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Add more debug messages in onDisable()
So that we can track down why the disable proces slows down
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@ -57,6 +57,7 @@ public final class UserManager {
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* Save all users.
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*/
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public static void saveAll() {
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mcMMO.p.debug("Saving mcMMOPlayers... (" + players.size() + ")");
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for (McMMOPlayer mcMMOPlayer : players.values()) {
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mcMMOPlayer.getProfile().save();
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}
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