Locale file updates.

This commit is contained in:
GJ
2013-01-22 13:15:38 -05:00
parent 6b0e7a9c61
commit b5542effc2
19 changed files with 374 additions and 317 deletions

View File

@ -19,7 +19,7 @@ Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
Archery.Effect.0=Skill Shot
Archery.Effect.1=Increases damage done with bows
Archery.Effect.2=Daze (Players)
Archery.Effect.3=Disorients foes and deals 4 DMG
Archery.Effect.3=Disorients foes and deals {0} DMG
Archery.Effect.4=Arrow Retrieval
Archery.Effect.5=Chance to retrieve arrows from corpses
Archery.Listener=Archery:
@ -94,7 +94,7 @@ Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
Fishing.SkillName=FISHING
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.FD=[[RED]]Farmer\'\'s Diet: [[YELLOW]]Rank {0}
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
@ -223,11 +223,11 @@ Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0=Counter Attack
Swords.Effect.1=Reflect 50% of damage taken
Swords.Effect.1=Reflect {0} of damage taken
Swords.Effect.2=Serrated Strikes (ABILITY)
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
Swords.Effect.3={0} DMG AoE, Bleed+ AoE
Swords.Effect.4=Serrated Strikes Bleed+
Swords.Effect.5=5 Tick Bleed
Swords.Effect.5={0} Tick Bleed
Swords.Effect.6=Bleed
Swords.Effect.7=Apply a bleed DoT
Swords.Listener=Swords:
@ -242,13 +242,13 @@ Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Environmentally Aware
Taming.Ability.Bonus.1=Wolves avoid danger
Taming.Ability.Bonus.2=Thick Fur
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance
Taming.Ability.Bonus.4=Shock Proof
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage
Taming.Ability.Bonus.6=Sharpened Claws
Taming.Ability.Bonus.7=+2 Damage
Taming.Ability.Bonus.7=+{0} Damage
Taming.Ability.Bonus.8=Fast Food Service
Taming.Ability.Bonus.9={0}% Chance for heal on attack
Taming.Ability.Bonus.9={0} Chance for heal on attack
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
@ -285,6 +285,7 @@ Unarmed.Ability.Bonus.0=Iron Arm Style
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]{0}
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
@ -297,6 +298,8 @@ Unarmed.Effect.4=Iron Arm Style
Unarmed.Effect.5=Hardens your arm over time
Unarmed.Effect.6=Arrow Deflect
Unarmed.Effect.7=Deflect arrows
Unarmed.Effect.8=Iron Grip
Unarmed.Effect.9=Prevents you from being disarmed
Unarmed.Listener=Unarmed:
Unarmed.SkillName=UNARMED
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**