mirror of
				https://github.com/mcMMO-Dev/mcMMO.git
				synced 2025-11-04 11:03:43 +01:00 
			
		
		
		
	@@ -3,6 +3,7 @@ package com.gmail.nossr50.util;
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import com.gmail.nossr50.api.exceptions.IncompleteNamespacedKeyRegister;
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import com.gmail.nossr50.config.PersistentDataConfig;
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import com.gmail.nossr50.metadata.MobMetaFlagType;
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import com.google.common.collect.MapMaker;
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import org.bukkit.NamespacedKey;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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@@ -12,13 +13,13 @@ import org.jetbrains.annotations.NotNull;
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import java.util.EnumMap;
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import java.util.HashSet;
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import java.util.WeakHashMap;
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import java.util.concurrent.ConcurrentMap;
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import static com.gmail.nossr50.util.MetadataService.*;
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//TODO: Use SpawnReason where appropriate instead of MobMetaFlagType
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public final class MobMetadataUtils {
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    private static final @NotNull WeakHashMap<Entity, HashSet<MobMetaFlagType>> mobRegistry; //transient data
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    private static final @NotNull ConcurrentMap<Entity, HashSet<MobMetaFlagType>> mobRegistry; //transient data
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    private static final @NotNull EnumMap<MobMetaFlagType, NamespacedKey> mobFlagKeyMap; //used for persistent data
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    private static boolean isUsingPersistentData = false;
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@@ -28,7 +29,14 @@ public final class MobMetadataUtils {
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    static {
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        mobFlagKeyMap = new EnumMap<>(MobMetaFlagType.class);
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        mobRegistry = new WeakHashMap<>();
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        // Using Guava for a concurrent weak hash map
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        // IMPORTANT: This type of map uses == for comparison over .equals(),
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        // which is a violation of map contract
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        mobRegistry = new MapMaker()
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                .weakKeys()
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                .concurrencyLevel(4)
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                .makeMap();
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        initMobFlagKeyMap();
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        for (MobMetaFlagType metaFlagType : MobMetaFlagType.values()) {
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@@ -92,7 +100,7 @@ public final class MobMetadataUtils {
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            return false;
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        } else {
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            return mobRegistry.containsKey(livingEntity) && mobRegistry.get(livingEntity).size() > 0;
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            return mobRegistry.containsKey(livingEntity) && !mobRegistry.get(livingEntity).isEmpty();
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        }
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    }
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@@ -5,8 +5,6 @@ import com.gmail.nossr50.skills.taming.TrackedTamingEntity;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.skills.ParticleEffectUtils;
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import com.gmail.nossr50.util.text.StringUtils;
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import com.google.common.collect.ImmutableSet;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.Location;
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import org.bukkit.Sound;
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@@ -16,241 +14,49 @@ import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.*;
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import java.util.concurrent.ConcurrentHashMap;
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import static com.gmail.nossr50.util.MobMetadataUtils.removeMobFlags;
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import static java.util.stream.Collectors.toSet;
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public class TransientEntityTracker {
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    //These two are updated in step with each other
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    private final @NotNull HashMap<UUID, HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>>> perPlayerTransientEntityMap;
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    private final @NotNull HashSet<LivingEntity> chunkLookupCache;
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    private final @NotNull Map<UUID, HashSet<TrackedTamingEntity>>
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            playerSummonedEntityTracker;
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    public TransientEntityTracker() {
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        perPlayerTransientEntityMap = new HashMap<>();
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        chunkLookupCache = new HashSet<>();
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        playerSummonedEntityTracker = new ConcurrentHashMap<>();
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    }
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    public synchronized @NotNull HashSet<LivingEntity> getChunkLookupCache() {
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        return chunkLookupCache;
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    public @Nullable Set<TrackedTamingEntity> getPlayerSummonedEntities(@NotNull UUID playerUUID) {
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        return playerSummonedEntityTracker.get(playerUUID);
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    }
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    public synchronized @NotNull HashMap<UUID, HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>>> getPerPlayerTransientEntityMap() {
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        return perPlayerTransientEntityMap;
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    public void initPlayer(@NotNull Player player) {
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        playerSummonedEntityTracker.computeIfAbsent(player.getUniqueId(), __ -> new HashSet<>());
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    }
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    public synchronized void initPlayer(@NotNull Player player) {
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        if (!isPlayerRegistered(player.getUniqueId())) {
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            registerPlayer(player.getUniqueId());
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        }
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    }
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    /**
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     * Removes a player from the tracker
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     *
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     * @param playerUUID target player
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     */
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    public synchronized void cleanupPlayer(@NotNull UUID playerUUID) {
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        cleanPlayer(null, playerUUID);
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    }
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    /**
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     * Removes a player from the tracker
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     *
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     * @param player target player
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     */
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    public synchronized void cleanupPlayer(@NotNull Player player) {
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    public void cleanupPlayer(@NotNull Player player) {
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        cleanPlayer(player, player.getUniqueId());
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    }
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    /**
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     * Removes a player from the tracker
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     *
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     * @param player target player
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     * @param playerUUID target player UUID
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     */
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    private void cleanPlayer(@Nullable Player player, @NotNull UUID playerUUID) {
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        cleanupAllSummons(player, player.getUniqueId());
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        removePlayerFromMap(playerUUID);
