mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-25 06:36:45 +01:00
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into configurable
This commit is contained in:
commit
b27d46f0cc
@ -154,6 +154,39 @@ Version 2.2.0
|
|||||||
Added API method to check if a skill was being level capped
|
Added API method to check if a skill was being level capped
|
||||||
Added 'UndefinedSkillBehaviour' for trying to use a method that has no behaviour defined for the provided skill
|
Added 'UndefinedSkillBehaviour' for trying to use a method that has no behaviour defined for the provided skill
|
||||||
|
|
||||||
|
Version 2.1.66
|
||||||
|
Fixed a bug that could happen if a player was removed from the DB when using MySQL/MariaDB when the user was offline
|
||||||
|
Fixed a minor memory leak for MySQL
|
||||||
|
|
||||||
|
Version 2.1.65
|
||||||
|
Corrected a bug that would cause RetroMode to use Linear formula regardless of setting
|
||||||
|
|
||||||
|
Version 2.1.64
|
||||||
|
Corrected how Standard mode (1-100 scaling) XP to next level was calculated, it is now a true 1:10 ratio with Retro (1-1000) scale, which is how it was intended to be to begin with
|
||||||
|
Fixed a bug that caused skill messages to spam nearby players
|
||||||
|
(API) method to get XP in FormulaManager has been renamed to getXPtoNextLevel(...), this shouldn't break anything as plugins should be using our Experience API methods instead of this
|
||||||
|
(API) Added method getLevel(Player player, PrimarySkillType primarySkillType) to ExperienceAPI.java
|
||||||
|
|
||||||
|
|
||||||
|
NOTE: The net result of this change is it will take a bit longer to level with Standard, but it should not be a drastic change. You might not even notice it.
|
||||||
|
Standard is meant to take the same amount of time to level from levels 1-100 as it takes Retro to do 1-1000, this change corrects from errors in the code that made Standard actually take less XP than Retro despite intending for it to be a cosmetic difference in progression.
|
||||||
|
I made a google sheet visualizing the difference between Standard and Retro Mode using default settings and Linear formula - https://docs.google.com/spreadsheets/d/1VlJtvNHlypACHyz_zulEdhgLwFjL01xMPkqlnu0XBSs/edit?usp=sharing
|
||||||
|
|
||||||
|
Version 2.1.63
|
||||||
|
Fixed Armor Impact not scaling by skill rank
|
||||||
|
Significantly Buffed the amount of durability damage incurred by a successful Armor Impact
|
||||||
|
Added new setting to advanced.yml 'Skills.Axes.ArmorImpact.DamagePerRank' which is multiplied against Armor Impact's skill level to determine damage done to armor
|
||||||
|
Fixed a bug that caused creative mode players to gain XP when qualifying for early game XP boosts
|
||||||
|
Removed the damage cap setting for Armor Impact, it is inherently capped now based on its max rank and damage setting
|
||||||
|
Updated hu_HU locale (thanks andris155)
|
||||||
|
Updated ja_JP locale (thanks snake)
|
||||||
|
|
||||||
|
NOTES:
|
||||||
|
Armor Impact only has a 25% chance to go off, and for it to only incur 20 durability damage seemed incredibly underwhelming, I've buffed it quite a bit.
|
||||||
|
You can change it back to its underwhelming self by setting DamagePerRank to 1.0
|
||||||
|
Based on feedback I may tweak the number again or other properties of this skill
|
||||||
|
>>>>>>> ff1bb0deed61cda7daa75a374da3942de9e2e172
|
||||||
|
|
||||||
Version 2.1.62
|
Version 2.1.62
|
||||||
Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
|
Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
|
||||||
Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)
|
Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)
|
||||||
|
2
pom.xml
2
pom.xml
@ -212,7 +212,7 @@
|
|||||||
<dependency>
|
<dependency>
|
||||||
<groupId>org.spigotmc</groupId>
|
<groupId>org.spigotmc</groupId>
|
||||||
<artifactId>spigot-api</artifactId>
|
<artifactId>spigot-api</artifactId>
|
||||||
<version>1.14.1-R0.1-SNAPSHOT</version>
|
<version>1.14.2-R0.1-SNAPSHOT</version>
|
||||||
<scope>provided</scope>
|
<scope>provided</scope>
|
||||||
</dependency>
|
</dependency>
|
||||||
<dependency>
|
<dependency>
|
||||||
|
@ -629,11 +629,28 @@ public final class ExperienceAPI {
|
|||||||
* @param skillType The skill to get the level for
|
* @param skillType The skill to get the level for
|
||||||
* @return the level of a given skill
|
* @return the level of a given skill
|
||||||
* @throws InvalidSkillException if the given skill is not valid
|
* @throws InvalidSkillException if the given skill is not valid
|
||||||
|
* @deprecated Use getLevel(Player player, PrimarySkillType skillType) instead
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public static int getLevel(Player player, String skillType) {
|
public static int getLevel(Player player, String skillType) {
|
||||||
return getPlayer(player).getSkillLevel(getSkillType(skillType));
|
return getPlayer(player).getSkillLevel(getSkillType(skillType));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the level a player has in a specific skill.
|
||||||
|
* </br>
|
||||||
|
* This function is designed for API usage.
|
||||||
|
*
|
||||||
|
* @param player The player to get the level for
|
||||||
|
* @param skillType The skill to get the level for
|
||||||
|
* @return the level of a given skill
|
||||||
|
*
|
||||||
|
* @throws InvalidSkillException if the given skill is not valid
|
||||||
|
*/
|
||||||
|
public static int getLevel(Player player, PrimarySkillType skillType) {
|
||||||
|
return getPlayer(player).getSkillLevel(skillType);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the level an offline player has in a specific skill.
|
* Get the level an offline player has in a specific skill.
|
||||||
* </br>
|
* </br>
|
||||||
@ -975,7 +992,7 @@ public final class ExperienceAPI {
|
|||||||
* @throws InvalidFormulaTypeException if the given formulaType is not valid
|
* @throws InvalidFormulaTypeException if the given formulaType is not valid
|
||||||
*/
|
*/
|
||||||
public static int getXpNeededToLevel(int level) {
|
public static int getXpNeededToLevel(int level) {
|
||||||
return mcMMO.getFormulaManager().getCachedXpToLevel(level, mcMMO.getConfigManager().getConfigLeveling().getFormulaType());
|
return mcMMO.getFormulaManager().getXPtoNextLevel(level, mcMMO.getConfigManager().getConfigLeveling().getFormulaType());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -988,7 +1005,7 @@ public final class ExperienceAPI {
|
|||||||
* @throws InvalidFormulaTypeException if the given formulaType is not valid
|
* @throws InvalidFormulaTypeException if the given formulaType is not valid
|
||||||
*/
|
*/
|
||||||
public static int getXpNeededToLevel(int level, String formulaType) {
|
public static int getXpNeededToLevel(int level, String formulaType) {
|
||||||
return mcMMO.getFormulaManager().getCachedXpToLevel(level, getFormulaType(formulaType));
|
return mcMMO.getFormulaManager().getXPtoNextLevel(level, getFormulaType(formulaType));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -5,6 +5,7 @@ import com.gmail.nossr50.mcMMO;
|
|||||||
import com.gmail.nossr50.util.commands.CommandUtils;
|
import com.gmail.nossr50.util.commands.CommandUtils;
|
||||||
import com.gmail.nossr50.util.player.UserManager;
|
import com.gmail.nossr50.util.player.UserManager;
|
||||||
import com.google.common.collect.ImmutableList;
|
import com.google.common.collect.ImmutableList;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.command.Command;
|
import org.bukkit.command.Command;
|
||||||
import org.bukkit.command.CommandSender;
|
import org.bukkit.command.CommandSender;
|
||||||
import org.bukkit.command.TabExecutor;
|
import org.bukkit.command.TabExecutor;
|
||||||
@ -12,6 +13,7 @@ import org.bukkit.util.StringUtil;
|
|||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
public class McremoveCommand implements TabExecutor {
|
public class McremoveCommand implements TabExecutor {
|
||||||
@Override
|
@Override
|
||||||
@ -24,7 +26,13 @@ public class McremoveCommand implements TabExecutor {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mcMMO.getDatabaseManager().removeUser(playerName)) {
|
UUID uuid = null;
|
||||||
|
|
||||||
|
if(Bukkit.getPlayer(playerName) != null) {
|
||||||
|
uuid = Bukkit.getPlayer(playerName).getUniqueId();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mcMMO.getDatabaseManager().removeUser(playerName, uuid)) {
|
||||||
sender.sendMessage(LocaleLoader.getString("Commands.mcremove.Success", playerName));
|
sender.sendMessage(LocaleLoader.getString("Commands.mcremove.Success", playerName));
|
||||||
} else {
|
} else {
|
||||||
sender.sendMessage(playerName + " could not be removed from the database."); // Pretty sure this should NEVER happen.
|
sender.sendMessage(playerName + " could not be removed from the database."); // Pretty sure this should NEVER happen.
