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https://github.com/mcMMO-Dev/mcMMO.git
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Turned ToolType to public static final over enum
This commit is contained in:
parent
628f59ba54
commit
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@ -105,11 +105,6 @@ public class McMMOPlayer {
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profile.setUniqueId(uuid);
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profile.setUniqueId(uuid);
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}
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}
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/*
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* I'm using this method because it makes code shorter and safer (we don't have to add all SkillTypes manually),
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* but I actually have no idea about the performance impact, if there is any.
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* If in the future someone wants to remove this, don't forget to also remove what is in the SkillType enum. - bm01
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*/
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try {
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try {
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for (SkillType skillType : SkillType.getSkillList()) {
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for (SkillType skillType : SkillType.getSkillList()) {
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skillManagers.put(skillType, skillType.getManagerClass().getConstructor(McMMOPlayer.class).newInstance(this));
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skillManagers.put(skillType, skillType.getManagerClass().getConstructor(McMMOPlayer.class).newInstance(this));
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@ -125,7 +120,7 @@ public class McMMOPlayer {
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abilityInformed.put(abilityType, true); // This is intended
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abilityInformed.put(abilityType, true); // This is intended
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}
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}
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for (ToolType toolType : ToolType.values()) {
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for (ToolType toolType : ToolType.getToolList()) {
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toolMode.put(toolType, false);
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toolMode.put(toolType, false);
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}
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}
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}
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}
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@ -274,7 +269,7 @@ public class McMMOPlayer {
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* Reset the prep modes of all tools.
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* Reset the prep modes of all tools.
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*/
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*/
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public void resetToolPrepMode() {
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public void resetToolPrepMode() {
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for (ToolType tool : ToolType.values()) {
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for (ToolType tool : ToolType.getToolList()) {
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setToolPreparationMode(tool, false);
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setToolPreparationMode(tool, false);
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}
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}
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}
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}
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@ -72,18 +72,18 @@ public class SkillType {
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public static final SkillType acrobatics = createSkill("ACROBATICS" , AcrobaticsManager.class , AcrobaticsCommand.class , false, Color.WHITE, SkillUseType.MISC, ImmutableList.of(SecondaryAbility.dodge, SecondaryAbility.gracefullRoll, SecondaryAbility.roll));
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public static final SkillType acrobatics = createSkill("ACROBATICS" , AcrobaticsManager.class , AcrobaticsCommand.class , false, Color.WHITE, SkillUseType.MISC, ImmutableList.of(SecondaryAbility.dodge, SecondaryAbility.gracefullRoll, SecondaryAbility.roll));
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public static final SkillType alchemy = createSkill("ALCHEMY" , AlchemyManager.class , AlchemyCommand.class , false, Color.FUCHSIA, SkillUseType.MISC, ImmutableList.of(SecondaryAbility.catalysis, SecondaryAbility.concoctions));