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    public @NotNull List<LivingEntity> getAllTransientEntitiesInChunk(@NotNull Chunk chunk) {
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        return playerSummonedEntityTracker.values().stream()
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                .flatMap(Collection::stream)
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                .map(TrackedTamingEntity::getLivingEntity)
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                .filter(livingEntity -> livingEntity.getLocation().getChunk() == chunk)
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                .toList();
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    }
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    private void removePlayerFromMap(@NotNull UUID playerUUID) {
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        getPerPlayerTransientEntityMap().remove(playerUUID);
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    public int summonCountForPlayerOfType(@NotNull UUID playerUUID, @NotNull CallOfTheWildType callOfTheWildType) {
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        return getTrackedEntities(playerUUID, callOfTheWildType).size();
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    }
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    /**
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     * Checks if a player has already been registered
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     * Being registered constitutes having necessary values initialized in our per-player map
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     *
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     * @param playerUUID target player
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     * @return true if the player is registered
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     */
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    private synchronized boolean isPlayerRegistered(@NotNull UUID playerUUID) {
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        return getPerPlayerTransientEntityMap().get(playerUUID) != null;
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    public void addSummon(@NotNull UUID playerUUID, @NotNull TrackedTamingEntity trackedTamingEntity) {
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        playerSummonedEntityTracker.computeIfAbsent(playerUUID, __ -> new HashSet<>())
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                .add(trackedTamingEntity);
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    }
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    /**
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     * Register a player to our tracker, which initializes the necessary values in our per-player map
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     *
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     * @param playerUUID player to register
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     */
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    private synchronized void registerPlayer(@NotNull UUID playerUUID) {
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        getPerPlayerTransientEntityMap().put(playerUUID, new HashMap<>());
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        for(CallOfTheWildType callOfTheWildType : CallOfTheWildType.values()) {
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            getPerPlayerTransientEntityMap().get(playerUUID).put(callOfTheWildType, new HashSet<>());
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        }
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    }
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    /**
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     * Get the tracked transient entities map for a specific player
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     *
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     * @param playerUUID the target uuid of the player
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     * @return the tracked entities map for the player, null if the player isn't registered
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     */
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    public synchronized @Nullable HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>> getPlayerTrackedEntityMap(@NotNull UUID playerUUID) {
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        return getPerPlayerTransientEntityMap().get(playerUUID);
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    }
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    /**
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     * Registers an entity to a player
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     * This includes registration to our per-player map and our chunk lookup cache
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     *
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     * @param playerUUID target player's UUID
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     * @param trackedTamingEntity target entity
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     */
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    public synchronized void registerEntity(@NotNull UUID playerUUID, @NotNull TrackedTamingEntity trackedTamingEntity) {
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        //Add to map entry
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        getTrackedEntities(playerUUID, trackedTamingEntity.getCallOfTheWildType()).add(trackedTamingEntity);
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        //Add to cache for chunk lookups
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        addToChunkLookupCache(trackedTamingEntity);
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    }
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    /**
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     * Checks if a living entity is a summon
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     *
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     * @param livingEntity target livinig entity
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     * @return true if target living entity is a summon
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     */
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    public synchronized boolean isTransientSummon(@NotNull LivingEntity livingEntity) {
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        return getChunkLookupCache().contains(livingEntity);
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    }
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    /**
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     * Get the tracked taming entities for a player
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     * If the player isn't registered this will return null
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     *
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     * @param playerUUID the target uuid of the player
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     * @param callOfTheWildType target type
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     * @return the set of tracked entities for the player, null if the player isn't registered, the set can be empty
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     */
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    private synchronized @Nullable HashSet<TrackedTamingEntity> getTrackedEntities(@NotNull UUID playerUUID, @NotNull CallOfTheWildType callOfTheWildType) {
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        HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>> playerEntityMap = getPlayerTrackedEntityMap(playerUUID);
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        if (playerEntityMap == null)
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            return null;
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        return playerEntityMap.get(callOfTheWildType);
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    }
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    /**
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     * Adds an entity to our chunk lookup cache
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     *
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     * @param trackedTamingEntity target tracked taming entity
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     */
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    private synchronized void addToChunkLookupCache(@NotNull TrackedTamingEntity trackedTamingEntity) {
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        getChunkLookupCache().add(trackedTamingEntity.getLivingEntity());
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    }
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    /**
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     * Removes an entity from our tracker
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     * This includes removal from our per-player map and our chunk lookup cache
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     *
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     * @param livingEntity target entity
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     */
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    private void unregisterEntity(@NotNull LivingEntity livingEntity) {
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        chunkLookupCacheCleanup(livingEntity);
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        perPlayerTransientMapCleanup(livingEntity);
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    }
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 | 
			