|
||||||
|
@ -267,22 +267,6 @@ public class AdvancedConfig extends ConfigValidated {
|
|||||||
reason.add(SKILLS + "." + AXES + "." + GREATER_IMPACT + "." + BONUS_DAMAGE + " should be at least 1!");
|
reason.add(SKILLS + "." + AXES + "." + GREATER_IMPACT + "." + BONUS_DAMAGE + " should be at least 1!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (getArmorImpactIncreaseLevel() < 1) {
|
|
||||||
reason.add(SKILLS + "." + AXES + "." + ARMOR_IMPACT + "." + INCREASE_LEVEL + " should be at least 1!");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (getImpactChance() < 1) {
|
|
||||||
reason.add(SKILLS + "." + AXES + "." + ARMOR_IMPACT + "." + CHANCE + " should be at least 1!");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (getArmorImpactMaxDurabilityDamage() < 1) {
|
|
||||||
reason.add(SKILLS + "." + AXES + "." + ARMOR_IMPACT + "." + MAX_PERCENTAGE_DURABILITY_DAMAGE + " should be at least 1!");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (getSkullSplitterModifier() < 1) {
|
|
||||||
reason.add(SKILLS + "." + AXES + "." + SKULL_SPLITTER + DAMAGE_MODIFIER + " should be at least 1!");
|
|
||||||
}
|
|
||||||
|
|
||||||
/*if (getFishermanDietRankChange() < 1) {
|
/*if (getFishermanDietRankChange() < 1) {
|
||||||
reason.add(SKILLS + "." + FISHING + ".FishermansDiet.RankChange should be at least 1!");
|
reason.add(SKILLS + "." + FISHING + ".FishermansDiet.RankChange should be at least 1!");
|
||||||
}*/
|
}*/
|
||||||
@ -657,18 +641,8 @@ public class AdvancedConfig extends ConfigValidated {
|
|||||||
return getDoubleValue(SKILLS, AXES, GREATER_IMPACT, BONUS_DAMAGE);
|
return getDoubleValue(SKILLS, AXES, GREATER_IMPACT, BONUS_DAMAGE);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getArmorImpactIncreaseLevel() {
|
public double getImpactChance() { return config.getDouble("Skills.Axes.ArmorImpact.Chance", 25.0D); }
|
||||||
int increaseLevel = getIntValue(SKILLS, AXES, ARMOR_IMPACT, INCREASE_LEVEL);
|
public double getImpactDurabilityDamageMultiplier() { return config.getDouble("Skills.Axes.ArmorImpact.DamagePerRank", 6.5D); }
|
||||||
|
|
||||||
if (mcMMO.isRetroModeEnabled())
|
|
||||||
return increaseLevel * 10;
|
|
||||||
|
|
||||||
return increaseLevel;
|
|
||||||
}
|
|
||||||
|
|
||||||
public double getImpactChance() {
|
|
||||||
return getDoubleValue(SKILLS, AXES, ARMOR_IMPACT, CHANCE);
|
|
||||||
}
|
|
||||||
|
|
||||||
public double getArmorImpactMaxDurabilityDamage() {
|
public double getArmorImpactMaxDurabilityDamage() {
|
||||||
return getDoubleValue(SKILLS, AXES, ARMOR_IMPACT, MAX_PERCENTAGE_DURABILITY_DAMAGE);
|
return getDoubleValue(SKILLS, AXES, ARMOR_IMPACT, MAX_PERCENTAGE_DURABILITY_DAMAGE);
|
||||||
|
@ -20,7 +20,8 @@ public class ConfigSectionSkillLevelCap {
|
|||||||
@Setting(value = "Level-Cap",
|
@Setting(value = "Level-Cap",
|
||||||
comment = "Players will be unable to level past this value" +
|
comment = "Players will be unable to level past this value" +
|
||||||
"\nThe cap is the same for both Retro and Standard, " +
|
"\nThe cap is the same for both Retro and Standard, " +
|
||||||
"so a cap of 50 will be the same value in either mode.")
|
"so a cap of 50 will be the same value in either mode." +
|
||||||
|
"\nA level cap of 0 or below will result in no level cap.")
|
||||||
private int levelCap = LEVEL_CAP_DEFAULT;
|
private int levelCap = LEVEL_CAP_DEFAULT;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@ -32,6 +33,9 @@ public class ConfigSectionSkillLevelCap {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public int getLevelCap() {
|
public int getLevelCap() {
|
||||||
|
if(levelCap <= 0)
|
||||||
|
return Integer.MAX_VALUE;
|
||||||
|
|
||||||
return levelCap;
|
return levelCap;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -30,9 +30,17 @@ public interface DatabaseManager {
|
|||||||
* Remove a user from the database.
|
* Remove a user from the database.
|
||||||
*
|
*
|
||||||
* @param playerName The name of the user to remove
|
* @param playerName The name of the user to remove
|
||||||
|
* @param uuid player UUID, can be null
|
||||||
* @return true if the user was successfully removed, false otherwise
|
* @return true if the user was successfully removed, false otherwise
|
||||||
*/
|
*/
|
||||||
boolean removeUser(String playerName);
|
public boolean removeUser(String playerName, UUID uuid);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Removes any cache used for faster lookups
|
||||||
|
* Currently only used for SQL
|
||||||
|
* @param uuid target UUID to cleanup
|
||||||
|
*/
|
||||||
|
public void cleanupUser(UUID uuid);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Save a user to the database.
|
* Save a user to the database.
|
||||||
|
@ -209,7 +209,8 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
|
|||||||
mcMMO.p.getLogger().info("Purged " + removedPlayers + " users from the database.");
|
mcMMO.p.getLogger().info("Purged " + removedPlayers + " users from the database.");
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean removeUser(String playerName) {
|
public boolean removeUser(String playerName, UUID uuid) {
|
||||||
|
//NOTE: UUID is unused for FlatFile for this interface implementation
|
||||||
boolean worked = false;
|
boolean worked = false;
|
||||||
|
|
||||||
BufferedReader in = null;
|
BufferedReader in = null;
|
||||||
@ -260,6 +261,11 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
|
|||||||
return worked;
|
return worked;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void cleanupUser(UUID uuid) {
|
||||||
|
//Not used in FlatFile
|
||||||
|
}
|
||||||
|
|
||||||
public boolean saveUser(PlayerProfile profile) {
|
public boolean saveUser(PlayerProfile profile) {
|
||||||
String playerName = profile.getPlayerName();
|
String playerName = profile.getPlayerName();
|
||||||
UUID uuid = profile.getUniqueId();
|
UUID uuid = profile.getUniqueId();
|
||||||
|
@ -176,7 +176,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
|||||||
mcMMO.p.getLogger().info("Purged " + purged + " users from the database.");
|
mcMMO.p.getLogger().info("Purged " + purged + " users from the database.");
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean removeUser(String playerName) {
|
public boolean removeUser(String playerName, UUID uuid) {
|
||||||
boolean success = false;
|
boolean success = false;
|
||||||
Connection connection = null;
|
Connection connection = null;
|
||||||
PreparedStatement statement = null;
|
PreparedStatement statement = null;
|
||||||
@ -202,12 +202,20 @@ public final class SQLDatabaseManager implements DatabaseManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (success) {
|
if (success) {
|
||||||
|
if(uuid != null)
|
||||||
|
cleanupUser(uuid);
|
||||||
|
|
||||||
Misc.profileCleanup(playerName);
|
Misc.profileCleanup(playerName);
|
||||||
}
|
}
|
||||||
|
|
||||||
return success;
|
return success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void cleanupUser(UUID uuid) {
|
||||||
|
if(cachedUserIDs.containsKey(uuid))
|
||||||
|
cachedUserIDs.remove(uuid);
|
||||||
|
}
|
||||||
|
|
||||||
public boolean saveUser(PlayerProfile profile) {
|
public boolean saveUser(PlayerProfile profile) {
|
||||||
boolean success = true;
|
boolean success = true;
|
||||||
PreparedStatement statement = null;
|
PreparedStatement statement = null;
|
||||||
|
@ -193,7 +193,12 @@ public class Party {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public int getXpToLevel() {
|
public int getXpToLevel() {
|
||||||
|
<<<<<<< HEAD
|
||||||
return mcMMO.getFormulaManager().getPartyCachedXpToLevel(level);
|
return mcMMO.getFormulaManager().getPartyCachedXpToLevel(level);
|
||||||
|
=======
|
||||||
|
FormulaType formulaType = ExperienceConfig.getInstance().getFormulaType();
|
||||||
|
return (mcMMO.getFormulaManager().getXPtoNextLevel(level, formulaType)) * (getOnlineMembers().size() + Config.getInstance().getPartyXpCurveMultiplier());
|
||||||
|
>>>>>>> ff1bb0deed61cda7daa75a374da3942de9e2e172
|
||||||
}
|
}
|
||||||
|
|
||||||
public String getXpToLevelPercentage() {
|
public String getXpToLevelPercentage() {
|
||||||
|
@ -56,6 +56,7 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.metadata.FixedMetadataValue;
|
import org.bukkit.metadata.FixedMetadataValue;
|
||||||
import org.bukkit.plugin.Plugin;
|
import org.bukkit.plugin.Plugin;
|
||||||
|
import sun.security.krb5.Config;
|
||||||
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
@ -514,6 +515,9 @@ public class McMMOPlayer {
|
|||||||
* @param xp Experience amount to process
|
* @param xp Experience amount to process
|
||||||
*/
|
*/
|
||||||
public void beginUnsharedXpGain(PrimarySkillType skill, float xp, XPGainReason xpGainReason, XPGainSource xpGainSource) {
|
public void beginUnsharedXpGain(PrimarySkillType skill, float xp, XPGainReason xpGainReason, XPGainSource xpGainSource) {
|
||||||
|
if(player.getGameMode() == GameMode.CREATIVE)
|
||||||
|
return;
|
||||||
|
|
||||||
applyXpGain(skill, modifyXpGain(skill, xp), xpGainReason, xpGainSource);
|
applyXpGain(skill, modifyXpGain(skill, xp), xpGainReason, xpGainSource);
|
||||||
|
|
||||||
if (party == null) {
|
if (party == null) {
|
||||||
@ -767,8 +771,7 @@ public class McMMOPlayer {
|
|||||||
* @return Modified experience
|
* @return Modified experience
|
||||||
*/
|
*/
|
||||||
private float modifyXpGain(PrimarySkillType primarySkillType, float xp) {
|
private float modifyXpGain(PrimarySkillType primarySkillType, float xp) {
|
||||||
if (player.getGameMode() == GameMode.CREATIVE
|
if (((primarySkillType.getMaxLevel() <= getSkillLevel(primarySkillType))
|
||||||
|| ((primarySkillType.getMaxLevel() <= getSkillLevel(primarySkillType))
|
|
||||||
&& mcMMO.getPlayerLevelingSettings().isLevelCapEnabled(primarySkillType))
|
&& mcMMO.getPlayerLevelingSettings().isLevelCapEnabled(primarySkillType))
|
||||||
|| (mcMMO.getPlayerLevelingSettings().getConfigSectionLevelCaps().getPowerLevel().getLevelCap() <= getPowerLevel())) {
|