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public static final SkillType alchemy = createSkill("ALCHEMY" , AlchemyManager.class , AlchemyCommand.class , false, Color.FUCHSIA, SkillUseType.MISC, ImmutableList.of(SecondaryAbility.catalysis, SecondaryAbility.concoctions));
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public static final SkillType archery = createSkill("ARCHERY" , ArcheryManager.class , ArcheryCommand.class , false, Color.MAROON, SkillUseType.COMBAT, ImmutableList.of(SecondaryAbility.daze, SecondaryAbility.retrieve, SecondaryAbility.skillShot));
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public static final SkillType archery = createSkill("ARCHERY" , ArcheryManager.class , ArcheryCommand.class , false, Color.MAROON, SkillUseType.COMBAT, ImmutableList.of(SecondaryAbility.daze, SecondaryAbility.retrieve, SecondaryAbility.skillShot));
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public static final SkillType axes = createSkill("AXES" , AxesManager.class , AxesCommand.class , false, Color.AQUA, SkillUseType.COMBAT, AbilityType.skullSplitter, ToolType.AXE, ImmutableList.of(SecondaryAbility.armorImpact, SecondaryAbility.axeMastery, SecondaryAbility.criticalHit, SecondaryAbility.greaterImpact));
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public static final SkillType axes = createSkill("AXES" , AxesManager.class , AxesCommand.class , false, Color.AQUA, SkillUseType.COMBAT, AbilityType.skullSplitter, ToolType.axe, ImmutableList.of(SecondaryAbility.armorImpact, SecondaryAbility.axeMastery, SecondaryAbility.criticalHit, SecondaryAbility.greaterImpact));
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public static final SkillType excavation = createSkill("EXCAVATION" , ExcavationManager.class , ExcavationCommand.class , false, Color.fromRGB(139, 69, 19), SkillUseType.GATHERING, AbilityType.gigaDrillBreaker, ToolType.SHOVEL, ImmutableList.of(SecondaryAbility.excavationTreasureHunter));
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public static final SkillType excavation = createSkill("EXCAVATION" , ExcavationManager.class , ExcavationCommand.class , false, Color.fromRGB(139, 69, 19), SkillUseType.GATHERING, AbilityType.gigaDrillBreaker, ToolType.shovel, ImmutableList.of(SecondaryAbility.excavationTreasureHunter));
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public static final SkillType fishing = createSkill("FISHING" , FishingManager.class , FishingCommand.class , false, Color.NAVY, SkillUseType.GATHERING, ImmutableList.of(SecondaryAbility.fishermansDiet, SecondaryAbility.fishingTreasureHunter, SecondaryAbility.iceFishing, SecondaryAbility.magicHunter, SecondaryAbility.masterAngler, SecondaryAbility.shake));
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public static final SkillType fishing = createSkill("FISHING" , FishingManager.class , FishingCommand.class , false, Color.NAVY, SkillUseType.GATHERING, ImmutableList.of(SecondaryAbility.fishermansDiet, SecondaryAbility.fishingTreasureHunter, SecondaryAbility.iceFishing, SecondaryAbility.magicHunter, SecondaryAbility.masterAngler, SecondaryAbility.shake));
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public static final SkillType herbalism = createSkill("HERBALISM" , HerbalismManager.class , HerbalismCommand.class , false, Color.GREEN, SkillUseType.GATHERING, AbilityType.greenTerra, ToolType.HOE, ImmutableList.of(SecondaryAbility.farmersDiet, SecondaryAbility.greenThumbPlant, SecondaryAbility.greenThumbBlock, SecondaryAbility.herbalismDoubleDrops, SecondaryAbility.hylianLuck, SecondaryAbility.shroomThumb));
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public static final SkillType herbalism = createSkill("HERBALISM" , HerbalismManager.class , HerbalismCommand.class , false, Color.GREEN, SkillUseType.GATHERING, AbilityType.greenTerra, ToolType.hoe, ImmutableList.of(SecondaryAbility.farmersDiet, SecondaryAbility.greenThumbPlant, SecondaryAbility.greenThumbBlock, SecondaryAbility.herbalismDoubleDrops, SecondaryAbility.hylianLuck, SecondaryAbility.shroomThumb));
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public static final SkillType mining = createSkill("MINING" , MiningManager.class , MiningCommand.class , false, Color.GRAY, SkillUseType.GATHERING, AbilityType.superBreaker, ToolType.PICKAXE, ImmutableList.of(SecondaryAbility.miningDoubleDrops));
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public static final SkillType mining = createSkill("MINING" , MiningManager.class , MiningCommand.class , false, Color.GRAY, SkillUseType.GATHERING, AbilityType.superBreaker, ToolType.pickaxe, ImmutableList.of(SecondaryAbility.miningDoubleDrops));
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public static final SkillType repair = createSkill("REPAIR" , RepairManager.class , RepairCommand.class , false, Color.SILVER, SkillUseType.MISC, ImmutableList.of(SecondaryAbility.arcaneForging, SecondaryAbility.repairMastery, SecondaryAbility.superRepair));
