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				@@ -5,8 +5,6 @@ import com.gmail.nossr50.skills.taming.TrackedTamingEntity;
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				import com.gmail.nossr50.util.player.NotificationManager;
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				import com.gmail.nossr50.util.skills.ParticleEffectUtils;
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				import com.gmail.nossr50.util.text.StringUtils;
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				import com.google.common.collect.ImmutableSet;
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				import org.bukkit.Bukkit;
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				import org.bukkit.Chunk;
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				import org.bukkit.Location;
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				import org.bukkit.Sound;
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				@@ -16,241 +14,49 @@ import org.jetbrains.annotations.NotNull;
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				import org.jetbrains.annotations.Nullable;
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				import java.util.*;
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				import java.util.concurrent.ConcurrentHashMap;
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				import static com.gmail.nossr50.util.MobMetadataUtils.removeMobFlags;
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				import static java.util.stream.Collectors.toSet;
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				public class TransientEntityTracker {
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				    //These two are updated in step with each other
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				    private final @NotNull HashMap<UUID, HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>>> perPlayerTransientEntityMap;
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				    private final @NotNull HashSet<LivingEntity> chunkLookupCache;
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				    private final @NotNull Map<UUID, HashSet<TrackedTamingEntity>>
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				            playerSummonedEntityTracker;
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				    public TransientEntityTracker() {
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				        perPlayerTransientEntityMap = new HashMap<>();
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				        chunkLookupCache = new HashSet<>();
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				        playerSummonedEntityTracker = new ConcurrentHashMap<>();
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				    }
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				    public synchronized @NotNull HashSet<LivingEntity> getChunkLookupCache() {
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				        return chunkLookupCache;
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				    public @Nullable Set<TrackedTamingEntity> getPlayerSummonedEntities(@NotNull UUID playerUUID) {
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				        return playerSummonedEntityTracker.get(playerUUID);
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				    }
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				    public synchronized @NotNull HashMap<UUID, HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>>> getPerPlayerTransientEntityMap() {
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				        return perPlayerTransientEntityMap;
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				    public void initPlayer(@NotNull Player player) {
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				        playerSummonedEntityTracker.computeIfAbsent(player.getUniqueId(), __ -> new HashSet<>());
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				    }
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				    public synchronized void initPlayer(@NotNull Player player) {
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				        if (!isPlayerRegistered(player.getUniqueId())) {
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				            registerPlayer(player.getUniqueId());
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				        }
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				    }
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				    /**
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				     * Removes a player from the tracker
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				     *
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				     * @param playerUUID target player
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				     */
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				    public synchronized void cleanupPlayer(@NotNull UUID playerUUID) {
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				        cleanPlayer(null, playerUUID);
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				    }
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				    /**
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				     * Removes a player from the tracker
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				     *
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				     * @param player target player
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				     */
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				    public synchronized void cleanupPlayer(@NotNull Player player) {
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				    public void cleanupPlayer(@NotNull Player player) {
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				        cleanPlayer(player, player.getUniqueId());
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				    }
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				    /**
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				     * Removes a player from the tracker
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				     *
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				     * @param player target player
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				     * @param playerUUID target player UUID
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				     */
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				    private void cleanPlayer(@Nullable Player player, @NotNull UUID playerUUID) {
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				        cleanupAllSummons(player, player.getUniqueId());
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				        removePlayerFromMap(playerUUID);
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				    public @NotNull List<LivingEntity> getAllTransientEntitiesInChunk(@NotNull Chunk chunk) {
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				        return playerSummonedEntityTracker.values().stream()
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				                .flatMap(Collection::stream)
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				                .map(TrackedTamingEntity::getLivingEntity)
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				                .filter(livingEntity -> livingEntity.getLocation().getChunk() == chunk)
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				                .toList();
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				    }
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				    private void removePlayerFromMap(@NotNull UUID playerUUID) {
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				        getPerPlayerTransientEntityMap().remove(playerUUID);
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				    public int summonCountForPlayerOfType(@NotNull UUID playerUUID, @NotNull CallOfTheWildType callOfTheWildType) {
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				        return getTrackedEntities(playerUUID, callOfTheWildType).size();
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				    }
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				    /**
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				     * Checks if a player has already been registered
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				     * Being registered constitutes having necessary values initialized in our per-player map
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				     *
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				     * @param playerUUID target player
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				     * @return true if the player is registered
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				     */
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				    private synchronized boolean isPlayerRegistered(@NotNull UUID playerUUID) {
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				        return getPerPlayerTransientEntityMap().get(playerUUID) != null;
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				    public void addSummon(@NotNull UUID playerUUID, @NotNull TrackedTamingEntity trackedTamingEntity) {
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				        playerSummonedEntityTracker.computeIfAbsent(playerUUID, __ -> new HashSet<>())
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				                .add(trackedTamingEntity);
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				    }
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				    /**
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				     * Register a player to our tracker, which initializes the necessary values in our per-player map
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				     *
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				     * @param playerUUID player to register
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				     */
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				    private synchronized void registerPlayer(@NotNull UUID playerUUID) {