|| (mcMMO.getPlayerLevelingSettings().getConfigSectionLevelCaps().getPowerLevel().getLevelCap() <= getPowerLevel())) {
|
||||||
return 0;
|
return 0;
|
||||||
@ -1016,5 +1019,8 @@ public class McMMOPlayer {
|
|||||||
if (inParty()) {
|
if (inParty()) {
|
||||||
party.removeOnlineMember(thisPlayer);
|
party.removeOnlineMember(thisPlayer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Remove user from cache
|
||||||
|
mcMMO.getDatabaseManager().cleanupUser(thisPlayer.getUniqueId());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -392,7 +392,7 @@ public class PlayerProfile {
|
|||||||
int level = (mcMMO.getConfigManager().getConfigLeveling().getConfigExperienceFormula().isCumulativeCurveEnabled()) ? UserManager.getPlayer(playerName).getPowerLevel() : skills.get(primarySkillType);
|
int level = (mcMMO.getConfigManager().getConfigLeveling().getConfigExperienceFormula().isCumulativeCurveEnabled()) ? UserManager.getPlayer(playerName).getPowerLevel() : skills.get(primarySkillType);
|
||||||
FormulaType formulaType = mcMMO.getConfigManager().getConfigLeveling().getFormulaType();
|
FormulaType formulaType = mcMMO.getConfigManager().getConfigLeveling().getFormulaType();
|
||||||
|
|
||||||
return mcMMO.getFormulaManager().getCachedXpToLevel(level, formulaType);
|
return mcMMO.getFormulaManager().getXPtoNextLevel(level, formulaType);
|
||||||
}
|
}
|
||||||
|
|
||||||
private int getChildSkillLevel(PrimarySkillType primarySkillType) {
|
private int getChildSkillLevel(PrimarySkillType primarySkillType) {
|
||||||
|
@ -64,6 +64,12 @@ public enum PrimarySkillType {
|
|||||||
WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbilityType.TREE_FELLER, ToolType.AXE,
|
WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbilityType.TREE_FELLER, ToolType.AXE,
|
||||||
ImmutableList.of(SubSkillType.WOODCUTTING_LEAF_BLOWER, SubSkillType.WOODCUTTING_TREE_FELLER, SubSkillType.WOODCUTTING_HARVEST_LUMBER));
|
ImmutableList.of(SubSkillType.WOODCUTTING_LEAF_BLOWER, SubSkillType.WOODCUTTING_TREE_FELLER, SubSkillType.WOODCUTTING_HARVEST_LUMBER));
|
||||||
|
|
||||||
|
private Class<? extends SkillManager> managerClass;
|
||||||
|
private Color skillColor;
|
||||||
|
private SuperAbilityType ability;
|
||||||
|
private ToolType tool;
|
||||||
|
private List<SubSkillType> subSkillTypes;
|
||||||
|
|
||||||
public static final List<String> SKILL_NAMES;
|
public static final List<String> SKILL_NAMES;
|
||||||
public static final List<String> SUBSKILL_NAMES;
|
public static final List<String> SUBSKILL_NAMES;
|
||||||
public static final List<PrimarySkillType> CHILD_SKILLS;
|
public static final List<PrimarySkillType> CHILD_SKILLS;
|
||||||
@ -99,19 +105,13 @@ public enum PrimarySkillType {
|
|||||||
NON_CHILD_SKILLS = ImmutableList.copyOf(nonChildSkills);
|
NON_CHILD_SKILLS = ImmutableList.copyOf(nonChildSkills);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Class<? extends SkillManager> managerClass;
|
private PrimarySkillType(Class<? extends SkillManager> managerClass, Color skillColor, List<SubSkillType> subSkillTypes) {
|
||||||
private Color runescapeColor;
|
this(managerClass, skillColor, null, null, subSkillTypes);
|
||||||
private SuperAbilityType ability;
|
|
||||||
private ToolType tool;
|
|
||||||
private List<SubSkillType> subSkillTypes;
|
|
||||||
|
|
||||||
PrimarySkillType(Class<? extends SkillManager> managerClass, Color runescapeColor, List<SubSkillType> subSkillTypes) {
|
|
||||||
this(managerClass, runescapeColor, null, null, subSkillTypes);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
PrimarySkillType(Class<? extends SkillManager> managerClass, Color runescapeColor, SuperAbilityType ability, ToolType tool, List<SubSkillType> subSkillTypes) {
|
private PrimarySkillType(Class<? extends SkillManager> managerClass, Color skillColor, SuperAbilityType ability, ToolType tool, List<SubSkillType> subSkillTypes) {
|
||||||
this.managerClass = managerClass;
|
this.managerClass = managerClass;
|
||||||
this.runescapeColor = runescapeColor;
|
this.skillColor = skillColor;
|
||||||
this.ability = ability;
|
this.ability = ability;
|
||||||
this.tool = tool;
|
this.tool = tool;
|
||||||
this.subSkillTypes = subSkillTypes;
|
this.subSkillTypes = subSkillTypes;
|
||||||
@ -241,7 +241,7 @@ public enum PrimarySkillType {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* public void celebrateLevelUp(Player player) {
|
/* public void celebrateLevelUp(Player player) {
|
||||||
ParticleEffectUtils.fireworkParticleShower(player, runescapeColor);
|
ParticleEffectUtils.fireworkParticleShower(player, skillColor);
|
||||||
}*/
|
}*/
|
||||||
|
|
||||||
public boolean shouldProcess(Entity target) {
|
public boolean shouldProcess(Entity target) {
|
||||||
|
@ -14,9 +14,7 @@ public class Axes {
|
|||||||
public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalStrikesPVPModifier();
|
public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalStrikesPVPModifier();
|
||||||
public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalStrikesPVEModifier();
|
public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalStrikesPVEModifier();
|
||||||
|
|
||||||
public static int impactIncreaseLevel = AdvancedConfig.getInstance().getArmorImpactIncreaseLevel();
|
public static double impactChance = AdvancedConfig.getInstance().getImpactChance();
|
||||||
//public static double impactChance = AdvancedConfig.getInstance().getImpactChance();
|
|
||||||
public static double impactMaxDurabilityModifier = AdvancedConfig.getInstance().getArmorImpactMaxDurabilityDamage() / 100D;
|
|
||||||
|
|
||||||
public static double greaterImpactBonusDamage = AdvancedConfig.getInstance().getGreaterImpactBonusDamage();
|
public static double greaterImpactBonusDamage = AdvancedConfig.getInstance().getGreaterImpactBonusDamage();
|
||||||
//public static double greaterImpactChance = AdvancedConfig.getInstance().getGreaterImpactChance();
|
//public static double greaterImpactChance = AdvancedConfig.getInstance().getGreaterImpactChance();
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
package com.gmail.nossr50.skills.axes;
|
package com.gmail.nossr50.skills.axes;
|
||||||
|
|
||||||
|
import com.gmail.nossr50.config.AdvancedConfig;
|
||||||
import com.gmail.nossr50.datatypes.interactions.NotificationType;
|
import com.gmail.nossr50.datatypes.interactions.NotificationType;
|
||||||
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
|
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
|
||||||
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
|
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
|
||||||
@ -112,19 +113,19 @@ public class AxesManager extends SkillManager {
|
|||||||
* @param target The {@link LivingEntity} being affected by Impact
|
* @param target The {@link LivingEntity} being affected by Impact
|
||||||
*/
|
*/
|
||||||
public void impactCheck(LivingEntity target) {
|
public void impactCheck(LivingEntity target) {
|
||||||
int durabilityDamage = getImpactDurabilityDamage();
|
double durabilityDamage = getImpactDurabilityDamage();
|
||||||
|
|
||||||
for (ItemStack armor : target.getEquipment().getArmorContents()) {
|
for (ItemStack armor : target.getEquipment().getArmorContents()) {
|
||||||
if (armor != null && ItemUtils.isArmor(armor)) {
|
if (armor != null && ItemUtils.isArmor(armor)) {
|
||||||
if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
|
if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
|
||||||
SkillUtils.handleDurabilityChange(armor, durabilityDamage, Axes.impactMaxDurabilityModifier);
|
SkillUtils.handleDurabilityChange(armor, durabilityDamage, 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getImpactDurabilityDamage() {
|
public double getImpactDurabilityDamage() {
|
||||||
return 1 + (getSkillLevel() / Axes.impactIncreaseLevel);
|
return AdvancedConfig.getInstance().getImpactDurabilityDamageMultiplier() * RankUtils.getRank(getPlayer(), SubSkillType.AXES_ARMOR_IMPACT);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -13,20 +13,29 @@ public class FormulaManager {
|
|||||||
private static File formulaFile = new File(mcMMO.getFlatFileDirectory() + "formula.yml");
|
private static File formulaFile = new File(mcMMO.getFlatFileDirectory() + "formula.yml");
|
||||||
|
|
||||||
// Experience needed to reach a level, cached values to improve conversion speed
|
// Experience needed to reach a level, cached values to improve conversion speed
|
||||||
private final Map<Integer, Integer> experienceNeededLinear = new HashMap<>();
|
private Map<Integer, Integer> experienceNeededRetroLinear;
|
||||||
private final Map<Integer, Integer> experienceNeededExponential = new HashMap<>();
|
private Map<Integer, Integer> experienceNeededStandardLinear;
|
||||||
|
private Map<Integer, Integer> experienceNeededRetroExponential;
|
||||||
|
private Map<Integer, Integer> experienceNeededStandardExponential;
|
||||||
|
|
||||||
private FormulaType previousFormula;
|
private FormulaType previousFormula;
|
||||||
|
|
||||||
//Used for XP formula scaling
|
|
||||||
private boolean retroModeEnabled;
|
|
||||||
|
|
||||||
public FormulaManager() {
|
public FormulaManager() {
|
||||||
/* Setting for Classic Mode (Scales a lot of stuff up by * 10) */
|
/* Setting for Classic Mode (Scales a lot of stuff up by * 10) */
|
||||||
retroModeEnabled = mcMMO.isRetroModeEnabled();
|
initExperienceNeededMaps();
|
||||||
loadFormula();
|
loadFormula();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Initialize maps used for XP to next level
|
||||||
|
*/
|
||||||
|
private void initExperienceNeededMaps() {
|
||||||
|
experienceNeededRetroLinear = new HashMap<>();
|
||||||
|
experienceNeededRetroExponential = new HashMap<>();
|
||||||
|
experienceNeededStandardLinear = new HashMap<>();
|
||||||
|
experienceNeededStandardExponential = new HashMap<>();
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the formula type that was used before converting
|
* Get the formula type that was used before converting
