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New skill 'Knock On Wood', changes to axe readying messages
This commit is contained in:
parent
8f6819edc5
commit
b31e1e533b
@ -1,4 +1,13 @@
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Version 2.1.156
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Added Woodcutting skill 'Knock on Wood' - This ability gives you goodies (saplings, xp orbs, apples, etc) when using Tree Feller
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Tree Feller no longer gives non-wood items by default, it now requires Knock on Wood for additional loot
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Added new permission node 'mcmmo.ability.woodcutting.knockonwood'
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Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Name'
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Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Stat'
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Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Description'
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Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Loot.Normal'
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Added new locale line 'Woodcutting.SubSkill.KnockOnWood.Loot.Rank2'
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When you raise your axe you will now see information about any super abilities on CD
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Fixed a bug where Green Thumb would replant blocks floating in the air
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Fixed a bug where the admin and party chat toggles in chat.yml didn't function as intended
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* Fixed a bug where Master Angler rank 1 level requirement was set too high (default configs)
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@ -8,6 +17,7 @@ Version 2.1.156
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Removed incorrect translations of Master Angler from various locales
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Modified Master Angler stat lines in /fishing
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Updated Green Thumb description to mention that it needs a hoe
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'Abilities.Limits.Tree_Feller_Threshold' in config.yml now defaults to 1000 instead of 500
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NOTES:
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You don't need to touch your config files, this update handles everything automagically.
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@ -22,6 +22,7 @@ public class WoodcuttingCommand extends SkillCommand {
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private boolean canTreeFell;
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private boolean canLeafBlow;
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private boolean canDoubleDrop;
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private boolean canKnockOnWood;
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private boolean canSplinter;
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private boolean canBarkSurgeon;
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private boolean canNaturesBounty;
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@ -56,6 +57,7 @@ public class WoodcuttingCommand extends SkillCommand {
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canTreeFell = RankUtils.hasUnlockedSubskill(player, SubSkillType.WOODCUTTING_TREE_FELLER) && Permissions.treeFeller(player);
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canDoubleDrop = canUseSubskill(player, SubSkillType.WOODCUTTING_HARVEST_LUMBER) && !skill.getDoubleDropsDisabled() && RankUtils.getRank(player, SubSkillType.WOODCUTTING_HARVEST_LUMBER) >= 1;
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canLeafBlow = canUseSubskill(player, SubSkillType.WOODCUTTING_LEAF_BLOWER);
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canKnockOnWood = canTreeFell && canUseSubskill(player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD);
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/*canSplinter = canUseSubskill(player, SubSkillType.WOODCUTTING_SPLINTER);
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canBarkSurgeon = canUseSubskill(player, SubSkillType.WOODCUTTING_BARK_SURGEON);
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canNaturesBounty = canUseSubskill(player, SubSkillType.WOODCUTTING_NATURES_BOUNTY);*/
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@ -70,6 +72,18 @@ public class WoodcuttingCommand extends SkillCommand {
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+ (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", doubleDropChanceLucky) : ""));
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}
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if (canKnockOnWood) {
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String lootNote;
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if(RankUtils.hasReachedRank(2, player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
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lootNote = LocaleLoader.getString("Woodcutting.SubSkill.KnockOnWood.Loot.Rank2");
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} else {
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lootNote = LocaleLoader.getString("Woodcutting.SubSkill.KnockOnWood.Loot.Normal");
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}
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messages.add(getStatMessage(SubSkillType.WOODCUTTING_KNOCK_ON_WOOD, lootNote));
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}
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if (canLeafBlow) {
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messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1")));
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}
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@ -450,7 +450,7 @@ public class Config extends AutoUpdateConfigLoader {
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public int getAbilityToolDamage() { return config.getInt("Abilities.Tools.Durability_Loss", 1); }
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/* Thresholds */
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public int getTreeFellerThreshold() { return config.getInt("Abilities.Limits.Tree_Feller_Threshold", 500); }
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public int getTreeFellerThreshold() { return config.getInt("Abilities.Limits.Tree_Feller_Threshold", 1000); }
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/*
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* SKILL SETTINGS
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@ -14,8 +14,10 @@ import com.gmail.nossr50.datatypes.mods.CustomTool;
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import com.gmail.nossr50.datatypes.party.Party;
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import com.gmail.nossr50.datatypes.party.PartyTeleportRecord;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
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import com.gmail.nossr50.datatypes.skills.ToolType;
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import com.gmail.nossr50.datatypes.skills.subskills.interfaces.SubSkill;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.party.PartyManager;