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    /**
 | 
			
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     * Removes an entity from our chunk lookup cache
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     *
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     * @param livingEntity target entity
 | 
			
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     */
 | 
			
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    private void chunkLookupCacheCleanup(@NotNull LivingEntity livingEntity) {
 | 
			
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        getChunkLookupCache().remove(livingEntity);
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    }
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    /**
 | 
			
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     * Clean a living entity from our tracker
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     * Iterates over all players and their registered entities
 | 
			
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     * Doesn't do any kind of failure checking, if it doesn't find any player with a registered entity nothing bad happens or is reported
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     * However it should never happen like that, so maybe we could consider adding some failure to execute checking in the future
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     *
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     * @param livingEntity
 | 
			
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     */
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    private void perPlayerTransientMapCleanup(@NotNull LivingEntity livingEntity) {
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        for(UUID uuid : getPerPlayerTransientEntityMap().keySet()) {
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            for(CallOfTheWildType callOfTheWildType : CallOfTheWildType.values()) {
 | 
			
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                HashSet<TrackedTamingEntity> trackedEntities = getTrackedEntities(uuid, callOfTheWildType);
 | 
			
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 | 
			
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                if (trackedEntities == null)
 | 
			
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                    continue;
 | 
			
		||||
 | 
			
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                Iterator<TrackedTamingEntity> iterator = trackedEntities.iterator();
 | 
			
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                while (iterator.hasNext()) {
 | 
			
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                    if (iterator.next().getLivingEntity().equals(livingEntity)) {
 | 
			
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                        iterator.remove();
 | 
			
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                        return;
 | 
			