|
||||||
*
|
*
|
||||||
@ -58,7 +67,7 @@ public class FormulaManager {
|
|||||||
int totalXP = 0;
|
int totalXP = 0;
|
||||||
|
|
||||||
for (int level = 0; level < skillLevel; level++) {
|
for (int level = 0; level < skillLevel; level++) {
|
||||||
totalXP += getCachedXpToLevel(level, previousFormula);
|
totalXP += getXPtoNextLevel(level, previousFormula);
|
||||||
}
|
}
|
||||||
|
|
||||||
totalXP += skillXPLevel;
|
totalXP += skillXPLevel;
|
||||||
@ -78,21 +87,10 @@ public class FormulaManager {
|
|||||||
public int[] calculateNewLevel(PrimarySkillType primarySkillType, int experience, FormulaType formulaType) {
|
public int[] calculateNewLevel(PrimarySkillType primarySkillType, int experience, FormulaType formulaType) {
|
||||||
int newLevel = 0;
|
int newLevel = 0;
|
||||||
int remainder = 0;
|
int remainder = 0;
|
||||||
int maxLevel = mcMMO.getPlayerLevelingSettings().getLevelCap(primarySkillType);
|
int maxLevel = mcMMO.getConfigManager().getConfigLeveling().getLevelCap(primarySkillType);
|
||||||
|
|
||||||
while (experience > 0 && newLevel < Integer.MAX_VALUE) {
|
while (experience > 0 && newLevel < maxLevel) {
|
||||||
//Level Cap
|
int experienceToNextLevel = getXPtoNextLevel(newLevel, formulaType);
|
||||||
if (mcMMO.getPlayerLevelingSettings().isLevelCapEnabled(primarySkillType)) {
|
|
||||||
//Break the loop if we're at the cap
|
|
||||||
if (newLevel + 1 > mcMMO.getPlayerLevelingSettings().getLevelCap(primarySkillType))
|
|
||||||
break;
|
|
||||||
|
|
||||||
//If the maximum level is at or below our starting level, then the player can't level up anymore
|
|
||||||
if (maxLevel <= mcMMO.getPlayerLevelingSettings().getConfigSectionLevelingGeneral().getStartingLevel())
|
|
||||||
return new int[]{newLevel, remainder};
|
|
||||||
}
|
|
||||||
|
|
||||||
int experienceToNextLevel = getCachedXpToLevel(newLevel, formulaType);
|
|
||||||
|
|
||||||
if (experience - experienceToNextLevel < 0) {
|
if (experience - experienceToNextLevel < 0) {
|
||||||
remainder = experience;
|
remainder = experience;
|
||||||
@ -103,7 +101,7 @@ public class FormulaManager {
|
|||||||
experience -= experienceToNextLevel;
|
experience -= experienceToNextLevel;
|
||||||
}
|
}
|
||||||
|
|
||||||
return new int[]{newLevel, remainder};
|
return new int[]{ newLevel, remainder };
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -115,75 +113,100 @@ public class FormulaManager {
|
|||||||
* @param formulaType The {@link FormulaType} used
|
* @param formulaType The {@link FormulaType} used
|
||||||
* @return amount of experience needed to reach next level
|
* @return amount of experience needed to reach next level
|
||||||
*/
|
*/
|
||||||
public int getCachedXpToLevel(int level, FormulaType formulaType) {
|
public int getXPtoNextLevel(int level, FormulaType formulaType) {
|
||||||
int experience;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Retro mode XP requirements are the default requirements
|
* Retro mode XP requirements are the default requirements
|
||||||
* Standard mode XP requirements are multiplied by a factor of 10
|
* Standard mode XP requirements are multiplied by a factor of 10
|
||||||
*/
|
*/
|
||||||
int xpNeededMultiplier = retroModeEnabled ? 1 : 10;
|
|
||||||
|
|
||||||
|
//TODO: When the heck is Unknown used?
|
||||||
if (formulaType == FormulaType.UNKNOWN) {
|
if (formulaType == FormulaType.UNKNOWN) {
|
||||||
formulaType = FormulaType.LINEAR;
|
formulaType = FormulaType.LINEAR;
|
||||||
}
|
}
|
||||||
|
|
||||||
int base = mcMMO.getConfigManager().getConfigLeveling().getBase(formulaType);
|
return processXPToNextLevel(level, formulaType);
|
||||||
double multiplier = mcMMO.getConfigManager().getConfigLeveling().getMultiplier(formulaType);
|
}
|
||||||
double exponent = mcMMO.getConfigManager().getConfigLeveling().getExponentialExponent();
|
|
||||||
|
|
||||||
switch (formulaType) {
|
/**
|
||||||
|
* Gets the value of XP needed for the next level based on the level Scaling, the level, and the formula type
|
||||||
|
* @param level target level
|
||||||
|
* @param formulaType target formulaType
|
||||||
|
*/
|
||||||
|
private int processXPToNextLevel(int level, FormulaType formulaType) {
|
||||||
|
if(mcMMO.isRetroModeEnabled())
|
||||||
|
{
|
||||||
|
return processXPRetroToNextLevel(level, formulaType);
|
||||||
|
} else {
|
||||||
|
return processStandardXPToNextLevel(level, formulaType);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Calculate the XP needed for the next level for the linear formula for Standard scaling (1-100)
|
||||||
|
* @param level target level
|
||||||
|
* @return raw xp needed to reach the next level
|
||||||
|
*/
|
||||||
|
private int processStandardXPToNextLevel(int level, FormulaType formulaType) {
|
||||||
|
Map<Integer, Integer> experienceMapRef = formulaType == FormulaType.LINEAR ? experienceNeededStandardLinear : experienceNeededStandardExponential;
|
||||||
|
|
||||||
|
if(!experienceMapRef.containsKey(level)) {
|
||||||
|
int experienceSum = 0;
|
||||||
|
int retroIndex = (level * 10) + 1;
|
||||||
|
|
||||||
|
//Sum the range of levels in Retro that this Standard level would represent
|
||||||
|
for(int x = retroIndex; x < (retroIndex + 10); x++) {
|
||||||
|
//calculateXPNeeded doesn't cache results so we use that instead of invoking the Retro XP methods to avoid memory bloat
|
||||||
|
experienceSum += calculateXPNeeded(x, formulaType);
|
||||||
|
}
|
||||||
|
|
||||||
|
experienceMapRef.put(level, experienceSum);
|
||||||
|
}
|
||||||
|
|
||||||
|
return experienceMapRef.get(level);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Calculates the XP to next level for Retro Mode scaling
|
||||||
|
* Results are cached to reduce needless operations
|
||||||
|
* @param level target level
|
||||||
|
* @param formulaType target formula type
|
||||||
|
* @return raw xp needed to reach the next level based on formula type
|
||||||
|
*/
|
||||||
|
private int processXPRetroToNextLevel(int level, FormulaType formulaType) {
|
||||||
|
Map<Integer, Integer> experienceMapRef = formulaType == FormulaType.LINEAR ? experienceNeededRetroLinear : experienceNeededRetroExponential;
|
||||||
|
|
||||||
|
if (!experienceMapRef.containsKey(level)) {
|
||||||
|
int experience = calculateXPNeeded(level, formulaType);
|
||||||
|
experienceMapRef.put(level, experience);
|
||||||
|
}
|
||||||
|
|
||||||
|
return experienceMapRef.get(level);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Does the actual math to get the XP needed for a level in RetroMode scaling
|
||||||
|
* Standard uses a sum of RetroMode XP needed levels for its own thing, so it uses this too
|
||||||
|
* @param level target level
|
||||||
|
* @param formulaType target formulatype
|
||||||
|
* @return the raw XP needed for the next level based on formula type
|
||||||
|
*/
|
||||||
|
private int calculateXPNeeded(int level, FormulaType formulaType) {
|
||||||
|
int base = mcMMO.getConfigManager().getConfigLeveling().getConfigExperienceFormula().getBase(formulaType);
|
||||||
|
double multiplier = mcMMO.getConfigManager().getConfigLeveling().getConfigExperienceFormula().getMultiplier(formulaType);
|
||||||
|
|
||||||
|
switch(formulaType) {
|
||||||
case LINEAR:
|
case LINEAR:
|
||||||
if (!experienceNeededLinear.containsKey(level)) {
|
return (int) Math.floor(base + level * multiplier);
|
||||||
experience = (int) Math.floor(xpNeededMultiplier * (base + level * multiplier));
|
|
||||||
experienceNeededLinear.put(level, experience);
|
|
||||||
}
|
|
||||||
|
|
||||||
return experienceNeededLinear.get(level);
|
|
||||||
|
|
||||||
case EXPONENTIAL:
|
case EXPONENTIAL:
|
||||||
if (!experienceNeededExponential.containsKey(level)) {
|
double exponent = mcMMO.getConfigManager().getConfigLeveling().getConfigExperienceFormula().getExponentialExponent();
|
||||||
experience = (int) Math.floor(xpNeededMultiplier * (multiplier * Math.pow(level, exponent) + base));
|
return (int) Math.floor(multiplier * Math.pow(level, exponent) + base);
|
||||||
experienceNeededExponential.put(level, experience);
|
|
||||||
}
|
|
||||||
|
|
||||||
return experienceNeededExponential.get(level);
|
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return 0;
|
//TODO: Should never be called
|
||||||
|
mcMMO.p.getLogger().severe("Invalid formula specified for calculation, defaulting to Linear");
|
||||||
|
return calculateXPNeeded(level, FormulaType.LINEAR);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Get the cached amount of experience needed to reach the next party level,
|
|
||||||
* if cache doesn't contain the given value it is calculated and added
|
|
||||||
* to the cached data.
|
|
||||||
* <p>
|
|
||||||
* Parties use the exponential leveling formula
|
|
||||||
*
|
|
||||||
* @param level level to check
|
|
||||||
* @return amount of experience needed to reach next level
|
|
||||||
*/
|
|
||||||
public int getPartyCachedXpToLevel(int level) {
|
|
||||||
int experience;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Retro mode XP requirements are the default requirements
|
|
||||||
* Standard mode XP requirements are multiplied by a factor of 10
|
|
||||||
*/
|
|
||||||
int base = mcMMO.getConfigManager().getConfigLeveling().getBase(FormulaType.EXPONENTIAL);
|
|
||||||
double multiplier = mcMMO.getConfigManager().getConfigLeveling().getMultiplier(FormulaType.EXPONENTIAL);
|
|
||||||
double exponent = mcMMO.getConfigManager().getConfigLeveling().getExponentialExponent();
|
|
||||||
|
|
||||||
if (!experienceNeededExponential.containsKey(level)) {
|
|
||||||
experience = (int) Math.floor((multiplier * Math.pow(level, exponent) + base));
|
|
||||||
experience *= mcMMO.getConfigManager().getConfigParty().getPartyXP().getPartyLevel().getPartyXpCurveMultiplier();
|
|
||||||
experienceNeededExponential.put(level, experience);
|
|
||||||
}
|
|
||||||
|
|
||||||
return experienceNeededExponential.get(level);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Load formula file.