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@ -40,6 +42,7 @@ import com.gmail.nossr50.skills.swords.SwordsManager;
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import com.gmail.nossr50.skills.taming.TamingManager;
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import com.gmail.nossr50.skills.unarmed.UnarmedManager;
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import com.gmail.nossr50.skills.woodcutting.WoodcuttingManager;
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import com.gmail.nossr50.util.BlockUtils;
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import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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@ -57,6 +60,7 @@ import net.kyori.adventure.identity.Identity;
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import org.apache.commons.lang.Validate;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.metadata.FixedMetadataValue;
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@ -918,14 +922,25 @@ public class McMMOPlayer implements Identified {
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if (skill != PrimarySkillType.WOODCUTTING && skill != PrimarySkillType.AXES) {
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int timeRemaining = calculateTimeRemaining(ability);
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if (!getAbilityMode(ability) && timeRemaining > 0) {
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if (isAbilityOnCooldown(ability)) {
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NotificationManager.sendPlayerInformation(player, NotificationType.ABILITY_COOLDOWN, "Skills.TooTired", String.valueOf(timeRemaining));
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return;
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}
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}
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if (Config.getInstance().getAbilityMessagesEnabled()) {
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/*
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*
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* IF THE TOOL IS AN AXE
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*
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*/
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if(tool == ToolType.AXE) {
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processAxeToolMessages();
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} else {
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NotificationManager.sendPlayerInformation(player, NotificationType.TOOL, tool.getRaiseTool());
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}
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//Send Sound
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SoundManager.sendSound(player, player.getLocation(), SoundType.TOOL_READY);
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}
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@ -934,6 +949,53 @@ public class McMMOPlayer implements Identified {
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}
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}
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public void processAxeToolMessages() {
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Block rayCast = player.getTargetBlock(null, 100);
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/*
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* IF BOTH TREE FELLER & SKULL SPLITTER ARE ON CD
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*/
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if(isAbilityOnCooldown(SuperAbilityType.TREE_FELLER) && isAbilityOnCooldown(SuperAbilityType.SKULL_SPLITTER)) {
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tooTiredMultiple(PrimarySkillType.WOODCUTTING, SubSkillType.WOODCUTTING_TREE_FELLER, SuperAbilityType.TREE_FELLER, SubSkillType.AXES_SKULL_SPLITTER, SuperAbilityType.SKULL_SPLITTER);
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/*
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* IF TREE FELLER IS ON CD
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* AND PLAYER IS LOOKING AT TREE
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*/
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} else if(isAbilityOnCooldown(SuperAbilityType.TREE_FELLER)
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&& BlockUtils.isPartOfTree(rayCast)) {
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raiseToolWithCooldowns(SubSkillType.WOODCUTTING_TREE_FELLER, SuperAbilityType.TREE_FELLER);
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/*
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* IF SKULL SPLITTER IS ON CD
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*/
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} else if(isAbilityOnCooldown(SuperAbilityType.SKULL_SPLITTER)) {
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raiseToolWithCooldowns(SubSkillType.AXES_SKULL_SPLITTER, SuperAbilityType.SKULL_SPLITTER);
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} else {
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NotificationManager.sendPlayerInformation(player, NotificationType.TOOL, ToolType.AXE.getRaiseTool());
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}
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}
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private void tooTiredMultiple(PrimarySkillType primarySkillType, SubSkillType aSubSkill, SuperAbilityType aSuperAbility, SubSkillType bSubSkill, SuperAbilityType bSuperAbility) {
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String aSuperAbilityCD = LocaleLoader.getString("Skills.TooTired.Named", aSubSkill.getLocaleName(), String.valueOf(calculateTimeRemaining(aSuperAbility)));
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String bSuperAbilityCD = LocaleLoader.getString("Skills.TooTired.Named", bSubSkill.getLocaleName(), String.valueOf(calculateTimeRemaining(bSuperAbility)));
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String allCDStr = aSuperAbilityCD + ", " + bSuperAbilityCD;
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NotificationManager.sendPlayerInformation(player, NotificationType.TOOL, "Skills.TooTired.Extra",
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primarySkillType.getName(),
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allCDStr);
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}
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private void raiseToolWithCooldowns(SubSkillType subSkillType, SuperAbilityType superAbilityType) {
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NotificationManager.sendPlayerInformation(player, NotificationType.TOOL,
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"Axes.Ability.Ready.Extra",
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subSkillType.getLocaleName(),
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String.valueOf(calculateTimeRemaining(superAbilityType)));
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}
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public boolean isAbilityOnCooldown(SuperAbilityType ability) {
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return !getAbilityMode(ability) && calculateTimeRemaining(ability) > 0;
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}
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/**
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* Calculate the time remaining until the ability's cooldown expires.
