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https://github.com/mcMMO-Dev/mcMMO.git
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Merge branch 'master' of github.com:nossr50/vminecraft-plugin
Conflicts: vMinecraftListener.java
This commit is contained in:
commit
b6396b9dc5
@ -38,17 +38,18 @@ public class vMinecraftChat {
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for (Player receiver : etc.getServer().getPlayerList()) {
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if (receiver == null) {return;}
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if (receiver == null) return;
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if(vMinecraftUsers.getProfile(receiver) == null)
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return;
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if(vMinecraftUsers.getProfile(receiver) == null) return;
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//Check if the person has the sender ignored
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if(!vMinecraftUsers.getProfile(receiver).isIgnored(sender))
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{
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String[] message = applyColors(wordWrap(msg));
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for(String out : message)
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receiver.sendMessage(out);
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}
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if(sender != null)
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if(vMinecraftUsers.getProfile(receiver).isIgnored(sender))
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return;
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String[] message = applyColors(wordWrap(msg));
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for(String out : message)
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receiver.sendMessage(out);
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}
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}
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@ -75,15 +76,19 @@ public class vMinecraftChat {
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//Check if the receiver has the sender ignored
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if(vMinecraftUsers.getProfile(receiver) == null)
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return;
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if(!vMinecraftUsers.getProfile(receiver).isIgnored(sender))
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{
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String[] message = applyColors(wordWrap(msg));
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for(String out : message)
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receiver.sendMessage(out);
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if(sender != null)
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if(vMinecraftUsers.getProfile(receiver).isIgnored(sender))
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{
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sendMessage(sender, sender, Colors.Rose + receiver.getName()
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+ " has you on their ignore list.");
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return;
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}
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String[] message = applyColors(wordWrap(msg));
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for(String out : message)
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receiver.sendMessage(out);
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//Tell them if they are
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} else
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sendMessage(sender, sender, Colors.Rose + receiver.getName()
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+ " has you on their ignore list.");
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}
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//=====================================================================
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@ -6,9 +6,6 @@ import java.util.logging.Logger;
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//Author: nossr50, TrapAlice, cerevisiae
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//=====================================================================
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public class vMinecraftListener extends PluginListener {
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public int damagetype;
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public String deadplayer;
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public boolean senddeath;
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protected static final Logger log = Logger.getLogger("Minecraft");
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//=====================================================================
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@ -83,32 +80,8 @@ public class vMinecraftListener extends PluginListener {
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//Use: Checks for exploits and runs the commands
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//=====================================================================
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public boolean onHealthChange(Player player,int oldValue,int newValue){
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if (vMinecraftSettings.getInstance().isEzModo(player.getName())) {
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return oldValue > newValue;
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}
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if (player.getHealth() < 1){
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senddeath = true;
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deadplayer = player.getName();
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vMinecraftChat.gmsg(deadplayer + " " + Colors.Red + vMinecraftSettings.randomDeathMsg());
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/* These messages need to be in onHealth because onDamage is only called when a player is hurt, other than
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* that I'm a bit clueless on how we should go about trying to fix this. I'll set it to at least show random death messages for now.
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if (type == type.CREEPER_EXPLOSION) {
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vMinecraftChat.gmsg(deadplayer + Colors.Rose + " was blown to bits by a creeper");
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} else if(type == type.FALL){
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vMinecraftChat.gmsg(deadplayer + Colors.Rose + " fell to death!");
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} else if(type == type.FIRE){
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vMinecraftChat.gmsg(deadplayer + Colors.Rose + " was incinerated");
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} else if (type == type.FIRE_TICK){
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vMinecraftChat.gmsg(deadplayer + Colors.Rose + " Stop drop and roll, not scream, run, and burn ");
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} else if (type == type.LAVA){
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vMinecraftChat.gmsg(deadplayer + Colors.Rose + " drowned in lava");
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} else if (type == type.WATER){
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vMinecraftChat.gmsg(deadplayer + Colors.Rose + " should've attended that swimming class");
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} else {
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vMinecraftChat.gmsg(Colors.Gray + deadplayer + " " + vMinecraftSettings.randomDeathMsg());
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}
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*
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*/
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if (player.getHealth() > 1){
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vMinecraftUsers.getProfile(player).isDead(false);
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}
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return false;
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}
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@ -133,8 +106,48 @@ public class vMinecraftListener extends PluginListener {
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}
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return false;
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}
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public boolean onDamage(PluginLoader.DamageType type, BaseEntity attacker, BaseEntity defender, int amount) {
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return false;
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}
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public boolean onDamage(PluginLoader.DamageType type, BaseEntity attacker, BaseEntity defender, int amount) {
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Player defend = null;
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if(defender != null && defender.isPlayer())
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{
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defend = defender.getPlayer();
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if (vMinecraftSettings.getInstance().isEzModo(defend.getName())) {
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return true;
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}
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if (defend.getHealth() > 0)
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return false;
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if (vMinecraftUsers.getProfile(defend).isDead())
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return false;
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vMinecraftUsers.getProfile(defend).isDead(true);
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Player attack = null;
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if(attacker != null && attacker.isPlayer())
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attack = attacker.getPlayer();
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if(attack != null)
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{
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vMinecraftChat.gmsg(defend.getName() + " was slain by " + attack.getName());
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}
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if (type == type.CREEPER_EXPLOSION) {
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vMinecraftChat.gmsg(defend.getName() + Colors.Rose + " was blown to bits by a creeper");
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} else if(type == type.FALL){
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vMinecraftChat.gmsg(defend.getName() + Colors.Rose + " fell to death!");
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} else if(type == type.FIRE){
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vMinecraftChat.gmsg(defend.getName() + Colors.Rose + " was incinerated");
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} else if (type == type.FIRE_TICK){
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vMinecraftChat.gmsg(defend.getName() + Colors.Rose + " Stop drop and roll, not scream, run, and burn ");
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} else if (type == type.LAVA){
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vMinecraftChat.gmsg(defend.getName() + Colors.Rose + " drowned in lava");
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} else if (type == type.WATER){
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log.log(Level.INFO, "Water");
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vMinecraftChat.gmsg(defend.getName() + Colors.Rose + " should've attended that swimming class");
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} else {
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vMinecraftChat.gmsg(Colors.Gray + defend.getName() + " " + vMinecraftSettings.randomDeathMsg());
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}
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}
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return false;
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}
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}
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@ -154,6 +154,8 @@ class PlayerList
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tag,
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suffix;
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private boolean dead;
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char defaultColor;
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String location = "vminecraft.users";
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@ -182,6 +184,7 @@ class PlayerList
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defaultColor = 'f';
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ignoreList = new ArrayList<String>();
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aliasList = new commandList();
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dead = false;
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//Try to load the player and if they aren't found, append them
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if(!load())
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@ -544,6 +547,22 @@ class PlayerList
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return etc.getServer().matchPlayer(lastMessage);
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return null;
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}
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//=====================================================================
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//Function: isDead
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//Input: None
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//Output: boolean: If the player is dead or not
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//Use: Gets the player is dead or not.
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//=====================================================================
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public boolean isDead() {return dead;}
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//=====================================================================
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//Function: isDead
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//Input: boolean isded: if the player is dead or not.
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//Output: None
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//Use: Sets if the player is dead or not
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//=====================================================================
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public void isDead(boolean isded){dead = isded;}
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}
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}
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