|
* Load formula file.
|
||||||
*/
|
*/
|
||||||
@ -206,7 +229,8 @@ public class FormulaManager {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
formulasFile.save(formulaFile);
|
formulasFile.save(formulaFile);
|
||||||
} catch (Exception e) {
|
}
|
||||||
|
catch (Exception e) {
|
||||||
e.printStackTrace();
|
e.printStackTrace();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -53,19 +53,14 @@ public class NotificationManager {
|
|||||||
* Sends players notifications from mcMMO
|
* Sends players notifications from mcMMO
|
||||||
* This does this by sending out an event so other plugins can cancel it
|
* This does this by sending out an event so other plugins can cancel it
|
||||||
* This event in particular is provided with a source player, and players near the source player are sent the information
|
* This event in particular is provided with a source player, and players near the source player are sent the information
|
||||||
*
|
* @param targetPlayer the recipient player for this message
|
||||||
* @param source the source player for this event
|
|
||||||
* @param notificationType type of notification
|
* @param notificationType type of notification
|
||||||
* @param key Locale Key for the string to use with this event
|
* @param key Locale Key for the string to use with this event
|
||||||
* @param values values to be injected into the locale string
|
* @param values values to be injected into the locale string
|
||||||
*/
|
*/
|
||||||
public static void sendNearbyPlayersInformation(Player source, NotificationType notificationType, String key, String... values) {
|
public static void sendNearbyPlayersInformation(Player targetPlayer, NotificationType notificationType, String key, String... values)
|
||||||
Location location = source.getLocation();
|
{
|
||||||
for (Player otherPlayer : source.getWorld().getPlayers()) {
|
sendPlayerInformation(targetPlayer, notificationType, key, values);
|
||||||
if (otherPlayer != source && Misc.isNear(location, otherPlayer.getLocation(), Misc.SKILL_MESSAGE_MAX_SENDING_DISTANCE)) {
|
|
||||||
sendPlayerInformation(otherPlayer, notificationType, key, values);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void sendPlayerInformation(Player player, NotificationType notificationType, String key, String... values) {
|
public static void sendPlayerInformation(Player player, NotificationType notificationType, String key, String... values) {
|
||||||
|
@ -116,7 +116,7 @@ public class SkillUtils {
|
|||||||
|
|
||||||
for (Player otherPlayer : player.getWorld().getPlayers()) {
|
for (Player otherPlayer : player.getWorld().getPlayers()) {
|
||||||
if (otherPlayer != player && Misc.isNear(location, otherPlayer.getLocation(), Misc.SKILL_MESSAGE_MAX_SENDING_DISTANCE)) {
|
if (otherPlayer != player && Misc.isNear(location, otherPlayer.getLocation(), Misc.SKILL_MESSAGE_MAX_SENDING_DISTANCE)) {
|
||||||
NotificationManager.sendNearbyPlayersInformation(player, notificationType, key, player.getName());
|
NotificationManager.sendNearbyPlayersInformation(otherPlayer, notificationType, key, player.getName());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -225,7 +225,7 @@ public class SkillUtils {
|
|||||||
* @param durabilityModifier the amount to modify the durability by
|
* @param durabilityModifier the amount to modify the durability by
|
||||||
* @param maxDamageModifier the amount to adjust the max damage by
|
* @param maxDamageModifier the amount to adjust the max damage by
|
||||||
*/
|
*/
|
||||||
public static void handleDurabilityChange(ItemStack itemStack, int durabilityModifier, double maxDamageModifier) {
|
public static void handleDurabilityChange(ItemStack itemStack, double durabilityModifier, double maxDamageModifier) {
|
||||||
if (itemStack.hasItemMeta() && itemStack.getItemMeta().isUnbreakable()) {
|
if (itemStack.hasItemMeta() && itemStack.getItemMeta().isUnbreakable()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -180,12 +180,12 @@ Skills:
|
|||||||
KnockbackModifier: 1.5
|
KnockbackModifier: 1.5
|
||||||
BonusDamage: 2.0
|
BonusDamage: 2.0
|
||||||
ArmorImpact:
|
ArmorImpact:
|
||||||
|
# Multiplied against the skill rank to determine how much damage to do
|
||||||
|
DamagePerRank: 6.5
|
||||||
# IncreaseLevel: Every <IncreaseLevel> the durability damage goes up with 1
|
# IncreaseLevel: Every <IncreaseLevel> the durability damage goes up with 1
|
||||||
# Chance: Chance of hitting with ArmorImpact
|
# Chance: Chance of hitting with ArmorImpact
|
||||||
# MaxPercentageDurabilityDamage: Durability damage cap for ArmorImpact, 20% means that you can never destroy a piece of armor in less than 5 hits
|
# MaxPercentageDurabilityDamage: Durability damage cap for ArmorImpact, 20% means that you can never destroy a piece of armor in less than 5 hits
|
||||||
IncreaseLevel: 5
|
|
||||||
Chance: 25.0
|
Chance: 25.0
|
||||||
MaxPercentageDurabilityDamage: 20.0
|
|
||||||
SkullSplitter:
|
SkullSplitter:
|
||||||
# DamageModifier: Damage will get divided by this modifier
|
# DamageModifier: Damage will get divided by this modifier
|
||||||
DamageModifier: 2.0
|
DamageModifier: 2.0
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
#I'm going to try to normalize our locale file, forgive the mess for now.
|
#I'm going to try to normalize our locale file, forgive the mess for now.
|
||||||
|
|
||||||
#DO NOT USE COLOR CODES IN THE JSON KEYS
|
#DO NOT USE COLOR CODES IN THE JSON KEYS
|
||||||
#COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM
|
#COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM
|
||||||
JSON.Rank=Szint
|
JSON.Rank=Szint
|
||||||
@ -46,13 +47,17 @@ JSON.Hover.SuperAbility=[[DARK_PURPLE]]{0}&r
|
|||||||
JSON.Hover.MaxRankSkillName=[[GOLD]]{0}&r
|
JSON.Hover.MaxRankSkillName=[[GOLD]]{0}&r
|
||||||
JSON.Hover.AtSymbolSkills=[[YELLOW]]@
|
JSON.Hover.AtSymbolSkills=[[YELLOW]]@
|
||||||
JSON.Hover.AtSymbolURL=[[YELLOW]]@
|
JSON.Hover.AtSymbolURL=[[YELLOW]]@
|
||||||
|
|
||||||
#This is the message sent to players when an ability is activated
|
#This is the message sent to players when an ability is activated
|
||||||
JSON.Notification.SuperAbility={0}
|
JSON.Notification.SuperAbility={0}
|
||||||
|
|
||||||
#These are the JSON Strings used for SubSkills
|
#These are the JSON Strings used for SubSkills
|
||||||
JSON.Acrobatics.Roll.Interaction.Activated=Teszt [[RED]]Gurul\u00E1s Teszt
|
JSON.Acrobatics.Roll.Interaction.Activated=Teszt [[RED]]Gurul\u00E1s Teszt
|
||||||
JSON.Acrobatics.SubSkill.Roll.Details.Tips=Ha guggolsz es\u00E9s k\u00F6zben megakad\u00E1lyozhatod, hogy k\u00E9tszer annyi k\u00E1rt szenvedj, amit \u00E1ltal\u00E1ban!
|
JSON.Acrobatics.SubSkill.Roll.Details.Tips=Ha guggolsz es\u00E9s k\u00F6zben megakad\u00E1lyozhatod, hogy k\u00E9tszer annyi k\u00E1rt szenvedj, amit \u00E1ltal\u00E1ban!
|
||||||
|
|
||||||
#DO NOT USE COLOR CODES IN THE JSON KEYS
|
#DO NOT USE COLOR CODES IN THE JSON KEYS
|
||||||
#COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM
|
#COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM
|
||||||
|
|
||||||
# BEGIN STYLING
|
# BEGIN STYLING
|
||||||
Ability.Generic.Refresh=[[GREEN]]**K\u00C9PESS\u00C9GEK FRISS\u00CDTVE!**
|
Ability.Generic.Refresh=[[GREEN]]**K\u00C9PESS\u00C9GEK FRISS\u00CDTVE!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
@ -118,6 +123,7 @@ XPBar.Complex.Template={0} [[DARK_AQUA]] {4}[[WHITE]]% [[DARK_AQUA]]([[WHITE]]{1
|
|||||||
# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level
|
# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level
|
||||||
# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP!
|
# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP!
|
||||||
# END STYLING
|
# END STYLING
|
||||||
|
|
||||||
#ACROBATICS
|
#ACROBATICS
|
||||||
Acrobatics.Ability.Proc=[[GREEN]]**Kecses Landol\u00E1s**
|
Acrobatics.Ability.Proc=[[GREEN]]**Kecses Landol\u00E1s**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Kit\u00E9r\u00EDtve**
|
Acrobatics.Combat.Proc=[[GREEN]]**Kit\u00E9r\u00EDtve**
|
||||||
@ -149,6 +155,8 @@ Alchemy.Listener=Alk\u00EDmia:
|
|||||||
Alchemy.Ability.Locked.0=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (KATAL\u00CDZIS)
|
Alchemy.Ability.Locked.0=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (KATAL\u00CDZIS)
|
||||||
Alchemy.SkillName=ALK\u00CDMIA
|
Alchemy.SkillName=ALK\u00CDMIA
|
||||||
#ARCHERY
|
#ARCHERY
|
||||||
|
|
||||||
|
|
||||||
Archery.SubSkill.SkillShot.Name=L\u00F6v\u00E9s K\u00E9pess\u00E9g
|
Archery.SubSkill.SkillShot.Name=L\u00F6v\u00E9s K\u00E9pess\u00E9g
|
||||||
Archery.SubSkill.SkillShot.Description=N\u00F6veli az \u00EDjakkal okozott sebz\u00E9st
|
Archery.SubSkill.SkillShot.Description=N\u00F6veli az \u00EDjakkal okozott sebz\u00E9st
|
||||||
Archery.SubSkill.SkillShot.Stat=K\u00E9pess\u00E9gi L\u00F6v\u00E9s B\u00F3nusz Sebz\u00E9s
|
Archery.SubSkill.SkillShot.Stat=K\u00E9pess\u00E9gi L\u00F6v\u00E9s B\u00F3nusz Sebz\u00E9s
|
||||||
@ -215,10 +223,10 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]A [[YELLOW]]Giga F\u00FAr\u0
|
|||||||
Excavation.Skills.GigaDrillBreaker.Other.Off=Giga F\u00FAr\u00F3-T\u00F6r\u0151[[GREEN]] kikapcsolva: [[YELLOW]]{0}
|
Excavation.Skills.GigaDrillBreaker.Other.Off=Giga F\u00FAr\u00F3-T\u00F6r\u0151[[GREEN]] kikapcsolva: [[YELLOW]]{0}
|
||||||
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00E1lta a [[RED]]Giga F\u00FAr\u00F3-T\u00F6r\u0151 [[DARK_GREEN]]k\u00E9pess\u00E9get!