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*
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@ -63,7 +63,7 @@ public enum PrimarySkillType {
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UNARMED(UnarmedManager.class, Color.BLACK, SuperAbilityType.BERSERK, ToolType.FISTS,
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ImmutableList.of(SubSkillType.UNARMED_BERSERK, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK, SubSkillType.UNARMED_BLOCK_CRACKER, SubSkillType.UNARMED_ARROW_DEFLECT, SubSkillType.UNARMED_DISARM, SubSkillType.UNARMED_STEEL_ARM_STYLE, SubSkillType.UNARMED_IRON_GRIP)),
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WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbilityType.TREE_FELLER, ToolType.AXE,
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ImmutableList.of(SubSkillType.WOODCUTTING_LEAF_BLOWER, SubSkillType.WOODCUTTING_TREE_FELLER, SubSkillType.WOODCUTTING_HARVEST_LUMBER));
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ImmutableList.of(SubSkillType.WOODCUTTING_LEAF_BLOWER, SubSkillType.WOODCUTTING_TREE_FELLER, SubSkillType.WOODCUTTING_HARVEST_LUMBER, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD));
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private final Class<? extends SkillManager> managerClass;
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private final Color skillColor;
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@ -101,6 +101,7 @@ public enum SubSkillType {
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/* Woodcutting */
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/* WOODCUTTING_BARK_SURGEON(3),*/
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WOODCUTTING_KNOCK_ON_WOOD(2),
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WOODCUTTING_HARVEST_LUMBER(1),
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WOODCUTTING_LEAF_BLOWER(1),
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/* WOODCUTTING_NATURES_BOUNTY(3),
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@ -15,8 +15,6 @@ import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import org.bukkit.Location;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.ExperienceOrb;
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import org.bukkit.entity.Player;
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import java.util.List;
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@ -47,8 +45,7 @@ public class ExcavationManager extends SkillManager {
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//Spawn Vanilla XP orbs if a dice roll succeeds
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if(RandomChanceUtil.rollDice(getArchaelogyExperienceOrbChance(), 100)) {
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ExperienceOrb experienceOrb = (ExperienceOrb) getPlayer().getWorld().spawnEntity(location, EntityType.EXPERIENCE_ORB);
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experienceOrb.setExperience(getExperienceOrbsReward());
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Misc.spawnExperienceOrb(location, getExperienceOrbsReward());
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}
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xp += treasure.getXp();
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@ -301,8 +301,20 @@ public class WoodcuttingManager extends SkillManager {
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processHarvestLumber(blockState);
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} else if (BlockUtils.isNonWoodPartOfTree(blockState)) {
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//Drop displaced non-woodcutting XP blocks
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// Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK, 1);
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if(RankUtils.hasUnlockedSubskill(player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
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Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
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if(RankUtils.hasReachedRank(2, player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
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if(RandomChanceUtil.rollDice(75, 100)) {
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int randOrbCount = Math.max(1, Misc.getRandom().nextInt(50));
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Misc.spawnExperienceOrb(blockState.getLocation(), randOrbCount);
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}
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}
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} else {
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Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK, 1);
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}
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}
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blockState.setType(Material.AIR);
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@ -11,6 +11,7 @@ import com.gmail.nossr50.skills.salvage.Salvage;
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import com.gmail.nossr50.util.random.RandomChanceSkill;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.data.Ageable;
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import org.bukkit.block.data.BlockData;
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@ -179,6 +180,10 @@ public final class BlockUtils {
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return mcMMO.getMaterialMapStore().isTreeFellerDestructible(blockState.getType());
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}