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                    }
 | 
			
		||||
                }
 | 
			
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            }
 | 
			
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        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get all transient entities that exist in a specific chunk
 | 
			
		||||
     *
 | 
			
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     * @param chunk the chunk to match
 | 
			
		||||
     * @return a list of transient entities that are located in the provided chunk
 | 
			
		||||
     */
 | 
			
		||||
    public synchronized @NotNull List<LivingEntity> getAllTransientEntitiesInChunk(@NotNull Chunk chunk) {
 | 
			
		||||
        ArrayList<LivingEntity> matchingEntities = new ArrayList<>();
 | 
			
		||||
 | 
			
		||||
        for(LivingEntity livingEntity : getChunkLookupCache()) {
 | 
			
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            if (livingEntity.getLocation().getChunk().equals(chunk)) {
 | 
			
		||||
                matchingEntities.add(livingEntity);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
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 | 
			
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        return matchingEntities;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the amount of a summon currently active for a player
 | 
			
		||||
     *
 | 
			
		||||
     * @param playerUUID target player
 | 
			
		||||
     * @param callOfTheWildType summon type
 | 
			
		||||
     * @return the amount of summons currently active for player of target type
 | 
			
		||||
     */
 | 
			
		||||
    public synchronized int getAmountCurrentlySummoned(@NotNull UUID playerUUID, @NotNull CallOfTheWildType callOfTheWildType) {
 | 
			
		||||
        HashSet<TrackedTamingEntity> trackedEntities = getTrackedEntities(playerUUID, callOfTheWildType);
 | 
			
		||||
 | 
			
		||||
        if (trackedEntities == null)
 | 
			
		||||
            return 0;
 | 
			
		||||
 | 
			
		||||
        return trackedEntities.size();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Kills a summon and removes its metadata
 | 
			
		||||
     * Then it removes it from the tracker / chunk lookup cache
 | 
			
		||||
     *
 | 
			
		||||
     * @param livingEntity entity to remove
 | 
			
		||||
     * @param player associated player
 | 
			
		||||
     */
 | 
			
		||||
    public synchronized void removeSummon(@NotNull LivingEntity livingEntity, @Nullable Player player, boolean timeExpired) {
 | 
			
		||||
    public void removeSummon(@NotNull LivingEntity livingEntity, @Nullable Player player, boolean timeExpired) {
 | 
			
		||||
        //Kill the summon & remove it
 | 
			
		||||
        if (livingEntity.isValid()) {
 | 
			
		||||
            livingEntity.setHealth(0); //Should trigger entity death events
 | 
			
		||||
@@ -266,9 +72,11 @@ public class TransientEntityTracker {
 | 
			
		||||
            //Inform player of summon death
 | 
			
		||||
            if (player != null && player.isOnline()) {
 | 
			
		||||
                if (timeExpired) {
 | 
			
		||||
                    NotificationManager.sendPlayerInformationChatOnly(player, "Taming.Summon.COTW.TimeExpired", StringUtils.getPrettyEntityTypeString(livingEntity.getType()));
 | 
			
		||||
                    NotificationManager.sendPlayerInformationChatOnly(player, "Taming.Summon.COTW.TimeExpired",
 | 
			
		||||
                            StringUtils.getPrettyEntityTypeString(livingEntity.getType()));
 | 
			
		||||
                } else {
 | 
			
		||||
                    NotificationManager.sendPlayerInformationChatOnly(player, "Taming.Summon.COTW.Removed", StringUtils.getPrettyEntityTypeString(livingEntity.getType()));
 | 
			
		||||
                    NotificationManager.sendPlayerInformationChatOnly(player, "Taming.Summon.COTW.Removed",
 | 
			
		||||
                            StringUtils.getPrettyEntityTypeString(livingEntity.getType()));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
@@ -277,41 +85,49 @@ public class TransientEntityTracker {
 | 
			
		||||
        removeMobFlags(livingEntity);
 | 
			
		||||
 | 
			
		||||
        //Clean from trackers
 | 
			
		||||
        unregisterEntity(livingEntity);
 | 
			
		||||
        remove(livingEntity);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Remove all tracked entities from existence if they currently exist
 | 
			