|
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00E1lta a [[RED]]Giga F\u00FAr\u00F3-T\u00F6r\u0151 [[DARK_GREEN]]k\u00E9pess\u00E9get!
|
||||||
#FISHING
|
#FISHING
|
||||||
Fishing.Scarcity=[[YELLOW]]&oEz a ter\u00FClet t\u00FAlhal\u00E1szott. Pr\u00F3b\u00E1lj meg \u00FAj ter\u00FCleten hal\u00E1szni.
|
Fishing.ScarcityTip=[[YELLOW]]&oEz a ter\u00FClet t\u00FAlhal\u00E1szott. Horg\u00E1ssz egy m\u00E1sik helyen, ha t\u00F6bb halat szeretn\u00E9l. Legal\u00E1bb {0} blokknyira.
|
||||||
Fishing.Scared=[[GRAY]]&oA Zavaros mozg\u00E1sok megijesztik a halakat!
|
Fishing.Scared=[[GRAY]]&oA Zavaros mozg\u00E1sok megijesztik a halakat!
|
||||||
Fishing.Exhausting=[[RED]]&oA horg\u00E1szbot helytelen haszn\u00E1lata f\u00E1radts\u00E1got okoz, \u00E9s elhaszn\u00E1l\u00F3dik a r\u00FAd!
|
Fishing.Exhausting=[[RED]]&oA horg\u00E1szbot helytelen haszn\u00E1lata f\u00E1radts\u00E1got okoz, \u00E9s elhaszn\u00E1l\u00F3dik a r\u00FAd!
|
||||||
Fishing.LowResources=[[GRAY]]\u00DAgy \u00E9rzem nem sok hal maradt ezen a ter\u00FCleten.
|
Fishing.LowResourcesTip=[[GRAY]]\u00DAgy \u00E9rzem nem sok hal maradt ezen a ter\u00FCleten. Pr\u00F3b\u00E1lj meg horg\u00E1szni legal\u00E1bb {0} blokknyira.
|
||||||
Fishing.Ability.Info=M\u00E1gikus Vad\u00E1sz: [[GRAY]] **A Kincsvad\u00E1sz Szinttel Egy\u00FCtt Fejl\u0151dik**
|
Fishing.Ability.Info=M\u00E1gikus Vad\u00E1sz: [[GRAY]] **A Kincsvad\u00E1sz Szinttel Egy\u00FCtt Fejl\u0151dik**
|
||||||
Fishing.Ability.Locked.0=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (R\u00C1Z\u00C1S)
|
Fishing.Ability.Locked.0=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (R\u00C1Z\u00C1S)
|
||||||
Fishing.Ability.Locked.1=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (J\u00C9G HORG\u00C1SZAT)
|
Fishing.Ability.Locked.1=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (J\u00C9G HORG\u00C1SZAT)
|
||||||
@ -305,6 +313,7 @@ Mining.SubSkill.BiggerBombs.Description=N\u00F6veli a TNT-k robban\u00E1si erej\
|
|||||||
Mining.SubSkill.DemolitionsExpertise.Name=Rombol\u00E1si Tud\u00E1s
|
Mining.SubSkill.DemolitionsExpertise.Name=Rombol\u00E1si Tud\u00E1s
|
||||||
Mining.SubSkill.DemolitionsExpertise.Description=Cs\u00F6kkentik a TNT-k \u00E1ltal okozott robbant\u00E1sok sebz\u00E9s\u00E9t
|
Mining.SubSkill.DemolitionsExpertise.Description=Cs\u00F6kkentik a TNT-k \u00E1ltal okozott robbant\u00E1sok sebz\u00E9s\u00E9t
|
||||||
Mining.SubSkill.DemolitionsExpertise.Stat=Rombol\u00E1si Tud\u00E1s Sebz\u00E9s Cs\u00F6kkent\u00E9se
|
Mining.SubSkill.DemolitionsExpertise.Stat=Rombol\u00E1si Tud\u00E1s Sebz\u00E9s Cs\u00F6kkent\u00E9se
|
||||||
|
|
||||||
Mining.Listener=B\u00E1ny\u00E1szat:
|
Mining.Listener=B\u00E1ny\u00E1szat:
|
||||||
Mining.SkillName=B\u00C1NY\u00C1SZAT
|
Mining.SkillName=B\u00C1NY\u00C1SZAT
|
||||||
Mining.Skills.SuperBreaker.Off=**Szuper T\u00F6r\u00E9s v\u00E9get \u00E9rt**
|
Mining.Skills.SuperBreaker.Off=**Szuper T\u00F6r\u00E9s v\u00E9get \u00E9rt**
|
||||||
@ -386,7 +395,7 @@ Anvil.Unbreakable=Ez a t\u00E1rgy t\u00F6rhetetlen!
|
|||||||
#SWORDS
|
#SWORDS
|
||||||
Swords.Ability.Lower=[[GRAY]]Leengeded a kardod.
|
Swords.Ability.Lower=[[GRAY]]Leengeded a kardod.
|
||||||
Swords.Ability.Ready=[[GOLD]]El\u0151k\u00E9sz\u00EDted[[DARK_AQUA]] a kardod.
|
Swords.Ability.Ready=[[GOLD]]El\u0151k\u00E9sz\u00EDted[[DARK_AQUA]] a kardod.
|
||||||
Swords.Combat.Bleed.Note=[[GRAY]]Megj.: [[YELLOW]]1 Tick t\u00F6rt\u00E9nik minden 0,5 m\u00E1sodpercenk\u00E9nt
|
Swords.Combat.Rupture.Note=[[GRAY]]MEGJ.: [[YELLOW]]1 Tick t\u00F6rt\u00E9nik minden 0,5 m\u00E1sodpercenk\u00E9nt
|
||||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] V\u00E9rzel!
|
Swords.Combat.Bleeding.Started=[[DARK_RED]] V\u00E9rzel!
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]A v\u00E9rz\u00E9s [[GREEN]]el\u00E1llt[[GRAY]]!
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]A v\u00E9rz\u00E9s [[GREEN]]el\u00E1llt[[GRAY]]!
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**AZ ELLENS\u00C9G V\u00C9RZIK**
|
Swords.Combat.Bleeding=[[GREEN]]**AZ ELLENS\u00C9G V\u00C9RZIK**
|
||||||
@ -464,7 +473,7 @@ Taming.Listener.Wolf=[[DARK_GRAY]]A Farkasod hozz\u00E1d oson...
|
|||||||
Taming.Listener=Szel\u00EDd\u00EDt\u00E9s:
|
Taming.Listener=Szel\u00EDd\u00EDt\u00E9s:
|
||||||
Taming.SkillName=SZELID\u00CDT\u00C9S
|
Taming.SkillName=SZELID\u00CDT\u00C9S
|
||||||
Taming.Summon.Complete=[[GREEN]]Sikeres Megid\u00E9z\u00E9s
|
Taming.Summon.Complete=[[GREEN]]Sikeres Megid\u00E9z\u00E9s
|
||||||
Taming.Summon.Lifespan=(\u00C9lettartam: {0}mp)
|
Taming.Summon.Lifespan= (\u00C9lettartam: {0}mp)
|
||||||
Taming.Summon.Fail.Ocelot=[[RED]]T\u00FAl sok ocelot van a k\u00F6zeledben, hogy t\u00F6bbet id\u00E9zhess.
|
Taming.Summon.Fail.Ocelot=[[RED]]T\u00FAl sok ocelot van a k\u00F6zeledben, hogy t\u00F6bbet id\u00E9zhess.
|
||||||
Taming.Summon.Fail.Wolf=[[RED]]T\u00FAl sok farkas van a k\u00F6zeledben, hogy t\u00F6bbet id\u00E9zhess.
|
Taming.Summon.Fail.Wolf=[[RED]]T\u00FAl sok farkas van a k\u00F6zeledben, hogy t\u00F6bbet id\u00E9zhess.
|
||||||
Taming.Summon.Fail.Horse=[[RED]]T\u00FAl sok l\u00F3 van a k\u00F6zeledben, hogy t\u00F6bbet id\u00E9zhess.
|
Taming.Summon.Fail.Horse=[[RED]]T\u00FAl sok l\u00F3 van a k\u00F6zeledben, hogy t\u00F6bbet id\u00E9zhess.
|
||||||
@ -531,6 +540,7 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00E1lta
|
|||||||
Woodcutting.Skills.TreeFeller.Splinter=A BALT\u00C1D TUCATNYI DARABOKRA ESIK SZ\u00C9T!
|
Woodcutting.Skills.TreeFeller.Splinter=A BALT\u00C1D TUCATNYI DARABOKRA ESIK SZ\u00C9T!
|
||||||
Woodcutting.Skills.TreeFeller.Threshold=Ez a fa t\u00FAl nagy!
|
Woodcutting.Skills.TreeFeller.Threshold=Ez a fa t\u00FAl nagy!
