.EffectsUnarmed2_0=Disarm (Players) +m.EffectsUnarmed2_1=Drops the foes item held in hand +m.EffectsUnarmed3_0=Unarmed Mastery +m.EffectsUnarmed3_1=Large Damage Upgrade +m.EffectsUnarmed4_0=Unarmed Apprentice +m.EffectsUnarmed4_1=Damage Upgrade +m.EffectsUnarmed5_0=Arrow Deflect +m.EffectsUnarmed5_1=Deflect arrows +m.AbilLockUnarmed1=LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE) +m.AbilLockUnarmed2=LOCKED UNTIL 500+ SKILL (UNARMED MASTERY) +m.AbilBonusUnarmed1_0=Unarmed Apprentice +m.AbilBonusUnarmed1_1=+2 DMG Upgrade +m.AbilBonusUnarmed2_0=Unarmed Mastery +m.AbilBonusUnarmed2_1=+4 DMG Upgrade +m.UnarmedArrowDeflectChance=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Disarm Chance: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Berserk Length: [[YELLOW]]{0}s +m.SkillHerbalism=HERBALISM +m.XPGainHerbalism=Harvesting Herbs +m.EffectsHerbalism1_0=Green Terra (ABILITY) +m.EffectsHerbalism1_1=Spread the Terra, 3x Drops +m.EffectsHerbalism2_0=Green Thumb (Wheat) +m.EffectsHerbalism2_1=Auto-Plants wheat when harvesting +m.EffectsHerbalism3_0=Green Thumb (Cobble) +m.EffectsHerbalism3_1=Cobblestone -> Mossy w/ Seeds +m.EffectsHerbalism4_0=Food+ +m.EffectsHerbalism4_1=Modifies health received from bread/stew +m.EffectsHerbalism5_0=Double Drops (All Herbs) +m.EffectsHerbalism5_1=Double the normal loot +m.HerbalismGreenTerraLength=[[RED]]Green Terra Length: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0} +m.HerbalismDoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Food+ (Rank{0}): [[YELLOW]]Bonus {0} healing +m.SkillExcavation=EXCAVATION +m.XPGainExcavation=Digging and finding treasures +m.EffectsExcavation1_0=Giga Drill Breaker (ABILITY) +m.EffectsExcavation1_1=3x Drop Rate, 3x EXP, +Speed +m.EffectsExcavation2_0=Treasure Hunter +m.EffectsExcavation2_1=Ability to dig for treasure +m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Your wolf scurries back to you... +mcPlayerListener.AbilitiesOff=Ability use toggled off +mcPlayerListener.AbilitiesOn=Ability use toggled on +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES REFRESHED\!** +mcPlayerListener.AcrobaticsSkill=Acrobatics: +mcPlayerListener.ArcherySkill=Archery: +mcPlayerListener.AxesSkill=Axes: +mcPlayerListener.ExcavationSkill=Excavation: +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode Disabled +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode Enabled +mcPlayerListener.GreenThumb=[[GREEN]]**GREEN THUMB** +mcPlayerListener.GreenThumbFail=[[RED]]**GREEN THUMB FAIL** +mcPlayerListener.HerbalismSkill=Herbalism: +mcPlayerListener.MiningSkill=Mining: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is now cleared. +mcPlayerListener.MyspawnNotExist=[[RED]]Configure your myspawn first with a bed. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn has been set to your current location. +mcPlayerListener.MyspawnTimeNotice=You must wait {0}m {1}s to use myspawn +mcPlayerListener.NoPermission=Insufficient mcPermissions. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here. +mcPlayerListener.NotInParty=[[RED]]You are not in a party. +mcPlayerListener.InviteSuccess=[[GREEN]]Invite sent successfully. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] to accept the invite +mcPlayerListener.InviteAccepted=[[GREEN]]Invite Accepted. You have joined party {0} +mcPlayerListener.NoInvites=[[RED]]You have no invites at this time +mcPlayerListener.YouAreInParty=[[GREEN]]You are in party {0} +mcPlayerListener.PartyMembers=[[GREEN]]Party Members +mcPlayerListener.LeftParty=[[RED]]You have left that party +mcPlayerListener.JoinedParty=Joined Party: {0} +mcPlayerListener.PartyChatOn=Party Chat only [[GREEN]]On +mcPlayerListener.PartyChatOff=Party Chat only [[RED]]Off +mcPlayerListener.AdminChatOn=Admin Chat only [[GREEN]]On +mcPlayerListener.AdminChatOff=Admin Chat only [[RED]]Off +mcPlayerListener.MOTD=[[BLUE]]This server is running mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] for help. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +mcPlayerListener.RepairSkill=Repair: +mcPlayerListener.SwordsSkill=Swords: +mcPlayerListener.TamingSkill=Taming: +mcPlayerListener.UnarmedSkill=Unarmed: +mcPlayerListener.WoodcuttingSkill=Woodcutting: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Stats +Party.InformedOnJoin={0} [[GREEN]] has joined your party +Party.InformedOnQuit={0} [[GREEN]] has left your party +Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Skills.TooTired=[[RED]]You are too tired to use that ability again. +Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** +Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** +Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** +Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** +Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** +Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** +Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** +Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** +Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** +Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** +Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** +Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** +Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** +Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** +Skills.BerserkOff=[[RED]]**Berserk has worn off** +Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** +Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** +Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +Skills.FeltEasy=[[GRAY]]That felt easy. +Skills.StackedItems=[[DARK_RED]]You can't repair stacked items +Skills.NeedMore=[[DARK_RED]]You need more +Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond +Skills.FullDurability=[[GRAY]]That is at full durability. +Skills.Disarmed=[[DARK_RED]]You have been disarmed! +mcPlayerListener.SorcerySkill=Sorcery: +m.SkillSorcery=SORCERY +Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=THUNDER +Sorcery.Curative.Self=CURE SELF +Sorcery.Curative.Other=CURE OTHER +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**BEAST LORE** +Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.IsntLocked=[[GRAY]]Party is not locked +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consult /{0} ? for more information +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.InvalidName=[[DARK_RED]]That is not a valid party name +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/resources/locale/locale_es_es.properties b/src/main/resources/locale/locale_es_es.properties index 077fa87bc..f83ec12b4 100644 --- a/src/main/resources/locale/locale_es_es.properties +++ b/src/main/resources/locale/locale_es_es.properties @@ -1,390 +1,390 @@ -Combat.WolfExamine=[[GREEN]]**Has examinado a un lobo usando tu conocimiento de fieras** -Combat.WolfShowMaster=[[DARK_GREEN]]El maestro de las fieras \: {0} -Combat.Ignition=[[RED]]**IGNICION** -Combat.BurningArrowHit=[[DARK_RED]]Has sido golpeado por una flecha ardiendo\! -Combat.TouchedFuzzy=[[DARK_RED]]Estas confuso. Te sientes mareado... -Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido -Combat.WolfNoMaster=[[GRAY]]Esta bestia no tiene maestro... -Combat.WolfHealth=[[GREEN]]Esta bestia tiene {0} de salud -Combat.StruckByGore=[[RED]]**GOLPEADO POR MORDISCO** -Combat.Gore=[[GREEN]]**MORDISCO** -Combat.ArrowDeflect=[[WHITE]]**FLECHA DESVIADA** -Item.ChimaeraWingFail=**FLECHA QUIMERA FALLADA\!** -Item.ChimaeraWingPass=**FLECHA QUIMERA** -Item.InjuredWait=Has sido herido recientemente y tienes que esperar para usar esto. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Necesitas mas plumas. -m.mccPartyCommands=[[GREEN]]--COMANDOS DE FIESTA-- -m.mccParty=[party name] [[RED]]- Crea/Entra a una fiesta especifica -m.mccPartyQ=[[RED]]- Abandona tu fiesta actual -m.mccPartyToggle=[[RED]] - Activa/Desactiva el chat de fiesta -m.mccPartyInvite=[player name] [[RED]]- Envia una invitacion para la fiesta -m.mccPartyAccept=[[RED]]- Acepta una invitacion para la fiesta -m.mccPartyTeleport=[party member name] [[RED]]- Teletransportate a un miembro de la fiesta -m.mccOtherCommands=[[GREEN]]--OTROS COMANDOS-- -m.mccStats=- Mira tus estadisticas de McMMO -m.mccLeaderboards=- Ranking de lideres -m.mccMySpawn=- Teletransportate a tu lugar de nacimiento -m.mccClearMySpawn=- Limpia tu lugar de nacimiento -m.mccToggleAbility=- Activa/Desactiva la activacion de la habilidad con el click derecho -m.mccAdminToggle=- Activa/Desactiva el chat de admins -m.mccWhois=[playername] [[RED]]- Mira informacion detallada del jugador -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica el objetivo -m.mccMcGod=- Modo dios -m.mccSkillInfo=[skillname] [[RED]]- Mira informacion detallada sobre una habilidad -m.mccModDescription=[[RED]]- Lee la descripcion del MOD -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]GANANCIA DE EXP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFECTOS -m.YourStats=TUS ESTADISTICAS -m.SkillTaming=DOMADURA -m.XPGainTaming=Lobos siendo lastimados -m.EffectsTaming1_0=Leyenda de bestias -m.EffectsTaming1_1=Golpear con huesos examina a los lobos -m.EffectsTaming2_0=Sangre -m.EffectsTaming2_1=Golpe critico que hace sangrar -m.EffectsTaming3_0=Garras afiladas -m.EffectsTaming3_1=Bonus de daño -m.EffectsTaming4_0=Consciente del medio ambiente -m.EffectsTaming4_1=Inmunidad a heridas por caidas, Cactus/Lava fobia -m.EffectsTaming5_0=Piel gruesa -m.EffectsTaming5_1=Reduccion de daño, Resistencia al fuego -m.EffectsTaming6_0=A prueba de golpes -m.EffectsTaming6_1=Reduccion del daño con explosivos -m.AbilLockTaming1=BLOQUEADO HASTA TENER HABILIDAD +100 (CONSCIENTE DEL MEDIO AMBIENTE) -m.AbilLockTaming2=BLOQUEADO HASTA TENER HABILIDAD +250 (PIEL GRUESA) -m.AbilLockTaming3=BLOQUEADO HASTA TENER HABILIDAD +500 (A PRUEBA DE GOLPES) -m.AbilLockTaming4=BLOQUEADO HASTA TENER HABILIDAD +750 (GARRAS AFILADAS) -m.AbilBonusTaming1_0=Consciente del medio ambiente -m.AbilBonusTaming1_1=Los lobos evitan el peligro -m.AbilBonusTaming2_0=Piel gruesa -m.AbilBonusTaming2_1=Daño reducido a la mitad, Resistencia al fuego -m.AbilBonusTaming3_0=A prueba de golpes -m.AbilBonusTaming3_1=Los explosivos hacen 1/6 del daño normal -m.AbilBonusTaming4_0=Garras afiladas -m.AbilBonusTaming4_1=+2 de Daño -m.TamingGoreChance=[[RED]]Oportunidad de sangre: [[YELLOW]]{0}% -m.SkillWoodCutting=TALA DE ARBOLES -m.XPGainWoodCutting=Cortando arboles -m.EffectsWoodCutting1_0=Cortador de arboles (HABILIDAD) -m.EffectsWoodCutting1_1=Haz que los arboles exploten -m.EffectsWoodCutting2_0=Soplador de hojas -m.EffectsWoodCutting2_1=Aparta las hojas -m.EffectsWoodCutting3_0=Doble de gotas -m.EffectsWoodCutting3_1=Doble del botin habitual -m.AbilLockWoodCutting1=BLOQUEADO HASTA TENER HABILIDAD +100 (SOPLADOR DE HOJAS) -m.AbilBonusWoodCutting1_0=Soplador de hojas -m.AbilBonusWoodCutting1_1=Aparta las ojas -m.WoodCuttingDoubleDropChance=[[RED]]Posibilidad de Doble de gotas: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Duracion de tala de arboles: [[YELLOW]]{0}s -m.SkillArchery=Tiro con Arco -m.XPGainArchery=Ataque a monstruos -m.EffectsArchery1_0=Ignicion -m.EffectsArchery1_1=25% de posibilidades de que un enemigo arda en llamas -m.EffectsArchery2_0=Aturdir (Jugadores) -m.EffectsArchery2_1=Desorienta a los enemigos -m.EffectsArchery3_0=+ Daño -m.EffectsArchery3_1=Modifica el daño -m.EffectsArchery4_0=Recuperación de flecha -m.EffectsArchery4_1=Posibilidad de obtener flechas de cadaveres -m.ArcheryDazeChance=[[RED]]Posibilidad de aturdir: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Posibilidad de obtener flechas: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Duracion de la ignicion: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]+ Daño (Rank{0}): [[YELLOW]] {0} de bonus de daño -m.SkillAxes=HACHAS -m.XPGainAxes=Ataque a monstruos -m.EffectsAxes1_0=Cortador de cabecas (HABILIDAD) -m.EffectsAxes1_1=Causa daños en arena -m.EffectsAxes2_0=Golpes criticos -m.EffectsAxes2_1=Doble de daño -m.EffectsAxes3_0=Maestria de hacha -m.EffectsAxes3_1=Modifica el daño -m.AbilLockAxes1=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRIA DE HACHA) -m.AbilBonusAxes1_0=Maestria de hacha -m.AbilBonusAxes1_1=4 de daño de bonus -m.AxesCritChance=[[RED]]Posibilad de golpe critico: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Longitud de Cortador de cabezas: [[YELLOW]]{0}s -m.SkillSwords=ESPADAS -m.XPGainSwords=Ataque a monstruos -m.EffectsSwords1_0=Contraataque -m.EffectsSwords1_1=Desviar el 50% del daño obtenido -m.EffectsSwords2_0=Golpes dentados (HABILIDAD) -m.EffectsSwords2_1=25% de daño en Arena, y efecto de hemorragia -m.EffectsSwords3_0=Ataque cortante con efecto de hemorragia -m.EffectsSwords3_1=5 sangramientos -m.EffectsSwords4_0=Desviar -m.EffectsSwords4_1=Anula el daño -m.EffectsSwords5_0=Hemorragia -m.EffectsSwords5_1=Causa sangramientos repetidos a lo largo del tiempo -m.SwordsCounterAttChance=[[RED]]Posibilidad de contraataque: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Duracion del sangrado: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Posibilidad de hemorragia: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Posibilidad de desviacion: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Duracion de los golpes dentados: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 Tick ocurre cada 2 segundos -m.SkillAcrobatics=ACROBACIAS -m.XPGainAcrobatics=Caida -m.EffectsAcrobatics1_0=Rodar -m.EffectsAcrobatics1_1=Reduce o evita daño -m.EffectsAcrobatics2_0=Rodar con estilo -m.EffectsAcrobatics2_1=Dos veces mas efectivos que Rodar -m.EffectsAcrobatics3_0=Esquivar -m.EffectsAcrobatics3_1=Reduce el daño a la mitad -m.AcrobaticsRollChance=[[RED]]Posibilidad de Rodar: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Posibilidad de Rodar con estilo: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Posibilidad de Esquivar: [[YELLOW]]{0}% -m.SkillMining=MINAR -m.XPGainMining=Minar Piedra & Oro -m.EffectsMining1_0=Super rompedor (HABILIDAD) -m.EffectsMining1_1=+ Velocidad, Posibilidad de obtener triple beneficio -m.EffectsMining2_0=Beneficio doble -m.EffectsMining2_1=Dobla el botin normal -m.MiningDoubleDropChance=[[RED]]Posibilidad de Beneficio doble: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Duracion de Super Rompedor: [[YELLOW]]{0}s -m.SkillRepair=REPARAR -m.XPGainRepair=Reparacion -m.EffectsRepair1_0=Reparar -m.EffectsRepair1_1=Reparar Herramientas y armadura de Hierro -m.EffectsRepair2_0=Maestro de reparacion -m.EffectsRepair2_1=Crecimiento de la cantidad de reparacion -m.EffectsRepair3_0=Super Reparacion -m.EffectsRepair3_1=Doble efectividad -m.EffectsRepair4_0=Reparar diamantes (+{0} HABILIDAD) -m.EffectsRepair4_1=Reparar Herramientas y armadura de Diamantes -m.RepairRepairMastery=[[RED]]Maestro de reparacion: [[YELLOW]]{0}% extra de duracion obtenido -m.RepairSuperRepairChance=[[RED]]Posibilidad de Super Reparacion: [[YELLOW]]{0}% -m.SkillUnarmed=DESARMADO -m.XPGainUnarmed=Ataque a monstruos -m.EffectsUnarmed1_0=Enloquecer (HABILIDAD) -m.EffectsUnarmed1_1=+50% daño, Romper materiales fragiles -m.EffectsUnarmed2_0=Desarmar (Jugadores) -m.EffectsUnarmed2_1=Caida del objeto de mano del enemigo -m.EffectsUnarmed3_0=Maestro desarmado -m.EffectsUnarmed3_1=Mejora de grandes daños -m.EffectsUnarmed4_0=Aprendiz desarmado -m.EffectsUnarmed4_1=Mejora de daños -m.EffectsUnarmed5_0=Desviar flechas -m.EffectsUnarmed5_1=Desviar flechas -m.AbilLockUnarmed1=BLOQUEADO HASTA TENER HABILIDAD +250 (APRENDIZ DESARMADO) -m.AbilLockUnarmed2=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRO DESARMADO) -m.AbilBonusUnarmed1_0=Aprendiz desarmado -m.AbilBonusUnarmed1_1=Mejora de +2 de daño -m.AbilBonusUnarmed2_0=Maestro desarmado -m.AbilBonusUnarmed2_1=Mejora de +4 de daño -m.UnarmedArrowDeflectChance=[[RED]]Posibilidad de Desviar flechas: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Posibilidad de Desarmar: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Posibilidad de Enloquecer: [[YELLOW]]{0}s -m.SkillHerbalism=HERBORISTERIA -m.XPGainHerbalism=Cosecha de hierbas -m.EffectsHerbalism1_0=Tierra verde (HABILIDAD) -m.EffectsHerbalism1_1=Triple experiencia, Triple beneficio -m.EffectsHerbalism2_0=Dedos verdes (Trigo) -m.EffectsHerbalism2_1=Autoplanta el trigo al recolectarlo -m.EffectsHerbalism3_0=Dedos verdes (Piedras) -m.EffectsHerbalism3_1=Transorma Cobblestone en Moss Stone (usa semillas) -m.EffectsHerbalism4_0=+ Comida -m.EffectsHerbalism4_1=Modifica la vida recivida por el pan/guiso -m.EffectsHerbalism5_0=Doble beneficio (Todas las hierbas) -m.EffectsHerbalism5_1=Dobla el botin normal -m.HerbalismGreenTerraLength=[[RED]]Duracion de Tierra verde: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Posibilidad de Dedos verdes: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Etapa de Dedos verdes: [[YELLOW]] El Trigo crece en la etapa {0} -m.HerbalismDoubleDropChance=[[RED]]Posibilidad de Doble beneficio: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]+ Comida (Rank{0}): [[YELLOW]]{0} de Bonus de Curacion -m.SkillExcavation=EXCAVACION -m.XPGainExcavation=Excavar y encontrar tesoros -m.EffectsExcavation1_0=Ultra perforador (HABILIDAD) -m.EffectsExcavation1_1=Triple beneficio, Triple EXP, + Velocidad -m.EffectsExcavation2_0=Cazatesoros -m.EffectsExcavation2_1=Habilidad para excavar y obtener tesoros -m.ExcavationGreenTerraLength=[[RED]]Duracion de Ultra perforador: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Has establecido un yunque, Los yunques pueden reparar herramientas y armadura. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]El lobo se escabuye hacia ti... -mcPlayerListener.AbilitiesOff=Uso de habilidad desactivada -mcPlayerListener.AbilitiesOn=Uso de habilidad activada -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**HABILIDADES ACTUALIZADAS\!** -mcPlayerListener.AcrobaticsSkill=Acrobacias: -mcPlayerListener.ArcherySkill=Tiro con Arco: -mcPlayerListener.AxesSkill=Hachas: -mcPlayerListener.ExcavationSkill=Excavacion: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Dios Desactivado -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Dios Activado -mcPlayerListener.GreenThumb=[[GREEN]]**DEDOS VERDES** -mcPlayerListener.GreenThumbFail=[[RED]]**DEDOS VERDES FALLIDO** -mcPlayerListener.HerbalismSkill=Herboristeria: -mcPlayerListener.MiningSkill=Minar: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn esta ahora limpio. -mcPlayerListener.MyspawnNotExist=[[RED]]Configura tu myspawn primero con una cama. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn ha sido establecido hacia tu localizacion actual. -mcPlayerListener.MyspawnTimeNotice=Tienes que esperar {0}min {1}seg para usar myspawn -mcPlayerListener.NoPermission=mcPermisos insuficientes -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no seras mostrado aqui. -mcPlayerListener.NotInParty=[[RED]]No estas en una fiesta. -mcPlayerListener.InviteSuccess=[[GREEN]]Invitacion enviada satisfactoriamente. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Has recivido una invitacion a la fiesta para {0} de {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Escribe [[GREEN]]/{0}[[YELLOW]] para aceptar la invitacion -mcPlayerListener.InviteAccepted=[[GREEN]]Invitacion aceptada. Has entrado a la fiesta {0} -mcPlayerListener.NoInvites=[[RED]]No tienes invitaciones ahora mismo -mcPlayerListener.YouAreInParty=[[GREEN]]Estas en la fiesta {0} -mcPlayerListener.PartyMembers=[[GREEN]]Miembros de la fiesta -mcPlayerListener.LeftParty=[[RED]]Has abandonado esta fiesta -mcPlayerListener.JoinedParty=Ha entrado a la fiesta: {0} -mcPlayerListener.PartyChatOn=Solo Chat de fiesta [[GREEN]]Activado -mcPlayerListener.PartyChatOff=Solo Chat de fiesta [[RED]]Desactivado -mcPlayerListener.AdminChatOn=Solo Chat de Admins [[GREEN]]Activado -mcPlayerListener.AdminChatOff=Solo Chat de Admins [[RED]]Desactivado -mcPlayerListener.MOTD=[[BLUE]]Este server esta ejecutando mcMMO {0} escribe [[YELLOW]]/{1}[[BLUE]] para obtener ayuda. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]NIVEL DE PODER: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Nivel de Poder [[YELLOW]]Ranking de lideres-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Ranking de lideres-- -mcPlayerListener.RepairSkill=Reparar: -mcPlayerListener.SwordsSkill=Espadas: -mcPlayerListener.TamingSkill=Domar: -mcPlayerListener.UnarmedSkill=Desarmado: -mcPlayerListener.WoodcuttingSkill=Tala de arboles: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estadisticas -Party.InformedOnJoin={0} [[GREEN]] ha entrado a tu fiesta -Party.InformedOnQuit={0} [[GREEN]] ha salido de tu fiesta -Skills.YourGreenTerra=[[GREEN]]Tu habilidad [[YELLOW]]Tierra Verde [[GREEN]] ha sido actualizada! -Skills.YourTreeFeller=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de Arboles [[GREEN]] ha sido actualizada! -Skills.YourSuperBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Rompedor [[GREEN]]ha sido actualizada! -Skills.YourSerratedStrikes=[[GREEN]]Tu habilidad [[YELLOW]]Golpes dentados [[GREEN]]ha sido actualizada! -Skills.YourBerserk=[[GREEN]]Tu habilidad [[YELLOW]]Enloquecer [[GREEN]]ha sido actualizada! -Skills.YourSkullSplitter=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de cabezas [[GREEN]]ha sido actualizada! -Skills.YourGigaDrillBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Perforador [[GREEN]]ha sido actualizada! -Skills.TooTired=[[RED]]Estas demasiado cansado para usar esta habilidad de nuevo. -Skills.ReadyHoe=[[GREEN]]**SACHO LISTO PARA USAR TIERRA VERDE** -Skills.LowerHoe=[[GRAY]]**TU SACHO HA SIDO DESCARGADO** -Skills.ReadyAxe=[[GREEN]]**HACHA LISTA PARA USAR CORTADOR DE ARBOLES** -Skills.LowerAxe=[[GRAY]]**TU HACHA HA SIDO DESCARGADA** -Skills.ReadyFists=[[GREEN]]**TUS PUÑOS ESTAN LISTOS PARA USAR ENLOQUECER** -Skills.LowerFists=[[GRAY]]**TUS PUÑOS HAN SIDO DESCARGADOS** -Skills.ReadyPickAxe=[[GREEN]]**TU PICO ESTA LISTO PARA USAR SUPER ROMPEDOR** -Skills.LowerPickAxe=[[GRAY]]**TU PICO HA SIDO DESCARGADO** -Skills.ReadyShovel=[[GREEN]]**TU PALA ESTA PREPARADA PARA USAR ULTRA PERFORADOR** -Skills.LowerShovel=[[GRAY]]**TU PALA HA SIDO DESCARGADA** -Skills.ReadySword=[[GREEN]]**TU ESPADA ESTA PREPARADA PARA USAR GOLPES DENTADOS** -Skills.LowerSword=[[GRAY]]**TU PALA HA SIDO DESCARGADA** -Skills.BerserkOn=[[GREEN]]**ENLOQUECER ACTIVADO** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Enloquecer! -Skills.GreenTerraOn=[[GREEN]]**TIERRA VERDE ACTIVADO** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Tierra Verde! -Skills.TreeFellerOn=[[GREEN]]**CORTADOR DE ARBOLES ACTIVADO** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de arboles! -Skills.SuperBreakerOn=[[GREEN]]**SUPER ROMPEDOR ACTIVADO** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Super Rompedor! -Skills.SerratedStrikesOn=[[GREEN]]**GOLPES DENTADOS ACTIVADOS** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Golpes Dentados! -Skills.SkullSplitterOn=[[GREEN]]**CORTADOR DE CABEZAS ACTIVADO** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de Cabezas! -Skills.GigaDrillBreakerOn=[[GREEN]]**ULTRA PERFORADOR ACTIVADO** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Ultra Perforador! -Skills.GreenTerraOff=[[RED]]**Tierra Verde se ha agotado** -Skills.TreeFellerOff=[[RED]]**Tree Feller se ha agotado** -Skills.SuperBreakerOff=[[RED]]**Super Rompedor se ha agotado** -Skills.SerratedStrikesOff=[[RED]]**Golpes Dentados se ha agotado** -Skills.BerserkOff=[[RED]]**Enloquecer se ha agotado** -Skills.SkullSplitterOff=[[RED]]**Cortador de Cabezas se ha agotado** -Skills.GigaDrillBreakerOff=[[RED]]**Ultra Perforador se ha agotado** -Skills.TamingUp=[[YELLOW]]Habilidades de domar aumentaron en un {0}. En total: ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Habilidades acrobaticas aumentaron en un {0}. En Total: ({1}) -Skills.ArcheryUp=[[YELLOW]]Habilidades de Tiro con arco aumentadas en un {0}. En Total: ({1}) -Skills.SwordsUp=[[YELLOW]]Habilidades de espada aumentadas en un {0}. En total: ({1}) -Skills.AxesUp=[[YELLOW]]Habilidades de hacha aumentadas en un {0}. En total: ({1}) -Skills.UnarmedUp=[[YELLOW]]Habilidades sin arma aumentadas en un {0}. En total: ({1}) -Skills.HerbalismUp=[[YELLOW]]Habilidades de herboristeria aumentadas en un {0}. En total: ({1}) -Skills.MiningUp=[[YELLOW]]Habilidades de mineria aumentadas en un {0}. En total: ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Habilidades de tala de arboles aumentadas en un {0}. En total: ({1}) -Skills.RepairUp=[[YELLOW]]Habilidades de reparacion aumentadas en un {0}. En total: ({1}) -Skills.ExcavationUp=[[YELLOW]]Habilidades de exvacacion aumentadas en un {0}. En total: ({1}) -Skills.FeltEasy=[[GRAY]]Esa fue facil. -Skills.StackedItems=[[DARK_RED]]No puedes reparar objetos apilados. -Skills.NeedMore=[[DARK_RED]]Necesitas mas -Skills.AdeptDiamond=[[DARK_RED]]No tienes habilidades suficientes para reparar Diamante -Skills.FullDurability=[[GRAY]]Esto esta a su maxima duracion -Skills.Disarmed=[[DARK_RED]]Has sido desarmado! -mcPlayerListener.SorcerySkill=Hechiceria: -m.SkillSorcery=HECHICERIA -Sorcery.HasCast=[[GREEN]]**FUNDICION**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sin Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=TRUENO -Sorcery.Curative.Self=CURARSE A SI MISMO -Sorcery.Curative.Other=CURAR A OTRO -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**LEYENDA DE BESTIAS** -Combat.BeastLoreOwner=[[DARK_AQUA]]Dueño ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: QUE ES ESTO?,[[GOLD]]mcMMO es un MOD de [[RED]]CODIGO LIBRE[[GOLD]] para Bukkit por [[BLUE]]nossr50,[[GOLD]]Hay muchas habilidades añadidas por mcMMO para Minecraft.,[[GOLD]]Puedes ganar experiencia de muchas formas diferentes,[[GOLD]]Tu querras escribir [[GREEN]]/SKILLNAME[[GOLD]] para saber mas sobre una habilidad.,[[DARK_AQUA]]Q: QUE HACE?,[[GOLD]]Por ejemplo... en [[DARK_AQUA]]Mineria[[GOLD]] recibiras recompensas como,[[RED]]Doble beneficio[[GOLD]] o la habilidad [[RED]]Super Rompedor[[GOLD]] que cuando[[GOLD]] se activa con el click derecho permite la Mineria durante su duracion,[[GOLD]]que esta relacionado con tu nivel de habilidad. Subiendo de nivel en [[BLUE]]Mineria,[[GOLD]]es tan sencillo como minar simples materiales! -Party.Locked=[[RED]]La fiesta esta bloqueda, solo el lider puede invitarte -Party.IsntLocked=[[GRAY]]La fiesta no esta bloqueada -Party.Unlocked=[[GRAY]]La fiesta esta desbloqueada -Party.Help1=[[RED]]El uso correcto es [[YELLOW]]/{0} [[WHITE]][[YELLOW]] o [[WHITE]]'q' [[YELLOW]]para salir -Party.Help2=[[RED]]Para entrar a una fiesta con contraseña usa [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consulta /{0} ? para mas informacion -Party.Help4=[[RED]]Usa [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar a una fiesta o [[WHITE]]'q' [[YELLOW]]para salir -Party.Help5=[[RED]]Para bloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Para desbloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Para proteger tu fiesta con contraseña usa [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Para kickear a un jugador de tu fiesta usa [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Para transferir el liderazgo de una fiesta usa [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]No eres el lider de la fiesta -Party.InvalidName=[[DARK_RED]]Este no es un nombre valido para la fiesta -Party.PasswordSet=[[GREEN]]Contraseña de la fiesta puesta a {0} -Party.CouldNotKick=[[DARK_RED]]No se puede kickear al jugador {0} -Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta -Party.CouldNotSetOwner=[[DARK_RED]]No se puede poner de lider a {0} -Commands.xprate.proper=[[DARK_AQUA]]El uso correcto es /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Tambien puedes escribir /{0} reset para hacer que todo vuelva a la normalidad -Commands.xprate.proper3=[[RED]]Introduzca true o false en el segundo valor -Commands.xprate.over=[[RED]]mcMMO EXP Rate Event TERMINO!! -Commands.xprate.started=[[GOLD]]mcMMO XP EVENT COMENZO! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE ES AHORA {0}x!! -Commands.xplock.locked=[[GOLD]]Tu BARRA DE EXP esta bloqueada a {0}! -Commands.xplock.unlocked=[[GOLD]]Tu BARRA DE EXP esta ahora [[GREEN]]DESBLOQUEADA[[GOLD]]! -Commands.xplock.invalid=[[RED]]Ese no es un nombre de habilidad valido! Try /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]**Has examinado a un lobo usando tu conocimiento de fieras** +Combat.WolfShowMaster=[[DARK_GREEN]]El maestro de las fieras \: {0} +Combat.Ignition=[[RED]]**IGNICION** +Combat.BurningArrowHit=[[DARK_RED]]Has sido golpeado por una flecha ardiendo\! +Combat.TouchedFuzzy=[[DARK_RED]]Estas confuso. Te sientes mareado... +Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido +Combat.WolfNoMaster=[[GRAY]]Esta bestia no tiene maestro... +Combat.WolfHealth=[[GREEN]]Esta bestia tiene {0} de salud +Combat.StruckByGore=[[RED]]**GOLPEADO POR MORDISCO** +Combat.Gore=[[GREEN]]**MORDISCO** +Combat.ArrowDeflect=[[WHITE]]**FLECHA DESVIADA** +Item.ChimaeraWingFail=**FLECHA QUIMERA FALLADA\!** +Item.ChimaeraWingPass=**FLECHA QUIMERA** +Item.InjuredWait=Has sido herido recientemente y tienes que esperar para usar esto. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Necesitas mas plumas. +m.mccPartyCommands=[[GREEN]]--COMANDOS DE FIESTA-- +m.mccParty=[party name] [[RED]]- Crea/Entra a una fiesta especifica +m.mccPartyQ=[[RED]]- Abandona tu fiesta actual +m.mccPartyToggle=[[RED]] - Activa/Desactiva el chat de fiesta +m.mccPartyInvite=[player name] [[RED]]- Envia una invitacion para la fiesta +m.mccPartyAccept=[[RED]]- Acepta una invitacion para la fiesta +m.mccPartyTeleport=[party member name] [[RED]]- Teletransportate a un miembro de la fiesta +m.mccOtherCommands=[[GREEN]]--OTROS COMANDOS-- +m.mccStats=- Mira tus estadisticas de McMMO +m.mccLeaderboards=- Ranking de lideres +m.mccMySpawn=- Teletransportate a tu lugar de nacimiento +m.mccClearMySpawn=- Limpia tu lugar de nacimiento +m.mccToggleAbility=- Activa/Desactiva la activacion de la habilidad con el click derecho +m.mccAdminToggle=- Activa/Desactiva el chat de admins +m.mccWhois=[playername] [[RED]]- Mira informacion detallada del jugador +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifica el objetivo +m.mccMcGod=- Modo dios +m.mccSkillInfo=[skillname] [[RED]]- Mira informacion detallada sobre una habilidad +m.mccModDescription=[[RED]]- Lee la descripcion del MOD +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]GANANCIA DE EXP: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFECTOS +m.YourStats=TUS ESTADISTICAS +m.SkillTaming=DOMADURA +m.XPGainTaming=Lobos siendo lastimados +m.EffectsTaming1_0=Leyenda de bestias +m.EffectsTaming1_1=Golpear con huesos examina a los lobos +m.EffectsTaming2_0=Sangre +m.EffectsTaming2_1=Golpe critico que hace sangrar +m.EffectsTaming3_0=Garras afiladas +m.EffectsTaming3_1=Bonus de daño +m.EffectsTaming4_0=Consciente del medio ambiente +m.EffectsTaming4_1=Inmunidad a heridas por caidas, Cactus/Lava fobia +m.EffectsTaming5_0=Piel gruesa +m.EffectsTaming5_1=Reduccion de daño, Resistencia al fuego +m.EffectsTaming6_0=A prueba de golpes +m.EffectsTaming6_1=Reduccion del daño con explosivos +m.AbilLockTaming1=BLOQUEADO HASTA TENER HABILIDAD +100 (CONSCIENTE DEL MEDIO AMBIENTE) +m.AbilLockTaming2=BLOQUEADO HASTA TENER HABILIDAD +250 (PIEL GRUESA) +m.AbilLockTaming3=BLOQUEADO HASTA TENER HABILIDAD +500 (A PRUEBA DE GOLPES) +m.AbilLockTaming4=BLOQUEADO HASTA TENER HABILIDAD +750 (GARRAS AFILADAS) +m.AbilBonusTaming1_0=Consciente del medio ambiente +m.AbilBonusTaming1_1=Los lobos evitan el peligro +m.AbilBonusTaming2_0=Piel gruesa +m.AbilBonusTaming2_1=Daño reducido a la mitad, Resistencia al fuego +m.AbilBonusTaming3_0=A prueba de golpes +m.AbilBonusTaming3_1=Los explosivos hacen 1/6 del daño normal +m.AbilBonusTaming4_0=Garras afiladas +m.AbilBonusTaming4_1=+2 de Daño +m.TamingGoreChance=[[RED]]Oportunidad de sangre: [[YELLOW]]{0}% +m.SkillWoodCutting=TALA DE ARBOLES +m.XPGainWoodCutting=Cortando arboles +m.EffectsWoodCutting1_0=Cortador de arboles (HABILIDAD) +m.EffectsWoodCutting1_1=Haz que los arboles exploten +m.EffectsWoodCutting2_0=Soplador de hojas +m.EffectsWoodCutting2_1=Aparta las hojas +m.EffectsWoodCutting3_0=Doble de gotas +m.EffectsWoodCutting3_1=Doble del botin habitual +m.AbilLockWoodCutting1=BLOQUEADO HASTA TENER HABILIDAD +100 (SOPLADOR DE HOJAS) +m.AbilBonusWoodCutting1_0=Soplador de hojas +m.AbilBonusWoodCutting1_1=Aparta las ojas +m.WoodCuttingDoubleDropChance=[[RED]]Posibilidad de Doble de gotas: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Duracion de tala de arboles: [[YELLOW]]{0}s +m.SkillArchery=Tiro con Arco +m.XPGainArchery=Ataque a monstruos +m.EffectsArchery1_0=Ignicion +m.EffectsArchery1_1=25% de posibilidades de que un enemigo arda en llamas +m.EffectsArchery2_0=Aturdir (Jugadores) +m.EffectsArchery2_1=Desorienta a los enemigos +m.EffectsArchery3_0=+ Daño +m.EffectsArchery3_1=Modifica el daño +m.EffectsArchery4_0=Recuperación de flecha +m.EffectsArchery4_1=Posibilidad de obtener flechas de cadaveres +m.ArcheryDazeChance=[[RED]]Posibilidad de aturdir: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Posibilidad de obtener flechas: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Duracion de la ignicion: [[YELLOW]]{0} seconds +m.ArcheryDamagePlus=[[RED]]+ Daño (Rank{0}): [[YELLOW]] {0} de bonus de daño +m.SkillAxes=HACHAS +m.XPGainAxes=Ataque a monstruos +m.EffectsAxes1_0=Cortador de cabecas (HABILIDAD) +m.EffectsAxes1_1=Causa daños en arena +m.EffectsAxes2_0=Golpes criticos +m.EffectsAxes2_1=Doble de daño +m.EffectsAxes3_0=Maestria de hacha +m.EffectsAxes3_1=Modifica el daño +m.AbilLockAxes1=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRIA DE HACHA) +m.AbilBonusAxes1_0=Maestria de hacha +m.AbilBonusAxes1_1=4 de daño de bonus +m.AxesCritChance=[[RED]]Posibilad de golpe critico: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Longitud de Cortador de cabezas: [[YELLOW]]{0}s +m.SkillSwords=ESPADAS +m.XPGainSwords=Ataque a monstruos +m.EffectsSwords1_0=Contraataque +m.EffectsSwords1_1=Desviar el 50% del daño obtenido +m.EffectsSwords2_0=Golpes dentados (HABILIDAD) +m.EffectsSwords2_1=25% de daño en Arena, y efecto de hemorragia +m.EffectsSwords3_0=Ataque cortante con efecto de hemorragia +m.EffectsSwords3_1=5 sangramientos +m.EffectsSwords4_0=Desviar +m.EffectsSwords4_1=Anula el daño +m.EffectsSwords5_0=Hemorragia +m.EffectsSwords5_1=Causa sangramientos repetidos a lo largo del tiempo +m.SwordsCounterAttChance=[[RED]]Posibilidad de contraataque: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Duracion del sangrado: [[YELLOW]]{0} ticks +m.SwordsBleedChance=[[RED]]Posibilidad de hemorragia: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Posibilidad de desviacion: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Duracion de los golpes dentados: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 Tick ocurre cada 2 segundos +m.SkillAcrobatics=ACROBACIAS +m.XPGainAcrobatics=Caida +m.EffectsAcrobatics1_0=Rodar +m.EffectsAcrobatics1_1=Reduce o evita daño +m.EffectsAcrobatics2_0=Rodar con estilo +m.EffectsAcrobatics2_1=Dos veces mas efectivos que Rodar +m.EffectsAcrobatics3_0=Esquivar +m.EffectsAcrobatics3_1=Reduce el daño a la mitad +m.AcrobaticsRollChance=[[RED]]Posibilidad de Rodar: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Posibilidad de Rodar con estilo: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Posibilidad de Esquivar: [[YELLOW]]{0}% +m.SkillMining=MINAR +m.XPGainMining=Minar Piedra & Oro +m.EffectsMining1_0=Super rompedor (HABILIDAD) +m.EffectsMining1_1=+ Velocidad, Posibilidad de obtener triple beneficio +m.EffectsMining2_0=Beneficio doble +m.EffectsMining2_1=Dobla el botin normal +m.MiningDoubleDropChance=[[RED]]Posibilidad de Beneficio doble: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Duracion de Super Rompedor: [[YELLOW]]{0}s +m.SkillRepair=REPARAR +m.XPGainRepair=Reparacion +m.EffectsRepair1_0=Reparar +m.EffectsRepair1_1=Reparar Herramientas y armadura de Hierro +m.EffectsRepair2_0=Maestro de reparacion +m.EffectsRepair2_1=Crecimiento de la cantidad de reparacion +m.EffectsRepair3_0=Super Reparacion +m.EffectsRepair3_1=Doble efectividad +m.EffectsRepair4_0=Reparar diamantes (+{0} HABILIDAD) +m.EffectsRepair4_1=Reparar Herramientas y armadura de Diamantes +m.RepairRepairMastery=[[RED]]Maestro de reparacion: [[YELLOW]]{0}% extra de duracion obtenido +m.RepairSuperRepairChance=[[RED]]Posibilidad de Super Reparacion: [[YELLOW]]{0}% +m.SkillUnarmed=DESARMADO +m.XPGainUnarmed=Ataque a monstruos +m.EffectsUnarmed1_0=Enloquecer (HABILIDAD) +m.EffectsUnarmed1_1=+50% daño, Romper materiales fragiles +m.EffectsUnarmed2_0=Desarmar (Jugadores) +m.EffectsUnarmed2_1=Caida del objeto de mano del enemigo +m.EffectsUnarmed3_0=Maestro desarmado +m.EffectsUnarmed3_1=Mejora de grandes daños +m.EffectsUnarmed4_0=Aprendiz desarmado +m.EffectsUnarmed4_1=Mejora de daños +m.EffectsUnarmed5_0=Desviar flechas +m.EffectsUnarmed5_1=Desviar flechas +m.AbilLockUnarmed1=BLOQUEADO HASTA TENER HABILIDAD +250 (APRENDIZ DESARMADO) +m.AbilLockUnarmed2=BLOQUEADO HASTA TENER HABILIDAD +500 (MAESTRO DESARMADO) +m.AbilBonusUnarmed1_0=Aprendiz desarmado +m.AbilBonusUnarmed1_1=Mejora de +2 de daño +m.AbilBonusUnarmed2_0=Maestro desarmado +m.AbilBonusUnarmed2_1=Mejora de +4 de daño +m.UnarmedArrowDeflectChance=[[RED]]Posibilidad de Desviar flechas: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Posibilidad de Desarmar: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Posibilidad de Enloquecer: [[YELLOW]]{0}s +m.SkillHerbalism=HERBORISTERIA +m.XPGainHerbalism=Cosecha de hierbas +m.EffectsHerbalism1_0=Tierra verde (HABILIDAD) +m.EffectsHerbalism1_1=Triple experiencia, Triple beneficio +m.EffectsHerbalism2_0=Dedos verdes (Trigo) +m.EffectsHerbalism2_1=Autoplanta el trigo al recolectarlo +m.EffectsHerbalism3_0=Dedos verdes (Piedras) +m.EffectsHerbalism3_1=Transorma Cobblestone en Moss Stone (usa semillas) +m.EffectsHerbalism4_0=+ Comida +m.EffectsHerbalism4_1=Modifica la vida recivida por el pan/guiso +m.EffectsHerbalism5_0=Doble beneficio (Todas las hierbas) +m.EffectsHerbalism5_1=Dobla el botin normal +m.HerbalismGreenTerraLength=[[RED]]Duracion de Tierra verde: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Posibilidad de Dedos verdes: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Etapa de Dedos verdes: [[YELLOW]] El Trigo crece en la etapa {0} +m.HerbalismDoubleDropChance=[[RED]]Posibilidad de Doble beneficio: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]+ Comida (Rank{0}): [[YELLOW]]{0} de Bonus de Curacion +m.SkillExcavation=EXCAVACION +m.XPGainExcavation=Excavar y encontrar tesoros +m.EffectsExcavation1_0=Ultra perforador (HABILIDAD) +m.EffectsExcavation1_1=Triple beneficio, Triple EXP, + Velocidad +m.EffectsExcavation2_0=Cazatesoros +m.EffectsExcavation2_1=Habilidad para excavar y obtener tesoros +m.ExcavationGreenTerraLength=[[RED]]Duracion de Ultra perforador: [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Has establecido un yunque, Los yunques pueden reparar herramientas y armadura. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]El lobo se escabuye hacia ti... +mcPlayerListener.AbilitiesOff=Uso de habilidad desactivada +mcPlayerListener.AbilitiesOn=Uso de habilidad activada +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**HABILIDADES ACTUALIZADAS\!** +mcPlayerListener.AcrobaticsSkill=Acrobacias: +mcPlayerListener.ArcherySkill=Tiro con Arco: +mcPlayerListener.AxesSkill=Hachas: +mcPlayerListener.ExcavationSkill=Excavacion: +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Dios Desactivado +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Dios Activado +mcPlayerListener.GreenThumb=[[GREEN]]**DEDOS VERDES** +mcPlayerListener.GreenThumbFail=[[RED]]**DEDOS VERDES FALLIDO** +mcPlayerListener.HerbalismSkill=Herboristeria: +mcPlayerListener.MiningSkill=Minar: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn esta ahora limpio. +mcPlayerListener.MyspawnNotExist=[[RED]]Configura tu myspawn primero con una cama. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn ha sido establecido hacia tu localizacion actual. +mcPlayerListener.MyspawnTimeNotice=Tienes que esperar {0}min {1}seg para usar myspawn +mcPlayerListener.NoPermission=mcPermisos insuficientes +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no seras mostrado aqui. +mcPlayerListener.NotInParty=[[RED]]No estas en una fiesta. +mcPlayerListener.InviteSuccess=[[GREEN]]Invitacion enviada satisfactoriamente. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERT: [[GREEN]]Has recivido una invitacion a la fiesta para {0} de {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Escribe [[GREEN]]/{0}[[YELLOW]] para aceptar la invitacion +mcPlayerListener.InviteAccepted=[[GREEN]]Invitacion aceptada. Has entrado a la fiesta {0} +mcPlayerListener.NoInvites=[[RED]]No tienes invitaciones ahora mismo +mcPlayerListener.YouAreInParty=[[GREEN]]Estas en la fiesta {0} +mcPlayerListener.PartyMembers=[[GREEN]]Miembros de la fiesta +mcPlayerListener.LeftParty=[[RED]]Has abandonado esta fiesta +mcPlayerListener.JoinedParty=Ha entrado a la fiesta: {0} +mcPlayerListener.PartyChatOn=Solo Chat de fiesta [[GREEN]]Activado +mcPlayerListener.PartyChatOff=Solo Chat de fiesta [[RED]]Desactivado +mcPlayerListener.AdminChatOn=Solo Chat de Admins [[GREEN]]Activado +mcPlayerListener.AdminChatOff=Solo Chat de Admins [[RED]]Desactivado +mcPlayerListener.MOTD=[[BLUE]]Este server esta ejecutando mcMMO {0} escribe [[YELLOW]]/{1}[[BLUE]] para obtener ayuda. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]NIVEL DE PODER: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Nivel de Poder [[YELLOW]]Ranking de lideres-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Ranking de lideres-- +mcPlayerListener.RepairSkill=Reparar: +mcPlayerListener.SwordsSkill=Espadas: +mcPlayerListener.TamingSkill=Domar: +mcPlayerListener.UnarmedSkill=Desarmado: +mcPlayerListener.WoodcuttingSkill=Tala de arboles: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estadisticas +Party.InformedOnJoin={0} [[GREEN]] ha entrado a tu fiesta +Party.InformedOnQuit={0} [[GREEN]] ha salido de tu fiesta +Skills.YourGreenTerra=[[GREEN]]Tu habilidad [[YELLOW]]Tierra Verde [[GREEN]] ha sido actualizada! +Skills.YourTreeFeller=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de Arboles [[GREEN]] ha sido actualizada! +Skills.YourSuperBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Rompedor [[GREEN]]ha sido actualizada! +Skills.YourSerratedStrikes=[[GREEN]]Tu habilidad [[YELLOW]]Golpes dentados [[GREEN]]ha sido actualizada! +Skills.YourBerserk=[[GREEN]]Tu habilidad [[YELLOW]]Enloquecer [[GREEN]]ha sido actualizada! +Skills.YourSkullSplitter=[[GREEN]]Tu habilidad [[YELLOW]]Cortador de cabezas [[GREEN]]ha sido actualizada! +Skills.YourGigaDrillBreaker=[[GREEN]]Tu habilidad [[YELLOW]]Super Perforador [[GREEN]]ha sido actualizada! +Skills.TooTired=[[RED]]Estas demasiado cansado para usar esta habilidad de nuevo. +Skills.ReadyHoe=[[GREEN]]**SACHO LISTO PARA USAR TIERRA VERDE** +Skills.LowerHoe=[[GRAY]]**TU SACHO HA SIDO DESCARGADO** +Skills.ReadyAxe=[[GREEN]]**HACHA LISTA PARA USAR CORTADOR DE ARBOLES** +Skills.LowerAxe=[[GRAY]]**TU HACHA HA SIDO DESCARGADA** +Skills.ReadyFists=[[GREEN]]**TUS PUÑOS ESTAN LISTOS PARA USAR ENLOQUECER** +Skills.LowerFists=[[GRAY]]**TUS PUÑOS HAN SIDO DESCARGADOS** +Skills.ReadyPickAxe=[[GREEN]]**TU PICO ESTA LISTO PARA USAR SUPER ROMPEDOR** +Skills.LowerPickAxe=[[GRAY]]**TU PICO HA SIDO DESCARGADO** +Skills.ReadyShovel=[[GREEN]]**TU PALA ESTA PREPARADA PARA USAR ULTRA PERFORADOR** +Skills.LowerShovel=[[GRAY]]**TU PALA HA SIDO DESCARGADA** +Skills.ReadySword=[[GREEN]]**TU ESPADA ESTA PREPARADA PARA USAR GOLPES DENTADOS** +Skills.LowerSword=[[GRAY]]**TU PALA HA SIDO DESCARGADA** +Skills.BerserkOn=[[GREEN]]**ENLOQUECER ACTIVADO** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Enloquecer! +Skills.GreenTerraOn=[[GREEN]]**TIERRA VERDE ACTIVADO** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Tierra Verde! +Skills.TreeFellerOn=[[GREEN]]**CORTADOR DE ARBOLES ACTIVADO** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de arboles! +Skills.SuperBreakerOn=[[GREEN]]**SUPER ROMPEDOR ACTIVADO** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Super Rompedor! +Skills.SerratedStrikesOn=[[GREEN]]**GOLPES DENTADOS ACTIVADOS** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Golpes Dentados! +Skills.SkullSplitterOn=[[GREEN]]**CORTADOR DE CABEZAS ACTIVADO** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Cortador de Cabezas! +Skills.GigaDrillBreakerOn=[[GREEN]]**ULTRA PERFORADOR ACTIVADO** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] ha usado [[RED]]Ultra Perforador! +Skills.GreenTerraOff=[[RED]]**Tierra Verde se ha agotado** +Skills.TreeFellerOff=[[RED]]**Tree Feller se ha agotado** +Skills.SuperBreakerOff=[[RED]]**Super Rompedor se ha agotado** +Skills.SerratedStrikesOff=[[RED]]**Golpes Dentados se ha agotado** +Skills.BerserkOff=[[RED]]**Enloquecer se ha agotado** +Skills.SkullSplitterOff=[[RED]]**Cortador de Cabezas se ha agotado** +Skills.GigaDrillBreakerOff=[[RED]]**Ultra Perforador se ha agotado** +Skills.TamingUp=[[YELLOW]]Habilidades de domar aumentaron en un {0}. En total: ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Habilidades acrobaticas aumentaron en un {0}. En Total: ({1}) +Skills.ArcheryUp=[[YELLOW]]Habilidades de Tiro con arco aumentadas en un {0}. En Total: ({1}) +Skills.SwordsUp=[[YELLOW]]Habilidades de espada aumentadas en un {0}. En total: ({1}) +Skills.AxesUp=[[YELLOW]]Habilidades de hacha aumentadas en un {0}. En total: ({1}) +Skills.UnarmedUp=[[YELLOW]]Habilidades sin arma aumentadas en un {0}. En total: ({1}) +Skills.HerbalismUp=[[YELLOW]]Habilidades de herboristeria aumentadas en un {0}. En total: ({1}) +Skills.MiningUp=[[YELLOW]]Habilidades de mineria aumentadas en un {0}. En total: ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Habilidades de tala de arboles aumentadas en un {0}. En total: ({1}) +Skills.RepairUp=[[YELLOW]]Habilidades de reparacion aumentadas en un {0}. En total: ({1}) +Skills.ExcavationUp=[[YELLOW]]Habilidades de exvacacion aumentadas en un {0}. En total: ({1}) +Skills.FeltEasy=[[GRAY]]Esa fue facil. +Skills.StackedItems=[[DARK_RED]]No puedes reparar objetos apilados. +Skills.NeedMore=[[DARK_RED]]Necesitas mas +Skills.AdeptDiamond=[[DARK_RED]]No tienes habilidades suficientes para reparar Diamante +Skills.FullDurability=[[GRAY]]Esto esta a su maxima duracion +Skills.Disarmed=[[DARK_RED]]Has sido desarmado! +mcPlayerListener.SorcerySkill=Hechiceria: +m.SkillSorcery=HECHICERIA +Sorcery.HasCast=[[GREEN]]**FUNDICION**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sin Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=TRUENO +Sorcery.Curative.Self=CURARSE A SI MISMO +Sorcery.Curative.Other=CURAR A OTRO +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**LEYENDA DE BESTIAS** +Combat.BeastLoreOwner=[[DARK_AQUA]]Dueño ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Salud ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: QUE ES ESTO?,[[GOLD]]mcMMO es un MOD de [[RED]]CODIGO LIBRE[[GOLD]] para Bukkit por [[BLUE]]nossr50,[[GOLD]]Hay muchas habilidades añadidas por mcMMO para Minecraft.,[[GOLD]]Puedes ganar experiencia de muchas formas diferentes,[[GOLD]]Tu querras escribir [[GREEN]]/SKILLNAME[[GOLD]] para saber mas sobre una habilidad.,[[DARK_AQUA]]Q: QUE HACE?,[[GOLD]]Por ejemplo... en [[DARK_AQUA]]Mineria[[GOLD]] recibiras recompensas como,[[RED]]Doble beneficio[[GOLD]] o la habilidad [[RED]]Super Rompedor[[GOLD]] que cuando[[GOLD]] se activa con el click derecho permite la Mineria durante su duracion,[[GOLD]]que esta relacionado con tu nivel de habilidad. Subiendo de nivel en [[BLUE]]Mineria,[[GOLD]]es tan sencillo como minar simples materiales! +Party.Locked=[[RED]]La fiesta esta bloqueda, solo el lider puede invitarte +Party.IsntLocked=[[GRAY]]La fiesta no esta bloqueada +Party.Unlocked=[[GRAY]]La fiesta esta desbloqueada +Party.Help1=[[RED]]El uso correcto es [[YELLOW]]/{0} [[WHITE]][[YELLOW]] o [[WHITE]]'q' [[YELLOW]]para salir +Party.Help2=[[RED]]Para entrar a una fiesta con contraseña usa [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consulta /{0} ? para mas informacion +Party.Help4=[[RED]]Usa [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar a una fiesta o [[WHITE]]'q' [[YELLOW]]para salir +Party.Help5=[[RED]]Para bloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]Para desbloquear tu fiesta usa [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]Para proteger tu fiesta con contraseña usa [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]Para kickear a un jugador de tu fiesta usa [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]Para transferir el liderazgo de una fiesta usa [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]No eres el lider de la fiesta +Party.InvalidName=[[DARK_RED]]Este no es un nombre valido para la fiesta +Party.PasswordSet=[[GREEN]]Contraseña de la fiesta puesta a {0} +Party.CouldNotKick=[[DARK_RED]]No se puede kickear al jugador {0} +Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta +Party.CouldNotSetOwner=[[DARK_RED]]No se puede poner de lider a {0} +Commands.xprate.proper=[[DARK_AQUA]]El uso correcto es /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Tambien puedes escribir /{0} reset para hacer que todo vuelva a la normalidad +Commands.xprate.proper3=[[RED]]Introduzca true o false en el segundo valor +Commands.xprate.over=[[RED]]mcMMO EXP Rate Event TERMINO!! +Commands.xprate.started=[[GOLD]]mcMMO XP EVENT COMENZO! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE ES AHORA {0}x!! +Commands.xplock.locked=[[GOLD]]Tu BARRA DE EXP esta bloqueada a {0}! +Commands.xplock.unlocked=[[GOLD]]Tu BARRA DE EXP esta ahora [[GREEN]]DESBLOQUEADA[[GOLD]]! +Commands.xplock.invalid=[[RED]]Ese no es un nombre de habilidad valido! Try /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/resources/locale/locale_fi.properties b/src/main/resources/locale/locale_fi.properties index 290f0afd3..609adf7c1 100644 --- a/src/main/resources/locale/locale_fi.properties +++ b/src/main/resources/locale/locale_fi.properties @@ -1,369 +1,369 @@ -Combat.WolfExamine=[[GREEN]]**Tutkit sutta käyttämällä Pedon Tarinaa** -Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isäntä : {0} -Combat.Ignition=[[RED]]**SYTYTYS** -Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\! -Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. -Combat.TargetDazed=Kohde [[DARK_RED]]tyrmätty -Combat.WolfNoMaster=[[GRAY]]Tällä pedolla ei ole isäntää... -Combat.WolfHealth=[[GREEN]]Tämän pedon terveys on {0} -Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY** -Combat.Gore=[[GREEN]]**PISTO** -Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU** -Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KÄYTTÖ EPÄONNISTUI\!** -Item.ChimaeraWingPass=**KHIMAIRAN SIIPI** -Item.InjuredWait=Sinua on haavoitettu äskettäin joten joudut odottaa tämän käyttöä. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Tarvitset lisää sulkia.. -m.mccPartyCommands=[[GREEN]]--RYHMÄKOMENNOT-- -m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmään -m.mccPartyQ=[[RED]]- Lähde ryhmästä -m.mccPartyToggle=[[RED]] - Laita ryhmäjuttelu päälle/pois -m.mccPartyInvite=[player name] [[RED]]- Lähetä ryhmäkutsu -m.mccPartyAccept=[[RED]]- Hyväksy ryhmäkutsu -m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmän jäsenen luo -m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT-- -m.mccStats=- Näytä mcMMO tilastosi -m.mccLeaderboards=- Tulostaulukko -m.mccMySpawn=- Siirtää sinut myspawniin -m.mccClearMySpawn=- Tyhjää myspawnisi -m.mccToggleAbility=- Laita taitojen aktivointi oikealla näppäimellä päälle/pois -m.mccAdminToggle=- Laita admin juttelu päälle/pois -m.mccWhois=[playername] [[RED]]- Näytä yksityiskohtaiset tiedot pelaajasta -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta -m.mccMcGod=- "God Mode" -m.mccSkillInfo=[skillname] [[RED]]- Näytä ykistyiskohtaiset tiedot taidosta -m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MÄÄRÄ: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEKTIT -m.YourStats=TILASTOSI -m.SkillTaming=KESYTTÄMINEN -m.XPGainTaming=Susien satuttaminen -m.EffectsTaming1_0=Pedon Tarina -m.EffectsTaming1_1=Luulla lyöminen tutkii susia -m.EffectsTaming2_0=Pisto -m.EffectsTaming2_1=Kriittinen Isku joka lisää Verenvuodon -m.EffectsTaming3_0=Teroitetut Kynnet -m.EffectsTaming3_1=Tuhoamis Bonus -m.EffectsTaming4_0=Ympäristötietoinen -m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle -m.EffectsTaming5_0=Paksu Turkki -m.EffectsTaming5_1=Vahingon vähennys, Tulenkestävä -m.EffectsTaming6_0=Räjähdyskestävä -m.EffectsTaming6_1=Räjähdysvahingon vähennys -m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPÄRISTÖTIETOINEN) -m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI) -m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RÄJÄHDYSKESTÄVÄ) -m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET) -m.AbilBonusTaming1_0=Ympäristötietoinen -m.AbilBonusTaming1_1=Sudet karttavat vaaraa -m.AbilBonusTaming2_0=Paksu Turkki -m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestävä -m.AbilBonusTaming3_0=Räjähdyskestävä -m.AbilBonusTaming3_1=Räjähteet vahingoittavat 1/6 vähemmän -m.AbilBonusTaming4_0=Teroitetut Kynnet -m.AbilBonusTaming4_1=+2 Vahinko -m.TamingGoreChance=[[RED]]Piston todennäköisyys: [[YELLOW]]{0}% -m.SkillWoodCutting=PUUN KAATO -m.XPGainWoodCutting=Puiden pilkkominen -m.EffectsWoodCutting1_0=Puunkaataja (TAITO) -m.EffectsWoodCutting1_1=Räjäytä puita -m.EffectsWoodCutting2_0=Lehdenpuhallin -m.EffectsWoodCutting2_1=Puhalla lehtiä pois -m.EffectsWoodCutting3_0=Tuplasaalis -m.EffectsWoodCutting3_1=Tuplaa normaali saalis -m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN) -m.AbilBonusWoodCutting1_0=Lehdenpuhallin -m.AbilBonusWoodCutting1_1=Puhalla lehtiä pois -m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s -m.SkillArchery=JOUSIAMMUNTA -m.XPGainArchery=Hyökkäämällä hirviöiden kimppuun -m.EffectsArchery1_0=Sytytys -m.EffectsArchery1_1=25% Todennäköisyys että vihollinen syttyy tuleen -m.EffectsArchery2_0=Pökerrys (Pelaajat) -m.EffectsArchery2_1=Saa viholliset pois tolaltaan -m.EffectsArchery3_0=Vahinko+ -m.EffectsArchery3_1=Muokkaa vahinkoa -m.EffectsArchery4_0=Nuolenkeräys -m.EffectsArchery4_1=Todennäköisyys kerätä nuolia raadoista -m.ArcheryDazeChance=[[RED]]Todennäköisyys Pökerryttää: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Todennäköisyys kerätä nuolia: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia -m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko -m.SkillAxes=KIRVEET -m.XPGainAxes=Hyökkäämällä hirviöiden kimppuun -m.EffectsAxes1_0=Kallonhalkoja (TAITO) -m.EffectsAxes1_1=Tee aluevahinkoa -m.EffectsAxes2_0=Kriittiset Iskut -m.EffectsAxes2_1=Tuplavahinko -m.EffectsAxes3_0=Kirveiden Herra (500 TAITO) -m.EffectsAxes3_1=Muokkaa vahinkoa -m.AbilLockAxes1=LUKITTU KUNNES 500+ TAITO (KIRVEIDEN HERRA) -m.AbilBonusAxes1_0=Kirveiden Herra -m.AbilBonusAxes1_1=+4 Vahinko -m.AxesCritChance=[[RED]]Todennäköisyys iskeä kriittisesti: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s -m.SkillSwords=MIEKAT -m.XPGainSwords=Hyökkäämällä hirviöiden kimppuun -m.EffectsSwords1_0=Vastaisku -m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta -m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO) -m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko -m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+ -m.EffectsSwords3_1=5 Aiheuta Verenvuotoa -m.EffectsSwords4_0=Torjuminen -m.EffectsSwords4_1=Estää saadun vahingon -m.EffectsSwords5_0=Verenvuoto -m.EffectsSwords5_1=Lisää Verenvuoto -m.SwordsCounterAttChance=[[RED]]Vastaiskun todennäköisyys: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa -m.SwordsBleedChance=[[RED]]Verenvuodon todennäköisyys: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Torjumisen todennäköisyys: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti -m.SkillAcrobatics=AKROBATIA -m.XPGainAcrobatics=Tippumalla -m.EffectsAcrobatics1_0=Kieriminen -m.EffectsAcrobatics1_1=Vähentää tai estää vahinkoa -m.EffectsAcrobatics2_0=Sulava Kieriminen -m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen -m.EffectsAcrobatics3_0=Väistö -m.EffectsAcrobatics3_1=Vähentää vahingon määrän puoleen -m.AcrobaticsRollChance=[[RED]]Kierimisen todennäköisyys: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennäköisyys: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Väistön todennäköisyys: [[YELLOW]]{0}% -m.SkillMining=LOUHINTA -m.XPGainMining=Louhimalla kiveä ja malmia -m.EffectsMining1_0=Supermurskain (TAITO) -m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennäköisyys -m.EffectsMining2_0=Tuplasaalis -m.EffectsMining2_1=Tuplaa normaali saaliin määrä -m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s -m.SkillRepair=KORJAUS -m.XPGainRepair=Korjaamalla -m.EffectsRepair1_0=Korjaa -m.EffectsRepair1_1=Korjaa rautatyökaluja ja haarniskoja -m.EffectsRepair2_0=Korjausten Herra -m.EffectsRepair2_1=Lisätty korjausten määrä -m.EffectsRepair3_0=Superkorjaus -m.EffectsRepair3_1=Tuplatehokkuus -m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO) -m.EffectsRepair4_1=Korjaa timanttityökaluja ja haarniskoja -m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestävyyttä palautettu -m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennäköisyys: [[YELLOW]]{0}% -m.SkillUnarmed=ASEISTAMATON -m.XPGainUnarmed=Hyökkäämällä hirviöiden kimppuun -m.EffectsUnarmed1_0=Raivopää (TAITO) -m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja -m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat) -m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kädestä -m.EffectsUnarmed3_0=Aseistamattomuuden Herra -m.EffectsUnarmed3_1=Suuri vahingonlisäys -m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija -m.EffectsUnarmed4_1=Vahingonlisäys -m.EffectsUnarmed5_0=Nuolentorjunta -m.EffectsUnarmed5_1=Torjuu nuolia -m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA) -m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA) -m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija -m.AbilBonusUnarmed1_1=+2 Vahinko -m.AbilBonusUnarmed2_0=Aseistamattomuuden Herra -m.AbilBonusUnarmed2_1=+4 Vahinko -m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennäköisyys: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennäköisyys: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Raivopään kesto: [[YELLOW]]{0}s -m.SkillHerbalism=YRTTIHOITO -m.XPGainHerbalism=Keräämällä yrttejä -m.EffectsHerbalism1_0=Vihermaa (TAITO) -m.EffectsHerbalism1_1=Levitä vihreyttä, 3x saalis -m.EffectsHerbalism2_0=Viherpeukalo (Vehnä) -m.EffectsHerbalism2_1=Istuttaa vehnää automaattisesti kun keräät vehnää -m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi) -m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniä -m.EffectsHerbalism4_0=Ruoka+ -m.EffectsHerbalism4_1=Muokkaa terveyttä jota saat leivästä/muhennoksesta -m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit) -m.EffectsHerbalism5_1=Tuplaa normaali saaliin määrä -m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennäköisyys: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnä kasvaa {0}:ssa vaiheessa -m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Ruoka+ (Rank{0}): [[YELLOW]]Bonus {0} terveyden määrä -m.SkillExcavation=KAIVANTO -m.XPGainExcavation=Kaivamalla ja löytämällä aarteita -m.EffectsExcavation1_0=Giga Drill Breaker (TAITO) -m.EffectsExcavation1_1=3x saaliin määrä, 3x kokemuspisteiden määrä, +Nopeus -m.EffectsExcavation2_0=Aarteenmetsästäjä -m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita -m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillä voit korjata työkaluja ja haarniskoja. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittää takaisin luoksesi... -mcPlayerListener.AbilitiesOff=Taitojen käyttö pois päältä -mcPlayerListener.AbilitiesOn=Taitojen käyttö päällä -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PÄIVITETTY\!** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia: -mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta: -mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet: -mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto: -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois päältä -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode päällä -mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO** -mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPÄONNISTUI** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito: -mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn on tyhjätty. -mcPlayerListener.MyspawnNotExist=[[RED]]Määrää myspawnisi ensin laittamalla sänky maahan. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn on asetettu tämänhetkiseen sijaintiisi. -mcPlayerListener.MyspawnTimeNotice=Sinun pitää odottaa {0}m {1}s käyttääksesi myspawnia -mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions) -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole käyttöoikeutta johonkin taitoon, sitä ei näytetä täällä. -mcPlayerListener.NotInParty=[[RED]]Et ole ryhmässä. -mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lähetetty. -mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmäkutsun ryhmään {0} pelaajalta {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyväksyäksesi kutsun -mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyväksytty. Olet liittynyt ryhmään {0} -mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja -mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmässä {0} -mcPlayerListener.PartyMembers=[[GREEN]]Ryhmän jäsenet -mcPlayerListener.LeftParty=[[RED]]Olet lähtenyt ryhmästä -mcPlayerListener.JoinedParty=Liityit ryhmään: {0} -mcPlayerListener.PartyChatOn=Vain ryhmäjuttelu [[GREEN]]Päällä -mcPlayerListener.PartyChatOff=Vain ryhmäjuttelu [[RED]]Pois päältä -mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Päällä -mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois päältä -mcPlayerListener.MOTD=[[BLUE]]Tällä serverillä on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko-- -mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus: -mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat: -mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys: -mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus: -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato: -mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi -Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmään -Party.InformedOnQuit={0} [[GREEN]] on lähtenyt ryhmästä -Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! -Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! -Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! -Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! -Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! -Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! -Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! -Skills.TooTired=[[RED]]You are too tired to use that ability again. -Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** -Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** -Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** -Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** -Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** -Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** -Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** -Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** -Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** -Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** -Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** -Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** -Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! -Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** -Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** -Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** -Skills.BerserkOff=[[RED]]**Berserk has worn off** -Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** -Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) -mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]**Tutkit sutta käyttämällä Pedon Tarinaa** +Combat.WolfShowMaster=[[DARK_GREEN]]Pedon isäntä : {0} +Combat.Ignition=[[RED]]**SYTYTYS** +Combat.BurningArrowHit=[[DARK_RED]]Palava nuoli osui sinuun\! +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. +Combat.TargetDazed=Kohde [[DARK_RED]]tyrmätty +Combat.WolfNoMaster=[[GRAY]]Tällä pedolla ei ole isäntää... +Combat.WolfHealth=[[GREEN]]Tämän pedon terveys on {0} +Combat.StruckByGore=[[RED]]**SINUA ON PISTETTY** +Combat.Gore=[[GREEN]]**PISTO** +Combat.ArrowDeflect=[[WHITE]]**NUOLI TORJUTTU** +Item.ChimaeraWingFail=**KHIMAIRAN SIIVEN KÄYTTÖ EPÄONNISTUI\!** +Item.ChimaeraWingPass=**KHIMAIRAN SIIPI** +Item.InjuredWait=Sinua on haavoitettu äskettäin joten joudut odottaa tämän käyttöä. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Tarvitset lisää sulkia.. +m.mccPartyCommands=[[GREEN]]--RYHMÄKOMENNOT-- +m.mccParty=[party name] [[RED]]- Luo/liity nimettyyn ryhmään +m.mccPartyQ=[[RED]]- Lähde ryhmästä +m.mccPartyToggle=[[RED]] - Laita ryhmäjuttelu päälle/pois +m.mccPartyInvite=[player name] [[RED]]- Lähetä ryhmäkutsu +m.mccPartyAccept=[[RED]]- Hyväksy ryhmäkutsu +m.mccPartyTeleport=[party member name] [[RED]]- Siirry ryhmän jäsenen luo +m.mccOtherCommands=[[GREEN]]--MUUT KOMENNOT-- +m.mccStats=- Näytä mcMMO tilastosi +m.mccLeaderboards=- Tulostaulukko +m.mccMySpawn=- Siirtää sinut myspawniin +m.mccClearMySpawn=- Tyhjää myspawnisi +m.mccToggleAbility=- Laita taitojen aktivointi oikealla näppäimellä päälle/pois +m.mccAdminToggle=- Laita admin juttelu päälle/pois +m.mccWhois=[playername] [[RED]]- Näytä yksityiskohtaiset tiedot pelaajasta +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta +m.mccMcGod=- "God Mode" +m.mccSkillInfo=[skillname] [[RED]]- Näytä ykistyiskohtaiset tiedot taidosta +m.mccModDescription=[[RED]]- Lue lyhyt kuvaus modista +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]KOKEMUSPISTEIDEN MÄÄRÄ: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFEKTIT +m.YourStats=TILASTOSI +m.SkillTaming=KESYTTÄMINEN +m.XPGainTaming=Susien satuttaminen +m.EffectsTaming1_0=Pedon Tarina +m.EffectsTaming1_1=Luulla lyöminen tutkii susia +m.EffectsTaming2_0=Pisto +m.EffectsTaming2_1=Kriittinen Isku joka lisää Verenvuodon +m.EffectsTaming3_0=Teroitetut Kynnet +m.EffectsTaming3_1=Tuhoamis Bonus +m.EffectsTaming4_0=Ympäristötietoinen +m.EffectsTaming4_1=Kaktus/Laavapelko, immuuni Putousvahingolle +m.EffectsTaming5_0=Paksu Turkki +m.EffectsTaming5_1=Vahingon vähennys, Tulenkestävä +m.EffectsTaming6_0=Räjähdyskestävä +m.EffectsTaming6_1=Räjähdysvahingon vähennys +m.AbilLockTaming1=LUKITTU KUNNES 100+ TAITO (YMPÄRISTÖTIETOINEN) +m.AbilLockTaming2=LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI) +m.AbilLockTaming3=LUKITTU KUNNES 500+ TAITO (RÄJÄHDYSKESTÄVÄ) +m.AbilLockTaming4=LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET) +m.AbilBonusTaming1_0=Ympäristötietoinen +m.AbilBonusTaming1_1=Sudet karttavat vaaraa +m.AbilBonusTaming2_0=Paksu Turkki +m.AbilBonusTaming2_1=Puolitettu vahinko, Tulenkestävä +m.AbilBonusTaming3_0=Räjähdyskestävä +m.AbilBonusTaming3_1=Räjähteet vahingoittavat 1/6 vähemmän +m.AbilBonusTaming4_0=Teroitetut Kynnet +m.AbilBonusTaming4_1=+2 Vahinko +m.TamingGoreChance=[[RED]]Piston todennäköisyys: [[YELLOW]]{0}% +m.SkillWoodCutting=PUUN KAATO +m.XPGainWoodCutting=Puiden pilkkominen +m.EffectsWoodCutting1_0=Puunkaataja (TAITO) +m.EffectsWoodCutting1_1=Räjäytä puita +m.EffectsWoodCutting2_0=Lehdenpuhallin +m.EffectsWoodCutting2_1=Puhalla lehtiä pois +m.EffectsWoodCutting3_0=Tuplasaalis +m.EffectsWoodCutting3_1=Tuplaa normaali saalis +m.AbilLockWoodCutting1=LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN) +m.AbilBonusWoodCutting1_0=Lehdenpuhallin +m.AbilBonusWoodCutting1_1=Puhalla lehtiä pois +m.WoodCuttingDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s +m.SkillArchery=JOUSIAMMUNTA +m.XPGainArchery=Hyökkäämällä hirviöiden kimppuun +m.EffectsArchery1_0=Sytytys +m.EffectsArchery1_1=25% Todennäköisyys että vihollinen syttyy tuleen +m.EffectsArchery2_0=Pökerrys (Pelaajat) +m.EffectsArchery2_1=Saa viholliset pois tolaltaan +m.EffectsArchery3_0=Vahinko+ +m.EffectsArchery3_1=Muokkaa vahinkoa +m.EffectsArchery4_0=Nuolenkeräys +m.EffectsArchery4_1=Todennäköisyys kerätä nuolia raadoista +m.ArcheryDazeChance=[[RED]]Todennäköisyys Pökerryttää: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Todennäköisyys kerätä nuolia: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia +m.ArcheryDamagePlus=[[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko +m.SkillAxes=KIRVEET +m.XPGainAxes=Hyökkäämällä hirviöiden kimppuun +m.EffectsAxes1_0=Kallonhalkoja (TAITO) +m.EffectsAxes1_1=Tee aluevahinkoa +m.EffectsAxes2_0=Kriittiset Iskut +m.EffectsAxes2_1=Tuplavahinko +m.EffectsAxes3_0=Kirveiden Herra (500 TAITO) +m.EffectsAxes3_1=Muokkaa vahinkoa +m.AbilLockAxes1=LUKITTU KUNNES 500+ TAITO (KIRVEIDEN HERRA) +m.AbilBonusAxes1_0=Kirveiden Herra +m.AbilBonusAxes1_1=+4 Vahinko +m.AxesCritChance=[[RED]]Todennäköisyys iskeä kriittisesti: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s +m.SkillSwords=MIEKAT +m.XPGainSwords=Hyökkäämällä hirviöiden kimppuun +m.EffectsSwords1_0=Vastaisku +m.EffectsSwords1_1=Kimmota 50% saadusta vahingosta +m.EffectsSwords2_0=Sahalaitaiset Iskut (TAITO) +m.EffectsSwords2_1=25% Aluevahinko, Verenvuoto+ Aluevahinko +m.EffectsSwords3_0=Sahalaitaiset Iskut Verenvuoto+ +m.EffectsSwords3_1=5 Aiheuta Verenvuotoa +m.EffectsSwords4_0=Torjuminen +m.EffectsSwords4_1=Estää saadun vahingon +m.EffectsSwords5_0=Verenvuoto +m.EffectsSwords5_1=Lisää Verenvuoto +m.SwordsCounterAttChance=[[RED]]Vastaiskun todennäköisyys: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa +m.SwordsBleedChance=[[RED]]Verenvuodon todennäköisyys: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Torjumisen todennäköisyys: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti +m.SkillAcrobatics=AKROBATIA +m.XPGainAcrobatics=Tippumalla +m.EffectsAcrobatics1_0=Kieriminen +m.EffectsAcrobatics1_1=Vähentää tai estää vahinkoa +m.EffectsAcrobatics2_0=Sulava Kieriminen +m.EffectsAcrobatics2_1=Tuplasti tehokkaampi kuin Kieriminen +m.EffectsAcrobatics3_0=Väistö +m.EffectsAcrobatics3_1=Vähentää vahingon määrän puoleen +m.AcrobaticsRollChance=[[RED]]Kierimisen todennäköisyys: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Sulavan Kierimisen todennäköisyys: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Väistön todennäköisyys: [[YELLOW]]{0}% +m.SkillMining=LOUHINTA +m.XPGainMining=Louhimalla kiveä ja malmia +m.EffectsMining1_0=Supermurskain (TAITO) +m.EffectsMining1_1=Nopeus+, Triplaa saaliin tippumistodennäköisyys +m.EffectsMining2_0=Tuplasaalis +m.EffectsMining2_1=Tuplaa normaali saaliin määrä +m.MiningDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s +m.SkillRepair=KORJAUS +m.XPGainRepair=Korjaamalla +m.EffectsRepair1_0=Korjaa +m.EffectsRepair1_1=Korjaa rautatyökaluja ja haarniskoja +m.EffectsRepair2_0=Korjausten Herra +m.EffectsRepair2_1=Lisätty korjausten määrä +m.EffectsRepair3_0=Superkorjaus +m.EffectsRepair3_1=Tuplatehokkuus +m.EffectsRepair4_0=Timanttikorjaus ({0}+ TAITO) +m.EffectsRepair4_1=Korjaa timanttityökaluja ja haarniskoja +m.RepairRepairMastery=[[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kestävyyttä palautettu +m.RepairSuperRepairChance=[[RED]]Superkorjauksen todennäköisyys: [[YELLOW]]{0}% +m.SkillUnarmed=ASEISTAMATON +m.XPGainUnarmed=Hyökkäämällä hirviöiden kimppuun +m.EffectsUnarmed1_0=Raivopää (TAITO) +m.EffectsUnarmed1_1=+50% vahinko, rikkoo heikkoja materiaaleja +m.EffectsUnarmed2_0=Aseista riisuminen (Pelaajat) +m.EffectsUnarmed2_1=Pudottaa vihollisen esineen kädestä +m.EffectsUnarmed3_0=Aseistamattomuuden Herra +m.EffectsUnarmed3_1=Suuri vahingonlisäys +m.EffectsUnarmed4_0=Aseistamattomuuden Aloittelija +m.EffectsUnarmed4_1=Vahingonlisäys +m.EffectsUnarmed5_0=Nuolentorjunta +m.EffectsUnarmed5_1=Torjuu nuolia +m.AbilLockUnarmed1=LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA) +m.AbilLockUnarmed2=LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA) +m.AbilBonusUnarmed1_0=Aseistamattomuuden Aloittelija +m.AbilBonusUnarmed1_1=+2 Vahinko +m.AbilBonusUnarmed2_0=Aseistamattomuuden Herra +m.AbilBonusUnarmed2_1=+4 Vahinko +m.UnarmedArrowDeflectChance=[[RED]]Nuolentorjunnan todennäköisyys: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Aseista riisumisen todennäköisyys: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Raivopään kesto: [[YELLOW]]{0}s +m.SkillHerbalism=YRTTIHOITO +m.XPGainHerbalism=Keräämällä yrttejä +m.EffectsHerbalism1_0=Vihermaa (TAITO) +m.EffectsHerbalism1_1=Levitä vihreyttä, 3x saalis +m.EffectsHerbalism2_0=Viherpeukalo (Vehnä) +m.EffectsHerbalism2_1=Istuttaa vehnää automaattisesti kun keräät vehnää +m.EffectsHerbalism3_0=Viherpeukalo (Mukulakivi) +m.EffectsHerbalism3_1=Mukulakivi -> Sammaleinen mukulakivi ja siemeniä +m.EffectsHerbalism4_0=Ruoka+ +m.EffectsHerbalism4_1=Muokkaa terveyttä jota saat leivästä/muhennoksesta +m.EffectsHerbalism5_0=Tuplasaalis (Kaikki yrtit) +m.EffectsHerbalism5_1=Tuplaa normaali saaliin määrä +m.HerbalismGreenTerraLength=[[RED]]Vihermaan kesto: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Viherpeukalon todennäköisyys: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehnä kasvaa {0}:ssa vaiheessa +m.HerbalismDoubleDropChance=[[RED]]Tuplasaaliin todennäköisyys: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Ruoka+ (Rank{0}): [[YELLOW]]Bonus {0} terveyden määrä +m.SkillExcavation=KAIVANTO +m.XPGainExcavation=Kaivamalla ja löytämällä aarteita +m.EffectsExcavation1_0=Giga Drill Breaker (TAITO) +m.EffectsExcavation1_1=3x saaliin määrä, 3x kokemuspisteiden määrä, +Nopeus +m.EffectsExcavation2_0=Aarteenmetsästäjä +m.EffectsExcavation2_1=Taito jonka avulla voit kaivaa aarteita +m.ExcavationGreenTerraLength=[[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Olet asettanut alasimen maahan, sillä voit korjata työkaluja ja haarniskoja. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Sutesi kipittää takaisin luoksesi... +mcPlayerListener.AbilitiesOff=Taitojen käyttö pois päältä +mcPlayerListener.AbilitiesOn=Taitojen käyttö päällä +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**TAIDOT PÄIVITETTY\!** +mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Akrobatia: +mcPlayerListener.ArcherySkill=[[YELLOW]]Jousiammunta: +mcPlayerListener.AxesSkill=[[YELLOW]]Kirveet: +mcPlayerListener.ExcavationSkill=[[YELLOW]]Kaivanto: +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Godmode pois päältä +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Godmode päällä +mcPlayerListener.GreenThumb=[[GREEN]]**VIHERPEUKALO** +mcPlayerListener.GreenThumbFail=[[RED]]**VIHERPEUKALO EPÄONNISTUI** +mcPlayerListener.HerbalismSkill=[[YELLOW]]Yrttihoito: +mcPlayerListener.MiningSkill=[[YELLOW]]Kaivanto: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn on tyhjätty. +mcPlayerListener.MyspawnNotExist=[[RED]]Määrää myspawnisi ensin laittamalla sänky maahan. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn on asetettu tämänhetkiseen sijaintiisi. +mcPlayerListener.MyspawnTimeNotice=Sinun pitää odottaa {0}m {1}s käyttääksesi myspawnia +mcPlayerListener.NoPermission=Puutteelliset oikeudet (mcPermissions) +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Jos sinulla ei ole käyttöoikeutta johonkin taitoon, sitä ei näytetä täällä. +mcPlayerListener.NotInParty=[[RED]]Et ole ryhmässä. +mcPlayerListener.InviteSuccess=[[GREEN]]Kutsu lähetetty. +mcPlayerListener.ReceivedInvite1=[[RED]]HUOMIO: [[GREEN]]Olet saanut ryhmäkutsun ryhmään {0} pelaajalta {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyväksyäksesi kutsun +mcPlayerListener.InviteAccepted=[[GREEN]]Kutsu hyväksytty. Olet liittynyt ryhmään {0} +mcPlayerListener.NoInvites=[[RED]]Sinulla ei ole kutsuja +mcPlayerListener.YouAreInParty=[[GREEN]]Olet ryhmässä {0} +mcPlayerListener.PartyMembers=[[GREEN]]Ryhmän jäsenet +mcPlayerListener.LeftParty=[[RED]]Olet lähtenyt ryhmästä +mcPlayerListener.JoinedParty=Liityit ryhmään: {0} +mcPlayerListener.PartyChatOn=Vain ryhmäjuttelu [[GREEN]]Päällä +mcPlayerListener.PartyChatOff=Vain ryhmäjuttelu [[RED]]Pois päältä +mcPlayerListener.AdminChatOn=Vain admin juttelu [[GREEN]]Päällä +mcPlayerListener.AdminChatOff=Vain admin juttelu [[RED]]Pois päältä +mcPlayerListener.MOTD=[[BLUE]]Tällä serverillä on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]VOIMATASO: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko-- +mcPlayerListener.RepairSkill=[[YELLOW]]Korjaus: +mcPlayerListener.SwordsSkill=[[YELLOW]]Miekat: +mcPlayerListener.TamingSkill=[[YELLOW]]Kesytys: +mcPlayerListener.UnarmedSkill=[[YELLOW]]Aseistamattomuus: +mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Puunkaato: +mcPlayerListener.YourStats=[[GREEN]]Sinun MMO tilastosi +Party.InformedOnJoin={0} [[GREEN]] on liittynyt ryhmään +Party.InformedOnQuit={0} [[GREEN]] on lähtenyt ryhmästä +Skills.YourGreenTerra=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Skills.YourTreeFeller=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Skills.YourSuperBreaker=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! +Skills.YourSerratedStrikes=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Skills.YourBerserk=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! +Skills.YourSkullSplitter=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Skills.YourGigaDrillBreaker=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Skills.TooTired=[[RED]]You are too tired to use that ability again. +Skills.ReadyHoe=[[GREEN]]**YOU READY YOUR HOE** +Skills.LowerHoe=[[GRAY]]**YOU LOWER YOUR HOE** +Skills.ReadyAxe=[[GREEN]]**YOU READY YOUR AXE** +Skills.LowerAxe=[[GRAY]]**YOU LOWER YOUR AXE** +Skills.ReadyFists=[[GREEN]]**YOU READY YOUR FISTS** +Skills.LowerFists=[[GRAY]]**YOU LOWER YOUR FISTS** +Skills.ReadyPickAxe=[[GREEN]]**YOU READY YOUR PICKAXE** +Skills.LowerPickAxe=[[GRAY]]**YOU LOWER YOUR PICKAXE** +Skills.ReadyShovel=[[GREEN]]**YOU READY YOUR SHOVEL** +Skills.LowerShovel=[[GRAY]]**YOU LOWER YOUR SHOVEL** +Skills.ReadySword=[[GREEN]]**YOU READY YOUR SWORD** +Skills.LowerSword=[[GRAY]]**YOU LOWER YOUR SWORD** +Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Skills.GreenTerraOn=[[GREEN]]**GREEN TERRA ACTIVATED** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! +Skills.TreeFellerOn=[[GREEN]]**TREE FELLER ACTIVATED** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Skills.SuperBreakerOn=[[GREEN]]**SUPER BREAKER ACTIVATED** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! +Skills.SkullSplitterOn=[[GREEN]]**SKULL SPLITTER ACTIVATED** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! +Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! +Skills.GreenTerraOff=[[RED]]**Green Terra has worn off** +Skills.TreeFellerOff=[[RED]]**Tree Feller has worn off** +Skills.SuperBreakerOff=[[RED]]**Super Breaker has worn off** +Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes has worn off** +Skills.BerserkOff=[[RED]]**Berserk has worn off** +Skills.SkullSplitterOff=[[RED]]**Skull Splitter has worn off** +Skills.GigaDrillBreakerOff=[[RED]]**Giga Drill Breaker has worn off** +Skills.TamingUp=[[YELLOW]]Taming skill increased by {0}. Total ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]Archery skill increased by {0}. Total ({1}) +Skills.SwordsUp=[[YELLOW]]Swords skill increased by {0}. Total ({1}) +Skills.AxesUp=[[YELLOW]]Axes skill increased by {0}. Total ({1}) +Skills.UnarmedUp=[[YELLOW]]Unarmed skill increased by {0}. Total ({1}) +Skills.HerbalismUp=[[YELLOW]]Herbalism skill increased by {0}. Total ({1}) +Skills.MiningUp=[[YELLOW]]Mining skill increased by {0}. Total ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1}) +Skills.RepairUp=[[YELLOW]]Repair skill increased by {0}. Total ({1}) +Skills.ExcavationUp=[[YELLOW]]Excavation skill increased by {0}. Total ({1}) +mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.IsntLocked=[[GRAY]]Party is not locked +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consult /{0} ? for more information +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.InvalidName=[[DARK_RED]]That is not a valid party name +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/resources/locale/locale_fr.properties b/src/main/resources/locale/locale_fr.properties index 2ab284cf0..31f3a2c3f 100644 --- a/src/main/resources/locale/locale_fr.properties +++ b/src/main/resources/locale/locale_fr.properties @@ -1,390 +1,390 @@ -Combat.WolfExamine=[[GREEN]]**Vous examinez le loup avec le Beast Lore** -Combat.WolfShowMaster=[[DARK_GREEN]]Le Maître des bêtes \: {0} -Combat.Ignition=[[RED]]**ALLUMAGE** -Combat.BurningArrowHit=[[DARK_RED]]Vous avez été frappé par une flèche brûlante\! -Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez étourdi. -Combat.TargetDazed=La cible a été [[DARK_RED]]Étourdi -Combat.WolfNoMaster=[[GRAY]]Cette bête n'a pas de maître... -Combat.WolfHealth=[[GREEN]]Cette bête a {0} points de vie -Combat.StruckByGore=[[RED]]**FRAPPÉ JUSQU'AU SANG** -Combat.Gore=[[GREEN]]**SANG** -Combat.ArrowDeflect=[[WHITE]]**FLÈCHE DEVIÉE** -Item.ChimaeraWingFail=**CHIMAERA WING a échoué \!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=Vous avez été blessé récemment et vous devez attendre pour utiliser ça. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Vous avez besoin de plus de plumes.. -m.mccPartyCommands=[[GREEN]]--COMMANDES GROUPE-- -m.mccParty=[party name] [[RED]]- Créer / Rejoindre un groupe -m.mccPartyQ=[[RED]]- Vous quitter la partie en cours -m.mccPartyToggle=[[RED]] - Active le Chat de groupe -m.mccPartyInvite=[player name] [[RED]]- Envoyer une invitation -m.mccPartyAccept=[[RED]]- Accepter l'invitation -m.mccPartyTeleport=[party member name] [[RED]]- Vous téléporte à un membre du groupe -m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES-- -m.mccStats=- Voir vos statistiques -m.mccLeaderboards=- Classements -m.mccMySpawn=- Vous téléporte à votre spawn -m.mccClearMySpawn=- Éfface votre point de spawn -m.mccToggleAbility=- Active les capacités spéciales avec clic droit -m.mccAdminToggle=- Active le chat admin -m.mccWhois=[playername] [[RED]]- Voir les infos détaillées du joueur -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier -m.mccMcGod=- Mode dieu -m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations détaillées d'une compétence -m.mccModDescription=[[RED]]- Affiche la description de mcMMO -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFETS -m.YourStats=VOS STATS -m.SkillTaming=DRESSAGE -m.XPGainTaming=Attaquer avec un loup -m.EffectsTaming1_0=Connaissance des bêtes -m.EffectsTaming1_1=Inspecte un loup avec un os -m.EffectsTaming2_0=Morsures -m.EffectsTaming2_1=Des coups critiques lors d'une morsure -m.EffectsTaming3_0=Griffes aiguisées -m.EffectsTaming3_1=Bonus de dégâts -m.EffectsTaming4_0=Conscient de l'environnement -m.EffectsTaming4_1=Resistance aux Cactus, à la lave et aux chutes. -m.EffectsTaming5_0=Epaisse fourrure -m.EffectsTaming5_1=Réduction dégâts, Résistance au feu -m.EffectsTaming6_0=Résistance aux chocs -m.EffectsTaming6_1=Réduction des dommages explosifs -m.AbilLockTaming1=Débloqué au niveau 100 (Conscient de l'environnement) -m.AbilLockTaming2=Débloqué au niveau 250 (Épaisse fourrure) -m.AbilLockTaming3=Débloqué au niveau 500 (Résistance aux chocs) -m.AbilLockTaming4=Débloqué au niveau 750 (Griffes aiguisées) -m.AbilBonusTaming1_0=Conscient de l'environnement -m.AbilBonusTaming1_1=Le loup évite le danger -m.AbilBonusTaming2_0=Epaisse fourrure -m.AbilBonusTaming2_1=Réduit de moitié les dommages \+ résistance au feu -m.AbilBonusTaming3_0=Résistance aux chocs -m.AbilBonusTaming3_1=divise par 6 les dégats d'explosions -m.AbilBonusTaming4_0=Griffes aiguisées -m.AbilBonusTaming4_1=+2 Dommages -m.TamingGoreChance=[[RED]]Chances de Morsure: [[YELLOW]]{0}% -m.SkillWoodCutting=BÛCHERONNAGE -m.XPGainWoodCutting=Abattre des arbres -m.EffectsWoodCutting1_0=L'abatteur d'arbres (capacité spéciale) -m.EffectsWoodCutting1_1=Faire exploser les arbres -m.EffectsWoodCutting2_0=Souffleur de feuilles -m.EffectsWoodCutting2_1=Détruire plus de feuilles -m.EffectsWoodCutting3_0=Double Butin -m.EffectsWoodCutting3_1=Double le butin normal -m.AbilLockWoodCutting1=Débloqué au niveau 100 (Souffleur de feuilles) -m.AbilBonusWoodCutting1_0=Soufler les feuilles -m.AbilBonusWoodCutting1_1=Détruire plus de feuilles -m.WoodCuttingDoubleDropChance=[[RED]]Chance de double butin: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SkillArchery=TIR À L'ARC -m.XPGainArchery=Attaquer les monstres -m.EffectsArchery1_0=Allumage -m.EffectsArchery1_1=25% de chances que l'ennemi s'enflamme -m.EffectsArchery2_0=Étourdir (les joueurs) -m.EffectsArchery2_1=Étourdi les joueurs -m.EffectsArchery3_0=Dégâts+ -m.EffectsArchery3_1=Augmente les dégâts -m.EffectsArchery4_0=Récupération de flèches -m.EffectsArchery4_1=Chances de récupérer vos flèches sur un cadavre -m.ArcheryDazeChance=[[RED]]Chances d'étourdir : [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chances de récupération des flèches : [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Durée du feu : [[YELLOW]]{0} secondes -m.ArcheryDamagePlus=[[RED]]Dégâts+ (Rang {0}): [[YELLOW]]Bonus de {0} dommages -m.SkillAxes=HACHE -m.XPGainAxes=Attaquer des monstres -m.EffectsAxes1_0=Fendeur de crânes (capacité spéciale) -m.EffectsAxes1_1=provoque des dégâts de zone -m.EffectsAxes2_0=Coup critiques -m.EffectsAxes2_1=double les dégâts -m.EffectsAxes3_0=Maîtrise de la hache (niveau 500) -m.EffectsAxes3_1=Augmente les dégâts -m.AbilLockAxes1=Débloqué au niveau 500 (Maîtrise de la hache) -m.AbilBonusAxes1_0=Maîtrise de la hache -m.AbilBonusAxes1_1=4 Blessures en bonus -m.AxesCritChance=[[RED]]Chances de coup critique : [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SkillSwords=ÉPÉE -m.XPGainSwords=Attaque des monstres -m.EffectsSwords1_0=Contre-Attaque -m.EffectsSwords1_1=Renvoie 50% des degats subis -m.EffectsSwords2_0=Lame crantée (capacité spéciale) -m.EffectsSwords2_1=25% de dégâts et saignements succesifs. -m.EffectsSwords3_0=Lame crantée avec saignement+ -m.EffectsSwords3_1=5 saignements -m.EffectsSwords4_0=Parer -m.EffectsSwords4_1=Annule les dommages -m.EffectsSwords5_0=Saignement -m.EffectsSwords5_1=provoque un saignement répété -m.SwordsCounterAttChance=[[RED]]Chances de Contre-Attaque : [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Nombre de saignements : [[YELLOW]]{0} -m.SwordsBleedChance=[[RED]]Chances de provoquer des saignements : [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Chances de parer : [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 saignement va durer 2 secondes -m.SkillAcrobatics=ACROBATIE -m.XPGainAcrobatics=Chuter -m.EffectsAcrobatics1_0=Roulade -m.EffectsAcrobatics1_1=Réduit ou annule les dommages -m.EffectsAcrobatics2_0=Super roulade -m.EffectsAcrobatics2_1=Roulade deux fois plus efficace -m.EffectsAcrobatics3_0=Esquive -m.EffectsAcrobatics3_1=Dommages reduits de moitié -m.AcrobaticsRollChance=[[RED]]Chances de roulade : [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Chances de super roulade: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Chances d'esquiver : [[YELLOW]]{0}% -m.SkillMining=MINAGE -m.XPGainMining=Miner de la roche et des minerais -m.EffectsMining1_0=Super Breaker (capacité spéciale) -m.EffectsMining1_1=Augmente la vitesse et triple les chances de trouver un butin -m.EffectsMining2_0=Double Butin -m.EffectsMining2_1=Double le butin normal -m.MiningDoubleDropChance=[[RED]]Chances de Double Butin: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SkillRepair=RÉPARATION -m.XPGainRepair=Réparer des objets -m.EffectsRepair1_0=Réparer -m.EffectsRepair1_1=Réparation d'outils & Armures en Fer -m.EffectsRepair2_0=Maître en réparation -m.EffectsRepair2_1=Augmente le nombre de réparations possibles -m.EffectsRepair3_0=Super Réparation -m.EffectsRepair3_1=Double l'efficacité -m.EffectsRepair4_0=Réparation du Diamant (requiert niveau {0}) -m.EffectsRepair4_1=Réparation des outils & armures en diamant -m.RepairRepairMastery=[[RED]]Maître en réparation : [[YELLOW]]{0}% de durabilité restaurée -m.RepairSuperRepairChance=[[RED]]Chances de Super Réparation : [[YELLOW]]{0}% -m.SkillUnarmed=MAINS NUES -m.XPGainUnarmed=Attaquer des monstres sans armes -m.EffectsUnarmed1_0=Berserk (capacité spéciale) -m.EffectsUnarmed1_1=+50% de dégâts, brise les matériaux faibles -m.EffectsUnarmed2_0=Désarmer (les joueurs) -m.EffectsUnarmed2_1=Vole l'objet que l'ennemi a dans la main -m.EffectsUnarmed3_0=Apprenti du désarmement -m.EffectsUnarmed3_1=Plus de dégâts -m.EffectsUnarmed4_0=Maîtrise du désarmement -m.EffectsUnarmed4_1=Beaucoup plus de dégâts -m.EffectsUnarmed5_0=Déviation des flèches -m.EffectsUnarmed5_1=Dévie les flèches qui vous foncent dessus -m.AbilLockUnarmed1=Débloqué au niveau 250 (Apprenti du désarmement) -m.AbilLockUnarmed2=Débloqué au niveau 500 (Maîtrise du désarmement) -m.AbilBonusUnarmed1_0=Apprenti du désarmement -m.AbilBonusUnarmed1_1=+2 dégâts -m.AbilBonusUnarmed2_0=Maîtrise du désarmement -m.AbilBonusUnarmed2_1=+4 dégâts -m.UnarmedArrowDeflectChance=[[RED]]Chances dévier les flèches : [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Chances de Désarmer : [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s -m.SkillHerbalism=Herboristerie -m.XPGainHerbalism=Récoler des herbes -m.EffectsHerbalism1_0=Main verte (capacité spéciale) -m.EffectsHerbalism1_1=répand la main verte, 3x Butin -m.EffectsHerbalism2_0=Main verte (Blé) -m.EffectsHerbalism2_1=Auto-plantes du blé lors de la récolte -m.EffectsHerbalism3_0=Main verte (Cobblestone) -m.EffectsHerbalism3_1=Transforme la Cobble en Mossy avec des graines -m.EffectsHerbalism4_0=Nouriture+ -m.EffectsHerbalism4_1=Modifie la santé reçue via le pain / ragoût -m.EffectsHerbalism5_0=Double butin (Toutes cultures) -m.EffectsHerbalism5_1=Double les récoltes -m.HerbalismGreenTerraLength=[[RED]]Durée de la capacité spéciale : [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Cances d'obtenir la main verte : [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux : [[YELLOW]] Wheat grows in stage {0} -m.HerbalismDoubleDropChance=[[RED]]Chances du Double Butin : [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Nourriture+ (Rang {0}): [[YELLOW]]{0} plus nourissant -m.SkillExcavation=EXCAVATION -m.XPGainExcavation=Creuser et trouver des trésors -m.EffectsExcavation1_0=Super broyeur (capacité spéciale) -m.EffectsExcavation1_1=3x Butin, 3x XP, +Vitesse -m.EffectsExcavation2_0=Chercheur de trésors -m.EffectsExcavation2_1=Capacité de trouver un trésor -m.ExcavationGreenTerraLength=[[RED]]Durée de la capacité spéciale : [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placé une enclume, Les enclumes peuvent réparer les outils et l'armure. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup revient vers vous... -mcPlayerListener.AbilitiesOff=Capacité spéciale désactivée -mcPlayerListener.AbilitiesOn=Capacité spéciale activée -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITÉ RECHARGÉE** -mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobatie (/Acrobatics) : -mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc (/Archery) : -mcPlayerListener.AxesSkill=[[YELLOW]]Hache (/Axes) : -mcPlayerListener.ExcavationSkill=[[YELLOW]]Excavation (/Excavation): -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO godMode désactivé -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO godMode activé -mcPlayerListener.GreenThumb=[[GREEN]]**MAIN VERTE** -mcPlayerListener.GreenThumbFail=[[RED]]**MAIN VERTE A ECHOUÉ** -mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste (/Herbalism) : -mcPlayerListener.MiningSkill=[[YELLOW]]Minage (/Mining): -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Votre point de spawn a été éffacé. -mcPlayerListener.MyspawnNotExist=[[RED]]Dormez dans un lit pour définir votre point de spawn. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Votre point de spawn a été enregistré ici. -mcPlayerListener.MyspawnTimeNotice=Vous devez attendre {0}m {1}s avant d'utiliser votre spawn -mcPlayerListener.NoPermission=Vous n'avez pas les permissions nécessaires. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si vous n'avez pas accès à une compé, elle ne sera pas affichée ici. -mcPlayerListener.NotInParty=[[RED]]Vous n'êtes pas dans un groupe. -mcPlayerListener.InviteSuccess=[[GREEN]]L'invitation a été envoyée avec succès. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERTE: [[GREEN]]Vous avez reçu une invitation pour le groupe {0} de la part de {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Tapez [[GREEN]]/{0}[[YELLOW]] pour accepter l'invitation -mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptée. Vous avez rejoint le groupe {0} -mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment -mcPlayerListener.YouAreInParty=[[GREEN]]Vous êtes dans le groupe {0} -mcPlayerListener.PartyMembers=[[GREEN]]Membres du groupe -mcPlayerListener.LeftParty=[[RED]]Vous avez quitté le groupe -mcPlayerListener.JoinedParty=Votre groupe: {0} -mcPlayerListener.PartyChatOn=Chat de Groupe uniquement [[GREEN]]On -mcPlayerListener.PartyChatOff=Chat de Groupe uniquement [[RED]]Off -mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On -mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey & Misa -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- -mcPlayerListener.RepairSkill=[[YELLOW]]Réparation (/Repair) : -mcPlayerListener.SwordsSkill=[[YELLOW]]Epee (/Swords) : -mcPlayerListener.TamingSkill=[[YELLOW]]Dressage (/Taming) : -mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nues (/Unarmed) : -mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron (/Woodcutting): -mcPlayerListener.YourStats=[[GREEN]]Vos statistiques -Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe -Party.InformedOnQuit={0} [[GREEN]] a quitté votre groupe -Skills.YourGreenTerra=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Main verte [[GREEN]]est rechargée -Skills.YourTreeFeller=[[GREEN]]Votre capacitée spéciale [[YELLOW]]L'abatteur d'arbres [[GREEN]]est rechargée -Skills.YourSuperBreaker=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Super Breaker[[GREEN]]est rechargée -Skills.YourSerratedStrikes=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Epee cranté [[GREEN]]est rechargée -Skills.YourBerserk=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Berserk [[GREEN]]est rechargée -Skills.YourSkullSplitter=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Fendeur de crânes [[GREEN]]est rechargée -Skills.YourGigaDrillBreaker=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Super broyeur [[GREEN]]est rechargée -Skills.TooTired=[[RED]]Vous êtes trop fatigué pour utiliser cette capacité pour l'instant. -Skills.ReadyHoe=[[GREEN]]**Votre bêche est chargée** -Skills.LowerHoe=[[GRAY]]Votre bêche s'est déchargée.. -Skills.ReadyAxe=[[GREEN]]**Votre hache est chargée** -Skills.LowerAxe=[[GRAY]]Votre hache s'est déchargée.. -Skills.ReadyFists=[[GREEN]]**Vos poings sont chargés** -Skills.LowerFists=[[GRAY]]Vos poings se sont déchargés.. -Skills.ReadyPickAxe=[[GREEN]]**Votre pioche est chargée** -Skills.LowerPickAxe=[[GRAY]]Votre pioche s'est déchargée.. -Skills.ReadyShovel=[[GREEN]]**Votre pelle est chargée** -Skills.LowerShovel=[[GRAY]]Votre pelle s'est déchargée.. -Skills.ReadySword=[[GREEN]]**Votre épée est chargée** -Skills.LowerSword=[[GRAY]]Votre épée s'est déchargée.. -Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Skills.GreenTerraOn=[[GREEN]]**Compétence [[YELLOW]]Main Verte [[GREEN]]activée** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Main verte ! -Skills.TreeFellerOn=[[GREEN]]**Compétence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]activée** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Abatteur d'Arbres ! -Skills.SuperBreakerOn=[[GREEN]]**Compétence [[YELLOW]]Super Breaker [[GREEN]]activée** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Super Breaker ! -Skills.SerratedStrikesOn=[[GREEN]]**Compétence [[YELLOW]]Lame Crantée [[GREEN]]activée** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Lame crantée ! -Skills.SkullSplitterOn=[[GREEN]]**Compétence [[YELLOW]]Fendeur de crânes [[GREEN]]activée** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Fendeur de crânes ! -Skills.GigaDrillBreakerOn=[[GREEN]]**Compétence [[YELLOW]]Super Broyeur [[GREEN]]activée** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Super broyeur ! -Skills.GreenTerraOff=[[RED]]**Compétence [[YELLOW]]Main Verte [[GREEN]]terminée** -Skills.TreeFellerOff=[[RED]]**Compétence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]terminée** -Skills.SuperBreakerOff=[[RED]]**Compétence [[YELLOW]]Super Breaker [[GREEN]]terminée** -Skills.SerratedStrikesOff=[[RED]]**Compétence [[YELLOW]]Lame Crantée [[GREEN]]terminée** -Skills.BerserkOff=[[RED]]**Berserk est fini** -Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini** -Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini** -Skills.TamingUp=[[YELLOW]]La competence du dressage a augmenté de {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]La competence acrobatie a augmenté de {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmenté de {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]La competence épée a augmenté de {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]La competence hache a augmenté de {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]La compétence de combat à mains nues a augmenté de {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmenté de {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]La competence minage a augmenté de {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]La competence bucherônage a augmenté de {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]La competence réparation a augmenté de {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]La competence excavation a augmenté de {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]That felt easy. -Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas réparer les objets empilés -Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus -Skills.AdeptDiamond=[[DARK_RED]]Vous n'avez pas encore le niveau nécessaire pour réparer du diamant -Skills.FullDurability=[[GRAY]]Cet objet est déjà en bonne état. -Skills.Disarmed=[[DARK_RED]]Vous avez été désarmé ! -mcPlayerListener.SorcerySkill=Sorcery: -m.SkillSorcery=SORCERY -Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=THUNDER -Sorcery.Curative.Self=CURE SELF -Sorcery.Curative.Other=CURE OTHER -m.LVL=NIVEAU [[GREEN]]{0} - [[DARK_AQUA]]XP : [[YELLOW]][[[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]] -Combat.BeastLore=[[GREEN]]**Connaissances des bêtes** -Combat.BeastLoreOwner=[[DARK_AQUA]]Propriétaire ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: QU'EST-CE QUE C'EST ?,[[GOLD]]mcMMO est un plugin RPG [[RED]]OPEN SOURCE[[GOLD]] pour Bukkit créé par [[BLUE]]nossr50,[[GOLD]]mcMMO ajoute beaucoup de compétences dans Minecraft,[[GOLD]]Vous pouvez gagner de l'expérience de différentes façons,[[GOLD]]Vous devriez taper [[GREEN]]/NOM_COMPETENCE[[GOLD]] pour en savoir plus.,[[DARK_AQUA]]Q: QU'EST-CE QUE ÇA FAIT?,[[GOLD]]Par exemple... en [[DARK_AQUA]]Minant[[GOLD]] Vous allez recevoir des bénéfices comme,[[RED]]le Double Butin[[GOLD]] ou la compétence [[RED]]Super Breaker[[GOLD]] qui lorsqu'elle est,[[GOLD]]activée avec clique droit permet de miner vite, sa durée,[[GOLD]]dépend du niveau de votre compétence. Améliorer [[BLUE]]Le Minage,[[GOLD]]Est aussi simple que de mine des ressources précieuses !,[[DARK_AQUA]]Q: QU'EST-CE QUE ÇA VEUT DIRE ?,[[GOLD]]Presque toutes les compétences dans [[GREEN]]mcMMO[[GOLD]] Sont des nouveaux trucs cools!.,[[GOLD]]Tapez [[GREEN]]/{0}[[GOLD]] pour trouver les commandes,[[GOLD]]Le but de mcMMO est de créer une expérience RPG de qualité.,[[DARK_AQUA]]Q: OÙ JE PEUX SUGGÉRER DES IDÉES !?,[[DARK_AQUA]]bit.ly/MCmmoIDEA,[[DARK_AQUA]]Q: COMMENT JE FAIS CI ET ÇA?,[[RED]]MERCI [[GOLD]]d'aller voir le wiki ! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]**Vous examinez le loup avec le Beast Lore** +Combat.WolfShowMaster=[[DARK_GREEN]]Le Maître des bêtes \: {0} +Combat.Ignition=[[RED]]**ALLUMAGE** +Combat.BurningArrowHit=[[DARK_RED]]Vous avez été frappé par une flèche brûlante\! +Combat.TouchedFuzzy=[[DARK_RED]]Vous voyez flou. Vous vous sentez étourdi. +Combat.TargetDazed=La cible a été [[DARK_RED]]Étourdi +Combat.WolfNoMaster=[[GRAY]]Cette bête n'a pas de maître... +Combat.WolfHealth=[[GREEN]]Cette bête a {0} points de vie +Combat.StruckByGore=[[RED]]**FRAPPÉ JUSQU'AU SANG** +Combat.Gore=[[GREEN]]**SANG** +Combat.ArrowDeflect=[[WHITE]]**FLÈCHE DEVIÉE** +Item.ChimaeraWingFail=**CHIMAERA WING a échoué \!** +Item.ChimaeraWingPass=**CHIMAERA WING** +Item.InjuredWait=Vous avez été blessé récemment et vous devez attendre pour utiliser ça. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Vous avez besoin de plus de plumes.. +m.mccPartyCommands=[[GREEN]]--COMMANDES GROUPE-- +m.mccParty=[party name] [[RED]]- Créer / Rejoindre un groupe +m.mccPartyQ=[[RED]]- Vous quitter la partie en cours +m.mccPartyToggle=[[RED]] - Active le Chat de groupe +m.mccPartyInvite=[player name] [[RED]]- Envoyer une invitation +m.mccPartyAccept=[[RED]]- Accepter l'invitation +m.mccPartyTeleport=[party member name] [[RED]]- Vous téléporte à un membre du groupe +m.mccOtherCommands=[[GREEN]]--AUTRES COMMANDES-- +m.mccStats=- Voir vos statistiques +m.mccLeaderboards=- Classements +m.mccMySpawn=- Vous téléporte à votre spawn +m.mccClearMySpawn=- Éfface votre point de spawn +m.mccToggleAbility=- Active les capacités spéciales avec clic droit +m.mccAdminToggle=- Active le chat admin +m.mccWhois=[playername] [[RED]]- Voir les infos détaillées du joueur +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modifier +m.mccMcGod=- Mode dieu +m.mccSkillInfo=[skillname] [[RED]]- Afficher des informations détaillées d'une compétence +m.mccModDescription=[[RED]]- Affiche la description de mcMMO +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]POUR GAGNER DE l'XP: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFFETS +m.YourStats=VOS STATS +m.SkillTaming=DRESSAGE +m.XPGainTaming=Attaquer avec un loup +m.EffectsTaming1_0=Connaissance des bêtes +m.EffectsTaming1_1=Inspecte un loup avec un os +m.EffectsTaming2_0=Morsures +m.EffectsTaming2_1=Des coups critiques lors d'une morsure +m.EffectsTaming3_0=Griffes aiguisées +m.EffectsTaming3_1=Bonus de dégâts +m.EffectsTaming4_0=Conscient de l'environnement +m.EffectsTaming4_1=Resistance aux Cactus, à la lave et aux chutes. +m.EffectsTaming5_0=Epaisse fourrure +m.EffectsTaming5_1=Réduction dégâts, Résistance au feu +m.EffectsTaming6_0=Résistance aux chocs +m.EffectsTaming6_1=Réduction des dommages explosifs +m.AbilLockTaming1=Débloqué au niveau 100 (Conscient de l'environnement) +m.AbilLockTaming2=Débloqué au niveau 250 (Épaisse fourrure) +m.AbilLockTaming3=Débloqué au niveau 500 (Résistance aux chocs) +m.AbilLockTaming4=Débloqué au niveau 750 (Griffes aiguisées) +m.AbilBonusTaming1_0=Conscient de l'environnement +m.AbilBonusTaming1_1=Le loup évite le danger +m.AbilBonusTaming2_0=Epaisse fourrure +m.AbilBonusTaming2_1=Réduit de moitié les dommages \+ résistance au feu +m.AbilBonusTaming3_0=Résistance aux chocs +m.AbilBonusTaming3_1=divise par 6 les dégats d'explosions +m.AbilBonusTaming4_0=Griffes aiguisées +m.AbilBonusTaming4_1=+2 Dommages +m.TamingGoreChance=[[RED]]Chances de Morsure: [[YELLOW]]{0}% +m.SkillWoodCutting=BÛCHERONNAGE +m.XPGainWoodCutting=Abattre des arbres +m.EffectsWoodCutting1_0=L'abatteur d'arbres (capacité spéciale) +m.EffectsWoodCutting1_1=Faire exploser les arbres +m.EffectsWoodCutting2_0=Souffleur de feuilles +m.EffectsWoodCutting2_1=Détruire plus de feuilles +m.EffectsWoodCutting3_0=Double Butin +m.EffectsWoodCutting3_1=Double le butin normal +m.AbilLockWoodCutting1=Débloqué au niveau 100 (Souffleur de feuilles) +m.AbilBonusWoodCutting1_0=Soufler les feuilles +m.AbilBonusWoodCutting1_1=Détruire plus de feuilles +m.WoodCuttingDoubleDropChance=[[RED]]Chance de double butin: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s +m.SkillArchery=TIR À L'ARC +m.XPGainArchery=Attaquer les monstres +m.EffectsArchery1_0=Allumage +m.EffectsArchery1_1=25% de chances que l'ennemi s'enflamme +m.EffectsArchery2_0=Étourdir (les joueurs) +m.EffectsArchery2_1=Étourdi les joueurs +m.EffectsArchery3_0=Dégâts+ +m.EffectsArchery3_1=Augmente les dégâts +m.EffectsArchery4_0=Récupération de flèches +m.EffectsArchery4_1=Chances de récupérer vos flèches sur un cadavre +m.ArcheryDazeChance=[[RED]]Chances d'étourdir : [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Chances de récupération des flèches : [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Durée du feu : [[YELLOW]]{0} secondes +m.ArcheryDamagePlus=[[RED]]Dégâts+ (Rang {0}): [[YELLOW]]Bonus de {0} dommages +m.SkillAxes=HACHE +m.XPGainAxes=Attaquer des monstres +m.EffectsAxes1_0=Fendeur de crânes (capacité spéciale) +m.EffectsAxes1_1=provoque des dégâts de zone +m.EffectsAxes2_0=Coup critiques +m.EffectsAxes2_1=double les dégâts +m.EffectsAxes3_0=Maîtrise de la hache (niveau 500) +m.EffectsAxes3_1=Augmente les dégâts +m.AbilLockAxes1=Débloqué au niveau 500 (Maîtrise de la hache) +m.AbilBonusAxes1_0=Maîtrise de la hache +m.AbilBonusAxes1_1=4 Blessures en bonus +m.AxesCritChance=[[RED]]Chances de coup critique : [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s +m.SkillSwords=ÉPÉE +m.XPGainSwords=Attaque des monstres +m.EffectsSwords1_0=Contre-Attaque +m.EffectsSwords1_1=Renvoie 50% des degats subis +m.EffectsSwords2_0=Lame crantée (capacité spéciale) +m.EffectsSwords2_1=25% de dégâts et saignements succesifs. +m.EffectsSwords3_0=Lame crantée avec saignement+ +m.EffectsSwords3_1=5 saignements +m.EffectsSwords4_0=Parer +m.EffectsSwords4_1=Annule les dommages +m.EffectsSwords5_0=Saignement +m.EffectsSwords5_1=provoque un saignement répété +m.SwordsCounterAttChance=[[RED]]Chances de Contre-Attaque : [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Nombre de saignements : [[YELLOW]]{0} +m.SwordsBleedChance=[[RED]]Chances de provoquer des saignements : [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Chances de parer : [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 saignement va durer 2 secondes +m.SkillAcrobatics=ACROBATIE +m.XPGainAcrobatics=Chuter +m.EffectsAcrobatics1_0=Roulade +m.EffectsAcrobatics1_1=Réduit ou annule les dommages +m.EffectsAcrobatics2_0=Super roulade +m.EffectsAcrobatics2_1=Roulade deux fois plus efficace +m.EffectsAcrobatics3_0=Esquive +m.EffectsAcrobatics3_1=Dommages reduits de moitié +m.AcrobaticsRollChance=[[RED]]Chances de roulade : [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Chances de super roulade: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Chances d'esquiver : [[YELLOW]]{0}% +m.SkillMining=MINAGE +m.XPGainMining=Miner de la roche et des minerais +m.EffectsMining1_0=Super Breaker (capacité spéciale) +m.EffectsMining1_1=Augmente la vitesse et triple les chances de trouver un butin +m.EffectsMining2_0=Double Butin +m.EffectsMining2_1=Double le butin normal +m.MiningDoubleDropChance=[[RED]]Chances de Double Butin: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s +m.SkillRepair=RÉPARATION +m.XPGainRepair=Réparer des objets +m.EffectsRepair1_0=Réparer +m.EffectsRepair1_1=Réparation d'outils & Armures en Fer +m.EffectsRepair2_0=Maître en réparation +m.EffectsRepair2_1=Augmente le nombre de réparations possibles +m.EffectsRepair3_0=Super Réparation +m.EffectsRepair3_1=Double l'efficacité +m.EffectsRepair4_0=Réparation du Diamant (requiert niveau {0}) +m.EffectsRepair4_1=Réparation des outils & armures en diamant +m.RepairRepairMastery=[[RED]]Maître en réparation : [[YELLOW]]{0}% de durabilité restaurée +m.RepairSuperRepairChance=[[RED]]Chances de Super Réparation : [[YELLOW]]{0}% +m.SkillUnarmed=MAINS NUES +m.XPGainUnarmed=Attaquer des monstres sans armes +m.EffectsUnarmed1_0=Berserk (capacité spéciale) +m.EffectsUnarmed1_1=+50% de dégâts, brise les matériaux faibles +m.EffectsUnarmed2_0=Désarmer (les joueurs) +m.EffectsUnarmed2_1=Vole l'objet que l'ennemi a dans la main +m.EffectsUnarmed3_0=Apprenti du désarmement +m.EffectsUnarmed3_1=Plus de dégâts +m.EffectsUnarmed4_0=Maîtrise du désarmement +m.EffectsUnarmed4_1=Beaucoup plus de dégâts +m.EffectsUnarmed5_0=Déviation des flèches +m.EffectsUnarmed5_1=Dévie les flèches qui vous foncent dessus +m.AbilLockUnarmed1=Débloqué au niveau 250 (Apprenti du désarmement) +m.AbilLockUnarmed2=Débloqué au niveau 500 (Maîtrise du désarmement) +m.AbilBonusUnarmed1_0=Apprenti du désarmement +m.AbilBonusUnarmed1_1=+2 dégâts +m.AbilBonusUnarmed2_0=Maîtrise du désarmement +m.AbilBonusUnarmed2_1=+4 dégâts +m.UnarmedArrowDeflectChance=[[RED]]Chances dévier les flèches : [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Chances de Désarmer : [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Durée de votre capacité spéciale : [[YELLOW]]{0}s +m.SkillHerbalism=Herboristerie +m.XPGainHerbalism=Récoler des herbes +m.EffectsHerbalism1_0=Main verte (capacité spéciale) +m.EffectsHerbalism1_1=répand la main verte, 3x Butin +m.EffectsHerbalism2_0=Main verte (Blé) +m.EffectsHerbalism2_1=Auto-plantes du blé lors de la récolte +m.EffectsHerbalism3_0=Main verte (Cobblestone) +m.EffectsHerbalism3_1=Transforme la Cobble en Mossy avec des graines +m.EffectsHerbalism4_0=Nouriture+ +m.EffectsHerbalism4_1=Modifie la santé reçue via le pain / ragoût +m.EffectsHerbalism5_0=Double butin (Toutes cultures) +m.EffectsHerbalism5_1=Double les récoltes +m.HerbalismGreenTerraLength=[[RED]]Durée de la capacité spéciale : [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Cances d'obtenir la main verte : [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Main verte par niveaux : [[YELLOW]] Wheat grows in stage {0} +m.HerbalismDoubleDropChance=[[RED]]Chances du Double Butin : [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Nourriture+ (Rang {0}): [[YELLOW]]{0} plus nourissant +m.SkillExcavation=EXCAVATION +m.XPGainExcavation=Creuser et trouver des trésors +m.EffectsExcavation1_0=Super broyeur (capacité spéciale) +m.EffectsExcavation1_1=3x Butin, 3x XP, +Vitesse +m.EffectsExcavation2_0=Chercheur de trésors +m.EffectsExcavation2_1=Capacité de trouver un trésor +m.ExcavationGreenTerraLength=[[RED]]Durée de la capacité spéciale : [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Vous avez placé une enclume, Les enclumes peuvent réparer les outils et l'armure. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Votre loup revient vers vous... +mcPlayerListener.AbilitiesOff=Capacité spéciale désactivée +mcPlayerListener.AbilitiesOn=Capacité spéciale activée +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**CAPACITÉ RECHARGÉE** +mcPlayerListener.AcrobaticsSkill=[[YELLOW]]Acrobatie (/Acrobatics) : +mcPlayerListener.ArcherySkill=[[YELLOW]]Tir a l'arc (/Archery) : +mcPlayerListener.AxesSkill=[[YELLOW]]Hache (/Axes) : +mcPlayerListener.ExcavationSkill=[[YELLOW]]Excavation (/Excavation): +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO godMode désactivé +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO godMode activé +mcPlayerListener.GreenThumb=[[GREEN]]**MAIN VERTE** +mcPlayerListener.GreenThumbFail=[[RED]]**MAIN VERTE A ECHOUÉ** +mcPlayerListener.HerbalismSkill=[[YELLOW]]Herboriste (/Herbalism) : +mcPlayerListener.MiningSkill=[[YELLOW]]Minage (/Mining): +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Votre point de spawn a été éffacé. +mcPlayerListener.MyspawnNotExist=[[RED]]Dormez dans un lit pour définir votre point de spawn. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Votre point de spawn a été enregistré ici. +mcPlayerListener.MyspawnTimeNotice=Vous devez attendre {0}m {1}s avant d'utiliser votre spawn +mcPlayerListener.NoPermission=Vous n'avez pas les permissions nécessaires. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Si vous n'avez pas accès à une compé, elle ne sera pas affichée ici. +mcPlayerListener.NotInParty=[[RED]]Vous n'êtes pas dans un groupe. +mcPlayerListener.InviteSuccess=[[GREEN]]L'invitation a été envoyée avec succès. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERTE: [[GREEN]]Vous avez reçu une invitation pour le groupe {0} de la part de {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Tapez [[GREEN]]/{0}[[YELLOW]] pour accepter l'invitation +mcPlayerListener.InviteAccepted=[[GREEN]]Invite acceptée. Vous avez rejoint le groupe {0} +mcPlayerListener.NoInvites=[[RED]]Vous n'avez pas d'invitation pour le moment +mcPlayerListener.YouAreInParty=[[GREEN]]Vous êtes dans le groupe {0} +mcPlayerListener.PartyMembers=[[GREEN]]Membres du groupe +mcPlayerListener.LeftParty=[[RED]]Vous avez quitté le groupe +mcPlayerListener.JoinedParty=Votre groupe: {0} +mcPlayerListener.PartyChatOn=Chat de Groupe uniquement [[GREEN]]On +mcPlayerListener.PartyChatOff=Chat de Groupe uniquement [[RED]]Off +mcPlayerListener.AdminChatOn=Admin Chat uniquement [[GREEN]]On +mcPlayerListener.AdminChatOff=Admin Chat uniquement [[RED]]Off +mcPlayerListener.MOTD=[[BLUE]]Ce serveur fonctionne avec mcMMO {0} [[YELLOW]]/{1}[[BLUE]] pour voir l'aide. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki - [[YELLOW]]Traduit par avalondrey & Misa +mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +mcPlayerListener.RepairSkill=[[YELLOW]]Réparation (/Repair) : +mcPlayerListener.SwordsSkill=[[YELLOW]]Epee (/Swords) : +mcPlayerListener.TamingSkill=[[YELLOW]]Dressage (/Taming) : +mcPlayerListener.UnarmedSkill=[[YELLOW]]Mains nues (/Unarmed) : +mcPlayerListener.WoodcuttingSkill=[[YELLOW]]Bucheron (/Woodcutting): +mcPlayerListener.YourStats=[[GREEN]]Vos statistiques +Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe +Party.InformedOnQuit={0} [[GREEN]] a quitté votre groupe +Skills.YourGreenTerra=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Main verte [[GREEN]]est rechargée +Skills.YourTreeFeller=[[GREEN]]Votre capacitée spéciale [[YELLOW]]L'abatteur d'arbres [[GREEN]]est rechargée +Skills.YourSuperBreaker=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Super Breaker[[GREEN]]est rechargée +Skills.YourSerratedStrikes=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Epee cranté [[GREEN]]est rechargée +Skills.YourBerserk=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Berserk [[GREEN]]est rechargée +Skills.YourSkullSplitter=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Fendeur de crânes [[GREEN]]est rechargée +Skills.YourGigaDrillBreaker=[[GREEN]]Votre capacitée spéciale [[YELLOW]]Super broyeur [[GREEN]]est rechargée +Skills.TooTired=[[RED]]Vous êtes trop fatigué pour utiliser cette capacité pour l'instant. +Skills.ReadyHoe=[[GREEN]]**Votre bêche est chargée** +Skills.LowerHoe=[[GRAY]]Votre bêche s'est déchargée.. +Skills.ReadyAxe=[[GREEN]]**Votre hache est chargée** +Skills.LowerAxe=[[GRAY]]Votre hache s'est déchargée.. +Skills.ReadyFists=[[GREEN]]**Vos poings sont chargés** +Skills.LowerFists=[[GRAY]]Vos poings se sont déchargés.. +Skills.ReadyPickAxe=[[GREEN]]**Votre pioche est chargée** +Skills.LowerPickAxe=[[GRAY]]Votre pioche s'est déchargée.. +Skills.ReadyShovel=[[GREEN]]**Votre pelle est chargée** +Skills.LowerShovel=[[GRAY]]Votre pelle s'est déchargée.. +Skills.ReadySword=[[GREEN]]**Votre épée est chargée** +Skills.LowerSword=[[GRAY]]Votre épée s'est déchargée.. +Skills.BerserkOn=[[GREEN]]**BERSERK ACTIVATED** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Skills.GreenTerraOn=[[GREEN]]**Compétence [[YELLOW]]Main Verte [[GREEN]]activée** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Main verte ! +Skills.TreeFellerOn=[[GREEN]]**Compétence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]activée** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Abatteur d'Arbres ! +Skills.SuperBreakerOn=[[GREEN]]**Compétence [[YELLOW]]Super Breaker [[GREEN]]activée** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Super Breaker ! +Skills.SerratedStrikesOn=[[GREEN]]**Compétence [[YELLOW]]Lame Crantée [[GREEN]]activée** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Lame crantée ! +Skills.SkullSplitterOn=[[GREEN]]**Compétence [[YELLOW]]Fendeur de crânes [[GREEN]]activée** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Fendeur de crânes ! +Skills.GigaDrillBreakerOn=[[GREEN]]**Compétence [[YELLOW]]Super Broyeur [[GREEN]]activée** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] a utilisé la compétence spéciale [[RED]]Super broyeur ! +Skills.GreenTerraOff=[[RED]]**Compétence [[YELLOW]]Main Verte [[GREEN]]terminée** +Skills.TreeFellerOff=[[RED]]**Compétence [[YELLOW]]L'abatteur d'Arbres [[GREEN]]terminée** +Skills.SuperBreakerOff=[[RED]]**Compétence [[YELLOW]]Super Breaker [[GREEN]]terminée** +Skills.SerratedStrikesOff=[[RED]]**Compétence [[YELLOW]]Lame Crantée [[GREEN]]terminée** +Skills.BerserkOff=[[RED]]**Berserk est fini** +Skills.SkullSplitterOff=[[RED]]**Casseur de tete est fini** +Skills.GigaDrillBreakerOff=[[RED]]**Super broyeur est fini** +Skills.TamingUp=[[YELLOW]]La competence du dressage a augmenté de {0}. Total ({1}) +Skills.AcrobaticsUp=[[YELLOW]]La competence acrobatie a augmenté de {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]La competence tir a l'arc a augmenté de {0}. Total ({1}) +Skills.SwordsUp=[[YELLOW]]La competence épée a augmenté de {0}. Total ({1}) +Skills.AxesUp=[[YELLOW]]La competence hache a augmenté de {0}. Total ({1}) +Skills.UnarmedUp=[[YELLOW]]La compétence de combat à mains nues a augmenté de {0}. Total ({1}) +Skills.HerbalismUp=[[YELLOW]]La competence herboriste a augmenté de {0}. Total ({1}) +Skills.MiningUp=[[YELLOW]]La competence minage a augmenté de {0}. Total ({1}) +Skills.WoodcuttingUp=[[YELLOW]]La competence bucherônage a augmenté de {0}. Total ({1}) +Skills.RepairUp=[[YELLOW]]La competence réparation a augmenté de {0}. Total ({1}) +Skills.ExcavationUp=[[YELLOW]]La competence excavation a augmenté de {0}. Total ({1}) +Skills.FeltEasy=[[GRAY]]That felt easy. +Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas réparer les objets empilés +Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus +Skills.AdeptDiamond=[[DARK_RED]]Vous n'avez pas encore le niveau nécessaire pour réparer du diamant +Skills.FullDurability=[[GRAY]]Cet objet est déjà en bonne état. +Skills.Disarmed=[[DARK_RED]]Vous avez été désarmé ! +mcPlayerListener.SorcerySkill=Sorcery: +m.SkillSorcery=SORCERY +Sorcery.HasCast=[[GREEN]]**CASTING**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Out Of Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=THUNDER +Sorcery.Curative.Self=CURE SELF +Sorcery.Curative.Other=CURE OTHER +m.LVL=NIVEAU [[GREEN]]{0} - [[DARK_AQUA]]XP : [[YELLOW]][[[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]] +Combat.BeastLore=[[GREEN]]**Connaissances des bêtes** +Combat.BeastLoreOwner=[[DARK_AQUA]]Propriétaire ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: QU'EST-CE QUE C'EST ?,[[GOLD]]mcMMO est un plugin RPG [[RED]]OPEN SOURCE[[GOLD]] pour Bukkit créé par [[BLUE]]nossr50,[[GOLD]]mcMMO ajoute beaucoup de compétences dans Minecraft,[[GOLD]]Vous pouvez gagner de l'expérience de différentes façons,[[GOLD]]Vous devriez taper [[GREEN]]/NOM_COMPETENCE[[GOLD]] pour en savoir plus.,[[DARK_AQUA]]Q: QU'EST-CE QUE ÇA FAIT?,[[GOLD]]Par exemple... en [[DARK_AQUA]]Minant[[GOLD]] Vous allez recevoir des bénéfices comme,[[RED]]le Double Butin[[GOLD]] ou la compétence [[RED]]Super Breaker[[GOLD]] qui lorsqu'elle est,[[GOLD]]activée avec clique droit permet de miner vite, sa durée,[[GOLD]]dépend du niveau de votre compétence. Améliorer [[BLUE]]Le Minage,[[GOLD]]Est aussi simple que de mine des ressources précieuses !,[[DARK_AQUA]]Q: QU'EST-CE QUE ÇA VEUT DIRE ?,[[GOLD]]Presque toutes les compétences dans [[GREEN]]mcMMO[[GOLD]] Sont des nouveaux trucs cools!.,[[GOLD]]Tapez [[GREEN]]/{0}[[GOLD]] pour trouver les commandes,[[GOLD]]Le but de mcMMO est de créer une expérience RPG de qualité.,[[DARK_AQUA]]Q: OÙ JE PEUX SUGGÉRER DES IDÉES !?,[[DARK_AQUA]]bit.ly/MCmmoIDEA,[[DARK_AQUA]]Q: COMMENT JE FAIS CI ET ÇA?,[[RED]]MERCI [[GOLD]]d'aller voir le wiki ! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.IsntLocked=[[GRAY]]Party is not locked +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consult /{0} ? for more information +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.InvalidName=[[DARK_RED]]That is not a valid party name +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/resources/locale/locale_nl.properties b/src/main/resources/locale/locale_nl.properties index e88df5a39..1af8c2798 100644 --- a/src/main/resources/locale/locale_nl.properties +++ b/src/main/resources/locale/locale_nl.properties @@ -1,396 +1,396 @@ -# Dutch translation by Pluis65 v1.1 -# To use: Set locale to nl -# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++ -# Verander deze file alleen met Notepad++ -# Geef fouten door aan pluis65@hotmail.com -# Last official edit: 8-7-2011 -Combat.WolfExamine=[[GREEN]]**Je bekijkt de wolf met Wolfinspectie** -Combat.WolfShowMaster=[[DARK_GREEN]]Eigenaar van de wolf \: {0} -Combat.Ignition=[[RED]]**IGNITION** -Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\! -Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig. -Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft -Combat.WolfNoMaster=[[GRAY]]Deze wolf heeft geen eigenaar... -Combat.WolfHealth=[[GREEN]]Deze wolf heeft {0} levens -Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED** -Combat.Gore=[[GREEN]]**GESTOLD BLOED** -Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING** -Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!** -Item.ChimaeraWingPass=**CHIMAERA WING** -Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Je hebt meer veren nodig.. -m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS-- -m.mccParty=[party name] [[RED]]- Maak/Join getypte party -m.mccPartyQ=[[RED]]- Verlaat je huidige party -m.mccPartyToggle=[[RED]] - Doe party chat aan/uit -m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party -m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging -m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid -m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS-- -m.mccStats=- Laat je levels zien -m.mccLeaderboards=- Topscores -m.mccMySpawn=- Teleporteer naar MySpawn -m.mccClearMySpawn=- Verwijder je MySpawn -m.mccToggleAbility=- Doe ability activatie aan/uit -m.mccAdminToggle=- Doe admin chat aan/uit -m.mccWhois=[playername] [[RED]]- Laat informatie zien over speler -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels -m.mccMcGod=- God Modus -m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill -m.mccModDescription=[[RED]]- Lees MOD beschrijving -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFFECTEN -m.YourStats=JOUW STATUS -m.SkillTaming=TEMMEN -m.XPGainTaming=Wolven krijgen schade -m.EffectsTaming1_0=Wolfinspectie -m.EffectsTaming1_1=Bone-meal inspecteert wolven -m.EffectsTaming2_0=Gestold bloed -m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen -m.EffectsTaming3_0=Scherpere klauwen -m.EffectsTaming3_1=Geeft meer schade -m.EffectsTaming4_0=Mileukennis -m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage -m.EffectsTaming5_0=Dikke huis -m.EffectsTaming5_1=Minder schade, kan tegen vuur -m.EffectsTaming6_0=Explosieschild -m.EffectsTaming6_1=Minder explosie schade -m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS) -m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS) -m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD) -m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN) -m.AbilBonusTaming1_0=Milieukennis -m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava) -m.AbilBonusTaming2_0=Dikkere huid -m.AbilBonusTaming2_1=Halve schade, kan tegen vuur -m.AbilBonusTaming3_0=Explosieschild -m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade -m.AbilBonusTaming4_0=Scherpere klauwen -m.AbilBonusTaming4_1=+2 Schade -m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}% -m.SkillWoodCutting=HOUTHAKKEN -m.XPGainWoodCutting=Bomen omhakken -m.EffectsWoodCutting1_0=Tree Feller (ABILITY) -m.EffectsWoodCutting1_1=Laat bomen deels exploderen -m.EffectsWoodCutting2_0=Leaf Blower -m.EffectsWoodCutting2_1=Laat leaves verdwijnen -m.EffectsWoodCutting3_0=Dubbele Drop -m.EffectsWoodCutting3_1=Geeft een dubbele drop -m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER) -m.AbilBonusWoodCutting1_0=Leaf Blower -m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen -m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s -m.SkillArchery=BOOGSCHIETEN -m.XPGainArchery=Schiet op vijanden -m.EffectsArchery1_0=Brandende pijl -m.EffectsArchery1_1=25% kans dat een vijand verbrand -m.EffectsArchery2_0=Verdoof (Players) -m.EffectsArchery2_1=Gedesorienteerde vijanden -m.EffectsArchery3_0=Schade+ -m.EffectsArchery3_1=Verhoogt schade -m.EffectsArchery4_0=Pijlen terugkrijgen -m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen -m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds -m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade -m.SkillAxes=BIJLEN -m.XPGainAxes=Val monsters aan met een bijl -m.EffectsAxes1_0=Schedelsplijter (ABILITY) -m.EffectsAxes1_1=Geef schade rond om je heen -m.EffectsAxes2_0=Critical Strikes -m.EffectsAxes2_1=Dubbele schade -m.EffectsAxes3_0=Bijl Master (500 SKILL) -m.EffectsAxes3_1=Verhoogt schade -m.AbilLockAxes1=GEBLOKEERD TOT 500+ SKILL (BIJL MASTER) -m.AbilBonusAxes1_0=Bijl Master -m.AbilBonusAxes1_1=4 schade extra -m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s -m.SkillSwords=ZWAARDEN -m.XPGainSwords=Val monsters aan met een zwaard -m.EffectsSwords1_0=Terugkaats Aanval -m.EffectsSwords1_1=Kaats 50% van de schade terug -m.EffectsSwords2_0=Serrated Strikes (ABILITY) -m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen -m.EffectsSwords3_0=Serrated Strikes Bloeding+ -m.EffectsSwords3_1=Kans op extra bloeding bij vijanden -m.EffectsSwords4_0=Pareren -m.EffectsSwords4_1=Blokkeer vijandelijke aanval -m.EffectsSwords5_0=5 Tikken van Bloeding -m.EffectsSwords5_1=Laat anderen bloeden -m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden -m.SkillAcrobatics=ACROBATIEK -m.XPGainAcrobatics=Vallen -m.EffectsAcrobatics1_0=Rollen -m.EffectsAcrobatics1_1=Verminderd of voorkomt schade -m.EffectsAcrobatics2_0=Perfecte Rol -m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen -m.EffectsAcrobatics3_0=Ontwijken -m.EffectsAcrobatics3_1=50% minder schade -m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}% -m.SkillMining=MIJNBOUW -m.XPGainMining=Hak steen & erts met een pickaxe -m.EffectsMining1_0=Super Breeker (ABILITY) -m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop -m.EffectsMining2_0=Dubbele Drops -m.EffectsMining2_1=Dubbele van normale drop -m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s -m.SkillRepair=REPAREREN -m.XPGainRepair=Repareer tools en armor -m.EffectsRepair1_0=Repareer -m.EffectsRepair1_1=Repareer Iron Tools & Armor -m.EffectsRepair2_0=Repareer Master -m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid -m.EffectsRepair3_0=Super Repareren -m.EffectsRepair3_1=Dubbel effectief -m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL) -m.EffectsRepair4_1=Repareer Diamond Tools & Armor -m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored -m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}% -m.SkillUnarmed=ONBEWAPEND -m.XPGainUnarmed=Val monsters aan met hand -m.EffectsUnarmed1_0=Onbewapende gek (ABILITY) -m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg -m.EffectsUnarmed2_0=Ontwapen (Players) -m.EffectsUnarmed2_1=Dropt het wapen van de vijand -m.EffectsUnarmed3_0=Onbewapende held -m.EffectsUnarmed3_1=Nog meer schade -m.EffectsUnarmed4_0=Onbewapende leerling -m.EffectsUnarmed4_1=Meer schade -m.EffectsUnarmed5_0=Pijlafwijking -m.EffectsUnarmed5_1=Laat pijlen afwijken -m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling) -m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held) -m.AbilBonusUnarmed1_0=Onbewapende leerling -m.AbilBonusUnarmed1_1=+2 meer schade -m.AbilBonusUnarmed2_0=Onbewapende held -m.AbilBonusUnarmed2_1=+4 meer schade -m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s -m.SkillHerbalism=LANDBOUW -m.XPGainHerbalism=Verzamel kruiden en planten -m.EffectsHerbalism1_0=Groene Aarde (ABILITY) -m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop -m.EffectsHerbalism2_0=Groene vingers (Wheat) -m.EffectsHerbalism2_1=Plant wheat bij het oogsten -m.EffectsHerbalism3_0=Groene vingers (Cobble) -m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds -m.EffectsHerbalism4_0=Voedsel+ -m.EffectsHerbalism4_1=Verhoogt de heling van brood en stews -m.EffectsHerbalism5_0=Dubbele Drop (Alle planten) -m.EffectsHerbalism5_1=Dubbele drop van planten -m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0} -m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Voedsel+ (Rank{0}): [[YELLOW]]Bonus {0} heling -m.SkillExcavation=UITGRAVING -m.XPGainExcavation=Graven -m.EffectsExcavation1_0=Giga Drilboor (ABILITY) -m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid -m.EffectsExcavation2_0=Schatzoeker -m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken -m.ExcavationGreenTerraLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s -mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je... -mcPlayerListener.AbilitiesOff=Ability activatie is uit -mcPlayerListener.AbilitiesOn=Ability activatie is aan -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!** -mcPlayerListener.AcrobaticsSkill=Acrobatiek: -mcPlayerListener.ArcherySkill=Boogschieten: -mcPlayerListener.AxesSkill=Bijlen: -mcPlayerListener.ExcavationSkill=Uitgraving: -mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld -mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld -mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS** -mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT** -mcPlayerListener.HerbalismSkill=Landbouw: -mcPlayerListener.MiningSkill=Mijnbouw: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is verwijderd. -mcPlayerListener.MyspawnNotExist=[[RED]]Plaats Myspawn eerst door op een bed te drukken. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie. -mcPlayerListener.MyspawnTimeNotice=Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken. -mcPlayerListener.NoPermission=Je hebt geen permissie. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven. -mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party. -mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden. -mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1} -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren. -mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0} -mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen -mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0} -mcPlayerListener.PartyMembers=[[GREEN]]Party Leden -mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten -mcPlayerListener.JoinedParty=Lid geworden van: {0} -mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan -mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit -mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan -mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit -mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore-- -mcPlayerListener.RepairSkill=Repareren: -mcPlayerListener.SwordsSkill=Zwaarden: -mcPlayerListener.TamingSkill=Temmen: -mcPlayerListener.UnarmedSkill=Onbewapend: -mcPlayerListener.WoodcuttingSkill=Houthakken: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status -Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined -Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten -Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen! -Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen! -Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen! -Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen! -Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen! -Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen! -Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen! -Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken. -Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP** -Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN** -Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP** -Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN** -Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN** -Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN** -Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP** -Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN** -Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP** -Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN** -Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP** -Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN** -Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek! -Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde! -Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker! -Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes! -Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter! -Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor! -Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt** -Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt** -Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt** -Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt** -Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt** -Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt** -Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt** -Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1}) -Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1}) -Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1}) -Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1}) -Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1}) -Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1}) -Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1}) -Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1}) -Skills.FeltEasy=[[GRAY]]Dat was makkelijk. -Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren -Skills.NeedMore=[[DARK_RED]]Je hebt te weinig -Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren. -Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel. -Skills.Disarmed=[[DARK_RED]]Je bent ontwapend! -mcPlayerListener.SorcerySkill=Tovenarij: -m.SkillSorcery=TOVERNARIJ -Sorcery.HasCast=[[GREEN]]**UITROEPEN VAN**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Geen Mana meer [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=DONDER -Sorcery.Curative.Self=HEEL JEZELF -Sorcery.Curative.Other=HEEL EEN ANDER -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE** -Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Party is locked, only party leader may invite. -Party.IsntLocked=[[GRAY]]Party is not locked -Party.Unlocked=[[GRAY]]Party is unlocked -Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consult /{0} ? for more information -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit -Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]You are not the party owner -Party.InvalidName=[[DARK_RED]]That is not a valid party name -Party.PasswordSet=[[GREEN]]Party password set to {0} -Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} -Party.NotInYourParty=[[DARK_RED]]{0} is not in your party -Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +# Dutch translation by Pluis65 v1.1 +# To use: Set locale to nl +# DO NOT EDIT THIS FILE WITH NORMAL NOTEPAD, use Notepad++ +# Verander deze file alleen met Notepad++ +# Geef fouten door aan pluis65@hotmail.com +# Last official edit: 8-7-2011 +Combat.WolfExamine=[[GREEN]]**Je bekijkt de wolf met Wolfinspectie** +Combat.WolfShowMaster=[[DARK_GREEN]]Eigenaar van de wolf \: {0} +Combat.Ignition=[[RED]]**IGNITION** +Combat.BurningArrowHit=[[DARK_RED]]Je bent geraakt door een brandende pijl\! +Combat.TouchedFuzzy=[[DARK_RED]]Je raakte Fuzzy aan. Je voelt je duizelig. +Combat.TargetDazed=Doelwit was [[DARK_RED]]versuft +Combat.WolfNoMaster=[[GRAY]]Deze wolf heeft geen eigenaar... +Combat.WolfHealth=[[GREEN]]Deze wolf heeft {0} levens +Combat.StruckByGore=[[RED]]**VAST DOOR GESTOLD BLOED** +Combat.Gore=[[GREEN]]**GESTOLD BLOED** +Combat.ArrowDeflect=[[WHITE]]**PIJL AFWIJKING** +Item.ChimaeraWingFail=**CHIMAERA WING MISLUKT\!** +Item.ChimaeraWingPass=**CHIMAERA WING** +Item.InjuredWait=Je bent gewond en moet wachten. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Je hebt meer veren nodig.. +m.mccPartyCommands=[[GREEN]]--PARTY COMMANDOS-- +m.mccParty=[party name] [[RED]]- Maak/Join getypte party +m.mccPartyQ=[[RED]]- Verlaat je huidige party +m.mccPartyToggle=[[RED]] - Doe party chat aan/uit +m.mccPartyInvite=[player name] [[RED]]- Stuur een uitnodiging voor je party +m.mccPartyAccept=[[RED]]- Accepteer party uitnodiging +m.mccPartyTeleport=[party member name] [[RED]]- Teleporteer naar je party medelid +m.mccOtherCommands=[[GREEN]]--ANDERE COMMANDOS-- +m.mccStats=- Laat je levels zien +m.mccLeaderboards=- Topscores +m.mccMySpawn=- Teleporteer naar MySpawn +m.mccClearMySpawn=- Verwijder je MySpawn +m.mccToggleAbility=- Doe ability activatie aan/uit +m.mccAdminToggle=- Doe admin chat aan/uit +m.mccWhois=[playername] [[RED]]- Laat informatie zien over speler +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Verander levels +m.mccMcGod=- God Modus +m.mccSkillInfo=[skillname] [[RED]]- Laat informatie zien over een skill +m.mccModDescription=[[RED]]- Lees MOD beschrijving +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]XP: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFFECTEN +m.YourStats=JOUW STATUS +m.SkillTaming=TEMMEN +m.XPGainTaming=Wolven krijgen schade +m.EffectsTaming1_0=Wolfinspectie +m.EffectsTaming1_1=Bone-meal inspecteert wolven +m.EffectsTaming2_0=Gestold bloed +m.EffectsTaming2_1=Critical Strike zorgt voor bloedingen +m.EffectsTaming3_0=Scherpere klauwen +m.EffectsTaming3_1=Geeft meer schade +m.EffectsTaming4_0=Mileukennis +m.EffectsTaming4_1=Geen cactus/lava schade, geen falldamage +m.EffectsTaming5_0=Dikke huis +m.EffectsTaming5_1=Minder schade, kan tegen vuur +m.EffectsTaming6_0=Explosieschild +m.EffectsTaming6_1=Minder explosie schade +m.AbilLockTaming1=GEBLOKEERD TOT 100+ SKILL (MILIEUKENNIS) +m.AbilLockTaming2=GEBLOKEERD TOT 250+ SKILL (DIKKE HUIS) +m.AbilLockTaming3=GEBLOKEERD TOT 500+ SKILL (EXPLOSIESCHILD) +m.AbilLockTaming4=GEBLOKEERD TOT 750+ SKILL (SCHERPERE KLAUWEN) +m.AbilBonusTaming1_0=Milieukennis +m.AbilBonusTaming1_1=Wolven ontwijken gevaar (cactus, lava) +m.AbilBonusTaming2_0=Dikkere huid +m.AbilBonusTaming2_1=Halve schade, kan tegen vuur +m.AbilBonusTaming3_0=Explosieschild +m.AbilBonusTaming3_1=Explosies geven 1/6 van de normale schade +m.AbilBonusTaming4_0=Scherpere klauwen +m.AbilBonusTaming4_1=+2 Schade +m.TamingGoreChance=[[RED]]Kans op gestold bloed: [[YELLOW]]{0}% +m.SkillWoodCutting=HOUTHAKKEN +m.XPGainWoodCutting=Bomen omhakken +m.EffectsWoodCutting1_0=Tree Feller (ABILITY) +m.EffectsWoodCutting1_1=Laat bomen deels exploderen +m.EffectsWoodCutting2_0=Leaf Blower +m.EffectsWoodCutting2_1=Laat leaves verdwijnen +m.EffectsWoodCutting3_0=Dubbele Drop +m.EffectsWoodCutting3_1=Geeft een dubbele drop +m.AbilLockWoodCutting1=GEBLOKEERD TOT 100+ SKILL (LEAF BLOWER) +m.AbilBonusWoodCutting1_0=Leaf Blower +m.AbilBonusWoodCutting1_1=Laat leaves verdwijnen +m.WoodCuttingDoubleDropChance=[[RED]]Dubbele Drop kans: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Tree Feller lengte: [[YELLOW]]{0}s +m.SkillArchery=BOOGSCHIETEN +m.XPGainArchery=Schiet op vijanden +m.EffectsArchery1_0=Brandende pijl +m.EffectsArchery1_1=25% kans dat een vijand verbrand +m.EffectsArchery2_0=Verdoof (Players) +m.EffectsArchery2_1=Gedesorienteerde vijanden +m.EffectsArchery3_0=Schade+ +m.EffectsArchery3_1=Verhoogt schade +m.EffectsArchery4_0=Pijlen terugkrijgen +m.EffectsArchery4_1=Kans dat dode vijanden pijlen droppen +m.ArcheryDazeChance=[[RED]]Kans op verdoving: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Kans om pijlen terug te krijgen: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Lengte van Brandende pijl: [[YELLOW]]{0} seconds +m.ArcheryDamagePlus=[[RED]]Schade+ (Rank{0}): [[YELLOW]]Bonus {0} schade +m.SkillAxes=BIJLEN +m.XPGainAxes=Val monsters aan met een bijl +m.EffectsAxes1_0=Schedelsplijter (ABILITY) +m.EffectsAxes1_1=Geef schade rond om je heen +m.EffectsAxes2_0=Critical Strikes +m.EffectsAxes2_1=Dubbele schade +m.EffectsAxes3_0=Bijl Master (500 SKILL) +m.EffectsAxes3_1=Verhoogt schade +m.AbilLockAxes1=GEBLOKEERD TOT 500+ SKILL (BIJL MASTER) +m.AbilBonusAxes1_0=Bijl Master +m.AbilBonusAxes1_1=4 schade extra +m.AxesCritChance=[[RED]]Kans op Critical Strikes: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Schedelsplijter lengte: [[YELLOW]]{0}s +m.SkillSwords=ZWAARDEN +m.XPGainSwords=Val monsters aan met een zwaard +m.EffectsSwords1_0=Terugkaats Aanval +m.EffectsSwords1_1=Kaats 50% van de schade terug +m.EffectsSwords2_0=Serrated Strikes (ABILITY) +m.EffectsSwords2_1=25% meer schade, kans op Bloeding+ om je heen +m.EffectsSwords3_0=Serrated Strikes Bloeding+ +m.EffectsSwords3_1=Kans op extra bloeding bij vijanden +m.EffectsSwords4_0=Pareren +m.EffectsSwords4_1=Blokkeer vijandelijke aanval +m.EffectsSwords5_0=5 Tikken van Bloeding +m.EffectsSwords5_1=Laat anderen bloeden +m.SwordsCounterAttChance=[[RED]]Kans op Terugkeer Aanval: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Bloeding lengte: [[YELLOW]]{0} ticks +m.SwordsBleedChance=[[RED]]Kans op Bloeding: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Kans op Pareren: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Serrated Strikes lengte: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTE: [[YELLOW]]1 tik per 2 seconden +m.SkillAcrobatics=ACROBATIEK +m.XPGainAcrobatics=Vallen +m.EffectsAcrobatics1_0=Rollen +m.EffectsAcrobatics1_1=Verminderd of voorkomt schade +m.EffectsAcrobatics2_0=Perfecte Rol +m.EffectsAcrobatics2_1=Twee keer zo effectief als Rollen +m.EffectsAcrobatics3_0=Ontwijken +m.EffectsAcrobatics3_1=50% minder schade +m.AcrobaticsRollChance=[[RED]]Kans om te rollen: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Kans op Perfecte Rol: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Kans om te ontwijken: [[YELLOW]]{0}% +m.SkillMining=MIJNBOUW +m.XPGainMining=Hak steen & erts met een pickaxe +m.EffectsMining1_0=Super Breeker (ABILITY) +m.EffectsMining1_1=Hogere snelheid, Kans op 3x drop +m.EffectsMining2_0=Dubbele Drops +m.EffectsMining2_1=Dubbele van normale drop +m.MiningDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Super Breeker lengte: [[YELLOW]]{0}s +m.SkillRepair=REPAREREN +m.XPGainRepair=Repareer tools en armor +m.EffectsRepair1_0=Repareer +m.EffectsRepair1_1=Repareer Iron Tools & Armor +m.EffectsRepair2_0=Repareer Master +m.EffectsRepair2_1=Vergroot de reparatiehoeveelheid +m.EffectsRepair3_0=Super Repareren +m.EffectsRepair3_1=Dubbel effectief +m.EffectsRepair4_0=Diamond Repareren ({0}+ SKILL) +m.EffectsRepair4_1=Repareer Diamond Tools & Armor +m.RepairRepairMastery=[[RED]]Repareer Master: [[YELLOW]]Extra {0}% durability restored +m.RepairSuperRepairChance=[[RED]]Kans op Super Repareren: [[YELLOW]]{0}% +m.SkillUnarmed=ONBEWAPEND +m.XPGainUnarmed=Val monsters aan met hand +m.EffectsUnarmed1_0=Onbewapende gek (ABILITY) +m.EffectsUnarmed1_1=+50% schade, hak zachte materialen weg +m.EffectsUnarmed2_0=Ontwapen (Players) +m.EffectsUnarmed2_1=Dropt het wapen van de vijand +m.EffectsUnarmed3_0=Onbewapende held +m.EffectsUnarmed3_1=Nog meer schade +m.EffectsUnarmed4_0=Onbewapende leerling +m.EffectsUnarmed4_1=Meer schade +m.EffectsUnarmed5_0=Pijlafwijking +m.EffectsUnarmed5_1=Laat pijlen afwijken +m.AbilLockUnarmed1=GEBLOKEERD TOT 250+ SKILL (Onbewapende leerling) +m.AbilLockUnarmed2=GEBLOKEERD TOT 500+ SKILL (Onbewapende held) +m.AbilBonusUnarmed1_0=Onbewapende leerling +m.AbilBonusUnarmed1_1=+2 meer schade +m.AbilBonusUnarmed2_0=Onbewapende held +m.AbilBonusUnarmed2_1=+4 meer schade +m.UnarmedArrowDeflectChance=[[RED]]Kans op Pijlafwijking: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Kans op Ontwapening: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Lengte van Onbewapende gek: [[YELLOW]]{0}s +m.SkillHerbalism=LANDBOUW +m.XPGainHerbalism=Verzamel kruiden en planten +m.EffectsHerbalism1_0=Groene Aarde (ABILITY) +m.EffectsHerbalism1_1=3x meer XP en kans op 3x drop +m.EffectsHerbalism2_0=Groene vingers (Wheat) +m.EffectsHerbalism2_1=Plant wheat bij het oogsten +m.EffectsHerbalism3_0=Groene vingers (Cobble) +m.EffectsHerbalism3_1=Maakt van cobblestone moss-stone met seeds +m.EffectsHerbalism4_0=Voedsel+ +m.EffectsHerbalism4_1=Verhoogt de heling van brood en stews +m.EffectsHerbalism5_0=Dubbele Drop (Alle planten) +m.EffectsHerbalism5_1=Dubbele drop van planten +m.HerbalismGreenTerraLength=[[RED]]Groene Aarde lengte: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Kans op Groene vingers: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Groene vingers periode: [[YELLOW]] Wheat groeit in periode {0} +m.HerbalismDoubleDropChance=[[RED]]Kans op Dubbele Drop: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Voedsel+ (Rank{0}): [[YELLOW]]Bonus {0} heling +m.SkillExcavation=UITGRAVING +m.XPGainExcavation=Graven +m.EffectsExcavation1_0=Giga Drilboor (ABILITY) +m.EffectsExcavation1_1=3x drop, 3x XP, hogere snelheid +m.EffectsExcavation2_0=Schatzoeker +m.EffectsExcavation2_1=Mogelijkheid om schatten te zoeken +m.ExcavationGreenTerraLength=[[RED]]Giga Drilboor lengte: [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Je hebt een aambeeld geplaatst. Hierop kun je tools en armor repareren. