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Attempt to fix IOOBException due getOfflinePlayer at server startup
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@ -52,6 +52,7 @@ import com.gmail.nossr50.skills.repair.RepairManagerFactory;
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import com.gmail.nossr50.skills.repair.Repairable;
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import com.gmail.nossr50.skills.repair.config.RepairConfigManager;
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import com.gmail.nossr50.skills.runnables.BleedTimer;
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import com.gmail.nossr50.skills.runnables.PartiesLoader;
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import com.gmail.nossr50.skills.runnables.PartyAutoKick;
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import com.gmail.nossr50.skills.runnables.SkillMonitor;
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import com.gmail.nossr50.spout.SpoutConfig;
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@ -206,7 +207,8 @@ public class mcMMO extends JavaPlugin {
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TreasuresConfig.getInstance();
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HiddenConfig.getInstance();
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AdvancedConfig.getInstance();
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PartyManager.loadParties();
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List<Repairable> repairables = new ArrayList<Repairable>();
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@ -333,6 +335,9 @@ public class mcMMO extends JavaPlugin {
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else if (kickInterval > 0) {
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scheduler.scheduleSyncRepeatingTask(this, new PartyAutoKick(), 0, kickInterval * 60L * 60L * 20L);
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}
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// Parties are loaded at the end of first server tick otherwise Server.getOfflinePlayer throws an IndexOutOfBoundsException
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scheduler.scheduleSyncDelayedTask(this, new PartiesLoader(), 0);
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}
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private void setupMetrics() {
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@ -0,0 +1,10 @@
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package com.gmail.nossr50.skills.runnables;
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import com.gmail.nossr50.party.PartyManager;
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public class PartiesLoader implements Runnable {
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@Override
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public void run() {
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PartyManager.loadParties();
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}
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}
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