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Don't include child skills in these loops. Fixes #577
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@ -58,6 +58,9 @@ public class McrankCommand implements CommandExecutor {
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sender.sendMessage(LocaleLoader.getString("Commands.mcrank.Player", new Object[] {playerName}));
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sender.sendMessage(LocaleLoader.getString("Commands.mcrank.Player", new Object[] {playerName}));
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for (SkillType skillType : SkillType.values()) {
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for (SkillType skillType : SkillType.values()) {
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int[] rankInts = Leaderboard.getPlayerRank(playerName, skillType);
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int[] rankInts = Leaderboard.getPlayerRank(playerName, skillType);
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if (skillType.isChildSkill()) {
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continue;
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}
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if (skillType.equals(SkillType.ALL)) {
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if (skillType.equals(SkillType.ALL)) {
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continue; // We want the overall ranking to be at the bottom
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continue; // We want the overall ranking to be at the bottom
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@ -85,7 +85,7 @@ public class McMMOPlayer {
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public void addXPOverride(SkillType skillType, int xp) {
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public void addXPOverride(SkillType skillType, int xp) {
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if (skillType.equals(SkillType.ALL)) {
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if (skillType.equals(SkillType.ALL)) {
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for (SkillType type : SkillType.values()) {
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for (SkillType type : SkillType.values()) {
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if (type.equals(SkillType.ALL)) {
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if (type.equals(SkillType.ALL) || type.isChildSkill()) {
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continue;
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continue;
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}
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}
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@ -70,7 +70,7 @@ public class PlayerProfile {
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}
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}
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for (SkillType skillType : SkillType.values()) {
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for (SkillType skillType : SkillType.values()) {
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if (skillType != SkillType.ALL) {
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if (skillType != SkillType.ALL && !skillType.isChildSkill()) {
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skills.put(skillType, 0);
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skills.put(skillType, 0);
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skillsXp.put(skillType, 0);
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skillsXp.put(skillType, 0);
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}
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}
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@ -945,6 +945,10 @@ public class PlayerProfile {
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public void resetSkill(SkillType skillType)
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public void resetSkill(SkillType skillType)
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{
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{
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if (skillType.isChildSkill()) {
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return;
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}
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//do a single skilltype
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//do a single skilltype
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if (skillType != SkillType.ALL)
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if (skillType != SkillType.ALL)
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skills.put(skillType, 0);
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skills.put(skillType, 0);
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@ -1060,6 +1064,10 @@ public class PlayerProfile {
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* @param xp Amount of xp to remove
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* @param xp Amount of xp to remove
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*/
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*/
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public void removeXP(SkillType skillType, int xp) {
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public void removeXP(SkillType skillType, int xp) {
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if (skillType.isChildSkill()) {
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return;
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}
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if (skillType.equals(SkillType.ALL)) {
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if (skillType.equals(SkillType.ALL)) {
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for (SkillType skill : SkillType.values()) {
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for (SkillType skill : SkillType.values()) {
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if (skill.equals(SkillType.ALL)) {
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if (skill.equals(SkillType.ALL)) {
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@ -1082,6 +1090,10 @@ public class PlayerProfile {
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* @param newValue New level value for the skill
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* @param newValue New level value for the skill
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*/
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*/
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public void modifySkill(SkillType skillType, int newValue) {
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public void modifySkill(SkillType skillType, int newValue) {
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if (skillType.isChildSkill()) {
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return;
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}
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if (skillType.equals(SkillType.ALL)) {
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if (skillType.equals(SkillType.ALL)) {
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for (SkillType skill : SkillType.values()) {
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for (SkillType skill : SkillType.values()) {
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if (skill.equals(SkillType.ALL)) {
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if (skill.equals(SkillType.ALL)) {
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@ -1106,6 +1118,10 @@ public class PlayerProfile {
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* @param levels Number of levels to add
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* @param levels Number of levels to add
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*/
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*/
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public void addLevels(SkillType skillType, int levels) {
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public void addLevels(SkillType skillType, int levels) {
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if (skillType.isChildSkill()) {
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return;
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}
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if (skillType.equals(SkillType.ALL)) {
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if (skillType.equals(SkillType.ALL)) {
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for (SkillType skill : SkillType.values()) {
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for (SkillType skill : SkillType.values()) {
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if (skill.equals(SkillType.ALL)) {
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if (skill.equals(SkillType.ALL)) {
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@ -256,7 +256,7 @@ public class Skills {
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public static void xpCheckAll(Player player, PlayerProfile profile) {
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public static void xpCheckAll(Player player, PlayerProfile profile) {
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for (SkillType skillType : SkillType.values()) {
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for (SkillType skillType : SkillType.values()) {
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//Don't want to do anything with this one
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//Don't want to do anything with this one
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if (skillType == SkillType.ALL) {
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if (skillType == SkillType.ALL || skillType.isChildSkill()) {
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continue;
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continue;
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}
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}
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@ -136,7 +136,7 @@ public class SpoutStuff {
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//Standard XP Icons
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//Standard XP Icons
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for (SkillType y : SkillType.values()) {
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for (SkillType y : SkillType.values()) {
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if (y.equals(SkillType.ALL)) {
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if (y.equals(SkillType.ALL) || y.isChildSkill()) {
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continue;
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continue;
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}
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}
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@ -197,7 +197,7 @@ public class SpoutStuff {
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/* Standard XP Icons */
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/* Standard XP Icons */
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for (SkillType y : SkillType.values()) {
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for (SkillType y : SkillType.values()) {
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if (y.equals(SkillType.ALL)) {
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if (y.equals(SkillType.ALL) || y.isChildSkill()) {
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continue;
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continue;
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}
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}
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@ -20,7 +20,7 @@ public abstract class Hardcore {
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int totalLost = 0;
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int totalLost = 0;
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for (SkillType skillType : SkillType.values()) {
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for (SkillType skillType : SkillType.values()) {
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if (skillType.equals(SkillType.ALL)) {
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if (skillType.equals(SkillType.ALL) || skillType.isChildSkill()) {
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continue;
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continue;
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}
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}
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@ -52,7 +52,7 @@ public abstract class Hardcore {
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int totalStolen = 0;
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int totalStolen = 0;
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for (SkillType skillType : SkillType.values()) {
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for (SkillType skillType : SkillType.values()) {
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if (skillType.equals(SkillType.ALL)) {
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if (skillType.equals(SkillType.ALL) || skillType.isChildSkill()) {
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continue;
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continue;
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}
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}
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