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Actually use float experience
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@ -522,7 +522,7 @@ public class McMMOPlayer {
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return;
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return;
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}
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}
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profile.setSkillXpLevel(skillType, profile.getSkillXpLevelRaw(skillType) + event.getXpGained());
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profile.setSkillXpLevel(skillType, profile.getSkillXpLevelRaw(skillType) + event.getRawXpGained());
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McMMOHud spoutHud = profile.getSpoutHud();
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McMMOHud spoutHud = profile.getSpoutHud();
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