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public static boolean isNonWoodPartOfTree(Material material) {
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return mcMMO.getMaterialMapStore().isTreeFellerDestructible(material);
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}
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/**
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* Determine if a given block should be affected by Flux Mining
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*
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@ -274,4 +279,8 @@ public final class BlockUtils {
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}
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return true;
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}
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public static boolean isPartOfTree(Block rayCast) {
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return hasWoodcuttingXP(rayCast.getState()) || isNonWoodPartOfTree(rayCast.getType());
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}
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}
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@ -12,6 +12,7 @@ import org.bukkit.Material;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.*;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.util.Vector;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -310,4 +311,37 @@ public final class Misc {
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public static boolean isPartyLeader(@NotNull McMMOPlayer mmoPlayer) {
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return mmoPlayer.getParty().getLeader().getUniqueId().equals(mmoPlayer.getPlayer().getUniqueId());
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}
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// public static void spawnExperienceOrb(@NotNull Location location, int orbAmount, int experienceValue) {
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// for (int i = 0; i < orbAmount; i++) {
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// new SpawnOrbTask(location, experienceValue).runTaskLater(mcMMO.p, 20);
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// }
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// }
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public static void spawnExperienceOrb(@NotNull Location location, int experienceValue) {
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if(location.getWorld() == null)
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return;
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ExperienceOrb experienceOrb = (ExperienceOrb) location.getWorld().spawnEntity(location, EntityType.EXPERIENCE_ORB);
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experienceOrb.setExperience(experienceValue);
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}
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private static class SpawnOrbTask extends BukkitRunnable {
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private final Location location;
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private int orbExpValue;
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private SpawnOrbTask(Location location, int orbExpValue) {
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this.location = location;
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this.orbExpValue = orbExpValue;
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}
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@Override
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public void run() {
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if(location == null || location.getWorld() == null)
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return;
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ExperienceOrb experienceOrb = (ExperienceOrb) location.getWorld().spawnEntity(location, EntityType.EXPERIENCE_ORB);
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experienceOrb.setExperience(orbExpValue);
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}
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}
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}
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@ -303,7 +303,7 @@ Abilities:
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Super_Breaker: 0
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Tree_Feller: 0
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Limits:
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Tree_Feller_Threshold: 500
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Tree_Feller_Threshold: 1000
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Tools:
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# Use more tool durability while using abilities. Set Durability_Loss to 0 to disable the extra durability damage.
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Durability_Loss: 1
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@ -184,6 +184,7 @@ Axes.Ability.Bonus.4=Greater Impact
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Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
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Axes.Ability.Lower=&7You lower your Axe.
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Axes.Ability.Ready=&3You &6ready&3 your Axe.
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Axes.Ability.Ready.Extra=&3You &6ready&3 your Axe. [[GRAY]]({0} is on cooldown for {1}s)
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Axes.Combat.CritStruck=&4You were CRITICALLY hit!
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Axes.Combat.CriticalHit=CRITICAL HIT!