|
||||||
#ABILITIY
|
#ABILITIY
|
||||||
|
|
||||||
#COMBAT
|
#COMBAT
|
||||||
Combat.ArrowDeflect=[[WHITE]]**NY\u00CDL ELH\u00C1R\u00CDTVA**
|
Combat.ArrowDeflect=[[WHITE]]**NY\u00CDL ELH\u00C1R\u00CDTVA**
|
||||||
Combat.BeastLore=[[GREEN]]**VAD\u00C1LLAT TAN**
|
Combat.BeastLore=[[GREEN]]**VAD\u00C1LLAT TAN**
|
||||||
@ -562,7 +572,7 @@ Commands.Cooldowns.Row.Y=\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]K\u00E9szen \u0
|
|||||||
Commands.Database.CooldownMS=V\u00E1rnod kell {0} ezredm\u00E1sodpercet, miel\u0151tt ism\u00E9t haszn\u00E1lod a parancsot.
|
Commands.Database.CooldownMS=V\u00E1rnod kell {0} ezredm\u00E1sodpercet, miel\u0151tt ism\u00E9t haszn\u00E1lod a parancsot.
|
||||||
Commands.Database.Processing=Az el\u0151z\u0151 parancs m\u00E9g feldolgoz\u00E1s alatt \u00E1ll. K\u00E9rlek v\u00E1rj.
|
Commands.Database.Processing=Az el\u0151z\u0151 parancs m\u00E9g feldolgoz\u00E1s alatt \u00E1ll. K\u00E9rlek v\u00E1rj.
|
||||||
Commands.Disabled=Ez a parancs le van tiltva.
|
Commands.Disabled=Ez a parancs le van tiltva.
|
||||||
Commands.DoesNotExist=[[RED]]A j\u00E1t\u00E9kos nincs az adatb\u00E1zisban!
|
Commands.DoesNotExist= [[RED]]A j\u00E1t\u00E9kos nincs az adatb\u00E1zisban!
|
||||||
Commands.GodMode.Disabled=mcMMO Isten m\u00F3d Letiltva.
|
Commands.GodMode.Disabled=mcMMO Isten m\u00F3d Letiltva.
|
||||||
Commands.GodMode.Enabled=mcMMO Isten m\u00F3d Enged\u00E9lyezve
|
Commands.GodMode.Enabled=mcMMO Isten m\u00F3d Enged\u00E9lyezve
|
||||||
Commands.AdminChatSpy.Enabled=mcMMO Party Chat Figyel\u00E9s Enged\u00E9lyezve
|
Commands.AdminChatSpy.Enabled=mcMMO Party Chat Figyel\u00E9s Enged\u00E9lyezve
|
||||||
@ -736,7 +746,7 @@ Party.NotOwner=[[DARK_RED]]Nem vagy a party vezet\u0151je!
|
|||||||
Party.Target.NotOwner=[[DARK_RED]]{0} nem party vezet\u0151.
|
Party.Target.NotOwner=[[DARK_RED]]{0} nem party vezet\u0151.
|
||||||
Party.Owner.New=[[GREEN]]{0} az \u00FAj party vezet\u0151.
|
Party.Owner.New=[[GREEN]]{0} az \u00FAj party vezet\u0151.
|
||||||
Party.Owner.NotLeader=[[DARK_RED]]Mostant\u00F3l nem te vagy a party vezet\u0151je.
|
Party.Owner.NotLeader=[[DARK_RED]]Mostant\u00F3l nem te vagy a party vezet\u0151je.
|
||||||
Party.Owner.Player=[[GREEN]]Te vagy a party vezet\u0151je.
|
Party.Owner.Player =[[GREEN]]Te vagy a party vezet\u0151je.
|
||||||
Party.Password.None=[[RED]]Ez a party jelsz\u00F3val v\u00E9dett. Adj meg jelsz\u00F3t a csatlakoz\u00E1shoz.
|
Party.Password.None=[[RED]]Ez a party jelsz\u00F3val v\u00E9dett. Adj meg jelsz\u00F3t a csatlakoz\u00E1shoz.
|
||||||
Party.Password.Incorrect=[[RED]]Nem egyezik a party jelsz\u00F3!
|
Party.Password.Incorrect=[[RED]]Nem egyezik a party jelsz\u00F3!
|
||||||
Party.Password.Set=[[GREEN]]A party jelsz\u00F3 be\u00E1ll\u00EDtva: {0}
|
Party.Password.Set=[[GREEN]]A party jelsz\u00F3 be\u00E1ll\u00EDtva: {0}
|
||||||
@ -816,13 +826,25 @@ Commands.Event.Stop.Subtitle=[[GREEN]]Rem\u00E9lem j\u00F3l \u00E9rezted magad!
|
|||||||
Commands.Event.XP=[[DARK_AQUA]]Az XP szorz\u00F3 [[GOLD]]{0}[[DARK_AQUA]]x!
|
Commands.Event.XP=[[DARK_AQUA]]Az XP szorz\u00F3 [[GOLD]]{0}[[DARK_AQUA]]x!
|
||||||
Commands.xprate.started.0=[[GOLD]]mcMMO XP szorz\u00F3 esem\u00E9ny kezd\u0151d\u00F6tt!
|
Commands.xprate.started.0=[[GOLD]]mcMMO XP szorz\u00F3 esem\u00E9ny kezd\u0151d\u00F6tt!
|
||||||
Commands.xprate.started.1=[[GOLD]]mcMMO XP Ar\u00E1nya most: {0}x!
|
Commands.xprate.started.1=[[GOLD]]mcMMO XP Ar\u00E1nya most: {0}x!
|
||||||
XPRate.Event=[[GOLD]]mcMMO XP szorz\u00F3 esem\u00E9ny! XP ar\u00E1nya {0}x!
|
|
||||||
|
# Admin Notifications
|
||||||
|
Server.ConsoleName=[[YELLOW]][Szerver]
|
||||||
|
Notifications.Admin.XPRate.Start.Self=[[GRAY]]Be\u00E1ll\u00EDtottad a glob\u00E1lis XP szorz\u00F3t erre [[GOLD]]{0}x
|
||||||
|
Notifications.Admin.XPRate.End.Self=[[GRAY]]Megszak\u00EDtottad az XP szorz\u00F3 eventet.
|
||||||
|
Notifications.Admin.XPRate.End.Others={0} [[GRAY]]megszak\u00EDtotta az XP szorz\u00F3 eventet.
|
||||||
|
Notifications.Admin.XPRate.Start.Others={0} [[GRAY]]elind\u00EDtotta vagy m\u00F3dos\u00EDtotta az XP szorz\u00F3 eventet glob\u00E1lis {1}x szorz\u00F3val
|
||||||
|
Notifications.Admin.Format.Others=[[GOLD]]([[GREEN]]mcMMO [[DARK_AQUA]]Admin[[GOLD]]) [[GRAY]]{0}
|
||||||
|
Notifications.Admin.Format.Self=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0}
|
||||||
|
|
||||||
|
# Event
|
||||||
|
XPRate.Event= [[GOLD]]mcMMO XP szorz\u00F3 event! Az XP ar\u00E1nya {0}x!
|
||||||
|
|
||||||
#GUIDES
|
#GUIDES
|
||||||
Guides.Available=[[GRAY]]A {0} seg\u00EDts\u00E9g el\u00E9rhet\u0151 - haszn\u00E1lat: /{1} ? [oldal]
|
Guides.Available=[[GRAY]]A {0} seg\u00EDts\u00E9g el\u00E9rhet\u0151 - haszn\u00E1lat: /{1} ? [oldal]
|
||||||
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Seg\u00EDts\u00E9g[[GOLD]]=-
|
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Seg\u00EDts\u00E9g[[GOLD]]=-
|
||||||
Guides.Page.Invalid=Nem egy val\u00F3s oldal!
|
Guides.Page.Invalid=Nem egy val\u00F3s oldal!
|
||||||
Guides.Page.OutOfRange=Ez az oldal nem l\u00E9tezik, \u00F6sszesen csak {0} oldal van.
|
Guides.Page.OutOfRange=Ez az oldal nem l\u00E9tezik, \u00F6sszesen csak {0} oldal van.
|
||||||
Guides.Usage=Haszn\u00E1lat: /{0} ? [oldal]
|
Guides.Usage= Haszn\u00E1lat: /{0} ? [oldal]
|
||||||
##Acrobatics
|
##Acrobatics
|
||||||
Guides.Acrobatics.Section.0=[[DARK_AQUA]]Az akrobatik\u00E1r\u00F3l:\n[[YELLOW]]Az akrobatika a kecses mozg\u00E1s m\u0171v\u00E9szete az mcMMO-ban.\n[[YELLOW]]Harci \u00E9s k\u00F6rnyezeti b\u00F3nuszokkal l\u00E1t el.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Hogy tapasztalathoz juss ebben a k\u00E9pess\u00E9gben, kit\u00E9r\u00E9st kell v\u00E9grehajtanod \n[[YELLOW]]harcban, vagy olyan es\u00E9seket t\u00FAl\u00E9lned, amelyek sebz\u00E9st okoznak.
|
Guides.Acrobatics.Section.0=[[DARK_AQUA]]Az akrobatik\u00E1r\u00F3l:\n[[YELLOW]]Az akrobatika a kecses mozg\u00E1s m\u0171v\u00E9szete az mcMMO-ban.\n[[YELLOW]]Harci \u00E9s k\u00F6rnyezeti b\u00F3nuszokkal l\u00E1t el.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Hogy tapasztalathoz juss ebben a k\u00E9pess\u00E9gben, kit\u00E9r\u00E9st kell v\u00E9grehajtanod \n[[YELLOW]]harcban, vagy olyan es\u00E9seket t\u00FAl\u00E9lned, amelyek sebz\u00E9st okoznak.
|
||||||
Guides.Acrobatics.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Gurul\u00E1s?\n[[YELLOW]]Passz\u00EDv es\u00E9lyed van arra, hogy a sz\u00E1modra sebz\u00E9st okoz\u00F3 landol\u00E1sokn\u00E1l, \n[[YELLOW]]neg\u00E1ld a s\u00E9r\u00FCl\u00E9st. A guggol\u00E1s lenyomva tart\u00E1sa es\u00E9s k\u00F6zben \n[[YELLOW]] megdupl\u00E1zza az es\u00E9lyeidet.\n[[YELLOW]]Ilyenkor a sima gurul\u00E1s helyett Kecses Gurul\u00E1st hajthatsz v\u00E9gre.\n[[YELLOW]]A Kecses Gurul\u00E1s nagyban hasonl\u00EDt a sima gurul\u00E1shoz, azzal a k\u00FCl\u00F6nbs\u00E9ggel, \n[[YELLOW]]hogy k\u00E9tszer olyan val\u00F3sz\u00EDn\u0171, \u00E9s nagyobb v\u00E9delmet ny\u00FAjt.\n[[YELLOW]]A gurul\u00E1s es\u00E9lye a k\u00E9pess\u00E9ged szintj\u00E9t\u0151l f\u00FCgg.