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Je wolf dribbelt terug naar je... +mcPlayerListener.AbilitiesOff=Ability activatie is uit +mcPlayerListener.AbilitiesOn=Ability activatie is aan +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**ABILITIES HERLADEN\!** +mcPlayerListener.AcrobaticsSkill=Acrobatiek: +mcPlayerListener.ArcherySkill=Boogschieten: +mcPlayerListener.AxesSkill=Bijlen: +mcPlayerListener.ExcavationSkill=Uitgraving: +mcPlayerListener.GodModeDisabled=[[YELLOW]]Godmodus uitgeschakeld +mcPlayerListener.GodModeEnabled=[[YELLOW]]Godmodus ingeschakeld +mcPlayerListener.GreenThumb=[[GREEN]]**GROENE VINGERS** +mcPlayerListener.GreenThumbFail=[[RED]]**GROENE VINNGERS MISLUKT** +mcPlayerListener.HerbalismSkill=Landbouw: +mcPlayerListener.MiningSkill=Mijnbouw: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Myspawn is verwijderd. +mcPlayerListener.MyspawnNotExist=[[RED]]Plaats Myspawn eerst door op een bed te drukken. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Myspawn is geplaatst op je huidige locatie. +mcPlayerListener.MyspawnTimeNotice=Je moet {0}m {1}s wachten voordat je myspawn kan gebruiken. +mcPlayerListener.NoPermission=Je hebt geen permissie. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Als je geen toegang hebt tot een skill wordt hij hier niet weergegeven. +mcPlayerListener.NotInParty=[[RED]]Je zit niet in een party. +mcPlayerListener.InviteSuccess=[[GREEN]]Uitnodiging succesvol verzonden. +mcPlayerListener.ReceivedInvite1=[[RED]]BERICHT: [[GREEN]]Je bent uitgenodigd voor de party {0} door {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] om de uitnodiging te accepteren. +mcPlayerListener.InviteAccepted=[[GREEN]]Uitnodiging geaccepteerd. Je bent nu lid van {0} +mcPlayerListener.NoInvites=[[RED]]Je hebt geen uitnodigingen +mcPlayerListener.YouAreInParty=[[GREEN]]Je zit in de party {0} +mcPlayerListener.PartyMembers=[[GREEN]]Party Leden +mcPlayerListener.LeftParty=[[RED]]Je hebt de party verlaten +mcPlayerListener.JoinedParty=Lid geworden van: {0} +mcPlayerListener.PartyChatOn=Alleen Party Chat [[GREEN]]aan +mcPlayerListener.PartyChatOff=Alleen Party Chat [[RED]]uit +mcPlayerListener.AdminChatOn=Alleen Admin Chat [[GREEN]]aan +mcPlayerListener.AdminChatOff=Alleen Admin Chat [[RED]]uit +mcPlayerListener.MOTD=[[BLUE]]Deze server werkt op mcMMO {0} type [[YELLOW]]/{1}[[BLUE]] voor hulp. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]POWER LEVEL: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Highscore-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Highscore-- +mcPlayerListener.RepairSkill=Repareren: +mcPlayerListener.SwordsSkill=Zwaarden: +mcPlayerListener.TamingSkill=Temmen: +mcPlayerListener.UnarmedSkill=Onbewapend: +mcPlayerListener.WoodcuttingSkill=Houthakken: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Status +Party.InformedOnJoin={0} [[GREEN]] heeft je party gejoined +Party.InformedOnQuit={0} [[GREEN]] heeft je party verlaten +Skills.YourGreenTerra=[[GREEN]]Je [[YELLOW]]Groene Aarde [[GREEN]]ability is opgeladen! +Skills.YourTreeFeller=[[GREEN]]Je [[YELLOW]]Tree Feller [[GREEN]]ability is opgeladen! +Skills.YourSuperBreaker=[[GREEN]]Je [[YELLOW]]Super Breeker [[GREEN]]ability is opgeladen! +Skills.YourSerratedStrikes=[[GREEN]]Je [[YELLOW]]Serrated Strikes [[GREEN]]ability is opgeladen! +Skills.YourBerserk=[[GREEN]]Je [[YELLOW]]Onbewapende gek [[GREEN]]ability is opgeladen! +Skills.YourSkullSplitter=[[GREEN]]Je [[YELLOW]]Schedelsplijter [[GREEN]]ability is opgeladen! +Skills.YourGigaDrillBreaker=[[GREEN]]Je [[YELLOW]]Giga Drilboor [[GREEN]]ability is opgeladen! +Skills.TooTired=[[RED]]Je bent te moe om die ability te gebruiken. +Skills.ReadyHoe=[[GREEN]]**JE TILT JE SCHOFFEL OP** +Skills.LowerHoe=[[GRAY]]**JE LAAT JE SCHOFFEL ZAKKEN** +Skills.ReadyAxe=[[GREEN]]**JE TILT JE BIJL OP** +Skills.LowerAxe=[[GRAY]]**JE LAAT JE BIJL ZAKKEN** +Skills.ReadyFists=[[GREEN]]**JE BALT JE VUISTEN** +Skills.LowerFists=[[GRAY]]**JE LAAT JE VUISTEN ZAKKEN** +Skills.ReadyPickAxe=[[GREEN]]**JE TILT JE PICKAXE OP** +Skills.LowerPickAxe=[[GRAY]]**JE LAAT JE PICKAXE ZAKKEN** +Skills.ReadyShovel=[[GREEN]]**JE TILT JE SCHEP OP** +Skills.LowerShovel=[[GRAY]]**JE LAAT JE SCHEP ZAKKEN** +Skills.ReadySword=[[GREEN]]**JE TILT JE ZWAARD OP** +Skills.LowerSword=[[GRAY]]**JE LAAT JE ZWAARD ZAKKEN** +Skills.BerserkOn=[[GREEN]]**ONBEWAPENDE GEK GEACTIVEERD** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Onbewapende gek! +Skills.GreenTerraOn=[[GREEN]]**GROENE AARDE GEACTIVEERD** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Groene Aarde! +Skills.TreeFellerOn=[[GREEN]]**TREE FELLER GEACTIVEERD** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Tree Feller! +Skills.SuperBreakerOn=[[GREEN]]**SUPER BREEKER GEACTIVEERD** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Super Breeker! +Skills.SerratedStrikesOn=[[GREEN]]**SERRATED STRIKES GEACTIVEERD** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Serrated Strikes! +Skills.SkullSplitterOn=[[GREEN]]**SCHEDELSPLIJTER GEACTIVEERD** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Schedelsplijter! +Skills.GigaDrillBreakerOn=[[GREEN]]**GIGA DRILBOOR GEACTIVEERD** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] gebruikt [[RED]]Giga Drilboor! +Skills.GreenTerraOff=[[RED]]**Groene Aarde is uitgewerkt** +Skills.TreeFellerOff=[[RED]]**Tree Feller is uitgewerkt** +Skills.SuperBreakerOff=[[RED]]**Super Breeker is uitgewerkt** +Skills.SerratedStrikesOff=[[RED]]**Serrated Strikes is uitgewerkt** +Skills.BerserkOff=[[RED]]**Onbewapende gek is uitgewerkt** +Skills.SkullSplitterOff=[[RED]]**Schedelsplijter is uitgewerkt** +Skills.GigaDrillBreakerOff=[[RED]]**Giga Drilboor is uitgewerkt** +Skills.TamingUp=[[YELLOW]]Temmen skill verhoogt met {0}. Totaal ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Acrobatics skill verhoogt met {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]Boogschieten skill verhoogt met {0}. Totaal ({1}) +Skills.SwordsUp=[[YELLOW]]Zwaarden skill verhoogt met {0}. Totaal ({1}) +Skills.AxesUp=[[YELLOW]]Bijlen skill verhoogt met {0}. Totaal ({1}) +Skills.UnarmedUp=[[YELLOW]]Onbewapend skill verhoogt met {0}. Totaal ({1}) +Skills.HerbalismUp=[[YELLOW]]Landbouw skill verhoogt met {0}. Totaal ({1}) +Skills.MiningUp=[[YELLOW]]Mijnbouw skill verhoogt met {0}. Totaal ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Houthakken skill verhoogt met {0}. Totaal ({1}) +Skills.RepairUp=[[YELLOW]]Repareren skill verhoogt met {0}. Totaal ({1}) +Skills.ExcavationUp=[[YELLOW]]Uitgraven skill verhoogt met {0}. Totaal ({1}) +Skills.FeltEasy=[[GRAY]]Dat was makkelijk. +Skills.StackedItems=[[DARK_RED]]Je kan geen gestackte items repareren +Skills.NeedMore=[[DARK_RED]]Je hebt te weinig +Skills.AdeptDiamond=[[DARK_RED]]Je bent niet goed genoeg om diamond te repareren. +Skills.FullDurability=[[GRAY]]Dat is nog helemaal heel. +Skills.Disarmed=[[DARK_RED]]Je bent ontwapend! +mcPlayerListener.SorcerySkill=Tovenarij: +m.SkillSorcery=TOVERNARIJ +Sorcery.HasCast=[[GREEN]]**UITROEPEN VAN**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Geen Mana meer [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=DONDER +Sorcery.Curative.Self=HEEL JEZELF +Sorcery.Curative.Other=HEEL EEN ANDER +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**WOLFINSPECTIE** +Combat.BeastLoreOwner=[[DARK_AQUA]]Eigenaar ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Levens ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.IsntLocked=[[GRAY]]Party is not locked +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Help1=[[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]][[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help2=[[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consult /{0} ? for more information +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit +Party.Help5=[[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]You are not the party owner +Party.InvalidName=[[DARK_RED]]That is not a valid party name +Party.PasswordSet=[[GREEN]]Party password set to {0} +Party.CouldNotKick=[[DARK_RED]]Could not kick player {0} +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.CouldNotSetOwner=[[DARK_RED]]Could not set owner to {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/resources/locale/locale_pl.properties b/src/main/resources/locale/locale_pl.properties index d4cafca5e..d54dc7cad 100644 --- a/src/main/resources/locale/locale_pl.properties +++ b/src/main/resources/locale/locale_pl.properties @@ -1,390 +1,390 @@ -Combat.WolfExamine=[[GREEN]]**Zbadales wilka uzywajac wiedzy o zwierzetach** -Combat.WolfShowMaster=[[DARK_GREEN]]Wlascicielem wilka jest \: {0} -Combat.Ignition=[[RED]]**PODPALENIE** -Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\! -Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony. -Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony. -Combat.WolfNoMaster=[[GRAY]]Ten wilk nie ma wlasciciela... -Combat.WolfHealth=[[GREEN]]Ten wilk ma {0} zycia. -Combat.StruckByGore=[[RED]]**WYKRWAWIENIE** -Combat.Gore=[[GREEN]]**KRWOTOK** -Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY** -Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMERY NIE POWIODLO SIE\!** -Item.ChimaeraWingPass=**UZYLES SKRZYDLA CHIMERY** -Item.InjuredWait=Zostales ranny. Musisz poczekac [[YELLOW]]{0}[[WHITE]] sekund przed uzyciem. -Item.NeedFeathers=[[GRAY]]Potrzebujesz wiecej pior. -m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE-- -m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny. -m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne. -m.mccPartyToggle=[[RED]] - Wlacza chat druzynowy. -m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny. -m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny. -m.mccPartyTeleport=[imie czlonka druzyny] [[RED]]- Teleportuje cie do czlonka druzyny. -m.mccOtherCommands=[[GREEN]]--INNE KOMENDY-- -m.mccStats=- Pokazuje twoje statystyki. -m.mccLeaderboards=- Pokazuje najlepszych graczy. -m.mccMySpawn=- Teleportuje do twojego spawna. -m.mccClearMySpawn=- Kasuje twoj spawn i zmienia na domyslny. -m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy. -m.mccAdminToggle=- Wlacza chat adminow. -m.mccWhois=[nazwa gracza] [[RED]]- Zobacz szczegolowe informacje o graczu. -m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel. -m.mccMcGod=- Niesmiertelnosc. -m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci. -m.mccModDescription=[[RED]]- Wyswietla opis moda. -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEKTY -m.YourStats=TWOJE STATYSTYKI -m.SkillTaming=OSWAJANIE -m.XPGainTaming=Utrate zdrowia wilkow. -m.EffectsTaming1_0=Wiedza o zwierzetach -m.EffectsTaming1_1=Uderz koscia aby sprawdzic wilka. -m.EffectsTaming2_0=Krwotok -m.EffectsTaming2_1=Atak krytyczny powodujacy silny krwotok. -m.EffectsTaming3_0=Ostre pazury -m.EffectsTaming3_1=Zwiekszenie obrazen. -m.EffectsTaming4_0=Sztuka przetrwania -m.EffectsTaming4_1=Unikanie kaktusow i lawy. Zawsze spada na 4 lapy. -m.EffectsTaming5_0=Grube futro -m.EffectsTaming5_1=Wieksza odpornosc na obrazenia i ogien. -m.EffectsTaming6_0=Odpornosc na eksplozje -m.EffectsTaming6_1=Wieksza odpornosc na obrazenia od wybuchow. -m.AbilLockTaming1=Aby odblokowac sztuke przetrwania, zdobadz 100 poziom. -m.AbilLockTaming2=Aby odblokowac grube futro, zdobadz 250 poziom. -m.AbilLockTaming3=Aby odblokowac odpornosc na eksplozje, zdobadz 500 poziom. -m.AbilLockTaming4=Aby odblokowac ostre pazury, zdobadz 750 poziom. -m.AbilBonusTaming1_0=Sztuka przetrwania -m.AbilBonusTaming1_1=Wilki unikaja zagrozen. -m.AbilBonusTaming2_0=Grube futro -m.AbilBonusTaming2_1=Obrazenia ogolne i od ognia zmniejszone do polowy. -m.AbilBonusTaming3_0=Odpornosc na eksplozje -m.AbilBonusTaming3_1=Wybuchy zadaja 1/6 obrazen. -m.AbilBonusTaming4_0=Ostre pazury -m.AbilBonusTaming4_1=+2 do obrazen -m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}% -m.SkillWoodCutting=DRWALNICTWO -m.XPGainWoodCutting=Scinanie drzew -m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC) -m.EffectsWoodCutting1_1=Blyskawicznie scina drzewa. -m.EffectsWoodCutting2_0=Zdmuchiwacz lisci -m.EffectsWoodCutting2_1=Zdmuchuje wszystkie liscie. -m.EffectsWoodCutting3_0=Fachowa wycinka -m.EffectsWoodCutting3_1=Pozyskujesz dwa razy wiecej drewna z jednego drzewa. Nic sie nie zmarnuje. -m.AbilLockWoodCutting1=Aby odblokowac zdmuchiwacza lisci, zdobadz 100 poziom. -m.AbilBonusWoodCutting1_0=Zdmuchiwacz lisci -m.AbilBonusWoodCutting1_1=Zdmuchuje wszystkie liscie. -m.WoodCuttingDoubleDropChance=[[RED]]Szansa na fachowa wycinke: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Czas trwania powalacza drzew: [[YELLOW]]{0} sekund -m.SkillArchery=LUCZNICTWO -m.XPGainArchery=Atakowanie potworow przy uzyciu luku. -m.EffectsArchery1_0=Podpalenie -m.EffectsArchery1_1=25% szansa na podpalenie wroga. -m.EffectsArchery2_0=Oszolomienie(Tylko na graczy) -m.EffectsArchery2_1=Dezorientuje przeciwnika. -m.EffectsArchery3_0=Wieksze obrazenia -m.EffectsArchery3_1=Zwieksza obrazenia zadawane lukiem. -m.EffectsArchery4_0=Odzyskiwanie strzal -m.EffectsArchery4_1=Szansa na odzyskanie strzal z cial wrogow. -m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund -m.ArcheryDamagePlus=[[RED]]Wieksze obrazenia (Rank{0}): [[YELLOW]]Obrazenia zwiekszone o {0} -m.SkillAxes=TOPORY -m.XPGainAxes=Atakowanie potworow przy uzyciu toporow. -m.EffectsAxes1_0=Berserk (UMIEJETNOSC) -m.EffectsAxes1_1=Zadaje obrazenia wszystkiemu dookola. -m.EffectsAxes2_0=Krytyczne uderzenie -m.EffectsAxes2_1=Potrafisz trafic wroga tam gdzie boli, zadajac podwojne obrazenia. -m.EffectsAxes3_0=Doswiadczony wojownik -m.EffectsAxes3_1=Mordowanie setek potworow zwiekszylo twoja sile i celnosc. Zadajesz wiecej obrazen. -m.AbilLockAxes1=Aby odblokowac doswiadczonego wojownika, zdobadz 500 poziom. -m.AbilBonusAxes1_0=Doswiadczony wojownik -m.AbilBonusAxes1_1=Zadajesz dodatkowe 4 punkty obrazen. -m.AxesCritChance=[[RED]]Szansa na krytyczne uderzenie: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Dlugosc berserku: [[YELLOW]]{0} sekund -m.SkillSwords=MIECZE -m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy. -m.EffectsSwords1_0=Kontratak -m.EffectsSwords1_1=Nikt bezkarnie cie nie zrani. Oddajesz przeciwnikowi 50% otrzymanych obrazen. -m.EffectsSwords2_0=Furia ostrzy (UMIEJETNOSC) -m.EffectsSwords2_1=25% obrazen obszarowych powodujacych krwotok. -m.EffectsSwords3_0=Krwawa furia ostrzy -m.EffectsSwords3_1=Celujesz w zyly i tetnice, pododujac jak najwiecej ran. -m.EffectsSwords4_0=Blok -m.EffectsSwords4_1=Calkowicie blokujesz cios. -m.EffectsSwords5_0=Krwotok -m.EffectsSwords5_1=Powoduje krwawiace otwarte rany. -m.SwordsCounterAttChance=[[RED]]Szansa na kontratak: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Rany zadawane krwotokiem: [[YELLOW]]{0} ran. -m.SwordsBleedChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Szansa na blok: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Dlugosc furii ostrzy: [[YELLOW]]{0} sekund -m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 rana goi sie co 2 sekundy. -m.SkillAcrobatics=AKROBATYKA -m.XPGainAcrobatics=Spadanie -m.EffectsAcrobatics1_0=Przewrot -m.EffectsAcrobatics1_1=Zmniejsza badz niweluje obrazenia. -m.EffectsAcrobatics2_0=Idealny przewrot -m.EffectsAcrobatics2_1=Dwa razy skuteczniejszy od normalnego. -m.EffectsAcrobatics3_0=Unik -m.EffectsAcrobatics3_1=Redukuje obrazenia o polowe. -m.AcrobaticsRollChance=[[RED]]Szansa na przewrot: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Szansa na idealny przewrot: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}% -m.SkillMining=GORNICTWO -m.XPGainMining=Wykopywanie kamienia i roznych rud. -m.EffectsMining1_0=Super kopacz (UMIEJETNOSC) -m.EffectsMining1_1=Kopiesz sybciej i marnujesz trzy razy mniej rudy. -m.EffectsMining2_0=Fachowy wykop -m.EffectsMining2_1=Pozyskujesz dwa razy wiecej rudy. Nic sie nie marnuje. -m.MiningDoubleDropChance=[[RED]]Szansa na fachowy wykop: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0} sekund -m.SkillRepair=NAPRAWA -m.XPGainRepair=Naprawianie przedmiotow. -m.EffectsRepair1_0=Naprawa -m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow. -m.EffectsRepair2_0=Mistrz naprawy -m.EffectsRepair2_1=Zwiekszona liczba napraw. -m.EffectsRepair3_0=Fachowa naprawa -m.EffectsRepair3_1=Naprawiles przedmiot dwa razy lepiej niz zwykle. -m.EffectsRepair4_0=Diamentowa odnowa ({0}+ UMIEJETNOSC) -m.EffectsRepair4_1=Naprawia diamentowe przedmioty. -m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane. -m.RepairSuperRepairChance=[[RED]]Szansa na fachowa naprawe: [[YELLOW]]{0}% -m.SkillUnarmed=KUNG-FU -m.XPGainUnarmed=Atakowanie potworow bez broni. -m.EffectsUnarmed1_0=Wejscie Smoka (UMIEJETNOSC) -m.EffectsUnarmed1_1=Polowe wieksze obrazenia, niszczy slabe przedmioty. -m.EffectsUnarmed2_0=Rozbrojenie (Tylko graczy) -m.EffectsUnarmed2_1=Przeciwnik upuszcza trzymany w reku przedmiot. -m.EffectsUnarmed3_0=Wsciekle Piesci -m.EffectsUnarmed3_1=Znaczne zwiekszenie zadawanych obrazen. -m.EffectsUnarmed4_0=Droga Smoka -m.EffectsUnarmed4_1=Zwiekszenie zadawanych obrazen. -m.EffectsUnarmed5_0=Odbicie strzaly -m.EffectsUnarmed5_1=Golymi rekoma potrafisz odbic nadlatujaca strzale. -m.AbilLockUnarmed1=Aby odblokowac Droge Smoka, zdobadz 250 poziom. -m.AbilLockUnarmed2=Aby odblokowac Wsciekle Piesci, zdobadz 500 poziom. -m.AbilBonusUnarmed1_0=Droga Smoka -m.AbilBonusUnarmed1_1=Zadawane obrazenia zwiekszone o 2. -m.AbilBonusUnarmed2_0=Wsciekle Piesci -m.AbilBonusUnarmed2_1=Zadawane obrazenia zwiekszone o 4. -m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Dlugosc Wejscia Smoka: [[YELLOW]]{0} sekund. -m.SkillHerbalism=ZIELARSTWO -m.XPGainHerbalism=Zbieranie ziol. -m.EffectsHerbalism1_0=Zielona ziemia (UMIEJETNOSC) -m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, potraja plony. -m.EffectsHerbalism2_0=Wprawne rece (zboze) -m.EffectsHerbalism2_1=Zbierajac zboze, od razu sadzisz nasiona. -m.EffectsHerbalism3_0=Wprawne rece (bruk) -m.EffectsHerbalism3_1=Zamienia bruk w porosniety mchem kamien z nasionami. -m.EffectsHerbalism4_0=Lepsze jedzenie -m.EffectsHerbalism4_1=Modyfikowana genetycznie zywnosc jest zdrowsza. Chleb i zupa chlebowa regeneruja wiecej zdrowia. -m.EffectsHerbalism5_0=Udane zbiory -m.EffectsHerbalism5_1=Dwa razy wieksze plony wszystkich roslin. -m.HerbalismGreenTerraLength=[[RED]]Czas trwania zielonej ziemi: [[YELLOW]]{0} sekund -m.HerbalismGreenThumbChance=[[RED]]Szansa na wprawne rece: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Poziom wprawnych rak: [[YELLOW]] Zboze rosnie na poziomie {0} -m.HerbalismDoubleDropChance=[[RED]]Szansa na udane zbiory: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Lepsze jedzenie (Ranga{0}): [[YELLOW]]Dodatkowe {0} zdrowia -m.SkillExcavation=WYKOPALISKA -m.XPGainExcavation=Kopanie i odnajdywanie skarbow. -m.EffectsExcavation1_0=Super Szybka Saperka (UMIEJETNOSC) -m.EffectsExcavation1_1=Zwiekszona szybkosc kopania i trzykrotnie wiekszy urobek i zdobyte doswiadczenie. -m.EffectsExcavation2_0=Lowca Skarbow -m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow -m.ExcavationGreenTerraLength=[[RED]]Czas trwania Super Szybkiej Saperki: [[YELLOW]]{0} sekund. -mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj wilk przybiega z powrotem. -mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone -mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!** -mcPlayerListener.AcrobaticsSkill=Akrobatyka: -mcPlayerListener.ArcherySkill=Lucznictwo: -mcPlayerListener.AxesSkill=Topory: -mcPlayerListener.ExcavationSkill=Wykopaliska: -mcPlayerListener.GodModeDisabled=[[YELLOW]]Niesmiertelnosc wylaczona -mcPlayerListener.GodModeEnabled=[[YELLOW]]Niesmiertelnosc wlaczona -mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONEJ ZIEMI** -mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEJ ZIEMI NIE POWIODLO SIE** -mcPlayerListener.HerbalismSkill=Zielarstwo: -mcPlayerListener.MiningSkill=Gornictwo: -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Twoj spawn zostal usuniety. -mcPlayerListener.MyspawnNotExist=[[RED]]Musisz ustawic swoj spawn za pomoca lozka. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Twoj spawn zostal ustawiony na twoje aktualne polozenie. -mcPlayerListener.MyspawnTimeNotice=Musisz zaczekac {0} minut i {1} sekund aby przeteleportowac sie na spawn. -mcPlayerListener.NoPermission=Brak mcPermissions. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Umiejetnosci, ktorych nie mozesz uzyc nie sa wyswietlane. -mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie. -mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane. -mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1}. -mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie. -mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0}. -mcPlayerListener.NoInvites=[[RED]]Nie masz zaproszen do zadnej grupy. -mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0}. -mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy -mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy. -mcPlayerListener.JoinedParty=Doszedles do grupy: {0} -mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY -mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY -mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY -mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY -mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki -mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO-- -mcPlayerListener.RepairSkill=Naprawa: -mcPlayerListener.SwordsSkill=Miecze: -mcPlayerListener.TamingSkill=Oswajanie: -mcPlayerListener.UnarmedSkill=Kung-fu: -mcPlayerListener.WoodcuttingSkill=Drwalnictwo: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki -Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy. -Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy. -Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]zielona ziemia [[GREEN]]zostala naladowana! -Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]powalacz drzew [[GREEN]]zostala naladowana! -Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super kopacz [[GREEN]]zostala naladowana! -Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]furia ostrzy [[GREEN]]zostala naladowana! -Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wejscie Smoka [[GREEN]]zostala naladowana! -Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]berserk [[GREEN]]zostala naladowana! -Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Szybka Saperka [[GREEN]]zostala naladowana! -Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci. -Skills.ReadyHoe=[[GREEN]]**PODNOSISZ SWOJA MOTYKE** -Skills.LowerHoe=[[GRAY]]**OPUSZCZASZ SWOJA MOTYKE** -Skills.ReadyAxe=[[GREEN]]**PODNOSISZ SWOJ TOPOR** -Skills.LowerAxe=[[GRAY]]**OPUSZCZASZ SWOJ TOPOR** -Skills.ReadyFists=[[GREEN]]**PODNOSISZ SWOJE PIESCI** -Skills.LowerFists=[[GRAY]]**OPUSZCZASZ SWOJE PIESCI** -Skills.ReadyPickAxe=[[GREEN]]**PODNOSISZ SWOJ KILOF** -Skills.LowerPickAxe=[[GRAY]]**OPUSZCZASZ SWOJ KILOF** -Skills.ReadyShovel=[[GREEN]]**PODNOSISZ SWOJA LOPATE** -Skills.LowerShovel=[[GRAY]]**OPUSZCZASZ SWOJA LOPATE** -Skills.ReadySword=[[GREEN]]**PODNOSISZ SWOJ MIECZ** -Skills.LowerSword=[[GRAY]]**OPUSZCZASZ SWOJ MIECZ** -Skills.BerserkOn=[[GREEN]]**ROBISZ WEJSCIE SMOKA** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] zrobil [[RED]]Wejscie Smoka! -Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]zielonej ziemi! -Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]powalacza drzew! -Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza! -Skills.SerratedStrikesOn=[[GREEN]]**FURIA OSTRZY** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]furii ostrzy! -Skills.SkullSplitterOn=[[GREEN]]**BERSERK** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] wpadl w [[RED]]berserk! -Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER SZYBKA SAPERKA** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Szybkiej Saperki! -Skills.GreenTerraOff=[[RED]]**Zielona ziemia zostala zuzyta** -Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty** -Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty** -Skills.SerratedStrikesOff=[[RED]]**Furia ostrzy zostala zuzyta** -Skills.BerserkOff=[[RED]]**Wejscie Smoka zostalo zuzyte** -Skills.SkullSplitterOff=[[RED]]**Berserk zostal zuzyty** -Skills.GigaDrillBreakerOff=[[RED]]**Super Szybka Saperka zostala zuzyta** -Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania wzrosla o {0}. Razem ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne wzrosly o {0}. Razem ({1}) -Skills.ArcheryUp=[[YELLOW]]Umiejetnosci lucznicze wzrosly o {0}. Razem ({1}) -Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy wzrosla o {0}. Razem ({1}) -Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania toporow wzrosla o {0}. Razem ({1}) -Skills.UnarmedUp=[[YELLOW]]Znajomosc Kung-Fu wzrosla o {0}. Razem ({1}) -Skills.HerbalismUp=[[YELLOW]]Znajomosc zielarstwa wzrosla o {0}. Razem ({1}) -Skills.MiningUp=[[YELLOW]]Umiejetnosci gornicze wzrosly o {0}. Razem ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosci drwalnicze wzrosly o {0}. Razem ({1}) -Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy wzrosla o {0}. Razem ({1}) -Skills.ExcavationUp=[[YELLOW]]Umiejetnosci wykopaliskowe wzrosly o {0}. Razem ({1}) -Skills.FeltEasy=[[GRAY]]To bylo proste. -Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac grup przedmiotow. -Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej -Skills.AdeptDiamond=[[DARK_RED]]Nie potrafisz jeszcze naprawiac diamentow -Skills.FullDurability=[[GRAY]]Ten przedmiot nie wymaga naprawy. -Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony! -mcPlayerListener.SorcerySkill=Magia: -m.SkillSorcery=MAGIA -Sorcery.HasCast=[[GREEN]]**RZUCANIE ZAKLECIA**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]Mana -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} Many -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Brak Many [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=PIORUN -Sorcery.Curative.Self=ULECZ SIEBIE -Sorcery.Curative.Other=ULECZ INNYCH -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH** -Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]P: Czym jest mcMMO?,[[GOLD]]mcMMO jest [[RED]]open source'owym[[GOLD]] RPG modem korzystajacym z Bukkita, autorstwa [[BLUE]]nossr50,[[GOLD]]mcMMO dodaje wiele umiejetnosci do Minecrafta.,[[GOLD]]Mozna rowniez zbierac doswiadczenie na rozne sposoby,[[GOLD]]Najlepiej wpisac [[GREEN]]/nazwaumiejetnosci[[GOLD]] aby dowiedziec sie wiecej o niej.,[[DARK_AQUA]]P: A co robi mcMMO?,[[GOLD]]Dla przykladu, [[DARK_AQUA]]gornictwo[[GOLD]] pozwala na [[RED]]zwiekszone zyski[[GOLD]] oraz daje mozliwosc [[RED]]szybszego kopania[[GOLD]], ktore mozna [[GOLD]]aktywowac prawym przyciskiem myszy i trwa dluzej [[GOLD]]im wyzszy masz poziom. Zdobywanie poziomow w [[BLUE]]gornictwie[[GOLD]] odbywa sie przez zwyczajne wykopywanie roznych mineralow.,[[DARK_AQUA]]P: Co to wszystko daje?,[[GOLD]]Prawie wszystkie umiejetnosci w [[GREEN]]mcMMO[[GOLD]] dodaja nowe fajne rzeczy!.,[[GOLD]]Wpisujac [[GREEN]]/{0}[[GOLD]] poznasz wszystkie dostepne polecenia,[[GOLD]]Celem mcMMO jest sprawienie aby Minecraft stal sie prawie eRPeGiem.,[[DARK_AQUA]]P: Mam genialny pomysl, dodasz to!?,[[GOLD]]Napisz w temacie mcMMO na forum bukkit i zobaczymy!,[[DARK_AQUA]]Q: A jak zrobic to albo tamto?,[[RED]]CZYTAJ [[GOLD]]strone wiki moda! [[DARK_AQUA]]mcmmo.wikia.com -Party.Locked=[[RED]]Grupa jest zamknieta, tylko wlasciciel moze dodac graczy. -Party.IsntLocked=[[GRAY]]Grupa jest otwarta dla wszystkich. -Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich. -Party.Help1=[[RED]]Prawidlowe polecenie to [[YELLOW]]/{0} [[WHITE]][[YELLOW]] lub [[WHITE]]'q' [[YELLOW]]aby wyjsc. -Party.Help2=[[RED]]Aby dolaczyc do grupy zabezpieczonej haslem wpisz[[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Sprawdz /{0} ? aby dowiedziec sie wiecej. -Party.Help4=[[RED]]Wpisz [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]aby dolaczyc do grupy lub [[WHITE]]'q' [[YELLOW]]aby z niej wyjsc. -Party.Help5=[[RED]]Aby zamknac grupe wpisz [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Aby otworzyc zamknieta grupe wpisz [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Aby zabezpieczyc grupe haslem wpisz [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Aby wyrzucic gracza z grupy wpisz [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Aby przekazac wladze w grupie innej osobie wpisz [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy. -Party.InvalidName=[[DARK_RED]]To nie jest dozwolona nazwa grupy. -Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0} -Party.CouldNotKick=[[DARK_RED]]Nie mozna wyrzucic gracza {0} -Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy. -Party.CouldNotSetOwner=[[DARK_RED]]Nie mozna przekazac grupy do {0} -Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! -Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]**Zbadales wilka uzywajac wiedzy o zwierzetach** +Combat.WolfShowMaster=[[DARK_GREEN]]Wlascicielem wilka jest \: {0} +Combat.Ignition=[[RED]]**PODPALENIE** +Combat.BurningArrowHit=[[DARK_RED]]Zostales trafiony plonaca strzala\! +Combat.TouchedFuzzy=[[DARK_RED]]Zostales oszolomiony. +Combat.TargetDazed=Cel zostal [[DARK_RED]]oszolomiony. +Combat.WolfNoMaster=[[GRAY]]Ten wilk nie ma wlasciciela... +Combat.WolfHealth=[[GREEN]]Ten wilk ma {0} zycia. +Combat.StruckByGore=[[RED]]**WYKRWAWIENIE** +Combat.Gore=[[GREEN]]**KRWOTOK** +Combat.ArrowDeflect=[[WHITE]]**ODBICIE STRZALY** +Item.ChimaeraWingFail=**UZYCIE SKRZYDLA CHIMERY NIE POWIODLO SIE\!