		||||
     * Clear the tracked entity lists afterwards
 | 
			
		||||
     *
 | 
			
		||||
     * @deprecated use {@link #cleanupAllSummons(Player, UUID)} instead
 | 
			
		||||
     */
 | 
			
		||||
    @Deprecated
 | 
			
		||||
    private void cleanupAllSummons(@NotNull UUID playerUUID) {
 | 
			
		||||
        cleanupAllSummons(Bukkit.getPlayer(playerUUID), playerUUID);
 | 
			
		||||
    private void cleanPlayer(@Nullable Player player, @NotNull UUID playerUUID) {
 | 
			
		||||
        cleanupAllSummons(playerUUID, player);
 | 
			
		||||
        playerSummonedEntityTracker.remove(playerUUID);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Kills and cleans up all data related to all summoned entities for a player
 | 
			
		||||
     *
 | 
			
		||||
     * @param player used to send messages, can be null
 | 
			
		||||
     * @param playerUUID used to grab associated data, cannot be null
 | 
			
		||||
     */
 | 
			
		||||
    private void cleanupAllSummons(@Nullable Player player, @NotNull UUID playerUUID) {
 | 
			
		||||
        for(CallOfTheWildType callOfTheWildType : CallOfTheWildType.values()) {
 | 
			
		||||
            HashSet<TrackedTamingEntity> trackedEntities = getTrackedEntities(playerUUID, callOfTheWildType);
 | 
			
		||||
    public boolean isTransient(@NotNull LivingEntity livingEntity) {
 | 
			
		||||
        return playerSummonedEntityTracker.values().stream().anyMatch(
 | 
			
		||||
                trackedEntities -> trackedEntities.stream()
 | 
			
		||||
                        .anyMatch(trackedTamingEntity -> trackedTamingEntity.getLivingEntity().equals(livingEntity)));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
            if (trackedEntities == null) {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            ImmutableSet<TrackedTamingEntity> immutableSet = ImmutableSet.copyOf(trackedEntities);
 | 
			
		||||
    private @NotNull Set<TrackedTamingEntity> getTrackedEntities(@NotNull UUID playerUUID,
 | 
			
		||||
                                                                 @NotNull CallOfTheWildType callOfTheWildType) {
 | 
			
		||||
        final HashSet<TrackedTamingEntity> entities
 | 
			
		||||
                = playerSummonedEntityTracker.computeIfAbsent(playerUUID, __ -> new HashSet<>());
 | 
			
		||||
        return entities.stream()
 | 
			
		||||
                .filter(trackedTamingEntity -> trackedTamingEntity.getCallOfTheWildType() == callOfTheWildType)
 | 
			
		||||
                .collect(toSet());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
            for(TrackedTamingEntity trackedTamingEntity : immutableSet) {
 | 
			
		||||
                //Remove from existence
 | 
			
		||||
                removeSummon(trackedTamingEntity.getLivingEntity(), player, false);
 | 
			
		||||
            }
 | 
			
		||||
    private void remove(@NotNull LivingEntity livingEntity) {
 | 
			
		||||
        playerSummonedEntityTracker.values().forEach(trackedEntities -> {
 | 
			
		||||
            Iterator<TrackedTamingEntity> iterator = trackedEntities.iterator();
 | 
			
		||||
                while (iterator.hasNext()) {
 | 
			
		||||
                    if (iterator.next().getLivingEntity().equals(livingEntity)) {
 | 
			
		||||
                        iterator.remove();
 | 
			
		||||
                        return;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void cleanupAllSummons(@NotNull UUID playerUUID, @Nullable Player player) {
 | 
			
		||||
        if (playerSummonedEntityTracker.get(playerUUID) == null) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        playerSummonedEntityTracker.get(playerUUID).forEach(trackedTamingEntity -> {
 | 
			
		||||
            removeSummon(trackedTamingEntity.getLivingEntity(), player, false);
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user