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synced 2024-11-29 16:46:46 +01:00
More misc changes. Disabled iron armor repair for now.
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@ -44,14 +44,18 @@ public class mcPlayerListener extends PlayerListener {
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if(mcm.getInstance().isArmor(is) && block.getTypeId() == 42){
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if(mcm.getInstance().isArmor(is) && block.getTypeId() == 42){
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if(mcm.getInstance().isDiamondArmor(is) && mcm.getInstance().hasDiamond(player)){
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if(mcm.getInstance().isDiamondArmor(is) && mcm.getInstance().hasDiamond(player)){
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mcm.getInstance().removeDiamond(player);
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mcm.getInstance().removeDiamond(player);
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is.setDurability(mcm.getInstance().getArmorRepairAmount(is, player));
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player.getItemInHand().setDurability(mcm.getInstance().getArmorRepairAmount(is, player));
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mcUsers.getProfile(player).skillUpRepair(1);
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mcUsers.getProfile(player).skillUpRepair(1);
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player.sendMessage(ChatColor.YELLOW+"Repair skill increased by 1. Total ("+mcUsers.getProfile(player).getRepair()+")");
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player.sendMessage(ChatColor.YELLOW+"Repair skill increased by 1. Total ("+mcUsers.getProfile(player).getRepair()+")");
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} else if (mcm.getInstance().isIronArmor(is) && mcm.getInstance().hasIron(player)){
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} else if (mcm.getInstance().isIronArmor(is) && mcm.getInstance().hasIron(player)){
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player.sendMessage(ChatColor.DARK_RED+"Changing the durability of iron armor is currently bugged.");
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player.sendMessage(ChatColor.YELLOW+"I'm looking into this issue. -mcMMO Author");
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/*
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mcm.getInstance().removeIron(player);
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mcm.getInstance().removeIron(player);
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is.setDurability(mcm.getInstance().getArmorRepairAmount(is, player));
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is.setDurability(mcm.getInstance().getArmorRepairAmount(is, player));
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mcUsers.getProfile(player).skillUpRepair(1);
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mcUsers.getProfile(player).skillUpRepair(1);
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player.sendMessage(ChatColor.YELLOW+"Repair skill increased by 1. Total ("+mcUsers.getProfile(player).getRepair()+")");
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player.sendMessage(ChatColor.YELLOW+"Repair skill increased by 1. Total ("+mcUsers.getProfile(player).getRepair()+")");
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*/
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}
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}
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}
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}
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if(mcm.getInstance().isTools(is) && block.getTypeId() == 42){
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if(mcm.getInstance().isTools(is) && block.getTypeId() == 42){
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@ -69,10 +73,13 @@ public class mcPlayerListener extends PlayerListener {
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player.sendMessage(ChatColor.DARK_RED +"You're not adept enough to repair Diamond");
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player.sendMessage(ChatColor.DARK_RED +"You're not adept enough to repair Diamond");
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} else if (mcm.getInstance().isDiamondTools(is) && !mcm.getInstance().hasDiamond(player) || mcm.getInstance().isIronTools(is) && !mcm.getInstance().hasIron(player)){
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} else if (mcm.getInstance().isDiamondTools(is) && !mcm.getInstance().hasDiamond(player) || mcm.getInstance().isIronTools(is) && !mcm.getInstance().hasIron(player)){
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if(!mcm.getInstance().hasDiamond(player))
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if(!mcm.getInstance().hasDiamond(player))
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player.sendMessage(ChatColor.DARK_RED+"You need more"+ChatColor.BLUE+ "Diamonds");
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player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.BLUE+ "Diamonds");
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if(!mcm.getInstance().hasIron(player))
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if(!mcm.getInstance().hasIron(player))
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player.sendMessage(ChatColor.DARK_RED+"You need more"+ChatColor.GRAY+ "Iron");
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player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.GRAY+ "Iron");
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}
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} else if (mcm.getInstance().isDiamondArmor(is) && !mcm.getInstance().hasDiamond(player)){
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player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.BLUE+ "Diamonds");
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} else if (mcm.getInstance().isIronArmor(is) && !mcm.getInstance().hasIron(player))
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player.sendMessage(ChatColor.DARK_RED+"You need more "+ChatColor.GRAY+ "Iron");
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}
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}
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}
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}
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}
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}
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@ -95,7 +95,6 @@ public class mcm {
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//This determines how much we repair
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//This determines how much we repair
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public short getArmorRepairAmount(ItemStack is, Player player){
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public short getArmorRepairAmount(ItemStack is, Player player){
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short durability = is.getDurability();
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short durability = is.getDurability();
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player.sendMessage("BEFORE DURABILITY: "+durability);
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switch(is.getTypeId())
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switch(is.getTypeId())
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{
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{
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case 306:
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case 306:
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@ -127,7 +126,6 @@ public class mcm {
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durability = 0;
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durability = 0;
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if(checkPlayerProcRepair(player))
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if(checkPlayerProcRepair(player))
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durability = 0;
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durability = 0;
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player.sendMessage("AFTER DURABILITY: "+durability);
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return durability;
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return durability;
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}
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}
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public short getToolRepairAmount(ItemStack is, short durability, Player player){
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public short getToolRepairAmount(ItemStack is, short durability, Player player){
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