mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-24 06:06:45 +01:00
removed unnecessary getPlayer() calls.
clarified comment clarified location variable name Signed-off-by: Momshroom <Momshroom@gmail.com>
This commit is contained in:
parent
e95b3c3a05
commit
b55ac12130
@ -316,22 +316,22 @@ public class WoodcuttingManager extends SkillManager {
|
|||||||
xp += processTreeFellerXPGains(blockState, processedLogCount);
|
xp += processTreeFellerXPGains(blockState, processedLogCount);
|
||||||
|
|
||||||
//Drop displaced block
|
//Drop displaced block
|
||||||
Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(itemStack), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
|
Misc.spawnItemsFromCollection(player, Misc.getBlockCenter(blockState), block.getDrops(itemStack), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
|
||||||
|
|
||||||
//Bonus Drops / Harvest lumber checks
|
//Bonus Drops / Harvest lumber checks
|
||||||
processBonusDropCheck(blockState);
|
processBonusDropCheck(blockState);
|
||||||
} else if (BlockUtils.isNonWoodPartOfTree(blockState)) {
|
} else if (BlockUtils.isNonWoodPartOfTree(blockState)) {
|
||||||
// 75% of the time do not drop leaf blocks
|
// 75% of the time do not drop leaf blocks
|
||||||
if (ThreadLocalRandom.current().nextInt(100) > 75) {
|
if (ThreadLocalRandom.current().nextInt(100) > 75) {
|
||||||
Misc.spawnItemsFromCollection(getPlayer(),
|
Misc.spawnItemsFromCollection(player,
|
||||||
Misc.getBlockCenter(blockState),
|
Misc.getBlockCenter(blockState),
|
||||||
block.getDrops(itemStack),
|
block.getDrops(itemStack),
|
||||||
ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
|
ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
|
||||||
}
|
}
|
||||||
// drop saplings as occur in rest if Knock on Wood unlocked.
|
// if KnockOnWood is unlocked, then drop any saplings from the remaining blocks
|
||||||
else if (RankUtils.hasUnlockedSubskill(player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
|
else if (RankUtils.hasUnlockedSubskill(player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
|
||||||
Misc.spawnItemIfSapling(getPlayer(), Misc.getBlockCenter(blockState),
|
Misc.spawnItemIfSapling(player, Misc.getBlockCenter(blockState),
|
||||||
block.getDrops(itemStack),ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);;
|
block.getDrops(itemStack),ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Drop displaced non-woodcutting XP blocks
|
//Drop displaced non-woodcutting XP blocks
|
||||||
|
@ -132,12 +132,12 @@ public final class Misc {
|
|||||||
* Drops the item from the item stack only if it is a sapling (or equivalent)
|
* Drops the item from the item stack only if it is a sapling (or equivalent)
|
||||||
* Needed for TreeFeller
|
* Needed for TreeFeller
|
||||||
*/
|
*/
|
||||||
public static void spawnItemIfSapling(@NotNull Player player, @NotNull Location location, @NotNull Collection < ItemStack > drops, @NotNull ItemSpawnReason itemSpawnReason) {
|
public static void spawnItemIfSapling(@NotNull Player player, @NotNull Location spawnLocation, @NotNull Collection <ItemStack> drops, @NotNull ItemSpawnReason itemSpawnReason) {
|
||||||
String dropString;
|
String dropString;
|
||||||
for (ItemStack drop : drops) {
|
for (ItemStack drop : drops) {
|
||||||
dropString = drop.getType().getKey().getKey();
|
dropString = drop.getType().getKey().getKey();
|
||||||
if (dropString.contains("sapling") || dropString.contains("propagule")) {
|
if (dropString.contains("sapling") || dropString.contains("propagule")) {
|
||||||
Misc.spawnItem(player, location, drop, itemSpawnReason);
|
spawnItem(player, spawnLocation, drop, itemSpawnReason);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user