** +Item.ChimaeraWingPass=**UZYLES SKRZYDLA CHIMERY** +Item.InjuredWait=Zostales ranny. Musisz poczekac [[YELLOW]]{0}[[WHITE]] sekund przed uzyciem. +Item.NeedFeathers=[[GRAY]]Potrzebujesz wiecej pior. +m.mccPartyCommands=[[GREEN]]--KOMENDY DRUZYNOWE-- +m.mccParty=[party name] [[RED]]- Tworzy lub dolacza do danej druzyny. +m.mccPartyQ=[[RED]]- Pozwala opuscic druzyne. +m.mccPartyToggle=[[RED]] - Wlacza chat druzynowy. +m.mccPartyInvite=[player name] [[RED]]- Wysyla zaproszenie do druzyny. +m.mccPartyAccept=[[RED]]- Akceptuje zaproszenie do druzyny. +m.mccPartyTeleport=[imie czlonka druzyny] [[RED]]- Teleportuje cie do czlonka druzyny. +m.mccOtherCommands=[[GREEN]]--INNE KOMENDY-- +m.mccStats=- Pokazuje twoje statystyki. +m.mccLeaderboards=- Pokazuje najlepszych graczy. +m.mccMySpawn=- Teleportuje do twojego spawna. +m.mccClearMySpawn=- Kasuje twoj spawn i zmienia na domyslny. +m.mccToggleAbility=- Wlacza specjalna umiejetnosc prawym przyciskiem myszy. +m.mccAdminToggle=- Wlacza chat adminow. +m.mccWhois=[nazwa gracza] [[RED]]- Zobacz szczegolowe informacje o graczu. +m.mccMmoedit=[nazwa gracza] [umiejetnosc] [nowa wartosc] [[RED]]- Modyfikuje cel. +m.mccMcGod=- Niesmiertelnosc. +m.mccSkillInfo=/[nazwa umiejetnosci (np. Mining)] [[RED]]- Wyswietla informacje na temat umiejetnosci. +m.mccModDescription=[[RED]]- Wyswietla opis moda. +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]Dostajesz doswiadczenie za: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFEKTY +m.YourStats=TWOJE STATYSTYKI +m.SkillTaming=OSWAJANIE +m.XPGainTaming=Utrate zdrowia wilkow. +m.EffectsTaming1_0=Wiedza o zwierzetach +m.EffectsTaming1_1=Uderz koscia aby sprawdzic wilka. +m.EffectsTaming2_0=Krwotok +m.EffectsTaming2_1=Atak krytyczny powodujacy silny krwotok. +m.EffectsTaming3_0=Ostre pazury +m.EffectsTaming3_1=Zwiekszenie obrazen. +m.EffectsTaming4_0=Sztuka przetrwania +m.EffectsTaming4_1=Unikanie kaktusow i lawy. Zawsze spada na 4 lapy. +m.EffectsTaming5_0=Grube futro +m.EffectsTaming5_1=Wieksza odpornosc na obrazenia i ogien. +m.EffectsTaming6_0=Odpornosc na eksplozje +m.EffectsTaming6_1=Wieksza odpornosc na obrazenia od wybuchow. +m.AbilLockTaming1=Aby odblokowac sztuke przetrwania, zdobadz 100 poziom. +m.AbilLockTaming2=Aby odblokowac grube futro, zdobadz 250 poziom. +m.AbilLockTaming3=Aby odblokowac odpornosc na eksplozje, zdobadz 500 poziom. +m.AbilLockTaming4=Aby odblokowac ostre pazury, zdobadz 750 poziom. +m.AbilBonusTaming1_0=Sztuka przetrwania +m.AbilBonusTaming1_1=Wilki unikaja zagrozen. +m.AbilBonusTaming2_0=Grube futro +m.AbilBonusTaming2_1=Obrazenia ogolne i od ognia zmniejszone do polowy. +m.AbilBonusTaming3_0=Odpornosc na eksplozje +m.AbilBonusTaming3_1=Wybuchy zadaja 1/6 obrazen. +m.AbilBonusTaming4_0=Ostre pazury +m.AbilBonusTaming4_1=+2 do obrazen +m.TamingGoreChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0}% +m.SkillWoodCutting=DRWALNICTWO +m.XPGainWoodCutting=Scinanie drzew +m.EffectsWoodCutting1_0=Powalacz drzew (UMIEJETNOSC) +m.EffectsWoodCutting1_1=Blyskawicznie scina drzewa. +m.EffectsWoodCutting2_0=Zdmuchiwacz lisci +m.EffectsWoodCutting2_1=Zdmuchuje wszystkie liscie. +m.EffectsWoodCutting3_0=Fachowa wycinka +m.EffectsWoodCutting3_1=Pozyskujesz dwa razy wiecej drewna z jednego drzewa. Nic sie nie zmarnuje. +m.AbilLockWoodCutting1=Aby odblokowac zdmuchiwacza lisci, zdobadz 100 poziom. +m.AbilBonusWoodCutting1_0=Zdmuchiwacz lisci +m.AbilBonusWoodCutting1_1=Zdmuchuje wszystkie liscie. +m.WoodCuttingDoubleDropChance=[[RED]]Szansa na fachowa wycinke: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Czas trwania powalacza drzew: [[YELLOW]]{0} sekund +m.SkillArchery=LUCZNICTWO +m.XPGainArchery=Atakowanie potworow przy uzyciu luku. +m.EffectsArchery1_0=Podpalenie +m.EffectsArchery1_1=25% szansa na podpalenie wroga. +m.EffectsArchery2_0=Oszolomienie(Tylko na graczy) +m.EffectsArchery2_1=Dezorientuje przeciwnika. +m.EffectsArchery3_0=Wieksze obrazenia +m.EffectsArchery3_1=Zwieksza obrazenia zadawane lukiem. +m.EffectsArchery4_0=Odzyskiwanie strzal +m.EffectsArchery4_1=Szansa na odzyskanie strzal z cial wrogow. +m.ArcheryDazeChance=[[RED]]Szansa na oszolomienie: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Szansa na odzyskanie strzal: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Dlugosc podpalenia: [[YELLOW]]{0} sekund +m.ArcheryDamagePlus=[[RED]]Wieksze obrazenia (Rank{0}): [[YELLOW]]Obrazenia zwiekszone o {0} +m.SkillAxes=TOPORY +m.XPGainAxes=Atakowanie potworow przy uzyciu toporow. +m.EffectsAxes1_0=Berserk (UMIEJETNOSC) +m.EffectsAxes1_1=Zadaje obrazenia wszystkiemu dookola. +m.EffectsAxes2_0=Krytyczne uderzenie +m.EffectsAxes2_1=Potrafisz trafic wroga tam gdzie boli, zadajac podwojne obrazenia. +m.EffectsAxes3_0=Doswiadczony wojownik +m.EffectsAxes3_1=Mordowanie setek potworow zwiekszylo twoja sile i celnosc. Zadajesz wiecej obrazen. +m.AbilLockAxes1=Aby odblokowac doswiadczonego wojownika, zdobadz 500 poziom. +m.AbilBonusAxes1_0=Doswiadczony wojownik +m.AbilBonusAxes1_1=Zadajesz dodatkowe 4 punkty obrazen. +m.AxesCritChance=[[RED]]Szansa na krytyczne uderzenie: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Dlugosc berserku: [[YELLOW]]{0} sekund +m.SkillSwords=MIECZE +m.XPGainSwords=Atakowanie potworow przy uzyciu mieczy. +m.EffectsSwords1_0=Kontratak +m.EffectsSwords1_1=Nikt bezkarnie cie nie zrani. Oddajesz przeciwnikowi 50% otrzymanych obrazen. +m.EffectsSwords2_0=Furia ostrzy (UMIEJETNOSC) +m.EffectsSwords2_1=25% obrazen obszarowych powodujacych krwotok. +m.EffectsSwords3_0=Krwawa furia ostrzy +m.EffectsSwords3_1=Celujesz w zyly i tetnice, pododujac jak najwiecej ran. +m.EffectsSwords4_0=Blok +m.EffectsSwords4_1=Calkowicie blokujesz cios. +m.EffectsSwords5_0=Krwotok +m.EffectsSwords5_1=Powoduje krwawiace otwarte rany. +m.SwordsCounterAttChance=[[RED]]Szansa na kontratak: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Rany zadawane krwotokiem: [[YELLOW]]{0} ran. +m.SwordsBleedChance=[[RED]]Szansa na spowodowanie krwotoku: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Szansa na blok: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Dlugosc furii ostrzy: [[YELLOW]]{0} sekund +m.SwordsTickNote=[[GRAY]]UWAGA: [[YELLOW]]1 rana goi sie co 2 sekundy. +m.SkillAcrobatics=AKROBATYKA +m.XPGainAcrobatics=Spadanie +m.EffectsAcrobatics1_0=Przewrot +m.EffectsAcrobatics1_1=Zmniejsza badz niweluje obrazenia. +m.EffectsAcrobatics2_0=Idealny przewrot +m.EffectsAcrobatics2_1=Dwa razy skuteczniejszy od normalnego. +m.EffectsAcrobatics3_0=Unik +m.EffectsAcrobatics3_1=Redukuje obrazenia o polowe. +m.AcrobaticsRollChance=[[RED]]Szansa na przewrot: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Szansa na idealny przewrot: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Szansa na unik: [[YELLOW]]{0}% +m.SkillMining=GORNICTWO +m.XPGainMining=Wykopywanie kamienia i roznych rud. +m.EffectsMining1_0=Super kopacz (UMIEJETNOSC) +m.EffectsMining1_1=Kopiesz sybciej i marnujesz trzy razy mniej rudy. +m.EffectsMining2_0=Fachowy wykop +m.EffectsMining2_1=Pozyskujesz dwa razy wiecej rudy. Nic sie nie marnuje. +m.MiningDoubleDropChance=[[RED]]Szansa na fachowy wykop: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Dlugosc super kopania: [[YELLOW]]{0} sekund +m.SkillRepair=NAPRAWA +m.XPGainRepair=Naprawianie przedmiotow. +m.EffectsRepair1_0=Naprawa +m.EffectsRepair1_1=Naprawianie zelaznych przedmiotow. +m.EffectsRepair2_0=Mistrz naprawy +m.EffectsRepair2_1=Zwiekszona liczba napraw. +m.EffectsRepair3_0=Fachowa naprawa +m.EffectsRepair3_1=Naprawiles przedmiot dwa razy lepiej niz zwykle. +m.EffectsRepair4_0=Diamentowa odnowa ({0}+ UMIEJETNOSC) +m.EffectsRepair4_1=Naprawia diamentowe przedmioty. +m.RepairRepairMastery=[[RED]]Mistrz naprawy: [[YELLOW]]Dodatkowe {0}% wytrzymalosci odzyskane. +m.RepairSuperRepairChance=[[RED]]Szansa na fachowa naprawe: [[YELLOW]]{0}% +m.SkillUnarmed=KUNG-FU +m.XPGainUnarmed=Atakowanie potworow bez broni. +m.EffectsUnarmed1_0=Wejscie Smoka (UMIEJETNOSC) +m.EffectsUnarmed1_1=Polowe wieksze obrazenia, niszczy slabe przedmioty. +m.EffectsUnarmed2_0=Rozbrojenie (Tylko graczy) +m.EffectsUnarmed2_1=Przeciwnik upuszcza trzymany w reku przedmiot. +m.EffectsUnarmed3_0=Wsciekle Piesci +m.EffectsUnarmed3_1=Znaczne zwiekszenie zadawanych obrazen. +m.EffectsUnarmed4_0=Droga Smoka +m.EffectsUnarmed4_1=Zwiekszenie zadawanych obrazen. +m.EffectsUnarmed5_0=Odbicie strzaly +m.EffectsUnarmed5_1=Golymi rekoma potrafisz odbic nadlatujaca strzale. +m.AbilLockUnarmed1=Aby odblokowac Droge Smoka, zdobadz 250 poziom. +m.AbilLockUnarmed2=Aby odblokowac Wsciekle Piesci, zdobadz 500 poziom. +m.AbilBonusUnarmed1_0=Droga Smoka +m.AbilBonusUnarmed1_1=Zadawane obrazenia zwiekszone o 2. +m.AbilBonusUnarmed2_0=Wsciekle Piesci +m.AbilBonusUnarmed2_1=Zadawane obrazenia zwiekszone o 4. +m.UnarmedArrowDeflectChance=[[RED]]Szansa na odbicie strzaly: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Szansa na rozbrojenie: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Dlugosc Wejscia Smoka: [[YELLOW]]{0} sekund. +m.SkillHerbalism=ZIELARSTWO +m.XPGainHerbalism=Zbieranie ziol. +m.EffectsHerbalism1_0=Zielona ziemia (UMIEJETNOSC) +m.EffectsHerbalism1_1=Rozprzestrzenia ziemie, potraja plony. +m.EffectsHerbalism2_0=Wprawne rece (zboze) +m.EffectsHerbalism2_1=Zbierajac zboze, od razu sadzisz nasiona. +m.EffectsHerbalism3_0=Wprawne rece (bruk) +m.EffectsHerbalism3_1=Zamienia bruk w porosniety mchem kamien z nasionami. +m.EffectsHerbalism4_0=Lepsze jedzenie +m.EffectsHerbalism4_1=Modyfikowana genetycznie zywnosc jest zdrowsza. Chleb i zupa chlebowa regeneruja wiecej zdrowia. +m.EffectsHerbalism5_0=Udane zbiory +m.EffectsHerbalism5_1=Dwa razy wieksze plony wszystkich roslin. +m.HerbalismGreenTerraLength=[[RED]]Czas trwania zielonej ziemi: [[YELLOW]]{0} sekund +m.HerbalismGreenThumbChance=[[RED]]Szansa na wprawne rece: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Poziom wprawnych rak: [[YELLOW]] Zboze rosnie na poziomie {0} +m.HerbalismDoubleDropChance=[[RED]]Szansa na udane zbiory: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Lepsze jedzenie (Ranga{0}): [[YELLOW]]Dodatkowe {0} zdrowia +m.SkillExcavation=WYKOPALISKA +m.XPGainExcavation=Kopanie i odnajdywanie skarbow. +m.EffectsExcavation1_0=Super Szybka Saperka (UMIEJETNOSC) +m.EffectsExcavation1_1=Zwiekszona szybkosc kopania i trzykrotnie wiekszy urobek i zdobyte doswiadczenie. +m.EffectsExcavation2_0=Lowca Skarbow +m.EffectsExcavation2_1=Umiejetnosc znajdywania skarbow +m.ExcavationGreenTerraLength=[[RED]]Czas trwania Super Szybkiej Saperki: [[YELLOW]]{0} sekund. +mcBlockListener.PlacedAnvil=[[DARK_RED]]Polozyles kowadlo, ktore pozwala na naprawe przedmiotow. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Twoj wilk przybiega z powrotem. +mcPlayerListener.AbilitiesOff=Uzywanie umiejetnosci wylaczone +mcPlayerListener.AbilitiesOn=Uzywanie umiejetnosci wlaczone +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**UMIEJETNOSCI ODSWIEZONE\!** +mcPlayerListener.AcrobaticsSkill=Akrobatyka: +mcPlayerListener.ArcherySkill=Lucznictwo: +mcPlayerListener.AxesSkill=Topory: +mcPlayerListener.ExcavationSkill=Wykopaliska: +mcPlayerListener.GodModeDisabled=[[YELLOW]]Niesmiertelnosc wylaczona +mcPlayerListener.GodModeEnabled=[[YELLOW]]Niesmiertelnosc wlaczona +mcPlayerListener.GreenThumb=[[GREEN]]**UZYLES ZIELONEJ ZIEMI** +mcPlayerListener.GreenThumbFail=[[RED]]**UZYWANIE ZIELONEJ ZIEMI NIE POWIODLO SIE** +mcPlayerListener.HerbalismSkill=Zielarstwo: +mcPlayerListener.MiningSkill=Gornictwo: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Twoj spawn zostal usuniety. +mcPlayerListener.MyspawnNotExist=[[RED]]Musisz ustawic swoj spawn za pomoca lozka. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Twoj spawn zostal ustawiony na twoje aktualne polozenie. +mcPlayerListener.MyspawnTimeNotice=Musisz zaczekac {0} minut i {1} sekund aby przeteleportowac sie na spawn. +mcPlayerListener.NoPermission=Brak mcPermissions. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Umiejetnosci, ktorych nie mozesz uzyc nie sa wyswietlane. +mcPlayerListener.NotInParty=[[RED]]Nie jestes w grupie. +mcPlayerListener.InviteSuccess=[[GREEN]]Zaproszenie wyslane. +mcPlayerListener.ReceivedInvite1=[[RED]]UWAGA: [[GREEN]]Dostales zaproszenie do grupy {0} od {1}. +mcPlayerListener.ReceivedInvite2=[[YELLOW]Wpisz [[GREEN]]/{0}[[YELLOW]] aby zaakceptowac zaproszenie. +mcPlayerListener.InviteAccepted=[[GREEN]]Zaproszenie akceptowane. Doszles do grupy {0}. +mcPlayerListener.NoInvites=[[RED]]Nie masz zaproszen do zadnej grupy. +mcPlayerListener.YouAreInParty=[[GREEN]]Jestes w grupie {0}. +mcPlayerListener.PartyMembers=[[GREEN]]Czlonkowie grupy +mcPlayerListener.LeftParty=[[RED]]Wyszles z tej grupy. +mcPlayerListener.JoinedParty=Doszedles do grupy: {0} +mcPlayerListener.PartyChatOn=Chat tylko dla grupy [[GREEN]]WLACZONY +mcPlayerListener.PartyChatOff=Chat tylko dla grupy [[RED]]WYLACZONY +mcPlayerListener.AdminChatOn=Chat tylko dla adminow [[GREEN]]WLACZONY +mcPlayerListener.AdminChatOff=Chat tylko dla adminow [[RED]]WYLACZONY +mcPlayerListener.MOTD=[[BLUE]]Ten server uzywa plugina mcMMO {0} wpisz [[YELLOW]]/{1}[[BLUE]] aby uzyskac pomoc. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki +mcPlayerListener.PowerLevel=[[DARK_RED]]POZIOM MOCY: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--Ranking [[BLUE]]poziomu mocy [[YELLOW]]mcMMO-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--Ranking [[BLUE]]{0}[[YELLOW]] mcMMO-- +mcPlayerListener.RepairSkill=Naprawa: +mcPlayerListener.SwordsSkill=Miecze: +mcPlayerListener.TamingSkill=Oswajanie: +mcPlayerListener.UnarmedSkill=Kung-fu: +mcPlayerListener.WoodcuttingSkill=Drwalnictwo: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Statystyki +Party.InformedOnJoin={0} [[GREEN]] dolaczyl do twojej grupy. +Party.InformedOnQuit={0} [[GREEN]] wyszedl z twojej grupy. +Skills.YourGreenTerra=[[GREEN]]Twoja umiejetnosc [[YELLOW]]zielona ziemia [[GREEN]]zostala naladowana! +Skills.YourTreeFeller=[[GREEN]]Twoja umiejetnosc [[YELLOW]]powalacz drzew [[GREEN]]zostala naladowana! +Skills.YourSuperBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super kopacz [[GREEN]]zostala naladowana! +Skills.YourSerratedStrikes=[[GREEN]]Twoja umiejetnosc [[YELLOW]]furia ostrzy [[GREEN]]zostala naladowana! +Skills.YourBerserk=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Wejscie Smoka [[GREEN]]zostala naladowana! +Skills.YourSkullSplitter=[[GREEN]]Twoja umiejetnosc [[YELLOW]]berserk [[GREEN]]zostala naladowana! +Skills.YourGigaDrillBreaker=[[GREEN]]Twoja umiejetnosc [[YELLOW]]Super Szybka Saperka [[GREEN]]zostala naladowana! +Skills.TooTired=[[RED]]Musisz odpoczac zanim ponownie uzyjesz tej umiejetnosci. +Skills.ReadyHoe=[[GREEN]]**PODNOSISZ SWOJA MOTYKE** +Skills.LowerHoe=[[GRAY]]**OPUSZCZASZ SWOJA MOTYKE** +Skills.ReadyAxe=[[GREEN]]**PODNOSISZ SWOJ TOPOR** +Skills.LowerAxe=[[GRAY]]**OPUSZCZASZ SWOJ TOPOR** +Skills.ReadyFists=[[GREEN]]**PODNOSISZ SWOJE PIESCI** +Skills.LowerFists=[[GRAY]]**OPUSZCZASZ SWOJE PIESCI** +Skills.ReadyPickAxe=[[GREEN]]**PODNOSISZ SWOJ KILOF** +Skills.LowerPickAxe=[[GRAY]]**OPUSZCZASZ SWOJ KILOF** +Skills.ReadyShovel=[[GREEN]]**PODNOSISZ SWOJA LOPATE** +Skills.LowerShovel=[[GRAY]]**OPUSZCZASZ SWOJA LOPATE** +Skills.ReadySword=[[GREEN]]**PODNOSISZ SWOJ MIECZ** +Skills.LowerSword=[[GRAY]]**OPUSZCZASZ SWOJ MIECZ** +Skills.BerserkOn=[[GREEN]]**ROBISZ WEJSCIE SMOKA** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] zrobil [[RED]]Wejscie Smoka! +Skills.GreenTerraOn=[[GREEN]]**ZIELONA ZIEMIA** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]zielonej ziemi! +Skills.TreeFellerOn=[[GREEN]]**POWALACZ DRZEW** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]powalacza drzew! +Skills.SuperBreakerOn=[[GREEN]]**SUPER KOPACZ** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Kopacza! +Skills.SerratedStrikesOn=[[GREEN]]**FURIA OSTRZY** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]furii ostrzy! +Skills.SkullSplitterOn=[[GREEN]]**BERSERK** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] wpadl w [[RED]]berserk! +Skills.GigaDrillBreakerOn=[[GREEN]]**SUPER SZYBKA SAPERKA** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] uzyl [[RED]]Super Szybkiej Saperki! +Skills.GreenTerraOff=[[RED]]**Zielona ziemia zostala zuzyta** +Skills.TreeFellerOff=[[RED]]**Powalacz drzew zostal zuzyty** +Skills.SuperBreakerOff=[[RED]]**Super Kopacz zostal zuzyty** +Skills.SerratedStrikesOff=[[RED]]**Furia ostrzy zostala zuzyta** +Skills.BerserkOff=[[RED]]**Wejscie Smoka zostalo zuzyte** +Skills.SkullSplitterOff=[[RED]]**Berserk zostal zuzyty** +Skills.GigaDrillBreakerOff=[[RED]]**Super Szybka Saperka zostala zuzyta** +Skills.TamingUp=[[YELLOW]]Umiejetnosc oswajania wzrosla o {0}. Razem ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Umiejetnosci akrobatyczne wzrosly o {0}. Razem ({1}) +Skills.ArcheryUp=[[YELLOW]]Umiejetnosci lucznicze wzrosly o {0}. Razem ({1}) +Skills.SwordsUp=[[YELLOW]]Umiejetnosc uzywania mieczy wzrosla o {0}. Razem ({1}) +Skills.AxesUp=[[YELLOW]]Umiejetnosc uzywania toporow wzrosla o {0}. Razem ({1}) +Skills.UnarmedUp=[[YELLOW]]Znajomosc Kung-Fu wzrosla o {0}. Razem ({1}) +Skills.HerbalismUp=[[YELLOW]]Znajomosc zielarstwa wzrosla o {0}. Razem ({1}) +Skills.MiningUp=[[YELLOW]]Umiejetnosci gornicze wzrosly o {0}. Razem ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Umiejetnosci drwalnicze wzrosly o {0}. Razem ({1}) +Skills.RepairUp=[[YELLOW]]Umiejetnosc naprawy wzrosla o {0}. Razem ({1}) +Skills.ExcavationUp=[[YELLOW]]Umiejetnosci wykopaliskowe wzrosly o {0}. Razem ({1}) +Skills.FeltEasy=[[GRAY]]To bylo proste. +Skills.StackedItems=[[DARK_RED]]Nie mozesz naprawiac grup przedmiotow. +Skills.NeedMore=[[DARK_RED]]Potrzebujesz wiecej +Skills.AdeptDiamond=[[DARK_RED]]Nie potrafisz jeszcze naprawiac diamentow +Skills.FullDurability=[[GRAY]]Ten przedmiot nie wymaga naprawy. +Skills.Disarmed=[[DARK_RED]]Zostales rozbrojony! +mcPlayerListener.SorcerySkill=Magia: +m.SkillSorcery=MAGIA +Sorcery.HasCast=[[GREEN]]**RZUCANIE ZAKLECIA**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]Mana +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} Many +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Brak Many [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=PIORUN +Sorcery.Curative.Self=ULECZ SIEBIE +Sorcery.Curative.Other=ULECZ INNYCH +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]Doswiadczenia[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**WIEDZA O ZWIERZETACH** +Combat.BeastLoreOwner=[[DARK_AQUA]]Wlasciciel ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Zycie ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]P: Czym jest mcMMO?,[[GOLD]]mcMMO jest [[RED]]open source'owym[[GOLD]] RPG modem korzystajacym z Bukkita, autorstwa [[BLUE]]nossr50,[[GOLD]]mcMMO dodaje wiele umiejetnosci do Minecrafta.,[[GOLD]]Mozna rowniez zbierac doswiadczenie na rozne sposoby,[[GOLD]]Najlepiej wpisac [[GREEN]]/nazwaumiejetnosci[[GOLD]] aby dowiedziec sie wiecej o niej.,[[DARK_AQUA]]P: A co robi mcMMO?,[[GOLD]]Dla przykladu, [[DARK_AQUA]]gornictwo[[GOLD]] pozwala na [[RED]]zwiekszone zyski[[GOLD]] oraz daje mozliwosc [[RED]]szybszego kopania[[GOLD]], ktore mozna [[GOLD]]aktywowac prawym przyciskiem myszy i trwa dluzej [[GOLD]]im wyzszy masz poziom. Zdobywanie poziomow w [[BLUE]]gornictwie[[GOLD]] odbywa sie przez zwyczajne wykopywanie roznych mineralow.,[[DARK_AQUA]]P: Co to wszystko daje?,[[GOLD]]Prawie wszystkie umiejetnosci w [[GREEN]]mcMMO[[GOLD]] dodaja nowe fajne rzeczy!.,[[GOLD]]Wpisujac [[GREEN]]/{0}[[GOLD]] poznasz wszystkie dostepne polecenia,[[GOLD]]Celem mcMMO jest sprawienie aby Minecraft stal sie prawie eRPeGiem.,[[DARK_AQUA]]P: Mam genialny pomysl, dodasz to!?,[[GOLD]]Napisz w temacie mcMMO na forum bukkit i zobaczymy!,[[DARK_AQUA]]Q: A jak zrobic to albo tamto?,[[RED]]CZYTAJ [[GOLD]]strone wiki moda! [[DARK_AQUA]]mcmmo.wikia.com +Party.Locked=[[RED]]Grupa jest zamknieta, tylko wlasciciel moze dodac graczy. +Party.IsntLocked=[[GRAY]]Grupa jest otwarta dla wszystkich. +Party.Unlocked=[[GRAY]]Grupa jest otwarta dla wszystkich. +Party.Help1=[[RED]]Prawidlowe polecenie to [[YELLOW]]/{0} [[WHITE]][[YELLOW]] lub [[WHITE]]'q' [[YELLOW]]aby wyjsc. +Party.Help2=[[RED]]Aby dolaczyc do grupy zabezpieczonej haslem wpisz[[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Sprawdz /{0} ? aby dowiedziec sie wiecej. +Party.Help4=[[RED]]Wpisz [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]aby dolaczyc do grupy lub [[WHITE]]'q' [[YELLOW]]aby z niej wyjsc. +Party.Help5=[[RED]]Aby zamknac grupe wpisz [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]Aby otworzyc zamknieta grupe wpisz [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]Aby zabezpieczyc grupe haslem wpisz [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]Aby wyrzucic gracza z grupy wpisz [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]Aby przekazac wladze w grupie innej osobie wpisz [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]Nie jestes wlascicielem tej grupy. +Party.InvalidName=[[DARK_RED]]To nie jest dozwolona nazwa grupy. +Party.PasswordSet=[[GREEN]]Haslo grupy zmienione na: {0} +Party.CouldNotKick=[[DARK_RED]]Nie mozna wyrzucic gracza {0} +Party.NotInYourParty=[[DARK_RED]]{0} nie jest czlonkiem twojej grupy. +Party.CouldNotSetOwner=[[DARK_RED]]Nie mozna przekazac grupy do {0} +Commands.xprate.proper=[[DARK_AQUA]]Proper usage is /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.started=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started2=[[GOLD]]mcMMO XP RATE IS NOW {0}x!! +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xplock.invalid=[[RED]]That is not a valid skillname! Try /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/resources/locale/locale_pt_br.properties b/src/main/resources/locale/locale_pt_br.properties index 3e84442fe..7b5bae22a 100644 --- a/src/main/resources/locale/locale_pt_br.properties +++ b/src/main/resources/locale/locale_pt_br.properties @@ -1,404 +1,404 @@ -Combat.WolfExamine=[[GREEN]]*Você examinou um lobo usando Conhecimento de Feras* -Combat.WolfShowMaster=[[DARK_GREEN]]O Mestre das Feras \: {0} -Combat.Ignition=[[RED]]*IGNIÇAO* -Combat.BurningArrowHit=[[DARK_RED]]Você foi atingido por uma flecha flamejante\! -Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas. -Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado -Combat.WolfNoMaster=[[GRAY]]Esse Animal nao tem um mestre... -Combat.WolfHealth=[[GREEN]]Esse animal tem {0} de vida -Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA* -Combat.Gore=[[GREEN]]*MORDIDA* -Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA* -Item.ChimaeraWingFail=*ASA QUIMERA FALHOU\!* -Item.ChimaeraWingPass=*ASA QUIMERA* -Item.InjuredWait=Você foi ferido recentemente e tem que esperar para usar isto. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Você precisa de mais penas... -m.mccPartyCommands=[[GREEN]]--COMANDOS DE EQUIPES-- -m.mccParty=[party name] [[RED]]- Criar/Juntar-se a uma equipe -m.mccPartyQ=[[RED]]- Sair da equipe atual -m.mccPartyToggle=[[RED]] - Ligar/Desligar chat da equipe -m.mccPartyInvite=[player name] [[RED]]- Enviar um convite -m.mccPartyAccept=[[RED]]- Aceitar convite -m.mccPartyTeleport=[party member name] [[RED]]- Teleportar para um membro de equipe -m.mccOtherCommands=[[GREEN]]--OUTROS COMANDOS-- -m.mccStats=- Ver seus status -m.mccLeaderboards=- Classificaçao -m.mccMySpawn=- Teleportar para o spawn -m.mccClearMySpawn=- Remove o Ponto de Spawn -m.mccToggleAbility=- Ativa habilidades especiais com botao direito -m.mccAdminToggle=- Ativa o chat dos admin -m.mccWhois=[playername] [[RED]]- Ver informaçoes do jogador -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jogador -m.mccMcGod=- Modo Deus -m.mccSkillInfo=[skillname] [[RED]]- Ver informaçoes sobre a habilidade -m.mccModDescription=[[RED]]- Breve descriçao do Mod -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=EFEITOS -m.YourStats=SUAS ESTATISTICAS -m.SkillTaming=DOMESTICAR -m.XPGainTaming=Ataque com um lobo -m.EffectsTaming1_0=Conhecimento de Feras -m.EffectsTaming1_1=Inspeciona um lobo com um osso -m.EffectsTaming2_0=Mordida -m.EffectsTaming2_1=Ataque crítico que causa hemorragia -m.EffectsTaming3_0=Garras afiadas -m.EffectsTaming3_1=Bônus de Dano -m.EffectsTaming4_0=Consciência do Ambiente -m.EffectsTaming4_1=Medo de Cactos e Lava, Imune a Dano por queda -m.EffectsTaming5_0=Pele Grossa -m.EffectsTaming5_1=Reduçao nos Danos, Resistência ao fogo -m.EffectsTaming6_0=A Prova de Choque -m.EffectsTaming6_1=Reduz danos tomados com explosivos -m.AbilLockTaming1=DESBLOQUEIE NO NIVEL 100 (Conciência do ambiente) -m.AbilLockTaming2=DESBLOQUEIE NO NIVEL 250 (Pele grossa) -m.AbilLockTaming3=DESBLOQUEIE NO NIVEL 500 (A prova de choque) -m.AbilLockTaming4=DESBLOQUEIE NO NIVEL 750 (Garras afiadas) -m.AbilBonusTaming1_0=Conciência do ambiente -m.AbilBonusTaming1_1=Lobos evitam perigo -m.AbilBonusTaming2_0=Pele grossa -m.AbilBonusTaming2_1=Danos pela metade, Resistência ao fogo -m.AbilBonusTaming3_0=A prova de choque -m.AbilBonusTaming3_1=Explosivos causam 1/6 do dano normal -m.AbilBonusTaming4_0=Garras afiadas -m.AbilBonusTaming4_1=+2 Dano -m.TamingGoreChance=[[RED]]Chance de Mordida: [[YELLOW]]{0}% - -m.SkillWoodCutting=LENHADOR -m.XPGainWoodCutting=Cortando árvores -m.EffectsWoodCutting1_0=Derrubador de árvores (HABILIDADE ESPECIAL) -m.EffectsWoodCutting1_1=Explode árvores -m.EffectsWoodCutting2_0=Soprador de Folhas -m.EffectsWoodCutting2_1=Destrói folhas rapidamente -m.EffectsWoodCutting3_0=Drop x2 -m.EffectsWoodCutting3_1=Dobra a quantidade de item dropados -m.AbilLockWoodCutting1=DESBLOQUEIE NO NIVEL 100 (SOPRADOR DE FOLHAS) -m.AbilBonusWoodCutting1_0=Soprador de Folhas -m.AbilBonusWoodCutting1_1=Destrói folhas rapidamente -m.WoodCuttingDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Duraçao do Derrubador de árvores: [[YELLOW]]{0}s - -m.SkillArchery=ARCO E FLECHA -m.XPGainArchery=Atacando monstros/ -m.EffectsArchery1_0=Igniçao -m.EffectsArchery1_1=25% de chance dos inimigos pegarem fogo -m.EffectsArchery2_0=Atordoar (Jogadores) -m.EffectsArchery2_1=Desorienta os adversários -m.EffectsArchery3_0=+Dano -m.EffectsArchery3_1=Aumenta o Dano -m.EffectsArchery4_0=Recuperar Flechas -m.EffectsArchery4_1=Chance de recuperar flechas de corpos -m.ArcheryDazeChance=[[RED]]Chance de atordoar: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Chance de recuperar flechas: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Duraçao da Igniçao: [[YELLOW]]{0}s -m.ArcheryDamagePlus=[[RED]]+Dano (Rank{0}): [[YELLOW]]Bonus de {0} dano - -m.SkillAxes=MACHADOS -m.XPGainAxes=Atacando monstros -m.EffectsAxes1_0=Rachador de Crânios (HABILIDADE ESPECIAL) -m.EffectsAxes1_1=Causa Danos em Area -m.EffectsAxes2_0=Ataques Críticos -m.EffectsAxes2_1=Dobra o Dano -m.EffectsAxes3_0=Mestre com Machados (NIVEL 500) -m.EffectsAxes3_1=Aumenta o Dano -m.AbilLockAxes1=DESBLOQUEIE NO NIVEL 500 (Mestre com Machados) -m.AbilBonusAxes1_0=Mestre com Machados/ -m.AbilBonusAxes1_1=Bônus de 4 de dano -m.AxesCritChance=[[RED]]Chance ataque crítico: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Duraçao do Rachador de Crânios: [[YELLOW]]{0}s - -m.SkillSwords=ESPADAS -m.XPGainSwords=Atacando monstros -m.EffectsSwords1_0=Contra-Ataque -m.EffectsSwords1_1=Retorna 50% do dano tomado -m.EffectsSwords2_0=Ataques Cortantes (HABILIDADE ESPECIAL) -m.EffectsSwords2_1=25% de Danos em Area, e Efeito de Hemorraria -m.EffectsSwords3_0=Ataque Cortante com Hemorragia -m.EffectsSwords3_1=5 Sangramentos -m.EffectsSwords4_0=Desviar -m.EffectsSwords4_1=Anula o Dano -m.EffectsSwords5_0=Hemorragia -m.EffectsSwords5_1=Causa sangramentos repetidos ao longo do tempo -m.SwordsCounterAttChance=[[RED]]Chance de Contra-Ataque: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Duraçao da Hemorragia: [[YELLOW]]{0} ticks -m.SwordsBleedChance=[[RED]]Chance de Hemorragia: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Chance de Desviar: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Duraçao do Ataques Cortantes: [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 sangramento a cada 2 segundos - -m.SkillAcrobatics=ACROBACIA -m.XPGainAcrobatics=Caindo -m.EffectsAcrobatics1_0=Rolar -m.EffectsAcrobatics1_1=Reduz ou anula o dano -m.EffectsAcrobatics2_0=Rolar com estilo -m.EffectsAcrobatics2_1=2 vezes mais efetivo de que "Rolar" -m.EffectsAcrobatics3_0=Esquivar -m.EffectsAcrobatics3_1=Reduz o dano pela metade -m.AcrobaticsRollChance=[[RED]]Chance de Rolar: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Chance de Rolar com estilo: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Chance de Esquivar: [[YELLOW]]{0}% - -m.SkillMining=MINERAÇAO -m.XPGainMining=Minerando Pedras e Minérios -m.EffectsMining1_0=Super Britadeira (HABILIDADE ESPECIAL) -m.EffectsMining1_1=+ Velocidade, Chance de Drop x3 -m.EffectsMining2_0=Drop x2 -m.EffectsMining2_1=Dobra a quantia de itens obtidos minerando -m.MiningDoubleDropChance=[[RED]]Chance de D/rop x2: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Duraçao da Super Britadeira: [[YELLOW]]{0}s - -m.SkillRepair=REPARAÇAO -m.XPGainRepair=Reparando itens -m.EffectsRepair1_0=Reparar -m.EffectsRepair1_1=Reparando Ferramentas e Armaduras de Ferro -m.EffectsRepair2_0=Mestre em Raparaçao -m.EffectsRepair2_1=Aumenta a quantia reparada -m.EffectsRepair3_0=Super Reparaçao -m.EffectsRepair3_1=Dobra a efetividade da Reparaçao -m.EffectsRepair4_0=Reparaçao de diamantes (Nível {0}) -m.EffectsRepair4_1=Rapara Ferramentas e Armaduras de Diamante -m.RepairRepairMastery=[[RED]]Mestre em Raparaçao: [[YELLOW]]{0}% extra restaurado -m.RepairSuperRepairChance=[[RED]]Chance de Super Reparaçao: [[YELLOW]]{0}% - -m.SkillUnarmed=DESARMADO -m.XPGainUnarmed=Atacando monstros -m.EffectsUnarmed1_0=Fúria (HABILIDADE ESPECIAL) -m.EffectsUnarmed1_1=+50% de Dano, Quebra materiais frágeis -m.EffectsUnarmed2_0=Desarmar (Jogadores) -m.EffectsUnarmed2_1=Derruba a arma que o adversário está segurando -m.EffectsUnarmed3_0=Mestre do Desarmamento -m.EffectsUnarmed3_1=Aumenta muito o Dano -m.EffectsUnarmed4_0=Aprendiz do Desarmamento -m.EffectsUnarmed4_1=Aumenta o Dano -m.EffectsUnarmed5_0=Desviar Flechas -m.EffectsUnarmed5_1=Desvia Flechas jogadas em você -m.AbilLockUnarmed1=DESBLOQUEIE NO NIVEL 250 (APRENDIZ DE DESARMAMENTO) -m.AbilLockUnarmed2=DESBLOQUEIE NO NIVEL 500 (MESTRE DE DESARMAMENTO) -m.AbilBonusUnarmed1_0=Aprendiz do Desarmamento -m.AbilBonusUnarmed1_1=+2 de Danos -m.AbilBonusUnarmed2_0=Mestre do Desarmamento -m.AbilBonusUnarmed2_1=+4 de Danos -m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}% -m.UnarmedDisarmChance=[[RED]]Chance de Desarmar: [[YELLOW]]{0}% -m.UnarmedBerserkLength=[[RED]]Duraçao da Fúria: [[YELLOW]]{0}s - -m.SkillHerbalism=HERBALISMO -m.XPGainHerbalism=Colhendo Ervas -m.EffectsHerbalism1_0=Green Terra (HABILIDADE ESPECIAL) -m.EffectsHerbalism1_1=EXP x3, Drop x3 -m.EffectsHerbalism2_0=Dedos Verdes (Trigo) -m.EffectsHerbalism2_1=Planta automaticamente, ao colher trigo -m.EffectsHerbalism3_0=Dedos Verdes (Pedras) -m.EffectsHerbalism3_1=Transforma Cobblestone em Moss Stone (usa sementes) -m.EffectsHerbalism4_0=Comida+ -m.EffectsHerbalism4_1=Aumenta a vida recebida comendo pao ou sopa -m.EffectsHerbalism5_0=Drop x2 (Todas Ervas) -m.EffectsHerbalism5_1=Dobra a quantia de itens obtidos colhendo -m.HerbalismGreenTerraLength=[[RED]]Duraçao do Green Terra: [[YELLOW]]{0}s -m.HerbalismGreenThumbChance=[[RED]]Chance do Dedos Verdes: [[YELLOW]]{0}% -m.HerbalismGreenThumbStage=[[RED]]Nível do Dedos Verdes: [[YELLOW]] Trigo Cresce no Nível {0} -m.HerbalismDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% -m.HerbalismFoodPlus=[[RED]]Comida+ (Rank{0}): [[YELLOW]]Bônus de {0} de vida - -m.SkillExcavation=ESCAVAÇAO -m.XPGainExcavation=Cavando e encontrando tesouros -m.EffectsExcavation1_0=Super Broca (HABILIDADE ESPECIAL) -m.EffectsExcavation1_1=Drop x3, EXP x3, mais velocidade -m.EffectsExcavation2_0=Caçad/or de Tesouros -m.EffectsExcavation2_1=Encontra itens raros enquanto cava -m.ExcavationGreenTerraLength=[[RED]]Duraçao da Super Broca: [[YELLOW]]{0}s - -mcBlockListener.PlacedAnvil=[[DARK_RED]] Você colocou uma bigorna, a bigorna pode reparar ferramentas e armaduras. -mcEntityListener.WolfComesBack=[[DARK_GRAY]]Seu lobo voltou para você... -mcPlayerListener.AbilitiesOff=Habilidade especial desabilitada -mcPlayerListener.AbilitiesOn=Habilidade especial ativada -mcPlayerListener.AbilitiesRefreshed=[[GREEN]]*HABILIDAE DISPONIVEL\!* -mcPlayerListener.AcrobaticsSkill=Acrobacia (Acrobatics): -mcPlayerListener.ArcherySkill=Arqueiro (Archery): -mcPlayerListener.AxesSkill=Machado (Axes): -mcPlayerListener.ExcavationSkill=Escavaçao (Excavation): -mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Deus Desabilitado -mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Deus Ativo -mcPlayerListener.GreenThumb=[[GREEN]]*DEDOS VERDES* -mcPlayerListener.GreenThumbFail=[[RED]]*DEDOS VERDES FALHOU* -mcPlayerListener.HerbalismSkill=Herbalismo (Herbalism): -mcPlayerListener.MiningSkill=Mineraçao (Mining): -mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ponto de Spawn foi apagado. -mcPlayerListener.MyspawnNotExist=[[RED]]Primeiro crie um spawn durmindo na cama. -mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Spawn foi gravado neste local. -mcPlayerListener.MyspawnTimeNotice=Você precisa esperar {0}m {1}s para usar "myspawn" -mcPlayerListener.NoPermission=Nao tem permissao para realizar esta açao. -mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se você nao tem acesso a uma habilidade, ela nao será exibida aqui. -mcPlayerListener.NotInParty=[[RED]]Você nao está em nenhuma equipe. -mcPlayerListener.InviteSuccess=[[GREEN]]Convite enviado. -mcPlayerListener.ReceivedInvite1=[[RED]]ALERTA: [[GREEN]]Você recebeu um convite do {1} para a equipe {0}. -mcPlayerListener.ReceivedInvite2=[[YELLOW]]Digite [[GREEN]]/{0}[[YELLOW]] para aceitar o convite -mcPlayerListener.InviteAccepted=[[GREEN]]Convite aceito. Você se juntou a equipe {0} -mcPlayerListener.NoInvites=[[RED]]Você nao tem convites pendentes. -mcPlayerListener.YouAreInParty=[[GREEN]]Você está na equipe {0} -mcPlayerListener.PartyMembers=[[GREEN]]Membros da Equipe -mcPlayerListener.LeftParty=[[RED]]Você saiu da equipe -mcPlayerListener.JoinedParty=Sua Equipe: {0} -mcPlayerListener.PartyChatOn=Chat da Equipe [[GREEN]]On -mcPlayerListener.PartyChatOff=Chat da Equipe [[RED]]Off -mcPlayerListener.AdminChatOn=Chat do Admin [[GREEN]]On -mcPlayerListener.AdminChatOff=Chat do Admin [[RED]]Off -mcPlayerListener.MOTD=[[BLUE]]Esse Server está rodando o mcMMO {0} digite [[YELLOW]]/{1}[[BLUE]] para obter ajuda. -mcPlayerListener.WIKI=[[BLUE]]Para mais informaçoes - [[GREEN]]http://mcmmo.wikia.com -mcPlayerListener.PowerLevel=[[RED]]NIVEL TOTAL: -mcPlayerListener.PowerLevelLeaderboard=[[BLUE]]-Classificaçao - [[GREEN]]Nível - [[WHITE]]Jogador- -mcPlayerListener.SkillLeaderboard=[[BLUE]]-Classificaçao em [[GREEN]]{0} -mcPlayerListener.RepairSkill=Reparaçao (Repair): -mcPlayerListener.SwordsSkill=Espadas (Swords): -mcPlayerListener.TamingSkill=Domar (Taming): -mcPlayerListener.UnarmedSkill=Desarmado (Unarmed): -mcPlayerListener.WoodcuttingSkill=Lenhador (Woodcutting): -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estatísticas -Party.InformedOnJoin={0} [[GREEN]] entrou na equipe -Party.InformedOnQuit={0} [[GREEN]] saiu da equipe - -Skills.YourGreenTerra=[[GREEN]]Sua habilidade [[YELLOW]]Green Terra [[GREEN]]está disponível! -Skills.YourTreeFeller=[[GREEN]]Sua habilidade [[YELLOW]]Derrubador de Arvores [[GREEN]]está disponível! -Skills.YourSuperBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Britadeira [[GREEN]]está disponível! -Skills.YourSerratedStrikes=[[GREEN]]Sua habilidade [[YELLOW]]Ataques Cortantes [[GREEN]]está disponível! -Skills.YourBerserk=[[GREEN]]Sua habilidade [[YELLOW]]Fúria [[GREEN]]está disponível! -Skills.YourSkullSplitter=[[GREEN]]Sua habilidade [[YELLOW]]Rachador de Crânios [[GREEN]]está disponível! -Skills.YourGigaDrillBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Broca [[GREEN]]está disponível! -Skills.TooTired=[[RED]]Você está cansado pra usar essa habilidade. -Skills.ReadyHoe=[[GREEN]]*ENXADA PRONTA PARA USAR GREEN TERRA* -Skills.LowerHoe=[[GRAY]]*DESCARREGOU A ENXADA* -Skills.ReadyAxe=[[GREEN]]*MACHADO PRONTO PARA USAR DERRUBADOR DE ARVORES* -Skills.LowerAxe=[[GRAY]]*DESCARREGOU O MACHADO* -Skills.ReadyFists=[[GREEN]]*PUNHO PRONTO PARA USAR FURIA* -Skills.LowerFists=[[GRAY]]*DESCARREGOU O PUNHO* -Skills.ReadyPickAxe=[[GREEN]]*PICARETA PRONTA PARA USAR SUPER BRITADEIRA* -Skills.LowerPickAxe=[[GRAY]]*DESCARREGOU A PICARETA* -Skills.ReadyShovel=[[GREEN]]*PA PRONTA PARA USAR SUPER BROCA* -Skills.LowerShovel=[[GRAY]]*DESCARREGOU A PA* -Skills.ReadySword=[[GREEN]]*ESPADA PRONTA PARA USAR ATAQUES CORTANTES* -Skills.LowerSword=[[GRAY]]*DESCARREGOU A ESPADA* -Skills.BerserkOn=[[GREEN]]*FURIA ATIVADA* -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] Usou a [[RED]]Fúria! -Skills.GreenTerraOn=[[GREEN]]*GREEN TERRA ATIVADO* -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Green Terra! -Skills.TreeFellerOn=[[GREEN]]*DERRUBADOR E ARVORES ATIVADO* -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Tree Feller! -Skills.SuperBreakerOn=[[GREEN]]*SUPER BRITADEIRA ATIVADA* -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Britadeira! -Skills.SerratedStrikesOn=[[GREEN]]*ATAQUES CORTANTES ATIVADO* -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Ataques Cortantes! -Skills.SkullSplitterOn=[[GREEN]]*RACHADOR DE CRANIOS ATIVADO* -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Rachador de Crânios! -Skills.GigaDrillBreakerOn=[[GREEN]]*SUPER BROCA ATIVADO* -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Broca! -Skills.GreenTerraOff=[[RED]]*Green Terra acabou* -Skills.TreeFellerOff=[[RED]]*Derrubador de Arvores acabou* -Skills.SuperBreakerOff=[[RED]]*Super Britadeira acabou* -Skills.SerratedStrikesOff=[[RED]]*Ataques Cortantes acabou* -Skills.BerserkOff=[[RED]]*Fúria acabou* -Skills.SkullSplitterOff=[[RED]]*Rachador de Crânios acabou* -Skills.GigaDrillBreakerOff=[[RED]]*Super Broca acabou* -Skills.TamingUp=[[YELLOW]]Habilidade de Domar aumentada em {0}. Total ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1}) -Skills.ArcheryUp=[[YELLOW]]Habilidade de Arqueiro aumentada em {0}. Total ({1}) -Skills.SwordsUp=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1}) -Skills.AxesUp=[[YELLOW]]Habilidade com Machados aumentada em {0}. Total ({1}) -Skills.UnarmedUp=[[YELLOW]]Habilidade Desarmado aumentada em {0}. Total ({1}) -Skills.HerbalismUp=[[YELLOW]]Habilidade Herbalismo aumentada em {0}. Total ({1}) -Skills.MiningUp=[[YELLOW]]Habilidade de Mineraçao aumentada em {0}. Total ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Habilidade de Lenhador aumentada em {0}. Total ({1}) -Skills.RepairUp=[[YELLOW]]Habilidade de Reparaçao aumentada em {0}. Total ({1}) -Skills.ExcavationUp=[[YELLOW]]Habilidade de Escavaçao aumentada em {0}. Total ({1}) -Skills.FeltEasy=[[GRAY]]Essa foi fácil. -Skills.StackedItems=[[DARK_RED]]Nao pode reparar itens empilhados juntos. -Skills.NeedMore=[[DARK_RED]]Você precisa de mais -Skills.AdeptDiamond=[[DARK_RED]]Você nao tem o nível necessário para reparar Diamante -Skills.FullDurability=[[GRAY]]Já está com Durabilidade cheia. -Skills.Disarmed=[[DARK_RED]]Você foi Desarmado! -mcPlayerListener.SorcerySkill=Feitiçaria (Sorcery): - -m.SkillSorcery=FEITIÇARIA -Sorcery.HasCast=[[GREEN]]*CASTING*[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]]MP -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} MP -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sem Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=TROVAO -Sorcery.Curative.Self=CURAR-SE -Sorcery.Curative.Other=CURAR AMIGOS - -m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS* -Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vida ([[GREEN]]{0}[[DARK_AQUA]]/8) -mcMMO.Description=[[DARK_AQUA]]Q: O QUE E? [[GOLD]]mcMMO é um mod [[RED]]OPEN SOURCE[[GOLD]] de RPG para a plataforma "Bukkit" feito por [[BLUE]]nossr50.