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				        getPerPlayerTransientEntityMap().put(playerUUID, new HashMap<>());
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				        for(CallOfTheWildType callOfTheWildType : CallOfTheWildType.values()) {
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				            getPerPlayerTransientEntityMap().get(playerUUID).put(callOfTheWildType, new HashSet<>());
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				        }
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				    }
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				    /**
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				     * Get the tracked transient entities map for a specific player
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				     *
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				     * @param playerUUID the target uuid of the player
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				     * @return the tracked entities map for the player, null if the player isn't registered
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				     */
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				    public synchronized @Nullable HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>> getPlayerTrackedEntityMap(@NotNull UUID playerUUID) {
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				        return getPerPlayerTransientEntityMap().get(playerUUID);
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				    }
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				    /**
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				     * Registers an entity to a player
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				     * This includes registration to our per-player map and our chunk lookup cache
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				     *
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				     * @param playerUUID target player's UUID
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				     * @param trackedTamingEntity target entity
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				     */
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				    public synchronized void registerEntity(@NotNull UUID playerUUID, @NotNull TrackedTamingEntity trackedTamingEntity) {
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				        //Add to map entry
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				        getTrackedEntities(playerUUID, trackedTamingEntity.getCallOfTheWildType()).add(trackedTamingEntity);
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				        //Add to cache for chunk lookups
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				        addToChunkLookupCache(trackedTamingEntity);
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				    }
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				    /**
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				     * Checks if a living entity is a summon
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				     *
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				     * @param livingEntity target livinig entity
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				     * @return true if target living entity is a summon
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				     */
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				    public synchronized boolean isTransientSummon(@NotNull LivingEntity livingEntity) {
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				        return getChunkLookupCache().contains(livingEntity);
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				    }
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				    /**
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				     * Get the tracked taming entities for a player
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				     * If the player isn't registered this will return null
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				     *
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				     * @param playerUUID the target uuid of the player
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				     * @param callOfTheWildType target type
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				     * @return the set of tracked entities for the player, null if the player isn't registered, the set can be empty
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				     */
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				    private synchronized @Nullable HashSet<TrackedTamingEntity> getTrackedEntities(@NotNull UUID playerUUID, @NotNull CallOfTheWildType callOfTheWildType) {
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				        HashMap<CallOfTheWildType, HashSet<TrackedTamingEntity>> playerEntityMap = getPlayerTrackedEntityMap(playerUUID);
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				        if (playerEntityMap == null)
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				            return null;
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				        return playerEntityMap.get(callOfTheWildType);
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				    }
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				    /**
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				     * Adds an entity to our chunk lookup cache
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				     *
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				     * @param trackedTamingEntity target tracked taming entity
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				     */
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				    private synchronized void addToChunkLookupCache(@NotNull TrackedTamingEntity trackedTamingEntity) {
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				        getChunkLookupCache().add(trackedTamingEntity.getLivingEntity());
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				    }
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				    /**
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				     * Removes an entity from our tracker
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				     * This includes removal from our per-player map and our chunk lookup cache
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				     *
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				     * @param livingEntity target entity
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				     */
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				    private void unregisterEntity(@NotNull LivingEntity livingEntity) {
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				        chunkLookupCacheCleanup(livingEntity);
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				        perPlayerTransientMapCleanup(livingEntity);
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				    }
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				    /**
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				     * Removes an entity from our chunk lookup cache
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				     *
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				     * @param livingEntity target entity
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				     */
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				    private void chunkLookupCacheCleanup(@NotNull LivingEntity livingEntity) {
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				        getChunkLookupCache().remove(livingEntity);
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				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    /**
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * Clean a living entity from our tracker
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * Iterates over all players and their registered entities
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * Doesn't do any kind of failure checking, if it doesn't find any player with a registered entity nothing bad happens or is reported
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * However it should never happen like that, so maybe we could consider adding some failure to execute checking in the future
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * @param livingEntity
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    private void perPlayerTransientMapCleanup(@NotNull LivingEntity livingEntity) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        for(UUID uuid : getPerPlayerTransientEntityMap().keySet()) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            for(CallOfTheWildType callOfTheWildType : CallOfTheWildType.values()) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                HashSet<TrackedTamingEntity> trackedEntities = getTrackedEntities(uuid, callOfTheWildType);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                if (trackedEntities == null)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                Iterator<TrackedTamingEntity> iterator = trackedEntities.iterator();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                while (iterator.hasNext()) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    if (iterator.next().getLivingEntity().equals(livingEntity)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        iterator.remove();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        return;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    /**
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * Get all transient entities that exist in a specific chunk
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * @param chunk the chunk to match
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * @return a list of transient entities that are located in the provided chunk
