removed unnecessary getPlayer() calls.

clarified comment
clarified location variable name

Signed-off-by: Momshroom <Momshroom@gmail.com>
This commit is contained in:
Momshroom
2024-05-23 18:58:24 -05:00
parent e95b3c3a05
commit b55ac12130
2 changed files with 7 additions and 7 deletions

View File

@@ -132,12 +132,12 @@ public final class Misc {
* Drops the item from the item stack only if it is a sapling (or equivalent)
* Needed for TreeFeller
*/
public static void spawnItemIfSapling(@NotNull Player player, @NotNull Location location, @NotNull Collection < ItemStack > drops, @NotNull ItemSpawnReason itemSpawnReason) {
public static void spawnItemIfSapling(@NotNull Player player, @NotNull Location spawnLocation, @NotNull Collection <ItemStack> drops, @NotNull ItemSpawnReason itemSpawnReason) {
String dropString;
for (ItemStack drop : drops) {
dropString = drop.getType().getKey().getKey();
if (dropString.contains("sapling") || dropString.contains("propagule")) {
Misc.spawnItem(player, location, drop, itemSpawnReason);
spawnItem(player, spawnLocation, drop, itemSpawnReason);
}
}
}