[[GOLD]] Ele acresenta uma série de habilidades ao Minecraft. [[GOLD]]Você pode ganhar experiência de muitas maneiras.,[[GOLD]]Digite [[GREEN]]/NOME_DA_HABILIDADE[[GOLD]] para obter informaçoes sobre a habilidade.,[[DARK_AQUA]]Q: O QUE ELE FAZ? [[GOLD]]Por exemplo... em [[DARK_AQUA]]Mineraçao[[GOLD]] você receberá benefícios tais como [[RED]]Drop x2[[GOLD]] ou a habilidade [[RED]]Super Esmagador.[[GOLD]] que quando ativada com o clique direito permite minerar rapidamente durante sua duraçao. [[GOLD]]que depende do nível da sua habilidade. Aumentar o nível de [[BLUE]]Mineraçao[[GOLD]] é simples. basta minerar pedras ou minérios!,[[GOLD]]O objetivo do mcMMO é criar uma experiência de RPG de qualidade.,[[GOLD]]Digite [[GREEN]]/{0}[[GOLD]] para uma lista de comandos possíveis.,[[DARK_AQUA]]Q: ONDE POSSO SUGERIR IDEIAS!?,[[GOLD]]No tópico do mcMMO no fórum bukkit! (www.bit.ly/MCmmoIDEA),[[DARK_AQUA]]Q: Para mais informaçoes. leia a wiki do McMMO: [[RED]]mcmmo.wikia.com -Party.Locked=[[RED]]Equipe está trancada, só o líder pode convidar. -Party.IsntLocked=[[GRAY]]Equipe nao está trancada -Party.Unlocked=[[GRAY]]Equipe foi Destrancada -Party.Help1=[[RED]]O uso certo é [[YELLOW]]/{0} [[WHITE]][[YELLOW]] ou [[WHITE]]'q' [[YELLOW]]para sair -Party.Help2=[[RED]]Para entrar em uma equipe com senha use [[YELLOW]]/{0} [[WHITE]] -Party.Help3=[[RED]]Consulte /{0} ? para mais informaçoes -Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar em uma equipe ou [[WHITE]]'q' [[YELLOW]]para sair -Party.Help5=[[RED]]Para trancar sua equipe use [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]Para destrancar sua equipe use [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]Para colocar senha na sua equipe use [[YELLOW]]/{0} [[WHITE]]password -Party.Help8=[[RED]]Para excluir um jogador da equipe use [[YELLOW]]/{0} [[WHITE]]kick -Party.Help9=[[RED]]Para transferir a liderança da equipe use [[YELLOW]]/{0} [[WHITE]]owner -Party.NotOwner=[[DARK_RED]]Você nao é o líder da equipe -Party.InvalidName=[[DARK_RED]]Este nome nao é valido -Party.PasswordSet=[[GREEN]]Senha da equipe: {0} -Party.CouldNotKick=[[DARK_RED]]Nao foi possível excluir o jogador {0} -Party.NotInYourParty=[[DARK_RED]]{0} nao está na sua equipe -Party.CouldNotSetOwner=[[DARK_RED]]Nao foi possível passar a liderança para {0} -Commands.xprate.proper=[[DARK_AQUA]]Uso certo é /{0} [integer] [true:false] -Commands.xprate.proper2=[[DARK_AQUA]]Também pode digitar /{0} reset para voltar tudo ao padrao -Commands.xprate.proper3=[[RED]]Enter true or false for the second value -Commands.xprate.over=[[RED]]Evento de XP Rate acabou!! -Commands.xprate.started=[[GOLD]]EVENTO DE XP COMEÇOU! -Commands.xprate.started2=[[GOLD]]XP RATE AGORA é {0}x!! -Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR está travada em {0}! -Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]! -Commands.xplock.invalid=[[RED]]Nao existe habilidade com esse nome! Tente /xplock mining -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]*Você examinou um lobo usando Conhecimento de Feras* +Combat.WolfShowMaster=[[DARK_GREEN]]O Mestre das Feras \: {0} +Combat.Ignition=[[RED]]*IGNIÇAO* +Combat.BurningArrowHit=[[DARK_RED]]Você foi atingido por uma flecha flamejante\! +Combat.TouchedFuzzy=[[DARK_RED]]Visao turva. Sente Tonturas. +Combat.TargetDazed=Alvo foi [[DARK_RED]]Atordoado +Combat.WolfNoMaster=[[GRAY]]Esse Animal nao tem um mestre... +Combat.WolfHealth=[[GREEN]]Esse animal tem {0} de vida +Combat.StruckByGore=[[RED]]*ATINGIDO POR MORDIDA* +Combat.Gore=[[GREEN]]*MORDIDA* +Combat.ArrowDeflect=[[WHITE]]*DESVIOU A FLECHA* +Item.ChimaeraWingFail=*ASA QUIMERA FALHOU\!* +Item.ChimaeraWingPass=*ASA QUIMERA* +Item.InjuredWait=Você foi ferido recentemente e tem que esperar para usar isto. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Você precisa de mais penas... +m.mccPartyCommands=[[GREEN]]--COMANDOS DE EQUIPES-- +m.mccParty=[party name] [[RED]]- Criar/Juntar-se a uma equipe +m.mccPartyQ=[[RED]]- Sair da equipe atual +m.mccPartyToggle=[[RED]] - Ligar/Desligar chat da equipe +m.mccPartyInvite=[player name] [[RED]]- Enviar um convite +m.mccPartyAccept=[[RED]]- Aceitar convite +m.mccPartyTeleport=[party member name] [[RED]]- Teleportar para um membro de equipe +m.mccOtherCommands=[[GREEN]]--OUTROS COMANDOS-- +m.mccStats=- Ver seus status +m.mccLeaderboards=- Classificaçao +m.mccMySpawn=- Teleportar para o spawn +m.mccClearMySpawn=- Remove o Ponto de Spawn +m.mccToggleAbility=- Ativa habilidades especiais com botao direito +m.mccAdminToggle=- Ativa o chat dos admin +m.mccWhois=[playername] [[RED]]- Ver informaçoes do jogador +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Modificar atributos do jogador +m.mccMcGod=- Modo Deus +m.mccSkillInfo=[skillname] [[RED]]- Ver informaçoes sobre a habilidade +m.mccModDescription=[[RED]]- Breve descriçao do Mod +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]COMO GANHA XP: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=EFEITOS +m.YourStats=SUAS ESTATISTICAS +m.SkillTaming=DOMESTICAR +m.XPGainTaming=Ataque com um lobo +m.EffectsTaming1_0=Conhecimento de Feras +m.EffectsTaming1_1=Inspeciona um lobo com um osso +m.EffectsTaming2_0=Mordida +m.EffectsTaming2_1=Ataque crítico que causa hemorragia +m.EffectsTaming3_0=Garras afiadas +m.EffectsTaming3_1=Bônus de Dano +m.EffectsTaming4_0=Consciência do Ambiente +m.EffectsTaming4_1=Medo de Cactos e Lava, Imune a Dano por queda +m.EffectsTaming5_0=Pele Grossa +m.EffectsTaming5_1=Reduçao nos Danos, Resistência ao fogo +m.EffectsTaming6_0=A Prova de Choque +m.EffectsTaming6_1=Reduz danos tomados com explosivos +m.AbilLockTaming1=DESBLOQUEIE NO NIVEL 100 (Conciência do ambiente) +m.AbilLockTaming2=DESBLOQUEIE NO NIVEL 250 (Pele grossa) +m.AbilLockTaming3=DESBLOQUEIE NO NIVEL 500 (A prova de choque) +m.AbilLockTaming4=DESBLOQUEIE NO NIVEL 750 (Garras afiadas) +m.AbilBonusTaming1_0=Conciência do ambiente +m.AbilBonusTaming1_1=Lobos evitam perigo +m.AbilBonusTaming2_0=Pele grossa +m.AbilBonusTaming2_1=Danos pela metade, Resistência ao fogo +m.AbilBonusTaming3_0=A prova de choque +m.AbilBonusTaming3_1=Explosivos causam 1/6 do dano normal +m.AbilBonusTaming4_0=Garras afiadas +m.AbilBonusTaming4_1=+2 Dano +m.TamingGoreChance=[[RED]]Chance de Mordida: [[YELLOW]]{0}% + +m.SkillWoodCutting=LENHADOR +m.XPGainWoodCutting=Cortando árvores +m.EffectsWoodCutting1_0=Derrubador de árvores (HABILIDADE ESPECIAL) +m.EffectsWoodCutting1_1=Explode árvores +m.EffectsWoodCutting2_0=Soprador de Folhas +m.EffectsWoodCutting2_1=Destrói folhas rapidamente +m.EffectsWoodCutting3_0=Drop x2 +m.EffectsWoodCutting3_1=Dobra a quantidade de item dropados +m.AbilLockWoodCutting1=DESBLOQUEIE NO NIVEL 100 (SOPRADOR DE FOLHAS) +m.AbilBonusWoodCutting1_0=Soprador de Folhas +m.AbilBonusWoodCutting1_1=Destrói folhas rapidamente +m.WoodCuttingDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Duraçao do Derrubador de árvores: [[YELLOW]]{0}s + +m.SkillArchery=ARCO E FLECHA +m.XPGainArchery=Atacando monstros/ +m.EffectsArchery1_0=Igniçao +m.EffectsArchery1_1=25% de chance dos inimigos pegarem fogo +m.EffectsArchery2_0=Atordoar (Jogadores) +m.EffectsArchery2_1=Desorienta os adversários +m.EffectsArchery3_0=+Dano +m.EffectsArchery3_1=Aumenta o Dano +m.EffectsArchery4_0=Recuperar Flechas +m.EffectsArchery4_1=Chance de recuperar flechas de corpos +m.ArcheryDazeChance=[[RED]]Chance de atordoar: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Chance de recuperar flechas: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Duraçao da Igniçao: [[YELLOW]]{0}s +m.ArcheryDamagePlus=[[RED]]+Dano (Rank{0}): [[YELLOW]]Bonus de {0} dano + +m.SkillAxes=MACHADOS +m.XPGainAxes=Atacando monstros +m.EffectsAxes1_0=Rachador de Crânios (HABILIDADE ESPECIAL) +m.EffectsAxes1_1=Causa Danos em Area +m.EffectsAxes2_0=Ataques Críticos +m.EffectsAxes2_1=Dobra o Dano +m.EffectsAxes3_0=Mestre com Machados (NIVEL 500) +m.EffectsAxes3_1=Aumenta o Dano +m.AbilLockAxes1=DESBLOQUEIE NO NIVEL 500 (Mestre com Machados) +m.AbilBonusAxes1_0=Mestre com Machados/ +m.AbilBonusAxes1_1=Bônus de 4 de dano +m.AxesCritChance=[[RED]]Chance ataque crítico: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Duraçao do Rachador de Crânios: [[YELLOW]]{0}s + +m.SkillSwords=ESPADAS +m.XPGainSwords=Atacando monstros +m.EffectsSwords1_0=Contra-Ataque +m.EffectsSwords1_1=Retorna 50% do dano tomado +m.EffectsSwords2_0=Ataques Cortantes (HABILIDADE ESPECIAL) +m.EffectsSwords2_1=25% de Danos em Area, e Efeito de Hemorraria +m.EffectsSwords3_0=Ataque Cortante com Hemorragia +m.EffectsSwords3_1=5 Sangramentos +m.EffectsSwords4_0=Desviar +m.EffectsSwords4_1=Anula o Dano +m.EffectsSwords5_0=Hemorragia +m.EffectsSwords5_1=Causa sangramentos repetidos ao longo do tempo +m.SwordsCounterAttChance=[[RED]]Chance de Contra-Ataque: [[YELLOW]]{0}% +m.SwordsBleedLength=[[RED]]Duraçao da Hemorragia: [[YELLOW]]{0} ticks +m.SwordsBleedChance=[[RED]]Chance de Hemorragia: [[YELLOW]]{0} % +m.SwordsParryChance=[[RED]]Chance de Desviar: [[YELLOW]]{0} % +m.SwordsSSLength=[[RED]]Duraçao do Ataques Cortantes: [[YELLOW]]{0}s +m.SwordsTickNote=[[GRAY]]NOTA: [[YELLOW]]1 sangramento a cada 2 segundos + +m.SkillAcrobatics=ACROBACIA +m.XPGainAcrobatics=Caindo +m.EffectsAcrobatics1_0=Rolar +m.EffectsAcrobatics1_1=Reduz ou anula o dano +m.EffectsAcrobatics2_0=Rolar com estilo +m.EffectsAcrobatics2_1=2 vezes mais efetivo de que "Rolar" +m.EffectsAcrobatics3_0=Esquivar +m.EffectsAcrobatics3_1=Reduz o dano pela metade +m.AcrobaticsRollChance=[[RED]]Chance de Rolar: [[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Chance de Rolar com estilo: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Chance de Esquivar: [[YELLOW]]{0}% + +m.SkillMining=MINERAÇAO +m.XPGainMining=Minerando Pedras e Minérios +m.EffectsMining1_0=Super Britadeira (HABILIDADE ESPECIAL) +m.EffectsMining1_1=+ Velocidade, Chance de Drop x3 +m.EffectsMining2_0=Drop x2 +m.EffectsMining2_1=Dobra a quantia de itens obtidos minerando +m.MiningDoubleDropChance=[[RED]]Chance de D/rop x2: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Duraçao da Super Britadeira: [[YELLOW]]{0}s + +m.SkillRepair=REPARAÇAO +m.XPGainRepair=Reparando itens +m.EffectsRepair1_0=Reparar +m.EffectsRepair1_1=Reparando Ferramentas e Armaduras de Ferro +m.EffectsRepair2_0=Mestre em Raparaçao +m.EffectsRepair2_1=Aumenta a quantia reparada +m.EffectsRepair3_0=Super Reparaçao +m.EffectsRepair3_1=Dobra a efetividade da Reparaçao +m.EffectsRepair4_0=Reparaçao de diamantes (Nível {0}) +m.EffectsRepair4_1=Rapara Ferramentas e Armaduras de Diamante +m.RepairRepairMastery=[[RED]]Mestre em Raparaçao: [[YELLOW]]{0}% extra restaurado +m.RepairSuperRepairChance=[[RED]]Chance de Super Reparaçao: [[YELLOW]]{0}% + +m.SkillUnarmed=DESARMADO +m.XPGainUnarmed=Atacando monstros +m.EffectsUnarmed1_0=Fúria (HABILIDADE ESPECIAL) +m.EffectsUnarmed1_1=+50% de Dano, Quebra materiais frágeis +m.EffectsUnarmed2_0=Desarmar (Jogadores) +m.EffectsUnarmed2_1=Derruba a arma que o adversário está segurando +m.EffectsUnarmed3_0=Mestre do Desarmamento +m.EffectsUnarmed3_1=Aumenta muito o Dano +m.EffectsUnarmed4_0=Aprendiz do Desarmamento +m.EffectsUnarmed4_1=Aumenta o Dano +m.EffectsUnarmed5_0=Desviar Flechas +m.EffectsUnarmed5_1=Desvia Flechas jogadas em você +m.AbilLockUnarmed1=DESBLOQUEIE NO NIVEL 250 (APRENDIZ DE DESARMAMENTO) +m.AbilLockUnarmed2=DESBLOQUEIE NO NIVEL 500 (MESTRE DE DESARMAMENTO) +m.AbilBonusUnarmed1_0=Aprendiz do Desarmamento +m.AbilBonusUnarmed1_1=+2 de Danos +m.AbilBonusUnarmed2_0=Mestre do Desarmamento +m.AbilBonusUnarmed2_1=+4 de Danos +m.UnarmedArrowDeflectChance=[[RED]]Chance de Desviar Flechas: [[YELLOW]]{0}% +m.UnarmedDisarmChance=[[RED]]Chance de Desarmar: [[YELLOW]]{0}% +m.UnarmedBerserkLength=[[RED]]Duraçao da Fúria: [[YELLOW]]{0}s + +m.SkillHerbalism=HERBALISMO +m.XPGainHerbalism=Colhendo Ervas +m.EffectsHerbalism1_0=Green Terra (HABILIDADE ESPECIAL) +m.EffectsHerbalism1_1=EXP x3, Drop x3 +m.EffectsHerbalism2_0=Dedos Verdes (Trigo) +m.EffectsHerbalism2_1=Planta automaticamente, ao colher trigo +m.EffectsHerbalism3_0=Dedos Verdes (Pedras) +m.EffectsHerbalism3_1=Transforma Cobblestone em Moss Stone (usa sementes) +m.EffectsHerbalism4_0=Comida+ +m.EffectsHerbalism4_1=Aumenta a vida recebida comendo pao ou sopa +m.EffectsHerbalism5_0=Drop x2 (Todas Ervas) +m.EffectsHerbalism5_1=Dobra a quantia de itens obtidos colhendo +m.HerbalismGreenTerraLength=[[RED]]Duraçao do Green Terra: [[YELLOW]]{0}s +m.HerbalismGreenThumbChance=[[RED]]Chance do Dedos Verdes: [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Nível do Dedos Verdes: [[YELLOW]] Trigo Cresce no Nível {0} +m.HerbalismDoubleDropChance=[[RED]]Chance de Drop x2: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Comida+ (Rank{0}): [[YELLOW]]Bônus de {0} de vida + +m.SkillExcavation=ESCAVAÇAO +m.XPGainExcavation=Cavando e encontrando tesouros +m.EffectsExcavation1_0=Super Broca (HABILIDADE ESPECIAL) +m.EffectsExcavation1_1=Drop x3, EXP x3, mais velocidade +m.EffectsExcavation2_0=Caçad/or de Tesouros +m.EffectsExcavation2_1=Encontra itens raros enquanto cava +m.ExcavationGreenTerraLength=[[RED]]Duraçao da Super Broca: [[YELLOW]]{0}s + +mcBlockListener.PlacedAnvil=[[DARK_RED]] Você colocou uma bigorna, a bigorna pode reparar ferramentas e armaduras. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Seu lobo voltou para você... +mcPlayerListener.AbilitiesOff=Habilidade especial desabilitada +mcPlayerListener.AbilitiesOn=Habilidade especial ativada +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]*HABILIDAE DISPONIVEL\!* +mcPlayerListener.AcrobaticsSkill=Acrobacia (Acrobatics): +mcPlayerListener.ArcherySkill=Arqueiro (Archery): +mcPlayerListener.AxesSkill=Machado (Axes): +mcPlayerListener.ExcavationSkill=Escavaçao (Excavation): +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO Modo Deus Desabilitado +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO Modo Deus Ativo +mcPlayerListener.GreenThumb=[[GREEN]]*DEDOS VERDES* +mcPlayerListener.GreenThumbFail=[[RED]]*DEDOS VERDES FALHOU* +mcPlayerListener.HerbalismSkill=Herbalismo (Herbalism): +mcPlayerListener.MiningSkill=Mineraçao (Mining): +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Ponto de Spawn foi apagado. +mcPlayerListener.MyspawnNotExist=[[RED]]Primeiro crie um spawn durmindo na cama. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Spawn foi gravado neste local. +mcPlayerListener.MyspawnTimeNotice=Você precisa esperar {0}m {1}s para usar "myspawn" +mcPlayerListener.NoPermission=Nao tem permissao para realizar esta açao. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Se você nao tem acesso a uma habilidade, ela nao será exibida aqui. +mcPlayerListener.NotInParty=[[RED]]Você nao está em nenhuma equipe. +mcPlayerListener.InviteSuccess=[[GREEN]]Convite enviado. +mcPlayerListener.ReceivedInvite1=[[RED]]ALERTA: [[GREEN]]Você recebeu um convite do {1} para a equipe {0}. +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Digite [[GREEN]]/{0}[[YELLOW]] para aceitar o convite +mcPlayerListener.InviteAccepted=[[GREEN]]Convite aceito. Você se juntou a equipe {0} +mcPlayerListener.NoInvites=[[RED]]Você nao tem convites pendentes. +mcPlayerListener.YouAreInParty=[[GREEN]]Você está na equipe {0} +mcPlayerListener.PartyMembers=[[GREEN]]Membros da Equipe +mcPlayerListener.LeftParty=[[RED]]Você saiu da equipe +mcPlayerListener.JoinedParty=Sua Equipe: {0} +mcPlayerListener.PartyChatOn=Chat da Equipe [[GREEN]]On +mcPlayerListener.PartyChatOff=Chat da Equipe [[RED]]Off +mcPlayerListener.AdminChatOn=Chat do Admin [[GREEN]]On +mcPlayerListener.AdminChatOff=Chat do Admin [[RED]]Off +mcPlayerListener.MOTD=[[BLUE]]Esse Server está rodando o mcMMO {0} digite [[YELLOW]]/{1}[[BLUE]] para obter ajuda. +mcPlayerListener.WIKI=[[BLUE]]Para mais informaçoes - [[GREEN]]http://mcmmo.wikia.com +mcPlayerListener.PowerLevel=[[RED]]NIVEL TOTAL: +mcPlayerListener.PowerLevelLeaderboard=[[BLUE]]-Classificaçao - [[GREEN]]Nível - [[WHITE]]Jogador- +mcPlayerListener.SkillLeaderboard=[[BLUE]]-Classificaçao em [[GREEN]]{0} +mcPlayerListener.RepairSkill=Reparaçao (Repair): +mcPlayerListener.SwordsSkill=Espadas (Swords): +mcPlayerListener.TamingSkill=Domar (Taming): +mcPlayerListener.UnarmedSkill=Desarmado (Unarmed): +mcPlayerListener.WoodcuttingSkill=Lenhador (Woodcutting): +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Estatísticas +Party.InformedOnJoin={0} [[GREEN]] entrou na equipe +Party.InformedOnQuit={0} [[GREEN]] saiu da equipe + +Skills.YourGreenTerra=[[GREEN]]Sua habilidade [[YELLOW]]Green Terra [[GREEN]]está disponível! +Skills.YourTreeFeller=[[GREEN]]Sua habilidade [[YELLOW]]Derrubador de Arvores [[GREEN]]está disponível! +Skills.YourSuperBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Britadeira [[GREEN]]está disponível! +Skills.YourSerratedStrikes=[[GREEN]]Sua habilidade [[YELLOW]]Ataques Cortantes [[GREEN]]está disponível! +Skills.YourBerserk=[[GREEN]]Sua habilidade [[YELLOW]]Fúria [[GREEN]]está disponível! +Skills.YourSkullSplitter=[[GREEN]]Sua habilidade [[YELLOW]]Rachador de Crânios [[GREEN]]está disponível! +Skills.YourGigaDrillBreaker=[[GREEN]]Sua habilidade [[YELLOW]]Super Broca [[GREEN]]está disponível! +Skills.TooTired=[[RED]]Você está cansado pra usar essa habilidade. +Skills.ReadyHoe=[[GREEN]]*ENXADA PRONTA PARA USAR GREEN TERRA* +Skills.LowerHoe=[[GRAY]]*DESCARREGOU A ENXADA* +Skills.ReadyAxe=[[GREEN]]*MACHADO PRONTO PARA USAR DERRUBADOR DE ARVORES* +Skills.LowerAxe=[[GRAY]]*DESCARREGOU O MACHADO* +Skills.ReadyFists=[[GREEN]]*PUNHO PRONTO PARA USAR FURIA* +Skills.LowerFists=[[GRAY]]*DESCARREGOU O PUNHO* +Skills.ReadyPickAxe=[[GREEN]]*PICARETA PRONTA PARA USAR SUPER BRITADEIRA* +Skills.LowerPickAxe=[[GRAY]]*DESCARREGOU A PICARETA* +Skills.ReadyShovel=[[GREEN]]*PA PRONTA PARA USAR SUPER BROCA* +Skills.LowerShovel=[[GRAY]]*DESCARREGOU A PA* +Skills.ReadySword=[[GREEN]]*ESPADA PRONTA PARA USAR ATAQUES CORTANTES* +Skills.LowerSword=[[GRAY]]*DESCARREGOU A ESPADA* +Skills.BerserkOn=[[GREEN]]*FURIA ATIVADA* +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] Usou a [[RED]]Fúria! +Skills.GreenTerraOn=[[GREEN]]*GREEN TERRA ATIVADO* +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Green Terra! +Skills.TreeFellerOn=[[GREEN]]*DERRUBADOR E ARVORES ATIVADO* +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Tree Feller! +Skills.SuperBreakerOn=[[GREEN]]*SUPER BRITADEIRA ATIVADA* +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Britadeira! +Skills.SerratedStrikesOn=[[GREEN]]*ATAQUES CORTANTES ATIVADO* +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Ataques Cortantes! +Skills.SkullSplitterOn=[[GREEN]]*RACHADOR DE CRANIOS ATIVADO* +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Rachador de Crânios! +Skills.GigaDrillBreakerOn=[[GREEN]]*SUPER BROCA ATIVADO* +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] usou [[RED]]Super Broca! +Skills.GreenTerraOff=[[RED]]*Green Terra acabou* +Skills.TreeFellerOff=[[RED]]*Derrubador de Arvores acabou* +Skills.SuperBreakerOff=[[RED]]*Super Britadeira acabou* +Skills.SerratedStrikesOff=[[RED]]*Ataques Cortantes acabou* +Skills.BerserkOff=[[RED]]*Fúria acabou* +Skills.SkullSplitterOff=[[RED]]*Rachador de Crânios acabou* +Skills.GigaDrillBreakerOff=[[RED]]*Super Broca acabou* +Skills.TamingUp=[[YELLOW]]Habilidade de Domar aumentada em {0}. Total ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Habilidade Acrobacia aumentada em {0}. Total ({1}) +Skills.ArcheryUp=[[YELLOW]]Habilidade de Arqueiro aumentada em {0}. Total ({1}) +Skills.SwordsUp=[[YELLOW]]Habilidade com Espadas aumentada em {0}. Total ({1}) +Skills.AxesUp=[[YELLOW]]Habilidade com Machados aumentada em {0}. Total ({1}) +Skills.UnarmedUp=[[YELLOW]]Habilidade Desarmado aumentada em {0}. Total ({1}) +Skills.HerbalismUp=[[YELLOW]]Habilidade Herbalismo aumentada em {0}. Total ({1}) +Skills.MiningUp=[[YELLOW]]Habilidade de Mineraçao aumentada em {0}. Total ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Habilidade de Lenhador aumentada em {0}. Total ({1}) +Skills.RepairUp=[[YELLOW]]Habilidade de Reparaçao aumentada em {0}. Total ({1}) +Skills.ExcavationUp=[[YELLOW]]Habilidade de Escavaçao aumentada em {0}. Total ({1}) +Skills.FeltEasy=[[GRAY]]Essa foi fácil. +Skills.StackedItems=[[DARK_RED]]Nao pode reparar itens empilhados juntos. +Skills.NeedMore=[[DARK_RED]]Você precisa de mais +Skills.AdeptDiamond=[[DARK_RED]]Você nao tem o nível necessário para reparar Diamante +Skills.FullDurability=[[GRAY]]Já está com Durabilidade cheia. +Skills.Disarmed=[[DARK_RED]]Você foi Desarmado! +mcPlayerListener.SorcerySkill=Feitiçaria (Sorcery): + +m.SkillSorcery=FEITIÇARIA +Sorcery.HasCast=[[GREEN]]*CASTING*[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]]MP +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} MP +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Sem Mana [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=TROVAO +Sorcery.Curative.Self=CURAR-SE +Sorcery.Curative.Other=CURAR AMIGOS + +m.LVL=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]*CONHECIMENTO DE FERAS* +Combat.BeastLoreOwner=[[DARK_AQUA]]Dono ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Vida ([[GREEN]]{0}[[DARK_AQUA]]/8) +mcMMO.Description=[[DARK_AQUA]]Q: O QUE E? [[GOLD]]mcMMO é um mod [[RED]]OPEN SOURCE[[GOLD]] de RPG para a plataforma "Bukkit" feito por [[BLUE]]nossr50.[[GOLD]] Ele acresenta uma série de habilidades ao Minecraft. [[GOLD]]Você pode ganhar experiência de muitas maneiras.,[[GOLD]]Digite [[GREEN]]/NOME_DA_HABILIDADE[[GOLD]] para obter informaçoes sobre a habilidade.,[[DARK_AQUA]]Q: O QUE ELE FAZ? [[GOLD]]Por exemplo... em [[DARK_AQUA]]Mineraçao[[GOLD]] você receberá benefícios tais como [[RED]]Drop x2[[GOLD]] ou a habilidade [[RED]]Super Esmagador.[[GOLD]] que quando ativada com o clique direito permite minerar rapidamente durante sua duraçao. [[GOLD]]que depende do nível da sua habilidade. Aumentar o nível de [[BLUE]]Mineraçao[[GOLD]] é simples. basta minerar pedras ou minérios!,[[GOLD]]O objetivo do mcMMO é criar uma experiência de RPG de qualidade.,[[GOLD]]Digite [[GREEN]]/{0}[[GOLD]] para uma lista de comandos possíveis.,[[DARK_AQUA]]Q: ONDE POSSO SUGERIR IDEIAS!?,[[GOLD]]No tópico do mcMMO no fórum bukkit! (www.bit.ly/MCmmoIDEA),[[DARK_AQUA]]Q: Para mais informaçoes. leia a wiki do McMMO: [[RED]]mcmmo.wikia.com +Party.Locked=[[RED]]Equipe está trancada, só o líder pode convidar. +Party.IsntLocked=[[GRAY]]Equipe nao está trancada +Party.Unlocked=[[GRAY]]Equipe foi Destrancada +Party.Help1=[[RED]]O uso certo é [[YELLOW]]/{0} [[WHITE]][[YELLOW]] ou [[WHITE]]'q' [[YELLOW]]para sair +Party.Help2=[[RED]]Para entrar em uma equipe com senha use [[YELLOW]]/{0} [[WHITE]] +Party.Help3=[[RED]]Consulte /{0} ? para mais informaçoes +Party.Help4=[[RED]]Use [[YELLOW]]/{0} [[WHITE]] [[YELLOW]]para entrar em uma equipe ou [[WHITE]]'q' [[YELLOW]]para sair +Party.Help5=[[RED]]Para trancar sua equipe use [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]Para destrancar sua equipe use [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]Para colocar senha na sua equipe use [[YELLOW]]/{0} [[WHITE]]password +Party.Help8=[[RED]]Para excluir um jogador da equipe use [[YELLOW]]/{0} [[WHITE]]kick +Party.Help9=[[RED]]Para transferir a liderança da equipe use [[YELLOW]]/{0} [[WHITE]]owner +Party.NotOwner=[[DARK_RED]]Você nao é o líder da equipe +Party.InvalidName=[[DARK_RED]]Este nome nao é valido +Party.PasswordSet=[[GREEN]]Senha da equipe: {0} +Party.CouldNotKick=[[DARK_RED]]Nao foi possível excluir o jogador {0} +Party.NotInYourParty=[[DARK_RED]]{0} nao está na sua equipe +Party.CouldNotSetOwner=[[DARK_RED]]Nao foi possível passar a liderança para {0} +Commands.xprate.proper=[[DARK_AQUA]]Uso certo é /{0} [integer] [true:false] +Commands.xprate.proper2=[[DARK_AQUA]]Também pode digitar /{0} reset para voltar tudo ao padrao +Commands.xprate.proper3=[[RED]]Enter true or false for the second value +Commands.xprate.over=[[RED]]Evento de XP Rate acabou!! +Commands.xprate.started=[[GOLD]]EVENTO DE XP COMEÇOU! +Commands.xprate.started2=[[GOLD]]XP RATE AGORA é {0}x!! +Commands.xplock.locked=[[GOLD]]Sua barra de XP BAR está travada em {0}! +Commands.xplock.unlocked=[[GOLD]]Sua barra de XP foi [[GREEN]]DESTRAVADA[[GOLD]]! +Commands.xplock.invalid=[[RED]]Nao existe habilidade com esse nome! Tente /xplock mining +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/resources/locale/locale_ru.properties b/src/main/resources/locale/locale_ru.properties index 842e64821..676f518a3 100644 --- a/src/main/resources/locale/locale_ru.properties +++ b/src/main/resources/locale/locale_ru.properties @@ -1,382 +1,382 @@ -Combat.WolfExamine=[[GREEN]]**Âû íàó÷èëè Âîëêà èñïîëüçîâàíèþ "Óäàðà âîëêà"** -Combat.WolfExamine=[[GREEN]]**Âû íàó÷èëè Âîëêà èñïîëüçîâàíèþ "Óäàðà âîëêà"** -Combat.WolfShowMaster=[[DARK_GREEN]]Ìàñòåð ïî ïðèðó÷åíèþ Âîëêîâ \: {0} -Combat.Ignition=[[RED]]**Âû ïîäîæãëè ïðîòèâíèêà ñòðåëîé!!** -Combat.BurningArrowHit=[[DARK_RED]]Âû áûëè ïîðàæåíû ãîðÿùåé ñòðåëîé\! -Combat.TouchedFuzzy=[[DARK_RED]]Âû èñòåêàåòå êðîâüþ. Êðóæèòñÿ ãîëîâà. -Combat.TargetDazed=Âàøà öåëü [[DARK_RED]]Øîêèðîâàíà -Combat.WolfNoMaster=[[GRAY]]Ó ýòîãî Âîëêà íåò õîçÿèíà -Combat.WolfHealth=[[GREEN]]Ó ýòîãî Âîëêà {0} Çäîðîâüÿ -Combat.StruckByGore=[[RED]]**Îêðàâëåíèå íåóäà÷íî** -Combat.Gore=[[GREEN]]**Îêðàâëåíèå** -Combat.ArrowDeflect=[[WHITE]]**Ñòðåëà îòñêî÷èëà** -Item.ChimaeraWingFail=**Êðûëüÿ Õèìåðû íå ñìîãëè âàñ óíåñòè\!** -Item.ChimaeraWingPass=**Êðûëüÿ Õèìåðû óíîñÿò âàñ...** -Item.InjuredWait=Âû ðàíåíû è íå ñìîæåòå ïîêà èñïîëüçîâàòü ýòî. [[YELLOW]]({0}s) -Item.NeedFeathers=[[GRAY]]Âàì íóæíî áîëüøå ïåðüåâ.. -m.mccPartyCommands=[[GREEN]]--Ãðóïïîâûå êîìàíäû-- -m.mccParty=[party name] [[RED]]- Ñîçäàíèå ãðóïïû -m.mccPartyQ=[[RED]]- Ïîêèíüòå òåêóùóþ ãðóïïó -m.mccPartyToggle=[[RED]] - Âêëþ÷èòü ãðóïïîâîé ÷àò -m.mccPartyInvite=[player name] [[RED]]- Ïðèñëàòü ïðèãëàøåíèå â ãðóïïó -m.mccPartyAccept=[[RED]]- Ïîäòâåðäèòü ïðèãëàøåíèå â ãðóïïó -m.mccPartyTeleport=[party member name] [[RED]]- Òåëåïîðòèðîâàòüñÿ ê ÷ëåíó ãðóïïû -m.mccOtherCommands=[[GREEN]]--Äðóãèå êîìàíäû-- -m.mccStats=- Ïîñìîòðåòü âàøè McMMo õàðàêòåðèñòèêè -m.mccLeaderboards=- Äîñêà Ëèäåðîâ -m.mccMySpawn=- Òåëåïîðòèðóåò ê âàøåé êðîâàòè -m.mccClearMySpawn=- Óáèðàåò âàøó êðîâàòü -m.mccToggleAbility=- Àêòèâèðîâàòü âîçìîæíîñòü ïðàâûì êëèêîì ìûøè -m.mccAdminToggle=- Âêëþ÷èòü àäìèíñêèé ÷àò -m.mccWhois=[playername] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ -m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Èçìåíèòü öåëü -m.mccMcGod=- Ðåæèì Áîãà -m.mccSkillInfo=[skillname] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ î óìåíèè -m.mccModDescription=[[RED]]- Ïðî÷èòàòü èíôîðìàöèþ î ìîäå McMMo -m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- -m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} -m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} -m.AbilityLockTemplate=[[GRAY]]{0} -m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} -m.Effects=ÝÔÔÅÊÒÛ -m.YourStats=ÂÀØÈ ÕÀÐÀÊÒÅÐÈÑÒÈÊÈ -m.SkillTaming=Ïðèðó÷åíèå -m.XPGainTaming=Âîëêè ïðè÷èíÿþò óùåðá -m.EffectsTaming1_0=Óäàð Âîëêà -m.EffectsTaming1_1=Óìåíüøåíèå êîëè÷åñòâà êîñòåé -m.EffectsTaming2_0=Îêðàâëåíèå -m.EffectsTaming2_1=Êðèòè÷åñêèé óäàð âî âðåìÿ èñòåêàíèÿ êðîâüþ -m.EffectsTaming3_0=Îñòðûå Êîãòè -m.EffectsTaming3_1=Áîíóñ ê óðîíó -m.EffectsTaming4_0=Íåçàâèñèìîñòü îò ýêîëîãèè -m.EffectsTaming4_1=Èìóíèòåò ê ïàäåíèþ, áîÿçíü ëàâû/êàêòóñîâ -m.EffectsTaming5_0=Ãóñòîé ìåõ -m.EffectsTaming5_1=Ñîêðàùåíèå óðîíà, îãíåóñòîé÷èâîñòü -m.EffectsTaming6_0=Íàäåæíàÿ çàùèòà îò ïîâðåæäåíèé -m.EffectsTaming6_1=Ñíèæåíèå óðîíà îò âçðûâîâ -m.AbilLockTaming1=Áëîêèðóåòñÿ äî 100+ óðîâíÿ(Íåçàâèñèìîñòü îò ýêîëîãèè) -m.AbilLockTaming2=Áëîêèðóåòñÿ äî 250+ óðîâíÿ (Ãóñòîé ìåõ) -m.AbilLockTaming3=Áëîêèðóåòñÿ äî 500+ óðîâíÿ (Íàäåæíàÿ çàùèòà îò ïîâðåæäåíèé) -m.AbilLockTaming4=Áëîêèðóåòñÿ äî 700+ óðîâíÿ (Îñòðûå Êîãòè) -m.AbilBonusTaming1_0=Íåçàâèñèìîñòü îò ýêîëîãèè -m.AbilBonusTaming1_1=Âîëêè èçáåãàþò îïàñíîñòåé -m.AbilBonusTaming2_0=Ãóñòîé ìåõ -m.AbilBonusTaming2_1=Óðîí íàïîëîâèíó, Îãíåóñòîé÷èâîñòü -m.AbilBonusTaming3_0=Íàäåæíàÿ çàùèòà îò ïîâðåæäåíèé -m.AbilBonusTaming3_1=Âçðûâû ïðè÷èíÿþò 1/6 íîðìàëüíîãî óðîíà -m.AbilBonusTaming4_0=Îñòðûå Êîãòè -m.AbilBonusTaming4_1=+2 Óðîíà -m.TamingGoreChance=[[RED]]Øàíñ îêðàâëåíèÿ: [[YELLOW]]{0}% -m.SkillWoodCutting=Äåðåâîîáðàáîòêà -m.XPGainWoodCutting=Ðóáèòü äåðåâüÿ -m.EffectsWoodCutting1_0=Ëþáèòåëü äåðåâüåâ(ñïîñîáíîñòü) -m.EffectsWoodCutting1_1=Äåëàòü âçðûâû äåðåâüåâ -m.EffectsWoodCutting2_0=Áûñòðîå ñðåçàíèå ëèñòüåâ -m.EffectsWoodCutting2_1=Ñäóâàòü ëèñòüÿ -m.EffectsWoodCutting3_0=Äâîéíîé äðîï -m.EffectsWoodCutting3_1=Íîðìàëüíûé äâîéíîé äðîï -m.AbilLockWoodCutting1=Áëîêèðóåòñÿ äî 100+ óðîâíÿ(Áûñòðîå ñðåçàíèå ëèñòüåâ) -m.AbilBonusWoodCutting1_0=Áûñòðîå ñðåçàíèå ëèñòüåâ -m.AbilBonusWoodCutting1_1=Ñäóâàòü ëèñòüÿ -m.WoodCuttingDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% -m.WoodCuttingTreeFellerLength=[[RED]]Ïðîäîëæèòåëüíîñòü Ëþáèòåëÿ äåðåâüåâ: [[YELLOW]]{0}s -m.SkillArchery=Ñòðåëüáà èç ëóêà -m.XPGainArchery=Àòàêîâàòü ìîíñòðîâ èç ëóêà -m.EffectsArchery1_0=Ïîäæ¸ã -m.EffectsArchery1_1=25% øàíñ, ÷òî öåëü ïîäîæã¸òñÿ -m.EffectsArchery2_0=Øîêèðîâàíèå(Èãðîêîâ) -m.EffectsArchery2_1=Äåçîðèåíòèðóåò âðàãîâ -m.EffectsArchery3_0=Óðîí+ -m.EffectsArchery3_1=Óëó÷øàåò Óðîí -m.EffectsArchery4_0=Ïîëó÷åíèå ñòðåë -m.EffectsArchery4_1=Øàíñ ïîëó÷èòü ñòðåëû èç òðóïîâ -m.ArcheryDazeChance=[[RED]]Øàíñ øîêèðîâàòü: [[YELLOW]]{0}% -m.ArcheryRetrieveChance=[[RED]]Øàíñ ïîëó÷èòü ñòðåëû: [[YELLOW]]{0}% -m.ArcheryIgnitionLength=[[RED]]Äëèòåëüíîñòü ïîäæ¸ãà: [[YELLOW]]{0} ñåêóíä -m.ArcheryDamagePlus=[[RED]]Óðîí+ (Rank{0}): [[YELLOW]]Bonus {0} damage -m.SkillAxes=Òîïîðû -m.XPGainAxes=Àòàêîâàòü ìîíñòðîâ òîïîðîì -m.EffectsAxes1_0=Ðàçðóøèòåëü ÷åðåïîâ(ñïîñîáíîñòü) -m.EffectsAxes1_1=Óâåëè÷åíèå óðîíà îò òîïîðà -m.EffectsAxes2_0=Êðèòè÷åñêèå óäàðû -m.EffectsAxes2_1=Äâîéíîé óðîí -m.EffectsAxes3_0=Ìàñòåðñòâî òîïîðà(500 óðîâåíü) -m.EffectsAxes3_1=Óëó÷øåíèå óðîíà -m.AbilLockAxes1=Áëîêèðóåòñÿ äî 500+ óðîâíÿ(Ìàñòåðñòâî òîïîðà) -m.AbilBonusAxes1_0=Ìàñòåðñòâî òîïîðà -m.AbilBonusAxes1_1=Äàåò áîíóñ â 4 óðîíà -m.AxesCritChance=[[RED]]Øàíñ êðèòè÷åñêîãî óäàðà: [[YELLOW]]{0}% -m.AxesSkullLength=[[RED]]Ïðîäîëæèòåëüíîñòü Ðàçðóøèòåëÿ ×åðåïîâ: [[YELLOW]]{0}s -m.SkillSwords=Ìå÷è -m.XPGainSwords=Àòàêîâàòü ìîíñòðîâ ìå÷îì -m.EffectsSwords1_0=Êîíòð-Àòàêà -m.EffectsSwords1_1=Îòðàæàåò 50% ïîëó÷åííîãî óðîíà -m.EffectsSwords2_0=Çàçóáðåííûå ìå÷è(ñïîñîáíîñòü) -m.EffectsSwords2_1=25% Óðîíà+ è êðîâîòå÷åíèå îò óäàðà -m.EffectsSwords3_0=Óâåëå÷åíèå äëèòåëüíîñòè ñïîñîáíîñòè "Çàçóáðåííûå ìå÷è" -m.EffectsSwords3_1=Êðîâîòå÷åíèå 5 ðàç -m.EffectsSwords4_0=Ïàðèðîâàíèå -m.EffectsSwords4_1=Îòðèöàòåëüíûé óðîí -m.EffectsSwords5_0=Êðîâîòå÷åíèå -m.EffectsSwords5_1=Çàñòàâëÿåò âðàãà êðîâîòî÷èòü -m.SwordsCounterAttChance=[[RED]]Øàíñ Êîíòð-Àòàêè: [[YELLOW]]{0}% -m.SwordsBleedLength=[[RED]]Äëèòåëüíîñòü êðîâîòå÷åíèÿ: [[YELLOW]]{0} ðàç -m.SwordsBleedChance=[[RED]]Øàíñ êðîâîòå÷åíèÿ: [[YELLOW]]{0} % -m.SwordsParryChance=[[RED]]Øàíñ ïàðèðîâàíèÿ: [[YELLOW]]{0} % -m.SwordsSSLength=[[RED]]Äëèòåëüíîñòü "Çàçóáðåííûx ìå÷åé": [[YELLOW]]{0}s -m.SwordsTickNote=[[GRAY]]Çàìåòêà: [[YELLOW]]1 ðàç äëèòüñÿ 2 ñåêóíäû -m.SkillAcrobatics=Àêðîáàòèêà -m.XPGainAcrobatics=Íóæíî Ïàäàòü ñ ãîð -m.EffectsAcrobatics1_0=Ïåðåâîðîò -m.EffectsAcrobatics1_1=Ïîãëîùàåò èëè óìåíüøàåò óðîí -m.EffectsAcrobatics2_0=Ïðåâîñõîäíûé ïåðåâîðîò -m.EffectsAcrobatics2_1=Äâàæäû ýôôåêòèâíåå ïåðåâîðîòà -m.EffectsAcrobatics3_0=Óâîðîò -m.EffectsAcrobatics3_1=Óìåíüøàåò óðîí íàïîëîâèíó îò ñòðåëû -m.AcrobaticsRollChance=[[RED]]Øàíñ ïåðåâîðîòà: [[YELLOW]]{0}% -m.AcrobaticsGracefulRollChance=[[RED]]Øàíñ ïðåâîñõîäíîãî ïåðåâîðîòà: [[YELLOW]]{0}% -m.AcrobaticsDodgeChance=[[RED]]Øàíñ óâîðîòà: [[YELLOW]]{0}% -m.SkillMining=Øàõò¸ðñòâî -m.XPGainMining=Äîáûâàòü ðóäó è êàìíè â øàõòàõ -m.EffectsMining1_0=Ñóïåð ðàçðóøèòåëü(ñïîñîáíîñòü) -m.EffectsMining1_1=Óâåëè÷åíèå ñêîðîñòè, Øàíñ òðîéíîãî äðîïà -m.EffectsMining2_0=Äâîéíîé äðîï -m.EffectsMining2_1=Äâîéíîé äðîï ñòàíîâèòñÿ íîðìàëüíûì -m.MiningDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% -m.MiningSuperBreakerLength=[[RED]]Äëèòåëüíîñòü ñïîñîáíîñòè "Ñóïåð Ðàçðóøèòåëü": [[YELLOW]]{0}s -m.SkillRepair=Ïî÷èíêà -m.XPGainRepair=×èíèòü âåùè -m.EffectsRepair1_0=Ïî÷èíêà -m.EffectsRepair1_1=×èíèò Æåëåçíûå èíñòðóìåíòû è áðîíþ -m.EffectsRepair2_0=Ìàñòåðñòâî ïî÷èíêè -m.EffectsRepair2_1=Óâåëè÷èâàåò êà÷åñòâî ðåìîíòà -m.EffectsRepair3_0=Ñóïåð ïî÷èíêà -m.EffectsRepair3_1=Äâîéíàÿ ýôôåêòèâíîñòü âåùåé -m.EffectsRepair4_0=Ïî÷èíêà Àëìàçíûõ âåùåé ({0}+ óðîâåíü) -m.EffectsRepair4_1=×èíèòü Àëìàçíûå èíñòðóìåíòû è áðîíþ -m.RepairRepairMastery=[[RED]]Ìàñòåðñòâî ïî÷èíêè: [[YELLOW]]Äîïîëíèòåëüíî {0}% äîëãîâå÷íîñòè âîññòàíîâëåíî -m.RepairSuperRepairChance=[[RED]]Øàíñ Ñóïåð ïî÷èíêè: [[YELLOW]]{0}% -m.SkillUnarmed=Ðóêîïàøíûé áîé -m.XPGainUnarmed=Àòàêîâàòü ìîíñòðîâ ãîëûìè ðóêàìè -m.EffectsUnarmed1_0=Áåðñåðê(ñïîñîáíîñòü) -m.EffectsUnarmed1_1=+50% Óðîíà, Ëîìàòü ñëàáûå ìàòåðèàëû -m.EffectsUnarmed2_0=Îáåçîðóæåíèå(Èãðîêè) -m.EffectsUnarmed2_1=Ïàäàåò îðóæèå ïðîòèâíèêà íà çåìëþ, êîòîðîå íàõîäèòñÿ â ðóêàõ ó íåãî. -m.EffectsUnarmed3_0=Ìàñòåð Ðóêîïàøíîãî áîÿ -m.EffectsUnarmed3_1=Óëó÷øåíèå óðîíà îò êóëàêîâ -m.EffectsUnarmed4_0=Ó÷åíèê ðóêîïàøíîãî áîÿ -m.EffectsUnarmed4_1=Óâåëè÷åíèå óðîíà îò êóëàêîâ -m.EffectsUnarmed5_0=Îòðàæåíèå ñòðåë -m.EffectsUnarmed5_1=Ñòðåëû îòðàæàþòñÿ -m.AbilLockUnarmed1=Áëîêèðóåòñÿ äî 250+ óðîâíÿ(Ó÷åíèê ðóêîïàøíîãî áîÿ) -m.AbilLockUnarmed2=Áëîêèðóåòñÿ äî 500+ óðîâíÿ(Ìàñòåð Ðóêîïàøíîãî áîÿ) -m.AbilBonusUnarmed1_0=Ó÷åíèê ðóêîïàøíîãî áîÿ -m.AbilBonusUnarmed1_1=+2 áîíóñ ê óðîíó 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Âû âñòóïèëè â ãðóïïó {0} -mcPlayerListener.NoInvites=[[RED]]Ó âàñ íåò ïðèãëàøåíèé â ãðóïïó ñåé÷àñ -mcPlayerListener.YouAreInParty=[[GREEN]]Âû óæå â ãðóïïå {0} -mcPlayerListener.PartyMembers=[[GREEN]]×ëåíû ãðóïïû -mcPlayerListener.LeftParty=[[RED]]Âû âûøëè èç ãðóïïû -mcPlayerListener.JoinedParty=Ïðèñîåäèííûå ãðóïïû: {0} -mcPlayerListener.PartyChatOn=Òîëüêî ÷àò ãðóïïû [[GREEN]]Âêëþ÷åíî -mcPlayerListener.PartyChatOff=Òîëüêî ÷àò ãðóïïû [[RED]]Âûêëþ÷åíî -mcPlayerListener.AdminChatOn=Òîëüêî àäìèí ÷àò [[GREEN]]Âêëþ÷åíî -mcPlayerListener.AdminChatOff=Òîëüêî àäìèí ÷àò [[RED]]Âûêëþ÷åíî -mcPlayerListener.MOTD=[[BLUE]]Íà ýòîì ñåðâåðå óñòàíîâëåí ïëàãèí McMMO {0} type [[YELLOW]]/{1}[[BLUE]] äëÿ ïîìîùè. -mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Âèêèïåäèÿ -mcPlayerListener.PowerLevel=[[DARK_RED]]Óðîâåíü óìåíèé: -mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Óðîâåíü óìåíèé [[YELLOW]]Äîñêà Ëèäåðîâ-- -mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Äîñêà Ëèäåðîâ-- -mcPlayerListener.RepairSkill=Ïî÷èíêà: -mcPlayerListener.SwordsSkill=Ìå÷è: -mcPlayerListener.TamingSkill=Ïðèðó÷åíèå âîëêîâ: -mcPlayerListener.UnarmedSkill=Ðóêîïàøíûé áîé: -mcPlayerListener.WoodcuttingSkill=Äåðåâîîáðàáîòêà: -mcPlayerListener.YourStats=[[GREEN]][mcMMO] Õàðàêòåðèñòèêè -Party.InformedOnJoin={0} [[GREEN]] ïðèñîåäèíèëñÿ ê ãðóïïå -Party.InformedOnQuit={0} [[GREEN]] óø¸ë èç ãðóïïû -Skills.YourGreenTerra=[[GREEN]]Âàøà ñïîñîáíîñòü[[YELLOW]]"Îçåëåíåíèå" [[GREEN]]âîññòàíîâëåíà! -Skills.YourTreeFeller=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ëþáèòåëü äåðåâüåâ" [[GREEN]]âîññòàíîâëåíà! -Skills.YourSuperBreaker=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ñóïåð ðàçðóøèòåëü" [[GREEN]]âîññòàíîâëåíà! -Skills.YourSerratedStrikes=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Çàçóáðåííûå ìå÷è" [[GREEN]]âîññòàíîâëåíà! -Skills.YourBerserk=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Áåðñåðê" [[GREEN]]âîññòàíîâëåíà! -Skills.YourSkullSplitter=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ðàçðóøèòåëü ÷åðåïîâ" [[GREEN]]âîññòàíîâëåíà! -Skills.YourGigaDrillBreaker=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ìåãà äðåëü" [[GREEN]]âîññòàíîâëåíà! -Skills.TooTired=[[RED]]Âû ñëèøêîì óñòàëè, ÷òîáû èñïîëüçîâàòü ñïîñîáíîñòü åù¸ ðàç. -Skills.ReadyHoe=[[GREEN]]**Ïðèãîòîâüòå âàøó Ìîòûãó** -Skills.LowerHoe=[[GRAY]]**Îïóñòèòå âàøó Ìîòûãó** -Skills.ReadyAxe=[[GREEN]]**Ïðèãîòîâüòå âàø Òîïîð** -Skills.LowerAxe=[[GRAY]]**Îïóñòèòå