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    public synchronized @NotNull List<LivingEntity> getAllTransientEntitiesInChunk(@NotNull Chunk chunk) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        ArrayList<LivingEntity> matchingEntities = new ArrayList<>();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        for(LivingEntity livingEntity : getChunkLookupCache()) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            if (livingEntity.getLocation().getChunk().equals(chunk)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                matchingEntities.add(livingEntity);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return matchingEntities;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    /**
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * Get the amount of a summon currently active for a player
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * @param playerUUID target player
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * @param callOfTheWildType summon type
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * @return the amount of summons currently active for player of target type
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    public synchronized int getAmountCurrentlySummoned(@NotNull UUID playerUUID, @NotNull CallOfTheWildType callOfTheWildType) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        HashSet<TrackedTamingEntity> trackedEntities = getTrackedEntities(playerUUID, callOfTheWildType);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (trackedEntities == null)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return 0;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return trackedEntities.size();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    /**
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * Kills a summon and removes its metadata
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * Then it removes it from the tracker / chunk lookup cache
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * @param livingEntity entity to remove
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * @param player associated player
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    public synchronized void removeSummon(@NotNull LivingEntity livingEntity, @Nullable Player player, boolean timeExpired) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    public void removeSummon(@NotNull LivingEntity livingEntity, @Nullable Player player, boolean timeExpired) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        //Kill the summon & remove it
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (livingEntity.isValid()) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            livingEntity.setHealth(0); //Should trigger entity death events
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@@ -266,9 +72,11 @@ public class TransientEntityTracker {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            //Inform player of summon death
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            if (player != null && player.isOnline()) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                if (timeExpired) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    NotificationManager.sendPlayerInformationChatOnly(player, "Taming.Summon.COTW.TimeExpired", StringUtils.getPrettyEntityTypeString(livingEntity.getType()));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    NotificationManager.sendPlayerInformationChatOnly(player, "Taming.Summon.COTW.TimeExpired",
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                            StringUtils.getPrettyEntityTypeString(livingEntity.getType()));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                } else {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    NotificationManager.sendPlayerInformationChatOnly(player, "Taming.Summon.COTW.Removed", StringUtils.getPrettyEntityTypeString(livingEntity.getType()));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    NotificationManager.sendPlayerInformationChatOnly(player, "Taming.Summon.COTW.Removed",
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                            StringUtils.getPrettyEntityTypeString(livingEntity.getType()));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@@ -277,41 +85,49 @@ public class TransientEntityTracker {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        removeMobFlags(livingEntity);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        //Clean from trackers
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        unregisterEntity(livingEntity);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        remove(livingEntity);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    /**
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * Remove all tracked entities from existence if they currently exist
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * Clear the tracked entity lists afterwards
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * @deprecated use {@link #cleanupAllSummons(Player, UUID)} instead
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    @Deprecated
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    private void cleanupAllSummons(@NotNull UUID playerUUID) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        cleanupAllSummons(Bukkit.getPlayer(playerUUID), playerUUID);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    private void cleanPlayer(@Nullable Player player, @NotNull UUID playerUUID) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        cleanupAllSummons(playerUUID, player);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        playerSummonedEntityTracker.remove(playerUUID);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    /**
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * Kills and cleans up all data related to all summoned entities for a player
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * @param player used to send messages, can be null
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * @param playerUUID used to grab associated data, cannot be null
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    private void cleanupAllSummons(@Nullable Player player, @NotNull UUID playerUUID) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        for(CallOfTheWildType callOfTheWildType : CallOfTheWildType.values()) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            HashSet<TrackedTamingEntity> trackedEntities = getTrackedEntities(playerUUID, callOfTheWildType);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    public boolean isTransient(@NotNull LivingEntity livingEntity) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return playerSummonedEntityTracker.values().stream().anyMatch(
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                trackedEntities -> trackedEntities.stream()
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        .anyMatch(trackedTamingEntity -> trackedTamingEntity.getLivingEntity().equals(livingEntity)));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            if (trackedEntities == null) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            ImmutableSet<TrackedTamingEntity> immutableSet = ImmutableSet.copyOf(trackedEntities);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    private @NotNull Set<TrackedTamingEntity> getTrackedEntities(@NotNull UUID playerUUID,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                                                 @NotNull CallOfTheWildType callOfTheWildType) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        final HashSet<TrackedTamingEntity> entities
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                = playerSummonedEntityTracker.computeIfAbsent(playerUUID, __ -> new HashSet<>());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return entities.stream()
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                .filter(trackedTamingEntity -> trackedTamingEntity.getCallOfTheWildType() == callOfTheWildType)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                .collect(toSet());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            for(TrackedTamingEntity trackedTamingEntity : immutableSet) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                //Remove from existence
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                removeSummon(trackedTamingEntity.getLivingEntity(), player, false);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    private void remove(@NotNull LivingEntity livingEntity) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        playerSummonedEntityTracker.values().forEach(trackedEntities -> {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            Iterator<TrackedTamingEntity> iterator = trackedEntities.iterator();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                while (iterator.hasNext()) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    if (iterator.next().getLivingEntity().equals(livingEntity)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        iterator.remove();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        return;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            });
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    private void cleanupAllSummons(@NotNull UUID playerUUID, @Nullable Player player) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (playerSummonedEntityTracker.get(playerUUID) == null) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        playerSummonedEntityTracker.get(playerUUID).forEach(trackedTamingEntity -> {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            removeSummon(trackedTamingEntity.getLivingEntity(), player, false);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        });
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
	
		
			
				
					
					| 
						 
							
							
							
						 
					 | 
				
			
			 | 
			 | 
			
				 
 |