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Added missing COTW message when there are too many Horses nearby
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@ -70,6 +70,9 @@ public class Taming {
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case WOLF:
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case WOLF:
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return LocaleLoader.getString("Taming.Summon.Fail.Wolf");
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return LocaleLoader.getString("Taming.Summon.Fail.Wolf");
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case HORSE:
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return LocaleLoader.getString("Taming.Summon.Fail.Horse");
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default:
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default:
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return "";
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return "";
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}
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}
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@ -330,6 +330,7 @@ Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
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Taming.Summon.Complete=[[GREEN]]Summoning complete
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Taming.Summon.Complete=[[GREEN]]Summoning complete
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Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
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Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
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Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
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Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
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Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.
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Taming.Summon.Name.Format={0}''s {1}
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Taming.Summon.Name.Format={0}''s {1}
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#UNARMED
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#UNARMED
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