|
Guides.Acrobatics.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Gurul\u00E1s?\n[[YELLOW]]Passz\u00EDv es\u00E9lyed van arra, hogy a sz\u00E1modra sebz\u00E9st okoz\u00F3 landol\u00E1sokn\u00E1l, \n[[YELLOW]]neg\u00E1ld a s\u00E9r\u00FCl\u00E9st. A guggol\u00E1s lenyomva tart\u00E1sa es\u00E9s k\u00F6zben \n[[YELLOW]] megdupl\u00E1zza az es\u00E9lyeidet.\n[[YELLOW]]Ilyenkor a sima gurul\u00E1s helyett Kecses Gurul\u00E1st hajthatsz v\u00E9gre.\n[[YELLOW]]A Kecses Gurul\u00E1s nagyban hasonl\u00EDt a sima gurul\u00E1shoz, azzal a k\u00FCl\u00F6nbs\u00E9ggel, \n[[YELLOW]]hogy k\u00E9tszer olyan val\u00F3sz\u00EDn\u0171, \u00E9s nagyobb v\u00E9delmet ny\u00FAjt.\n[[YELLOW]]A gurul\u00E1s es\u00E9lye a k\u00E9pess\u00E9ged szintj\u00E9t\u0151l f\u00FCgg.
|
||||||
@ -920,7 +942,7 @@ Guides.Woodcutting.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Fad\u00F6nt
|
|||||||
Guides.Woodcutting.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Lev\u00E9lf\u00FAj\u00F3?\n[[YELLOW]]A Lev\u00E9lf\u00FAj\u00F3 egy passz\u00EDv k\u00E9pess\u00E9g, amely miatt a levelek azonnal elt\u0171nnek, ha\n[[YELLOW]]r\u00E1kattintasz balt\u00E1val. Alapb\u00F3l a 100-as szinten old\u00F3dik fel ez a k\u00E9pess\u00E9g.
|
Guides.Woodcutting.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Lev\u00E9lf\u00FAj\u00F3?\n[[YELLOW]]A Lev\u00E9lf\u00FAj\u00F3 egy passz\u00EDv k\u00E9pess\u00E9g, amely miatt a levelek azonnal elt\u0171nnek, ha\n[[YELLOW]]r\u00E1kattintasz balt\u00E1val. Alapb\u00F3l a 100-as szinten old\u00F3dik fel ez a k\u00E9pess\u00E9g.
|
||||||
Guides.Woodcutting.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dnek a Dupla Drop-ok?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy minden kiv\u00E1gott\n[[YELLOW]]far\u00F6nk ut\u00E1n kapj m\u00E9g egyet.
|
Guides.Woodcutting.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dnek a Dupla Drop-ok?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy minden kiv\u00E1gott\n[[YELLOW]]far\u00F6nk ut\u00E1n kapj m\u00E9g egyet.
|
||||||
#INSPECT
|
#INSPECT
|
||||||
Inspect.Offline=[[RED]]Nincs jogod offline j\u00E1t\u00E9kosok megvizsg\u00E1l\u00E1s\u00E1ra!
|
Inspect.Offline= [[RED]]Nincs jogod offline j\u00E1t\u00E9kosok megvizsg\u00E1l\u00E1s\u00E1ra!
|
||||||
Inspect.OfflineStats=A(z) [[YELLOW]]{0} nev\u0171 offline j\u00E1t\u00E9kos mcMMO Statisztik\u00E1ja
|
Inspect.OfflineStats=A(z) [[YELLOW]]{0} nev\u0171 offline j\u00E1t\u00E9kos mcMMO Statisztik\u00E1ja
|
||||||
Inspect.Stats=[[GREEN]]A(z) [[YELLOW]]{0} [[GREEN]]nev\u0171 j\u00E1t\u00E9kos mcMMO Statisztik\u00E1ja
|
Inspect.Stats=[[GREEN]]A(z) [[YELLOW]]{0} [[GREEN]]nev\u0171 j\u00E1t\u00E9kos mcMMO Statisztik\u00E1ja
|
||||||
Inspect.TooFar=T\u00FAl t\u00E1vol vagy, hogy megvizsg\u00E1lhasd ezt a j\u00E1t\u00E9kost!
|
Inspect.TooFar=T\u00FAl t\u00E1vol vagy, hogy megvizsg\u00E1lhasd ezt a j\u00E1t\u00E9kost!
|
||||||
@ -944,8 +966,8 @@ Skills.Child=[[GOLD]](ALK\u00C9PESS\u00C9G)
|
|||||||
Skills.Disarmed=[[DARK_RED]]Lefegyvereztek!
|
Skills.Disarmed=[[DARK_RED]]Lefegyvereztek!
|
||||||
Skills.Header=-----[] [[GREEN]]{0}[[RED]] []-----
|
Skills.Header=-----[] [[GREEN]]{0}[[RED]] []-----
|
||||||
Skills.NeedMore=[[DARK_RED]]T\u00F6bb[[GRAY]]{0}-ra/re van sz\u00FCks\u00E9ged
|
Skills.NeedMore=[[DARK_RED]]T\u00F6bb[[GRAY]]{0}-ra/re van sz\u00FCks\u00E9ged
|
||||||
Skills.NeedMore=[[DARK_RED]]T\u00F6bb[[GRAY]]{0}{1}-ra/re van sz\u00FCks\u00E9ged
|
Skills.NeedMore.Extra=[[DARK_RED]]T\u00F6bb[[GRAY]]{0}{1}-ra/re van sz\u00FCks\u00E9ged
|
||||||
Skills.Parents=ANYAK\u00C9PESS\u00C9G
|
Skills.Parents= ANYAK\u00C9PESS\u00C9G
|
||||||
Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||||
Skills.ChildStats={0}[[GREEN]]{1}
|
Skills.ChildStats={0}[[GREEN]]{1}
|
||||||
Skills.TooTired=T\u00FAl f\u00E1radt vagy, hogy \u00FAjra haszn\u00E1lhasd ezt a k\u00E9pess\u00E9get. [[YELLOW]]({0}s)
|
Skills.TooTired=T\u00FAl f\u00E1radt vagy, hogy \u00FAjra haszn\u00E1lhasd ezt a k\u00E9pess\u00E9get. [[YELLOW]]({0}s)
|
||||||
@ -1059,8 +1081,8 @@ Scoreboard.Misc.Ability=K\u00E9pess\u00E9g
|
|||||||
#DATABASE RECOVERY
|
#DATABASE RECOVERY
|
||||||
Profile.PendingLoad=[[RED]]Az mcMMO j\u00E1t\u00E9kos adatod m\u00E9g nincs bet\u00F6ltve.
|
Profile.PendingLoad=[[RED]]Az mcMMO j\u00E1t\u00E9kos adatod m\u00E9g nincs bet\u00F6ltve.
|
||||||
Profile.Loading.Success=[[GREEN]]mcMMO profil sikeresen bet\u00F6ltve.
|
Profile.Loading.Success=[[GREEN]]mcMMO profil sikeresen bet\u00F6ltve.
|
||||||
Profile.Loading.Failure=[[RED]]Az mcMMO nem tudja bet\u00F6lteni az adataidat. Besz\u00E9lj a [[AQUA]]szerver tulajdonossal.\n[[YELLOW]]\u00CDgy is tudsz j\u00E1tszani a szerveren, [[BOLD]]de nem lesz mcMMO szinted[[YELLOW]] \u00E9s ami XP-t szerzel [[BOLD]]mentetlen\u00FCl marad[[YELLOW]].
|
Profile.Loading.FailurePlayer=[[RED]]Az mcMMO-nak probl\u00E9m\u00E1i vannak az adataid bet\u00F6lt\u00E9sekor, megpr\u00F3b\u00E1ltuk bet\u00F6lteni [[GREEN]]{0}[[RED]]x.[[LIGHT_GRAY]] Ezzel kapcsolatban \u00E9rdemes kapcsolatba l\u00E9pni a szerver adminisztr\u00E1torokkal. Az mcMMO megpr\u00F3b\u00E1lja bet\u00F6lteni az adatait mindaddig, am\u00EDg nem kapcsol\u00F3dsz le. Nem kapsz XP-t, \u00E9s nem tudod haszn\u00E1lni a k\u00E9pess\u00E9geket, am\u00EDg az adataid nem t\u00F6lt\u0151dnek be.
|
||||||
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]]Az mcMMO nem tudta bet\u00F6lteni [[YELLOW]]{0}[[RED]] adatait. [[LIGHT_PURPLE]]K\u00E9rlek n\u00E9zd \u00E1t az adatb\u00E1zisod.
|
Profile.Loading.FailureNotice=[[DARK_RED]][A][[RED]] az mcMMO nem tudta bet\u00F6lteni ennek a j\u00E1t\u00E9kosnak az adatait [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]K\u00E9rj\u00FCk, ellen\u0151rizd az adatb\u00E1zis be\u00E1ll\u00EDt\u00E1sait. Eddig tett k\u00EDs\u00E9rletek {1}.
|
||||||
#Holiday
|
#Holiday
|
||||||
Holiday.AprilFools.Levelup=[[GOLD]]{0} jelenlegi szint [[GREEN]]{1}[[GOLD]]!
|
Holiday.AprilFools.Levelup=[[GOLD]]{0} jelenlegi szint [[GREEN]]{1}[[GOLD]]!
|
||||||
Holiday.Anniversary=[[BLUE]]Boldog {0}. \u00C9vfordul\u00F3t!\n[[BLUE]]nossr50, \u00E9s az \u00F6sszes fejleszt\u0151 tisztelet\u00E9re itt egy t\u0171zij\u00E1t\u00E9k show!
|
Holiday.Anniversary=[[BLUE]]Boldog {0}. \u00C9vfordul\u00F3t!\n[[BLUE]]nossr50, \u00E9s az \u00F6sszes fejleszt\u0151 tisztelet\u00E9re itt egy t\u0171zij\u00E1t\u00E9k show!
|
||||||
|
Loading…
Reference in New Issue
Block a user