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Fix for 3250 - HashSet<Byte> to HashSet<Material> for getTargetBlock
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@ -104,7 +104,7 @@ public class FishingManager extends SkillManager {
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vehicle.remove();
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}
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player.teleport(player.getTargetBlock((HashSet<Byte>) null, 100).getLocation(), TeleportCause.PLUGIN);
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player.teleport(player.getTargetBlock((HashSet<Material>) null, 100).getLocation(), TeleportCause.PLUGIN);
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String unleashMessage = AdvancedConfig.getInstance().getPlayerUnleashMessage();
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@ -167,7 +167,7 @@ public class FishingManager extends SkillManager {
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return false;
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}
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Block targetBlock = getPlayer().getTargetBlock((HashSet<Byte>) BlockUtils.getTransparentBlocks(), 100);
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Block targetBlock = getPlayer().getTargetBlock((HashSet<Material>) BlockUtils.getTransparentBlocks(), 100);
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if (!targetBlock.isLiquid()) {
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return false;
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@ -94,7 +94,7 @@ public class MiningManager extends SkillManager {
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*/
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public void remoteDetonation() {
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Player player = getPlayer();
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Block targetBlock = player.getTargetBlock((HashSet<Byte>) BlockUtils.getTransparentBlocks(), BlastMining.MAXIMUM_REMOTE_DETONATION_DISTANCE);
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Block targetBlock = player.getTargetBlock((HashSet<Material>) BlockUtils.getTransparentBlocks(), BlastMining.MAXIMUM_REMOTE_DETONATION_DISTANCE);
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if (targetBlock.getType() != Material.TNT || !EventUtils.simulateBlockBreak(targetBlock, player, true) || !blastMiningCooldownOver()) {
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return;
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