Remove sound adapter

This commit is contained in:
t00thpick1
2018-07-25 20:29:40 -04:00
parent 6296a6adde
commit b73eced36f
16 changed files with 173 additions and 303 deletions

View File

@ -1,8 +1,18 @@
package com.gmail.nossr50.skills.salvage;
import java.util.Map;
import java.util.Map.Entry;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.salvage.Salvage.Tier;
import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
import com.gmail.nossr50.util.EventUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.StringUtils;
import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
@ -12,20 +22,8 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.EnchantmentStorageMeta;
import org.bukkit.material.MaterialData;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.salvage.Salvage.Tier;
import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
import com.gmail.nossr50.util.EventUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.StringUtils;
import com.gmail.nossr50.util.adapter.SoundAdapter;
import com.gmail.nossr50.util.skills.SkillUtils;
import java.util.Map;
import java.util.Map.Entry;
public class SalvageManager extends SkillManager {
private boolean placedAnvil;
@ -50,7 +48,7 @@ public class SalvageManager extends SkillManager {
}
if (Config.getInstance().getSalvageAnvilPlaceSoundsEnabled()) {
player.playSound(player.getLocation(), SoundAdapter.ANVIL_LAND, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
player.playSound(player.getLocation(), Sound.BLOCK_ANVIL_LAND, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
}
togglePlacedAnvil();
@ -127,8 +125,8 @@ public class SalvageManager extends SkillManager {
// BWONG BWONG BWONG - CLUNK!
if (Config.getInstance().getSalvageAnvilUseSoundsEnabled()) {
player.playSound(player.getLocation(), SoundAdapter.ANVIL_USE, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
player.playSound(player.getLocation(), SoundAdapter.ITEM_BREAK, 1.0F, 1.0F);
player.playSound(player.getLocation(), Sound.BLOCK_ANVIL_USE, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
player.playSound(player.getLocation(), Sound.ENTITY_ITEM_BREAK, 1.0F, 1.0F);
}
player.sendMessage(LocaleLoader.getString("Salvage.Skills.Success"));