mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 23:26:45 +01:00
Fixing perks spam on login.
This commit is contained in:
parent
139812b3bc
commit
b8755b808e
@ -2,6 +2,8 @@ package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import java.text.DecimalFormat;
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import org.bukkit.ChatColor;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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@ -57,6 +59,11 @@ public class AcrobaticsCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.acrobatics")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Acrobatics" }) }));
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}
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if (canRoll) {
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if (canRoll) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") }));
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}
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}
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@ -2,6 +2,8 @@ package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import java.text.DecimalFormat;
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import org.bukkit.ChatColor;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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@ -64,6 +66,11 @@ public class ArcheryCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.archery")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Archery" }) }));
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}
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if (canSkillShot) {
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if (canSkillShot) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));
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}
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}
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@ -2,6 +2,8 @@ package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import java.text.DecimalFormat;
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import org.bukkit.ChatColor;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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@ -66,6 +68,11 @@ public class AxesCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.axes")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Axes" }) }));
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}
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if (canSkullSplitter) {
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if (canSkullSplitter) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.0"), LocaleLoader.getString("Axes.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.0"), LocaleLoader.getString("Axes.Effect.1") }));
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}
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}
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@ -1,5 +1,7 @@
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package com.gmail.nossr50.commands.skills;
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package com.gmail.nossr50.commands.skills;
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import org.bukkit.ChatColor;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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@ -36,6 +38,11 @@ public class ExcavationCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.excavation")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Excavation" }) }));
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}
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if (canGigaDrill) {
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if (canGigaDrill) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Excavation.Effect.0"), LocaleLoader.getString("Excavation.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Excavation.Effect.0"), LocaleLoader.getString("Excavation.Effect.1") }));
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}
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}
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@ -1,5 +1,7 @@
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package com.gmail.nossr50.commands.skills;
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package com.gmail.nossr50.commands.skills;
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import org.bukkit.ChatColor;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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@ -68,6 +70,11 @@ public class FishingCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.fishing")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Fishing" }) }));
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}
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if (canTreasureHunt) {
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if (canTreasureHunt) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.0"), LocaleLoader.getString("Fishing.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.0"), LocaleLoader.getString("Fishing.Effect.1") }));
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}
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}
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@ -2,6 +2,8 @@ package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import java.text.DecimalFormat;
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import org.bukkit.ChatColor;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.Config;
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@ -76,6 +78,11 @@ public class HerbalismCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.herbalism")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Herbalism" }) }));
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}
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if (canGreenTerra) {
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if (canGreenTerra) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.0"), LocaleLoader.getString("Herbalism.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Herbalism.Effect.0"), LocaleLoader.getString("Herbalism.Effect.1") }));
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}
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}
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@ -2,6 +2,8 @@ package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import java.text.DecimalFormat;
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import org.bukkit.ChatColor;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.Config;
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@ -114,6 +116,11 @@ public class MiningCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.mining")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Mining" }) }));
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}
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if (canSuperBreaker) {
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if (canSuperBreaker) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Mining.Effect.0"), LocaleLoader.getString("Mining.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Mining.Effect.0"), LocaleLoader.getString("Mining.Effect.1") }));
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}
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}
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@ -2,6 +2,8 @@ package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import java.text.DecimalFormat;
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import org.bukkit.ChatColor;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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@ -91,6 +93,11 @@ public class RepairCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.repair")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Repair" }) }));
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}
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.0"), LocaleLoader.getString("Repair.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Repair.Effect.0"), LocaleLoader.getString("Repair.Effect.1") }));
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if (canMasterRepair) {
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if (canMasterRepair) {
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@ -2,6 +2,8 @@ package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import java.text.DecimalFormat;
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import org.bukkit.ChatColor;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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@ -63,6 +65,11 @@ public class SwordsCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.swords")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Swords" }) }));
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}