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Axes.Combat.GI.Proc=&a**STRUCK WITH GREAT FORCE**
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@ -531,6 +532,11 @@ Woodcutting.SubSkill.TreeFeller.Description=Make trees explode
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Woodcutting.SubSkill.TreeFeller.Stat=Tree Feller Length
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Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower
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Woodcutting.SubSkill.LeafBlower.Description=Blow Away Leaves
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Woodcutting.SubSkill.KnockOnWood.Name=Knock On Wood
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Woodcutting.SubSkill.KnockOnWood.Description=Find additional goodies when using Tree Feller
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Woodcutting.SubSkill.KnockOnWood.Stat=Knock on Wood
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Woodcutting.SubSkill.KnockOnWood.Loot.Normal=Standard loot from trees
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Woodcutting.SubSkill.KnockOnWood.Loot.Rank2=Standard loot from trees and experience orbs
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Woodcutting.SubSkill.HarvestLumber.Name=Harvest Lumber
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Woodcutting.SubSkill.HarvestLumber.Description=Skillfully extract more Lumber
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Woodcutting.SubSkill.HarvestLumber.Stat=Double Drop Chance
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@ -989,6 +995,8 @@ Skills.Stats={0}&a{1}&3 XP(&7{2}&3/&7{3}&3)
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Skills.ChildStats={0}&a{1}
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Skills.MaxXP=Max
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Skills.TooTired=You are too tired to use that ability again. &e({0}s)
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Skills.TooTired.Named=[[GRAY]](&6{0}&e {1}s[[GRAY]])
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Skills.TooTired.Extra=&6{0} &eSuper Ability CDs - {1}
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Skills.Cancelled=&6{0} &ccancelled!
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Skills.ConfirmOrCancel=&aRight-click again to confirm &6{0}&a. Left-click to cancel.
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Skills.AbilityGateRequirementFail=&7You require &e{0}&7 more levels of &3{1}&7 to use this super ability.
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@ -695,8 +695,11 @@ permissions:
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mcmmo.ability.woodcutting.splinter: true
|
||||
mcmmo.ability.woodcutting.barksurgeon: true
|
||||
mcmmo.ability.woodcutting.naturesbounty: true
|
||||
mcmmo.ability.woodcutting.knockonwood: true
|
||||
mcmmo.ability.woodcutting.leafblower: true
|
||||
mcmmo.ability.woodcutting.treefeller: true
|
||||
mcmmo.ability.woodcutting.knockonwood:
|
||||
description: Allows access to Knock on Wood subskill
|
||||
mcmmo.ability.woodcutting.splinter:
|
||||
description: Allows access to Splinter
|
||||
mcmmo.ability.woodcutting.barksurgeon:
|
||||
|
@ -605,15 +605,6 @@ Unarmed:
|
||||
Rank_20: 1000
|
||||
|
||||
Woodcutting:
|
||||
Splinter:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
Rank_2: 30
|
||||
Rank_3: 55
|
||||
RetroMode:
|
||||
Rank_1: 50
|
||||
Rank_2: 300
|
||||
Rank_3: 550
|
||||
TreeFeller:
|
||||
Standard:
|
||||
Rank_1: 5
|
||||
@ -627,29 +618,18 @@ Woodcutting:
|
||||
Rank_3: 500
|
||||
Rank_4: 750
|
||||
Rank_5: 1000
|
||||
BarkSurgeon:
|
||||
Standard:
|
||||
Rank_1: 70
|
||||
Rank_2: 80
|
||||
Rank_3: 95
|
||||
RetroMode:
|
||||
Rank_1: 700
|
||||
Rank_2: 800
|
||||
Rank_3: 950
|
||||
NaturesBounty:
|
||||
Standard:
|
||||
Rank_1: 40
|
||||
Rank_2: 60
|
||||
Rank_3: 90
|
||||
RetroMode:
|
||||
Rank_1: 400
|
||||
Rank_2: 600
|
||||
Rank_3: 900
|
||||
HarvestLumber:
|
||||
Standard:
|
||||
Rank_1: 1
|
||||
RetroMode:
|
||||
Rank_1: 1
|
||||
KnockOnWood:
|
||||
Standard:
|
||||
Rank_1: 30
|
||||
Rank_2: 60
|
||||
RetroMode:
|
||||
Rank_1: 300
|
||||
Rank_2: 600
|
||||
LeafBlower:
|
||||
Standard:
|
||||
Rank_1: 15
|
||||
|
Loading…
Reference in New Issue
Block a user