âàø Òîïîð** -Skills.ReadyFists=[[GREEN]]**Ïðèãîòîâüòå âàøè Êóëàêè** -Skills.LowerFists=[[GRAY]]**Îïóñòèòå âàøè Êóëàêè** -Skills.ReadyPickAxe=[[GREEN]]**Ïðèãîòîâüòå âàøó Êèðêó** -Skills.LowerPickAxe=[[GRAY]]**Îïóñòèòå âàøó Êèðêó** -Skills.ReadyShovel=[[GREEN]]**Ïðèãîòîâüòå âàøó Ëîïàòó** -Skills.LowerShovel=[[GRAY]]**Îïóñòèòå âàøó Ëîïàòó** -Skills.ReadySword=[[GREEN]]**Ïðèãîòîâüòå âàø Ìå÷** -Skills.LowerSword=[[GRAY]]**Îïóñòèòå âàø Ìå÷** -Skills.BerserkOn=[[GREEN]]**Ñïîñîáíîñòü "Áåðñåðê" àêòèâèðîâàíà** -Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Áåðñåðê"! -Skills.GreenTerraOn=[[GREEN]]**Ñïîñîáíîñòü "Îçåëåíåíèå" àêòèâèðîâàíà** -Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Îçåëåíåíèå"! -Skills.TreeFellerOn=[[GREEN]]**Ñïîñîáíîñòü "Ëþáèòåëü Äåðåâüåâ" àêòèâèðîâàíà** -Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ëþáèòåëü Äåðåâüåâ"! -Skills.SuperBreakerOn=[[GREEN]]**Ñïîñîáíîñòü "Ñóïåð Ðàçðóøèòåëü" àêòèâèðîâàíà** -Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ñóïåð Ðàçðóøèòåëü"! -Skills.SerratedStrikesOn=[[GREEN]]**Ñïîñîáíîñòü "Çàçóáðåííûå ìå÷è" àêòèâèðîâàíà** -Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Çàçóáðåííûå ìå÷è"! -Skills.SkullSplitterOn=[[GREEN]]**Ñïîñîáíîñòü "Ðàçðåøèòåëü ÷åðåïîâ" àêòèâèðîâàíà** -Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ðàçðóøèòåëü ÷åðåïîâ"! -Skills.GigaDrillBreakerOn=[[GREEN]]**Ñïîñîáíîñòü "Ìåãà äðåëü" àêòèâèðîâàíà** -Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ìåãà äðåëü"! -Skills.GreenTerraOff=[[RED]]**Ñïîñîáíîñòü "Îçåëåíåíèå" äåàêòèâèðîâàíà** -Skills.TreeFellerOff=[[RED]]**Ñïîñîáíîñòü "Ëþáèòåëü Äåðåâüåâ" äåàêòèâèðîâàíà** -Skills.SuperBreakerOff=[[RED]]**Ñïîñîáíîñòü "Ñóïåð Ðàçðóøèòåëü" äåàêòèâèðîâàíà** -Skills.SerratedStrikesOff=[[RED]]**Ñïîñîáíîñòü "Çàçóáðåííûå ìå÷è" äåàêòèâèðîâàíà** -Skills.BerserkOff=[[RED]]**Ñïîñîáíîñòü "Áåðñåðê" äåàêòèâèðîâàíà** -Skills.SkullSplitterOff=[[RED]]**Ñïîñîáíîñòü "Ðàçðåøèòåëü ÷åðåïîâ" äåàêòèâèðîâàíà** -Skills.GigaDrillBreakerOff=[[RED]]**Ñïîñîáíîñòü "Ìåãà äðåëü" äåàêòèâèðîâàíà** -Skills.TamingUp=[[YELLOW]]Óìåíèå "Ïðèðó÷åíèå âîëêîâ" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.AcrobaticsUp=[[YELLOW]]Óìåíèå "Àêðîáàòèêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.ArcheryUp=[[YELLOW]]Óìåíèå "Ñòðåëüáà èç ëóêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.SwordsUp=[[YELLOW]]Óìåíèå "Ìå÷è" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.AxesUp=[[YELLOW]]Óìåíèå "Òîïîðû" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.UnarmedUp=[[YELLOW]]Óìåíèå "Ðóêîïàøíûé áîé" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.HerbalismUp=[[YELLOW]]Óìåíèå "Òðàâîâåäåíèå" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.MiningUp=[[YELLOW]]Óìåíèå "Øàõò¸ðñòâî" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.WoodcuttingUp=[[YELLOW]]Óìåíèå "Äåðåâîîáðàáîòêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.RepairUp=[[YELLOW]]Óìåíèå "Ïî÷èíêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.ExcavationUp=[[YELLOW]]Óìåíèå "Ðàñêîïêà" ïîâûøåíî íà {0}. Âñåãî ({1}) -Skills.FeltEasy=[[GRAY]]Ýòî áûëî ëåãêî. -Skills.StackedItems=[[DARK_RED]]Âû íå ìîæåòå ÷èíèòü ñòàêóþùèåñÿ ïðåäìåòû -Skills.NeedMore=[[DARK_RED]]Íóæíî áîëüøå ìàòåðèàëà -Skills.AdeptDiamond=[[DARK_RED]]Âû íå îáó÷åíû ÷èíèòü àëìàçíûå èíñòðóìåíòû è áðîíþ -Skills.FullDurability=[[GRAY]]Âåùü íå íóæäàåòñÿ â ïî÷èíêå. -Skills.Disarmed=[[DARK_RED]]Âû îáåçîðóæåíû! -mcPlayerListener.SorcerySkill=Êîëäîâñòâî: -m.SkillSorcery=Êîëäîâñòâî -Sorcery.HasCast=[[GREEN]]**Èñïîëüçóþ "Êîëäîâñòâî"**[[GOLD]] -Sorcery.Current_Mana=[[DARK_AQUA]] Ìàíû -Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) -Sorcery.Cost=[[RED]][COST] {0} Ìàíû -Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Íå õâàòàåò ìàíû [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) -Sorcery.Water.Thunder=Ãðîì -Sorcery.Curative.Self=Âûëå÷èòü ñåáÿ -Sorcery.Curative.Other=Âûëå÷èòü äðóãèõ -m.LVL=[[DARK_GRAY]]Óðîâåíü: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Combat.BeastLore=[[GREEN]]**Óìåíèå "Óäàð âîëêà" àêòèâèðîâàíî** -Combat.BeastLoreOwner=[[DARK_AQUA]]Âëàäåëåö ([[RED]]{0}[[DARK_AQUA]]) -Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Çäîðîâüÿ ([[GREEN]]{0}[[DARK_AQUA]]/20) -Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Çäîðîâüÿ ([[GREEN]]{0}[[DARK_AQUA]]/8) -Party.Locked=[[RED]]Ãðóïïà çàïàðîëåíà, òîëüêî ëèäåð ãðóïïû ìîæåò ïðèãëàøàòü. -Party.IsntLocked=[[GRAY]]Ãðóïïà ðàçáëîêèðîâàíà -Party.Unlocked=[[GRAY]]Ãðóïïà ðàçáëîêèðîâàíà -Party.Help1=[[RED]]Èñïîëüçîâàíèå [[YELLOW]]/{0} [[WHITE]][[YELLOW]] èëè [[WHITE]]'q' [[YELLOW]]äëÿ âûõîäà -Party.Help2=[[RED]]×òîáû ïðèñîåäèíèòñÿ ê çàïàðîëåííîé ãðóïïå ââåäèòå [[YELLOW]]/{0} [[WHITE]]<èìÿ> <ïàðîëü> -Party.Help3=[[RED]]Ââåäèòå /{0} ? äëÿ áîëüøåé èíôîðìàöèè -Party.Help4=[[RED]]Èñïîëüçóéòå [[YELLOW]]/{0} [[WHITE]]<èìÿ> [[YELLOW]]÷òîáû ïðèñîåäèíèòñÿ ê ãðóïïå èëè [[WHITE]]'q' [[YELLOW]]äëÿ âûõîäà -Party.Help5=[[RED]]×òîáû çàáëîêèðîâàòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]lock -Party.Help6=[[RED]]×òîáû ðàçáëîêèðîâàòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]unlock -Party.Help7=[[RED]]×òîáû çàïàðîëèòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]password <ïàðîëü> -Party.Help8=[[RED]]×òîáû âûêèíóòü èãðîêà èç ãðóïïû ââåäèòå [[YELLOW]]/{0} [[WHITE]]kick <èãðîê> -Party.Help9=[[RED]]×òîáû îòäàòü ëèäåðñòâî ãðóïïû ââåäèòå [[YELLOW]]/{0} [[WHITE]]owner <èãðîê> -Party.NotOwner=[[DARK_RED]]Âû òåïåðü íå ëèäåð ãðóïïû -Party.InvalidName=[[DARK_RED]]Íåêîððåêòíîå èìÿ ãðóïïû -Party.PasswordSet=[[GREEN]]Ïàðîëü ãðóïïû íàçíà÷åí {0} -Party.CouldNotKick=[[DARK_RED]]Âû íå ìîæåòå óáðàòü èãðîêà èç ãðóïïû {0} -Party.NotInYourParty=[[DARK_RED]]{0} íå â ãðóïïå -Party.CouldNotSetOwner=[[DARK_RED]]Âû íå ìîæåòå îòäàòü ëèäåðñòâî èãðîêó {0} -mcMMO.Description=[[DARK_AQUA]]Q: ×òî ýòî?,[[GOLD]]mcMMO ýòî [[RED]]ÎÏÅÍ ÑÓÐÑ[[GOLD]] RPG ìîä äëÿ ñåðâåðà Bukkit îò ïîëüçîâàòåëÿ [[BLUE]]nossr50,[[GOLD]]Çäåñü áûëî äîáàâëåíî ìíîãî óìåíèé äëÿ Minecraft ñåðâåðà.,[[GOLD]]Âû ìîæåòå ïðîêà÷àòü èõ ðàçíûìè ñïîñîáàìè,[[GOLD]]Âû õîòèòå íàéòè áîëüøå èíôîðìàöèè î óìåíèè [[GREEN]]/SKILLNAME[[GOLD]] ?,[[DARK_AQUA]]Q: ×òî ÿ äîëæåí ñäåëàòü?,[[GOLD]]Äëÿ ïðèìåðà... in [[DARK_AQUA]]Øàõò¸ðñòâî[[GOLD]] âû ïîëó÷èòå [[RED]]2-îé äðîï[[GOLD]] èëè ñïîñîáíîñòü [[RED]]"Ñóïåð ðàçðóøèòåëü"[[GOLD]] ,êîòîðàÿ àêòèâèðóåòñÿ [[GOLD]]íàæàòèåì ïðàâîé êíîïêè ìûøè íà íåêîòîðîå âðåìÿ,[[GOLD]]ñâÿçàííîå ñ âàøèì óðîâíåì óìåíèÿ. Ïîäíÿòü óðîâåíü [[BLUE]]Øàõò¸ðñòâà,[[GOLD]]ëåãêî ïðîñòî êîïàéòå ðóäû è êàìíè! -m.SkillAlchemy=ALCHEMY -m.SkillEnchanting=ENCHANTING -m.SkillFishing=FISHING -mcPlayerListener.AlchemySkill=Alchemy: -mcPlayerListener.EnchantingSkill=Enchanting: -mcPlayerListener.FishingSkill=Fishing: -Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) -Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) -Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) -Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. -Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. -Repair.Downgraded=[[RED]]Arcane power has decreased for this item. -Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. -m.EffectsRepair5_0=Arcane Forging -m.EffectsRepair5_1=Repair magic items -m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 -m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% -m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% -m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, -m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ -Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... -Fishing.ItemFound=[[GRAY]]Treasure found! -m.SkillFishing=FISHING -m.XPGainFishing=Fishing (Go figure!) -m.EffectsFishing1_0=Treasure Hunter (Passive) -m.EffectsFishing1_1=Fish up misc objects -m.EffectsFishing2_0=Magic Hunter -m.EffectsFishing2_1=Find Enchanted Items -m.EffectsFishing3_0=Shake (vs. Entities) -m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole -m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 -m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; -m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) -m.TamingSummon=[[GREEN]]Summoning complete -m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. -m.EffectsTaming7_0=Call of the Wild -m.EffectsTaming7_1=Summon a wolf to your side +Combat.WolfExamine=[[GREEN]]**Âû íàó÷èëè Âîëêà èñïîëüçîâàíèþ "Óäàðà âîëêà"** +Combat.WolfExamine=[[GREEN]]**Âû íàó÷èëè Âîëêà èñïîëüçîâàíèþ "Óäàðà âîëêà"** +Combat.WolfShowMaster=[[DARK_GREEN]]Ìàñòåð ïî ïðèðó÷åíèþ Âîëêîâ \: {0} +Combat.Ignition=[[RED]]**Âû ïîäîæãëè ïðîòèâíèêà ñòðåëîé!!** +Combat.BurningArrowHit=[[DARK_RED]]Âû áûëè ïîðàæåíû ãîðÿùåé ñòðåëîé\! +Combat.TouchedFuzzy=[[DARK_RED]]Âû èñòåêàåòå êðîâüþ. Êðóæèòñÿ ãîëîâà. +Combat.TargetDazed=Âàøà öåëü [[DARK_RED]]Øîêèðîâàíà +Combat.WolfNoMaster=[[GRAY]]Ó ýòîãî Âîëêà íåò õîçÿèíà +Combat.WolfHealth=[[GREEN]]Ó ýòîãî Âîëêà {0} Çäîðîâüÿ +Combat.StruckByGore=[[RED]]**Îêðàâëåíèå íåóäà÷íî** +Combat.Gore=[[GREEN]]**Îêðàâëåíèå** +Combat.ArrowDeflect=[[WHITE]]**Ñòðåëà îòñêî÷èëà** +Item.ChimaeraWingFail=**Êðûëüÿ Õèìåðû íå ñìîãëè âàñ óíåñòè\!** +Item.ChimaeraWingPass=**Êðûëüÿ Õèìåðû óíîñÿò âàñ...** +Item.InjuredWait=Âû ðàíåíû è íå ñìîæåòå ïîêà èñïîëüçîâàòü ýòî. [[YELLOW]]({0}s) +Item.NeedFeathers=[[GRAY]]Âàì íóæíî áîëüøå ïåðüåâ.. +m.mccPartyCommands=[[GREEN]]--Ãðóïïîâûå êîìàíäû-- +m.mccParty=[party name] [[RED]]- Ñîçäàíèå ãðóïïû +m.mccPartyQ=[[RED]]- Ïîêèíüòå òåêóùóþ ãðóïïó +m.mccPartyToggle=[[RED]] - Âêëþ÷èòü ãðóïïîâîé ÷àò +m.mccPartyInvite=[player name] [[RED]]- Ïðèñëàòü ïðèãëàøåíèå â ãðóïïó +m.mccPartyAccept=[[RED]]- Ïîäòâåðäèòü ïðèãëàøåíèå â ãðóïïó +m.mccPartyTeleport=[party member name] [[RED]]- Òåëåïîðòèðîâàòüñÿ ê ÷ëåíó ãðóïïû +m.mccOtherCommands=[[GREEN]]--Äðóãèå êîìàíäû-- +m.mccStats=- Ïîñìîòðåòü âàøè McMMo õàðàêòåðèñòèêè +m.mccLeaderboards=- Äîñêà Ëèäåðîâ +m.mccMySpawn=- Òåëåïîðòèðóåò ê âàøåé êðîâàòè +m.mccClearMySpawn=- Óáèðàåò âàøó êðîâàòü +m.mccToggleAbility=- Àêòèâèðîâàòü âîçìîæíîñòü ïðàâûì êëèêîì ìûøè +m.mccAdminToggle=- Âêëþ÷èòü àäìèíñêèé ÷àò +m.mccWhois=[playername] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ +m.mccMmoedit=[playername] [skill] [newvalue] [[RED]]- Èçìåíèòü öåëü +m.mccMcGod=- Ðåæèì Áîãà +m.mccSkillInfo=[skillname] [[RED]]- Ïîñìîòðåòü äåòàëüíóþ èíôîðìàöèþ î óìåíèè +m.mccModDescription=[[RED]]- Ïðî÷èòàòü èíôîðìàöèþ î ìîäå McMMo +m.SkillHeader=[[RED]]-----[][[GREEN]]{0}[[RED]][]----- +m.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +m.EffectsTemplate=[[DARK_AQUA]]{0}: [[GREEN]]{1} +m.AbilityLockTemplate=[[GRAY]]{0} +m.AbilityBonusTemplate=[[RED]]{0}: [[YELLOW]]{1} +m.Effects=ÝÔÔÅÊÒÛ +m.YourStats=ÂÀØÈ ÕÀÐÀÊÒÅÐÈÑÒÈÊÈ +m.SkillTaming=Ïðèðó÷åíèå +m.XPGainTaming=Âîëêè ïðè÷èíÿþò óùåðá +m.EffectsTaming1_0=Óäàð Âîëêà +m.EffectsTaming1_1=Óìåíüøåíèå êîëè÷åñòâà êîñòåé +m.EffectsTaming2_0=Îêðàâëåíèå +m.EffectsTaming2_1=Êðèòè÷åñêèé óäàð âî âðåìÿ èñòåêàíèÿ êðîâüþ +m.EffectsTaming3_0=Îñòðûå Êîãòè +m.EffectsTaming3_1=Áîíóñ ê óðîíó +m.EffectsTaming4_0=Íåçàâèñèìîñòü îò ýêîëîãèè +m.EffectsTaming4_1=Èìóíèòåò ê ïàäåíèþ, áîÿçíü ëàâû/êàêòóñîâ +m.EffectsTaming5_0=Ãóñòîé ìåõ +m.EffectsTaming5_1=Ñîêðàùåíèå óðîíà, îãíåóñòîé÷èâîñòü +m.EffectsTaming6_0=Íàäåæíàÿ çàùèòà îò ïîâðåæäåíèé +m.EffectsTaming6_1=Ñíèæåíèå óðîíà îò âçðûâîâ 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+m.EffectsWoodCutting3_1=Íîðìàëüíûé äâîéíîé äðîï +m.AbilLockWoodCutting1=Áëîêèðóåòñÿ äî 100+ óðîâíÿ(Áûñòðîå ñðåçàíèå ëèñòüåâ) +m.AbilBonusWoodCutting1_0=Áûñòðîå ñðåçàíèå ëèñòüåâ +m.AbilBonusWoodCutting1_1=Ñäóâàòü ëèñòüÿ +m.WoodCuttingDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% +m.WoodCuttingTreeFellerLength=[[RED]]Ïðîäîëæèòåëüíîñòü Ëþáèòåëÿ äåðåâüåâ: [[YELLOW]]{0}s +m.SkillArchery=Ñòðåëüáà èç ëóêà +m.XPGainArchery=Àòàêîâàòü ìîíñòðîâ èç ëóêà +m.EffectsArchery1_0=Ïîäæ¸ã +m.EffectsArchery1_1=25% øàíñ, ÷òî öåëü ïîäîæã¸òñÿ +m.EffectsArchery2_0=Øîêèðîâàíèå(Èãðîêîâ) +m.EffectsArchery2_1=Äåçîðèåíòèðóåò âðàãîâ +m.EffectsArchery3_0=Óðîí+ +m.EffectsArchery3_1=Óëó÷øàåò Óðîí +m.EffectsArchery4_0=Ïîëó÷åíèå ñòðåë +m.EffectsArchery4_1=Øàíñ ïîëó÷èòü ñòðåëû èç òðóïîâ +m.ArcheryDazeChance=[[RED]]Øàíñ øîêèðîâàòü: [[YELLOW]]{0}% +m.ArcheryRetrieveChance=[[RED]]Øàíñ ïîëó÷èòü ñòðåëû: [[YELLOW]]{0}% +m.ArcheryIgnitionLength=[[RED]]Äëèòåëüíîñòü ïîäæ¸ãà: [[YELLOW]]{0} ñåêóíä +m.ArcheryDamagePlus=[[RED]]Óðîí+ (Rank{0}): [[YELLOW]]Bonus {0} damage +m.SkillAxes=Òîïîðû +m.XPGainAxes=Àòàêîâàòü ìîíñòðîâ òîïîðîì +m.EffectsAxes1_0=Ðàçðóøèòåëü ÷åðåïîâ(ñïîñîáíîñòü) +m.EffectsAxes1_1=Óâåëè÷åíèå óðîíà îò òîïîðà +m.EffectsAxes2_0=Êðèòè÷åñêèå óäàðû +m.EffectsAxes2_1=Äâîéíîé óðîí +m.EffectsAxes3_0=Ìàñòåðñòâî òîïîðà(500 óðîâåíü) +m.EffectsAxes3_1=Óëó÷øåíèå óðîíà +m.AbilLockAxes1=Áëîêèðóåòñÿ äî 500+ óðîâíÿ(Ìàñòåðñòâî òîïîðà) +m.AbilBonusAxes1_0=Ìàñòåðñòâî òîïîðà +m.AbilBonusAxes1_1=Äàåò áîíóñ â 4 óðîíà +m.AxesCritChance=[[RED]]Øàíñ êðèòè÷åñêîãî óäàðà: [[YELLOW]]{0}% +m.AxesSkullLength=[[RED]]Ïðîäîëæèòåëüíîñòü Ðàçðóøèòåëÿ ×åðåïîâ: [[YELLOW]]{0}s +m.SkillSwords=Ìå÷è +m.XPGainSwords=Àòàêîâàòü ìîíñòðîâ ìå÷îì +m.EffectsSwords1_0=Êîíòð-Àòàêà +m.EffectsSwords1_1=Îòðàæàåò 50% ïîëó÷åííîãî óðîíà +m.EffectsSwords2_0=Çàçóáðåííûå ìå÷è(ñïîñîáíîñòü) +m.EffectsSwords2_1=25% Óðîíà+ è êðîâîòå÷åíèå îò óäàðà +m.EffectsSwords3_0=Óâåëå÷åíèå äëèòåëüíîñòè ñïîñîáíîñòè "Çàçóáðåííûå ìå÷è" 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[[YELLOW]]{0}% +m.AcrobaticsGracefulRollChance=[[RED]]Øàíñ ïðåâîñõîäíîãî ïåðåâîðîòà: [[YELLOW]]{0}% +m.AcrobaticsDodgeChance=[[RED]]Øàíñ óâîðîòà: [[YELLOW]]{0}% +m.SkillMining=Øàõò¸ðñòâî +m.XPGainMining=Äîáûâàòü ðóäó è êàìíè â øàõòàõ +m.EffectsMining1_0=Ñóïåð ðàçðóøèòåëü(ñïîñîáíîñòü) +m.EffectsMining1_1=Óâåëè÷åíèå ñêîðîñòè, Øàíñ òðîéíîãî äðîïà +m.EffectsMining2_0=Äâîéíîé äðîï +m.EffectsMining2_1=Äâîéíîé äðîï ñòàíîâèòñÿ íîðìàëüíûì +m.MiningDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% +m.MiningSuperBreakerLength=[[RED]]Äëèòåëüíîñòü ñïîñîáíîñòè "Ñóïåð Ðàçðóøèòåëü": [[YELLOW]]{0}s +m.SkillRepair=Ïî÷èíêà +m.XPGainRepair=×èíèòü âåùè +m.EffectsRepair1_0=Ïî÷èíêà +m.EffectsRepair1_1=×èíèò Æåëåçíûå èíñòðóìåíòû è áðîíþ +m.EffectsRepair2_0=Ìàñòåðñòâî ïî÷èíêè +m.EffectsRepair2_1=Óâåëè÷èâàåò êà÷åñòâî ðåìîíòà +m.EffectsRepair3_0=Ñóïåð ïî÷èíêà +m.EffectsRepair3_1=Äâîéíàÿ ýôôåêòèâíîñòü âåùåé +m.EffectsRepair4_0=Ïî÷èíêà Àëìàçíûõ âåùåé ({0}+ óðîâåíü) +m.EffectsRepair4_1=×èíèòü Àëìàçíûå èíñòðóìåíòû è áðîíþ +m.RepairRepairMastery=[[RED]]Ìàñòåðñòâî ïî÷èíêè: [[YELLOW]]Äîïîëíèòåëüíî {0}% äîëãîâå÷íîñòè âîññòàíîâëåíî +m.RepairSuperRepairChance=[[RED]]Øàíñ Ñóïåð ïî÷èíêè: [[YELLOW]]{0}% +m.SkillUnarmed=Ðóêîïàøíûé áîé +m.XPGainUnarmed=Àòàêîâàòü ìîíñòðîâ ãîëûìè ðóêàìè +m.EffectsUnarmed1_0=Áåðñåðê(ñïîñîáíîñòü) +m.EffectsUnarmed1_1=+50% Óðîíà, Ëîìàòü ñëàáûå ìàòåðèàëû +m.EffectsUnarmed2_0=Îáåçîðóæåíèå(Èãðîêè) +m.EffectsUnarmed2_1=Ïàäàåò îðóæèå ïðîòèâíèêà íà çåìëþ, êîòîðîå íàõîäèòñÿ â ðóêàõ ó íåãî. +m.EffectsUnarmed3_0=Ìàñòåð Ðóêîïàøíîãî áîÿ +m.EffectsUnarmed3_1=Óëó÷øåíèå óðîíà îò êóëàêîâ +m.EffectsUnarmed4_0=Ó÷åíèê ðóêîïàøíîãî áîÿ +m.EffectsUnarmed4_1=Óâåëè÷åíèå óðîíà îò êóëàêîâ +m.EffectsUnarmed5_0=Îòðàæåíèå ñòðåë +m.EffectsUnarmed5_1=Ñòðåëû îòðàæàþòñÿ +m.AbilLockUnarmed1=Áëîêèðóåòñÿ äî 250+ óðîâíÿ(Ó÷åíèê ðóêîïàøíîãî áîÿ) +m.AbilLockUnarmed2=Áëîêèðóåòñÿ äî 500+ óðîâíÿ(Ìàñòåð Ðóêîïàøíîãî áîÿ) +m.AbilBonusUnarmed1_0=Ó÷åíèê ðóêîïàøíîãî áîÿ +m.AbilBonusUnarmed1_1=+2 áîíóñ ê óðîíó 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+m.HerbalismGreenThumbChance=[[RED]]Øàíñ "Çåëåíîãî ôåðìåðà": [[YELLOW]]{0}% +m.HerbalismGreenThumbStage=[[RED]]Óðîâåíü "Çåëåíîãî ôåðìåðà": [[YELLOW]] Ïùåíèöà ðàñòåò ïî-óðîâíåâî {0} +m.HerbalismDoubleDropChance=[[RED]]Øàíñ äâîéíîãî äðîïà: [[YELLOW]]{0}% +m.HerbalismFoodPlus=[[RED]]Åäà+ (Rank{0}): [[YELLOW]]Áîíóñ {0} ëå÷åíèÿ +m.SkillExcavation=Ðàñêîïêà +m.XPGainExcavation=Ðàñêàïûâàòü è èñêàòü ñîêðîâèùà +m.EffectsExcavation1_0=Ìåãà äðåëü(ñïîñîáíîñòü) +m.EffectsExcavation1_1=3-îé äðîï, 3-îé îïûò, Óâåëè÷åíèå ñêîðîñòè +m.EffectsExcavation2_0=Îõîòíèê çà ñîêðîâèùàìè +m.EffectsExcavation2_1=Ñïîñîáíîñòü êîïàòü ñîêðîâèùà +m.ExcavationGreenTerraLength=[[RED]]Ïðîäîëæèòåëüíîñòü "Ìåãà äðåëè": [[YELLOW]]{0}s +mcBlockListener.PlacedAnvil=[[DARK_RED]]Âû ðàçìåñòèëè íàêîâàëüíè è òåïåðü ìîæåòå ÷èíèòü âåùè. +mcEntityListener.WolfComesBack=[[DARK_GRAY]]Âàø âîëê õî÷åò âåðíóòüñÿ ê âàì +mcPlayerListener.AbilitiesOff=Èñïîëüçîâàíèå ñïîñîáíîñòåé âûêëþ÷åíî +mcPlayerListener.AbilitiesOn=Èñïîëüçîâàíèå ñïîñîáíîñòåé âêëþ÷åíî +mcPlayerListener.AbilitiesRefreshed=[[GREEN]]**Ñïîñîáíîñòè âîññòàíîâëåíû\!** +mcPlayerListener.AcrobaticsSkill=Àêðîáàòèêà: +mcPlayerListener.ArcherySkill=Ñòðåëüáà èç ëóêà: +mcPlayerListener.AxesSkill=Òîïîðû: +mcPlayerListener.ExcavationSkill=Ðàñêîïêà: +mcPlayerListener.GodModeDisabled=[[YELLOW]]mcMMO ðåæèì áîãà âûêëþ÷åí +mcPlayerListener.GodModeEnabled=[[YELLOW]]mcMMO ðåæèì áîãà âêëþ÷¸í +mcPlayerListener.GreenThumb=[[GREEN]]**"Çåëåíûé ôåðìåð"** +mcPlayerListener.GreenThumbFail=[[RED]]**"Çåëåíûé ôåðìåð" íåóäàëñÿ** +mcPlayerListener.HerbalismSkill=Òðàâîâåäåíèå: +mcPlayerListener.MiningSkill=Øàõò¸ðñòâî: +mcPlayerListener.MyspawnCleared=[[DARK_AQUA]]Âàøà êðîâàòü óáðàíà. +mcPlayerListener.MyspawnNotExist=[[RED]]Ñäåëàéòå âàøó òî÷êó ïîÿâëåíèÿ âîçëå êðîâàòè, ïîñïàâ íà êðîâàòè. +mcPlayerListener.MyspawnSet=[[DARK_AQUA]]Ìîÿ òî÷êà ïîÿâëåíèÿ ñîõðàíåíà â ýòîé ëîêàöèè. +mcPlayerListener.MyspawnTimeNotice=Âû äîëæíû ïîäîæäàòü {0}m {1}s ÷òîáû èñïîëüçîâàòü ïîÿâëåíèå îêîëî êðîâàòè +mcPlayerListener.NoPermission=Íåäîñòàòî÷íûå ïðàâà. +mcPlayerListener.NoSkillNote=[[DARK_GRAY]]Åñëè ó âàñ íåò äîñòóïà ê óìåíèþ, òî îíî çäåñü íå îòîáðàçèòñÿ. +mcPlayerListener.NotInParty=[[RED]]Âû íå â ãðóïïå! +mcPlayerListener.InviteSuccess=[[GREEN]]Ïðèãëàøåíèå óñïåøíî ïîñëàíî. +mcPlayerListener.ReceivedInvite1=[[RED]]ÒÐÅÂÎÃÀ: [[GREEN]]Âû ïîëó÷èëè ïðèãëàøåíèå íà âñòóïëåíèå â ãðóïïó {0} îò {1} +mcPlayerListener.ReceivedInvite2=[[YELLOW]]Type [[GREEN]]/{0}[[YELLOW]] ÷òîáû îäîáðèòü âñòóïëåíèå +mcPlayerListener.InviteAccepted=[[GREEN]]Ïðèãëàøåíèå îäîáðåíî. Âû âñòóïèëè â ãðóïïó {0} +mcPlayerListener.NoInvites=[[RED]]Ó âàñ íåò ïðèãëàøåíèé â ãðóïïó ñåé÷àñ +mcPlayerListener.YouAreInParty=[[GREEN]]Âû óæå â ãðóïïå {0} +mcPlayerListener.PartyMembers=[[GREEN]]×ëåíû ãðóïïû +mcPlayerListener.LeftParty=[[RED]]Âû âûøëè èç ãðóïïû +mcPlayerListener.JoinedParty=Ïðèñîåäèííûå ãðóïïû: {0} +mcPlayerListener.PartyChatOn=Òîëüêî ÷àò ãðóïïû [[GREEN]]Âêëþ÷åíî +mcPlayerListener.PartyChatOff=Òîëüêî ÷àò ãðóïïû [[RED]]Âûêëþ÷åíî +mcPlayerListener.AdminChatOn=Òîëüêî àäìèí ÷àò [[GREEN]]Âêëþ÷åíî +mcPlayerListener.AdminChatOff=Òîëüêî àäìèí ÷àò [[RED]]Âûêëþ÷åíî +mcPlayerListener.MOTD=[[BLUE]]Íà ýòîì ñåðâåðå óñòàíîâëåí ïëàãèí McMMO {0} type [[YELLOW]]/{1}[[BLUE]] äëÿ ïîìîùè. +mcPlayerListener.WIKI=[[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Âèêèïåäèÿ +mcPlayerListener.PowerLevel=[[DARK_RED]]Óðîâåíü óìåíèé: +mcPlayerListener.PowerLevelLeaderboard=[[YELLOW]]--mcMMO[[BLUE]] Óðîâåíü óìåíèé [[YELLOW]]Äîñêà Ëèäåðîâ-- +mcPlayerListener.SkillLeaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Äîñêà Ëèäåðîâ-- +mcPlayerListener.RepairSkill=Ïî÷èíêà: +mcPlayerListener.SwordsSkill=Ìå÷è: +mcPlayerListener.TamingSkill=Ïðèðó÷åíèå âîëêîâ: +mcPlayerListener.UnarmedSkill=Ðóêîïàøíûé áîé: +mcPlayerListener.WoodcuttingSkill=Äåðåâîîáðàáîòêà: +mcPlayerListener.YourStats=[[GREEN]][mcMMO] Õàðàêòåðèñòèêè +Party.InformedOnJoin={0} [[GREEN]] ïðèñîåäèíèëñÿ ê ãðóïïå +Party.InformedOnQuit={0} [[GREEN]] óø¸ë èç ãðóïïû +Skills.YourGreenTerra=[[GREEN]]Âàøà ñïîñîáíîñòü[[YELLOW]]"Îçåëåíåíèå" [[GREEN]]âîññòàíîâëåíà! +Skills.YourTreeFeller=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ëþáèòåëü äåðåâüåâ" [[GREEN]]âîññòàíîâëåíà! +Skills.YourSuperBreaker=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ñóïåð ðàçðóøèòåëü" [[GREEN]]âîññòàíîâëåíà! +Skills.YourSerratedStrikes=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Çàçóáðåííûå ìå÷è" [[GREEN]]âîññòàíîâëåíà! +Skills.YourBerserk=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Áåðñåðê" [[GREEN]]âîññòàíîâëåíà! +Skills.YourSkullSplitter=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ðàçðóøèòåëü ÷åðåïîâ" [[GREEN]]âîññòàíîâëåíà! +Skills.YourGigaDrillBreaker=[[GREEN]]Âàøà ñïîñîáíîñòü [[YELLOW]]"Ìåãà äðåëü" [[GREEN]]âîññòàíîâëåíà! +Skills.TooTired=[[RED]]Âû ñëèøêîì óñòàëè, ÷òîáû èñïîëüçîâàòü ñïîñîáíîñòü åù¸ ðàç. +Skills.ReadyHoe=[[GREEN]]**Ïðèãîòîâüòå âàøó Ìîòûãó** +Skills.LowerHoe=[[GRAY]]**Îïóñòèòå âàøó Ìîòûãó** +Skills.ReadyAxe=[[GREEN]]**Ïðèãîòîâüòå âàø Òîïîð** +Skills.LowerAxe=[[GRAY]]**Îïóñòèòå âàø Òîïîð** +Skills.ReadyFists=[[GREEN]]**Ïðèãîòîâüòå âàøè Êóëàêè** +Skills.LowerFists=[[GRAY]]**Îïóñòèòå âàøè Êóëàêè** +Skills.ReadyPickAxe=[[GREEN]]**Ïðèãîòîâüòå âàøó Êèðêó** +Skills.LowerPickAxe=[[GRAY]]**Îïóñòèòå âàøó Êèðêó** +Skills.ReadyShovel=[[GREEN]]**Ïðèãîòîâüòå âàøó Ëîïàòó** +Skills.LowerShovel=[[GRAY]]**Îïóñòèòå âàøó Ëîïàòó** +Skills.ReadySword=[[GREEN]]**Ïðèãîòîâüòå âàø Ìå÷** +Skills.LowerSword=[[GRAY]]**Îïóñòèòå âàø Ìå÷** +Skills.BerserkOn=[[GREEN]]**Ñïîñîáíîñòü "Áåðñåðê" àêòèâèðîâàíà** +Skills.BerserkPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Áåðñåðê"! +Skills.GreenTerraOn=[[GREEN]]**Ñïîñîáíîñòü "Îçåëåíåíèå" àêòèâèðîâàíà** +Skills.GreenTerraPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Îçåëåíåíèå"! +Skills.TreeFellerOn=[[GREEN]]**Ñïîñîáíîñòü "Ëþáèòåëü Äåðåâüåâ" àêòèâèðîâàíà** +Skills.TreeFellerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ëþáèòåëü Äåðåâüåâ"! +Skills.SuperBreakerOn=[[GREEN]]**Ñïîñîáíîñòü "Ñóïåð Ðàçðóøèòåëü" àêòèâèðîâàíà** +Skills.SuperBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ñóïåð Ðàçðóøèòåëü"! +Skills.SerratedStrikesOn=[[GREEN]]**Ñïîñîáíîñòü "Çàçóáðåííûå ìå÷è" àêòèâèðîâàíà** +Skills.SerratedStrikesPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Çàçóáðåííûå ìå÷è"! +Skills.SkullSplitterOn=[[GREEN]]**Ñïîñîáíîñòü "Ðàçðåøèòåëü ÷åðåïîâ" àêòèâèðîâàíà** +Skills.SkullSplitterPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ðàçðóøèòåëü ÷åðåïîâ"! +Skills.GigaDrillBreakerOn=[[GREEN]]**Ñïîñîáíîñòü "Ìåãà äðåëü" àêòèâèðîâàíà** +Skills.GigaDrillBreakerPlayer=[[GREEN]]{0}[[DARK_GREEN]] èñïîëüçîâàë ñïîñîáíîñòü [[RED]]"Ìåãà äðåëü"! +Skills.GreenTerraOff=[[RED]]**Ñïîñîáíîñòü "Îçåëåíåíèå" äåàêòèâèðîâàíà** +Skills.TreeFellerOff=[[RED]]**Ñïîñîáíîñòü "Ëþáèòåëü Äåðåâüåâ" äåàêòèâèðîâàíà** +Skills.SuperBreakerOff=[[RED]]**Ñïîñîáíîñòü "Ñóïåð Ðàçðóøèòåëü" äåàêòèâèðîâàíà** +Skills.SerratedStrikesOff=[[RED]]**Ñïîñîáíîñòü "Çàçóáðåííûå ìå÷è" äåàêòèâèðîâàíà** +Skills.BerserkOff=[[RED]]**Ñïîñîáíîñòü "Áåðñåðê" äåàêòèâèðîâàíà** +Skills.SkullSplitterOff=[[RED]]**Ñïîñîáíîñòü "Ðàçðåøèòåëü ÷åðåïîâ" äåàêòèâèðîâàíà** +Skills.GigaDrillBreakerOff=[[RED]]**Ñïîñîáíîñòü "Ìåãà äðåëü" äåàêòèâèðîâàíà** +Skills.TamingUp=[[YELLOW]]Óìåíèå "Ïðèðó÷åíèå âîëêîâ" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.AcrobaticsUp=[[YELLOW]]Óìåíèå "Àêðîáàòèêà" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.ArcheryUp=[[YELLOW]]Óìåíèå "Ñòðåëüáà èç ëóêà" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.SwordsUp=[[YELLOW]]Óìåíèå "Ìå÷è" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.AxesUp=[[YELLOW]]Óìåíèå "Òîïîðû" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.UnarmedUp=[[YELLOW]]Óìåíèå "Ðóêîïàøíûé áîé" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.HerbalismUp=[[YELLOW]]Óìåíèå "Òðàâîâåäåíèå" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.MiningUp=[[YELLOW]]Óìåíèå "Øàõò¸ðñòâî" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.WoodcuttingUp=[[YELLOW]]Óìåíèå "Äåðåâîîáðàáîòêà" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.RepairUp=[[YELLOW]]Óìåíèå "Ïî÷èíêà" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.ExcavationUp=[[YELLOW]]Óìåíèå "Ðàñêîïêà" ïîâûøåíî íà {0}. Âñåãî ({1}) +Skills.FeltEasy=[[GRAY]]Ýòî áûëî ëåãêî. +Skills.StackedItems=[[DARK_RED]]Âû íå ìîæåòå ÷èíèòü ñòàêóþùèåñÿ ïðåäìåòû +Skills.NeedMore=[[DARK_RED]]Íóæíî áîëüøå ìàòåðèàëà +Skills.AdeptDiamond=[[DARK_RED]]Âû íå îáó÷åíû ÷èíèòü àëìàçíûå èíñòðóìåíòû è áðîíþ +Skills.FullDurability=[[GRAY]]Âåùü íå íóæäàåòñÿ â ïî÷èíêå. +Skills.Disarmed=[[DARK_RED]]Âû îáåçîðóæåíû! +mcPlayerListener.SorcerySkill=Êîëäîâñòâî: +m.SkillSorcery=Êîëäîâñòâî +Sorcery.HasCast=[[GREEN]]**Èñïîëüçóþ "Êîëäîâñòâî"**[[GOLD]] +Sorcery.Current_Mana=[[DARK_AQUA]] Ìàíû +Sorcery.SpellSelected=[[GREEN]]-=([[GOLD]]{0}[[GREEN]])=- [[RED]]([[GRAY]]{1}[[RED]]) +Sorcery.Cost=[[RED]][COST] {0} Ìàíû +Sorcery.OOM=[[DARK_AQUA]][[[GOLD]]{2}[[DARK_AQUA]]][[DARK_GRAY]] Íå õâàòàåò ìàíû [[YELLOW]]([[RED]]{0}[[YELLOW]]/[[GRAY]]{1}[[YELLOW]]) +Sorcery.Water.Thunder=Ãðîì +Sorcery.Curative.Self=Âûëå÷èòü ñåáÿ +Sorcery.Curative.Other=Âûëå÷èòü äðóãèõ +m.LVL=[[DARK_GRAY]]Óðîâåíü: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Combat.BeastLore=[[GREEN]]**Óìåíèå "Óäàð âîëêà" àêòèâèðîâàíî** +Combat.BeastLoreOwner=[[DARK_AQUA]]Âëàäåëåö ([[RED]]{0}[[DARK_AQUA]]) +Combat.BeastLoreHealthWolfTamed=[[DARK_AQUA]]Çäîðîâüÿ ([[GREEN]]{0}[[DARK_AQUA]]/20) +Combat.BeastLoreHealthWolf=[[DARK_AQUA]]Çäîðîâüÿ ([[GREEN]]{0}[[DARK_AQUA]]/8) +Party.Locked=[[RED]]Ãðóïïà çàïàðîëåíà, òîëüêî ëèäåð ãðóïïû ìîæåò ïðèãëàøàòü. +Party.IsntLocked=[[GRAY]]Ãðóïïà ðàçáëîêèðîâàíà +Party.Unlocked=[[GRAY]]Ãðóïïà ðàçáëîêèðîâàíà +Party.Help1=[[RED]]Èñïîëüçîâàíèå [[YELLOW]]/{0} [[WHITE]][[YELLOW]] èëè [[WHITE]]'q' [[YELLOW]]äëÿ âûõîäà +Party.Help2=[[RED]]×òîáû ïðèñîåäèíèòñÿ ê çàïàðîëåííîé ãðóïïå ââåäèòå [[YELLOW]]/{0} [[WHITE]]<èìÿ> <ïàðîëü> +Party.Help3=[[RED]]Ââåäèòå /{0} ? äëÿ áîëüøåé èíôîðìàöèè +Party.Help4=[[RED]]Èñïîëüçóéòå [[YELLOW]]/{0} [[WHITE]]<èìÿ> [[YELLOW]]÷òîáû ïðèñîåäèíèòñÿ ê ãðóïïå èëè [[WHITE]]'q' [[YELLOW]]äëÿ âûõîäà +Party.Help5=[[RED]]×òîáû çàáëîêèðîâàòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]lock +Party.Help6=[[RED]]×òîáû ðàçáëîêèðîâàòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]unlock +Party.Help7=[[RED]]×òîáû çàïàðîëèòü ãðóïïó ââåäèòå [[YELLOW]]/{0} [[WHITE]]password <ïàðîëü> +Party.Help8=[[RED]]×òîáû âûêèíóòü èãðîêà èç ãðóïïû ââåäèòå [[YELLOW]]/{0} [[WHITE]]kick <èãðîê> +Party.Help9=[[RED]]×òîáû îòäàòü ëèäåðñòâî ãðóïïû ââåäèòå [[YELLOW]]/{0} [[WHITE]]owner <èãðîê> +Party.NotOwner=[[DARK_RED]]Âû òåïåðü íå ëèäåð ãðóïïû +Party.InvalidName=[[DARK_RED]]Íåêîððåêòíîå èìÿ ãðóïïû +Party.PasswordSet=[[GREEN]]Ïàðîëü ãðóïïû íàçíà÷åí {0} +Party.CouldNotKick=[[DARK_RED]]Âû íå ìîæåòå óáðàòü èãðîêà èç ãðóïïû {0} +Party.NotInYourParty=[[DARK_RED]]{0} íå â ãðóïïå +Party.CouldNotSetOwner=[[DARK_RED]]Âû íå ìîæåòå îòäàòü ëèäåðñòâî èãðîêó {0} +mcMMO.Description=[[DARK_AQUA]]Q: ×òî ýòî?,[[GOLD]]mcMMO ýòî [[RED]]ÎÏÅÍ ÑÓÐÑ[[GOLD]] RPG ìîä äëÿ ñåðâåðà Bukkit îò ïîëüçîâàòåëÿ [[BLUE]]nossr50,[[GOLD]]Çäåñü áûëî äîáàâëåíî ìíîãî óìåíèé äëÿ Minecraft ñåðâåðà.,[[GOLD]]Âû ìîæåòå ïðîêà÷àòü èõ ðàçíûìè ñïîñîáàìè,[[GOLD]]Âû õîòèòå íàéòè áîëüøå èíôîðìàöèè î óìåíèè [[GREEN]]/SKILLNAME[[GOLD]] ?,[[DARK_AQUA]]Q: ×òî ÿ äîëæåí ñäåëàòü?,[[GOLD]]Äëÿ ïðèìåðà... in [[DARK_AQUA]]Øàõò¸ðñòâî[[GOLD]] âû ïîëó÷èòå [[RED]]2-îé äðîï[[GOLD]] èëè ñïîñîáíîñòü [[RED]]"Ñóïåð ðàçðóøèòåëü"[[GOLD]] ,êîòîðàÿ àêòèâèðóåòñÿ [[GOLD]]íàæàòèåì ïðàâîé êíîïêè ìûøè íà íåêîòîðîå âðåìÿ,[[GOLD]]ñâÿçàííîå ñ âàøèì óðîâíåì óìåíèÿ. Ïîäíÿòü óðîâåíü [[BLUE]]Øàõò¸ðñòâà,[[GOLD]]ëåãêî ïðîñòî êîïàéòå ðóäû è êàìíè! +m.SkillAlchemy=ALCHEMY +m.SkillEnchanting=ENCHANTING +m.SkillFishing=FISHING +mcPlayerListener.AlchemySkill=Alchemy: +mcPlayerListener.EnchantingSkill=Enchanting: +mcPlayerListener.FishingSkill=Fishing: +Skills.AlchemyUp=[[YELLOW]]Alchemy skill increased by {0}. Total ({1}) +Skills.EnchantingUp=[[YELLOW]]Enchanting skill increased by {0}. Total ({1}) +Skills.FishingUp=[[YELLOW]]Fishing skill increased by {0}. Total ({1}) +Repair.LostEnchants=[[RED]]You were not skilled enough to keep any enchantments. +Repair.ArcanePerfect=[[GREEN]]You have sustained the arcane energies in this item. +Repair.Downgraded=[[RED]]Arcane power has decreased for this item. +Repair.ArcaneFailed=[[RED]]Arcane power has permanently left the item. +m.EffectsRepair5_0=Arcane Forging +m.EffectsRepair5_1=Repair magic items +m.ArcaneForgingRank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4 +m.ArcaneEnchantKeepChance=[[GRAY]]AF Success Rate: [[YELLOW]]{0}% +m.ArcaneEnchantDowngradeChance=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}% +m.ArcaneForgingMilestones=[[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+, +m.ArcaneForgingMilestones2=[[GRAY]] Rank 3 = 500+, Rank 4 = 750+ +Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.ItemFound=[[GRAY]]Treasure found! +m.SkillFishing=FISHING +m.XPGainFishing=Fishing (Go figure!) +m.EffectsFishing1_0=Treasure Hunter (Passive) +m.EffectsFishing1_1=Fish up misc objects +m.EffectsFishing2_0=Magic Hunter +m.EffectsFishing2_1=Find Enchanted Items +m.EffectsFishing3_0=Shake (vs. Entities) +m.EffectsFishing3_1=Shake items off of mobs w/ fishing pole +m.FishingRank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5 +m.FishingMagicInfo=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +m.ShakeInfo=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_; +m.AbilLockFishing1=LOCKED UNTIL 150+ SKILL (SHAKE) +m.TamingSummon=[[GREEN]]Summoning complete +m.TamingSummonFailed=[[RED]]You have too many wolves nearby to summon any more. +m.EffectsTaming7_0=Call of the Wild +m.EffectsTaming7_1=Summon a wolf to your side m.EffectsTaming7_2=[[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand \ No newline at end of file diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/ACROBATICS.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/ACROBATICS.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/ALCHEMY.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/ALCHEMY.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/ALL.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/ALL.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/ARCHERY.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/ARCHERY.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/AXES.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/AXES.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/ENCHANTING.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/ENCHANTING.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/EXCAVATION.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/EXCAVATION.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/FISHING.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/FISHING.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/HERBALISM.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/HERBALISM.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/MINING.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/MINING.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/REPAIR.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/REPAIR.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/SWORDS.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/SWORDS.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/TAMING.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/TAMING.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/UNARMED.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/UNARMED.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/WOODCUTTING.mcmmo b/src/main/resources/mcMMO/FlatFileStuff/Leaderboards/WOODCUTTING.mcmmo new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/FlatFileStuff/mcmmo.users b/src/main/resources/mcMMO/FlatFileStuff/mcmmo.users new file mode 100644 index 000000000..e69de29bb diff --git a/src/main/resources/mcMMO/VERSION b/src/main/resources/mcMMO/VERSION new file mode 100644 index 000000000..d5a541918 --- /dev/null +++ b/src/main/resources/mcMMO/VERSION @@ -0,0 +1 @@ +1.2.08 \ No newline at end of file diff --git a/src/main/resources/mcMMO/config.yml b/src/main/resources/mcMMO/config.yml new file mode 100644 index 000000000..d07f9e113 --- /dev/null +++ b/src/main/resources/mcMMO/config.yml @@ -0,0 +1,305 @@ +Items: + Chimaera_Wing: + Enabled: true + Feather_Cost: 10 + Item_ID: 288 +Spout: + Menu: + Key: KEY_M + XP: + Bar: + Enabled: true + X_POS: 95 + Y_POS: 6 + Icon: + Enabled: true + X_POS: 78 + Y_POS: 2 + Party: + HUD: + Show_Faces: true + Enabled: true + Show_Display_Name: false + Images: + URL_DIR: http://mcmmo.rycochet.net/mcmmo/ + HUD: + Default: STANDARD + Retro: + Colors: + Swords: + BLUE: 0.75 + GREEN: 0.3 + RED: 0.3 + Taming: + BLUE: 0.75 + GREEN: 0.3 + RED: 0.3 + Acrobatics: + BLUE: 0.75 + GREEN: 0.3 + RED: 0.3 + Border: + BLUE: 0.0 + GREEN: 0.0 + RED: 0.0 + Background: + BLUE: 0.75 + GREEN: 0.75 + RED: 0.75 + Woodcutting: + BLUE: 0.75 + GREEN: 0.3 + RED: 0.3 + Archery: + BLUE: 0.75 + GREEN: 0.3 + RED: 0.3 + Axes: + BLUE: 0.75 + GREEN: 0.3 + RED: 0.3 + Repair: + BLUE: 0.75 + GREEN: 0.3 + RED: 0.3 + Fishing: + BLUE: 0.75 + GREEN: 0.3 + RED: 0.3 + Excavation: + BLUE: 0.75 + GREEN: 0.3 + RED: 0.3 + Herbalism: + BLUE: 0.75 + GREEN: 0.3 + RED: 0.3 + Unarmed: + BLUE: 0.75 + GREEN: 0.3 + RED: 0.3 + Mining: + BLUE: 0.75 + GREEN: 0.3 + RED: 0.3 +Skills: + Taming: + Call_Of_The_Wild: + Bones_Required: 10 + Excavation: + Requires_Shovel: true + Woodcutting: + Requires_Axe: true + Herbalism: + Green_Thumb: + Cobble_To_Mossy: true + Mining: + Requires_Pickaxe: true + Repair: + Leather: + ID: 334 + String: + Name: Leather + ID: 287 + Stone: + Name: Cobblestone + ID: 4 + Wood: + Name: Wood Planks + ID: 5 + Gold: + Name: Gold Bars + ID: 266 + Anvil_Messages: true + Diamond: + Name: Diamond + Level_Required: 50 + ID: 264 + Iron: + Name: Iron Bars + ID: 265 +Experience: + Fishing: + Base: 800 + Formula: + Multiplier: + Swords: 1.0 + Taming: 1.0 + Acrobatics: 1.0 + Sorcery: 1.0 + Excavation: 1.0 + Herbalism: 1.0 + Unarmed: 1.0 + Woodcutting: 1.0 + Mining: 1.0 + Archery: 1.0 + Axes: 1.0 + Repair: 1.0 + Gains: + Mobspawners: + Enabled: false + Multiplier: + PVP: 1 + Global: 1.0 + PVP: + Rewards: true + Excavation: + Base: 40 + Cake: 3000 + Sulphur: 30 + Bones: 30 + Map: 200 + Slimeballs: 100 + Bucket: 100 + Apple: 100 + Mushroom: 80 + Eggs: 100 + Slowsand: 80 + Watch: 200 + Web: 150 + String: 200 + Glowstone: 80 + Music: 3000 + Diamond: 1000 + Cocoa_Beans: 100 + Woodcutting: + Birch: 70 + Spruce: 80 + Pine: 90 + Herbalism: + Sugar_Cane: 30 + Cactus: 30 + Flowers: 100 + Pumpkin: 550 + Mushrooms: 150 + Wheat: 50 + Melon: 40 + Mining: + Sandstone: 30 + Glowstone: 30 + Obsidian: 150 + Stone: 30 + Netherrack: 30 + Gold: 350 + Redstone: 150 + Coal: 100 + Diamond: 750 + lapis: 400 + Iron: 250 +MySQL: + Enabled: false + Database: + User: + Name: UserName + Password: UserPassword + Name: DataBaseName + TablePrefix: mcmmo_ + Server: + Port: 3306 + Address: localhost +XP: + Gains: + Mobspawners: + Enabled: false + PVP: + Rewards: true +General: + HP_Regeneration: + Enabled: true + Locale: en_us + MySpawn: + Enabled: true + MOTD: + Enabled: true +Excavation: + Drops: + Cake: true + Sulphur: true + Bones: true + Apples: true + Map: true + Slimeballs: true + Bucket: true + Netherrack: true + Mushrooms: true + Eggs: true + Slowsand: true + Watch: true + Web: true + String: true + Glowstone: true + Music: true + Diamond: true + Cocoa_Beans: true +Abilities: + Activation: + Only_Activate_When_Sneaking: false + Enabled: true + Messages: true + Cooldowns: + Giga_Drill_Breaker: 240 + Berserk: 240 + Green_Terra: 240 + Skull_Splitter: 240 + Serrated_Strikes: 240 + Tree_Feller: 240 + Super_Breaker: 240 + Tools: + Durability_Loss: 2 + Durability_Loss_Enabled: true +Commands: + invite: + Name: invite + Enabled: true + mctop: + Name: mctop + Enabled: true + xplock: + Name: xplock + Enabled: true + whois: + Name: whois + Enabled: true + mcc: + Name: mcc + Enabled: true + mmoedit: + Name: mmoedit + Enabled: true + accept: + Name: accept + Enabled: true + stats: + Name: stats + Enabled: true + mcability: + Name: mcability + Enabled: true + party: + Name: party + Enabled: true + xprate: + Name: xprate + Enabled: true + mcgod: + Name: mcgod + Enabled: true + mcmmo: + Name: mcmmo + Enabled: true + Donate_Message: true + mcrefresh: + Name: mcrefresh + Enabled: true + myspawn: + Name: myspawn + Enabled: true + addxp: + Name: addxp + Enabled: true + clearmyspawn: + Name: clearmyspawn + Enabled: true + ptp: + Name: ptp + Enabled: true