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if (canCounter) {
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if (canCounter) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1") }));
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}
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}
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@ -2,6 +2,8 @@ package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import java.text.DecimalFormat;
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import org.bukkit.ChatColor;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.Config;
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@ -60,6 +62,11 @@ public class TamingCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.taming")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Taming" }) }));
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}
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Config configInstance = Config.getInstance();
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Config configInstance = Config.getInstance();
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if (canBeastLore) {
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if (canBeastLore) {
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@ -2,6 +2,8 @@ package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import java.text.DecimalFormat;
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import org.bukkit.ChatColor;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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@ -61,6 +63,11 @@ public class UnarmedCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.unarmed")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Unarmed" }) }));
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}
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if (canBerserk) {
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if (canBerserk) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
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}
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}
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@ -2,6 +2,8 @@ package com.gmail.nossr50.commands.skills;
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import java.text.DecimalFormat;
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import java.text.DecimalFormat;
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import org.bukkit.ChatColor;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.commands.SkillCommand;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.Config;
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@ -53,6 +55,11 @@ public class WoodcuttingCommand extends SkillCommand {
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@Override
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@Override
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protected void effectsDisplay() {
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protected void effectsDisplay() {
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if (player.hasPermission("mcmmo.perks.lucky.woodcutting")) {
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String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
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player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Woodcutting" }) }));
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}
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if (canTreeFell) {
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if (canTreeFell) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") }));
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player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") }));
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}
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}
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@ -238,40 +238,40 @@ public class PlayerListener implements Listener {
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}
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}
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if (player.hasPermission("mcmmo.perks.lucky.acrobatics")) {
|
if (player.hasPermission("mcmmo.perks.lucky.acrobatics")) {
|
||||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Acrobatics" }) }));
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login") }));
|
||||||
}
|
}
|
||||||
if (player.hasPermission("mcmmo.perks.lucky.archery")) {
|
else if (player.hasPermission("mcmmo.perks.lucky.archery")) {
|
||||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Archery" }) }));
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login") }));
|
||||||
}
|
}
|
||||||
if (player.hasPermission("mcmmo.perks.lucky.axes")) {
|
else if (player.hasPermission("mcmmo.perks.lucky.axes")) {
|
||||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Axes" }) }));
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login") }));
|
||||||
}
|
}
|
||||||
if (player.hasPermission("mcmmo.perks.lucky.excavation")) {
|
else if (player.hasPermission("mcmmo.perks.lucky.excavation")) {
|
||||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Excavation" }) }));
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login") }));
|
||||||
}
|
}
|
||||||
if (player.hasPermission("mcmmo.perks.lucky.fishing")) {
|
else if (player.hasPermission("mcmmo.perks.lucky.fishing")) {
|
||||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Fishing" }) }));
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login") }));
|
||||||
}
|
}
|
||||||
if (player.hasPermission("mcmmo.perks.lucky.herbalism")) {
|
else if (player.hasPermission("mcmmo.perks.lucky.herbalism")) {
|
||||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Herbalism" }) }));
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login") }));
|
||||||
}
|
}
|
||||||
if (player.hasPermission("mcmmo.perks.lucky.mining")) {
|
else if (player.hasPermission("mcmmo.perks.lucky.mining")) {
|
||||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Mining" }) }));
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login") }));
|
||||||
}
|
}
|
||||||
if (player.hasPermission("mcmmo.perks.lucky.repair")) {
|
else if (player.hasPermission("mcmmo.perks.lucky.repair")) {
|
||||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Repair" }) }));
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login") }));
|
||||||
}
|
}
|
||||||
if (player.hasPermission("mcmmo.perks.lucky.swords")) {
|
else if (player.hasPermission("mcmmo.perks.lucky.swords")) {
|
||||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Swords" }) }));
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login") }));
|
||||||
}
|
}
|
||||||
if (player.hasPermission("mcmmo.perks.lucky.taming")) {
|
else if (player.hasPermission("mcmmo.perks.lucky.taming")) {
|
||||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Taming" }) }));
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login") }));
|
||||||
}
|
}
|
||||||
if (player.hasPermission("mcmmo.perks.lucky.unarmed")) {
|
else if (player.hasPermission("mcmmo.perks.lucky.unarmed")) {
|
||||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Unarmed" }) }));
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login") }));
|
||||||
}
|
}
|
||||||
if (player.hasPermission("mcmmo.perks.lucky.woodcutting")) {
|
else if (player.hasPermission("mcmmo.perks.lucky.woodcutting")) {
|
||||||
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Woodcutting" }) }));
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc.login") }));
|
||||||
}
|
}
|
||||||
|
|
||||||
player.sendMessage(ChatColor.GOLD+"[mcMMO] " + ChatColor.GREEN + "http://www.mcmmo.info" + ChatColor.YELLOW + " - mcMMO Website & Forums"); //TODO: Locale
|
player.sendMessage(ChatColor.GOLD+"[mcMMO] " + ChatColor.GREEN + "http://www.mcmmo.info" + ChatColor.YELLOW + " - mcMMO Website & Forums"); //TODO: Locale
|
||||||
|
@ -451,6 +451,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -451,6 +451,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -451,6 +451,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -534,6 +534,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
@ -452,6 +452,7 @@ Perks.xp.name=Experience
|
|||||||
Perks.xp.desc=Receive {0}x XP.
|
Perks.xp.desc=Receive {0}x XP.
|
||||||
Perks.lucky.name=Luck
|
Perks.lucky.name=Luck
|
||||||
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
|
||||||
|
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
|
||||||
Perks.cooldowns.name=Fast Recovery
|
Perks.cooldowns.name=Fast Recovery
|
||||||
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
|
||||||
Perks.activationtime.name=Endurance
|
Perks.activationtime.name=Endurance
|
||||||
|
Loading…
Reference in New Issue
Block a user