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public static final SkillType repair = createSkill("REPAIR" , RepairManager.class , RepairCommand.class , false, Color.SILVER, SkillUseType.MISC, ImmutableList.of(SecondaryAbility.arcaneForging, SecondaryAbility.repairMastery, SecondaryAbility.superRepair));
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public static final SkillType salvage = createSkill("SALVAGE" , SalvageManager.class , SalvageCommand.class , true, Color.ORANGE, SkillUseType.MISC, ImmutableList.of(SecondaryAbility.advancedSalvage, SecondaryAbility.arcaneSalvage));
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public static final SkillType salvage = createSkill("SALVAGE" , SalvageManager.class , SalvageCommand.class , true, Color.ORANGE, SkillUseType.MISC, ImmutableList.of(SecondaryAbility.advancedSalvage, SecondaryAbility.arcaneSalvage));
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public static final SkillType smelting = createSkill("SMELTING" , SmeltingManager.class , SmeltingCommand.class , true, Color.YELLOW, SkillUseType.MISC, ImmutableList.of(SecondaryAbility.fluxMining, SecondaryAbility.fuelEfficiency, SecondaryAbility.secondSmelt));
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public static final SkillType smelting = createSkill("SMELTING" , SmeltingManager.class , SmeltingCommand.class , true, Color.YELLOW, SkillUseType.MISC, ImmutableList.of(SecondaryAbility.fluxMining, SecondaryAbility.fuelEfficiency, SecondaryAbility.secondSmelt));
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public static final SkillType swords = createSkill("SWORDS" , SwordsManager.class , SwordsCommand.class , false, Color.fromRGB(178, 34, 34), SkillUseType.COMBAT, AbilityType.serratedStrikes, ToolType.SWORD, ImmutableList.of(SecondaryAbility.bleed, SecondaryAbility.counter));
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public static final SkillType swords = createSkill("SWORDS" , SwordsManager.class , SwordsCommand.class , false, Color.fromRGB(178, 34, 34), SkillUseType.COMBAT, AbilityType.serratedStrikes, ToolType.sword, ImmutableList.of(SecondaryAbility.bleed, SecondaryAbility.counter));
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public static final SkillType taming = createSkill("TAMING" , TamingManager.class , TamingCommand.class , false, Color.PURPLE, SkillUseType.COMBAT, ImmutableList.of(SecondaryAbility.beastLore, SecondaryAbility.callOfTheWild, SecondaryAbility.enviromentallyAware, SecondaryAbility.fastFood, SecondaryAbility.gore, SecondaryAbility.holyHound, SecondaryAbility.sharpenedClaws, SecondaryAbility.shockProof, SecondaryAbility.thickFur));
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public static final SkillType taming = createSkill("TAMING" , TamingManager.class , TamingCommand.class , false, Color.PURPLE, SkillUseType.COMBAT, ImmutableList.of(SecondaryAbility.beastLore, SecondaryAbility.callOfTheWild, SecondaryAbility.enviromentallyAware, SecondaryAbility.fastFood, SecondaryAbility.gore, SecondaryAbility.holyHound, SecondaryAbility.sharpenedClaws, SecondaryAbility.shockProof, SecondaryAbility.thickFur));
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public static final SkillType unarmed = createSkill("UNARMED" , UnarmedManager.class , UnarmedCommand.class , false, Color.BLACK, SkillUseType.COMBAT, AbilityType.berserk, ToolType.FISTS, ImmutableList.of(SecondaryAbility.blockCracker, SecondaryAbility.deflect, SecondaryAbility.disarm, SecondaryAbility.ironArm, SecondaryAbility.ironGrip));
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public static final SkillType unarmed = createSkill("UNARMED" , UnarmedManager.class , UnarmedCommand.class , false, Color.BLACK, SkillUseType.COMBAT, AbilityType.berserk, ToolType.fists, ImmutableList.of(SecondaryAbility.blockCracker, SecondaryAbility.deflect, SecondaryAbility.disarm, SecondaryAbility.ironArm, SecondaryAbility.ironGrip));
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public static final SkillType woodcutting = createSkill("WOODCUTTING", WoodcuttingManager.class , WoodcuttingCommand.class , false, Color.OLIVE, SkillUseType.GATHERING, AbilityType.treeFeller, ToolType.AXE, ImmutableList.of(SecondaryAbility.leafBlower, SecondaryAbility.woodcuttingDoubleDrops));
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public static final SkillType woodcutting = createSkill("WOODCUTTING", WoodcuttingManager.class , WoodcuttingCommand.class , false, Color.OLIVE, SkillUseType.GATHERING, AbilityType.treeFeller, ToolType.axe, ImmutableList.of(SecondaryAbility.leafBlower, SecondaryAbility.woodcuttingDoubleDrops));
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private String name;
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private String name;
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@ -1,18 +1,56 @@
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package com.gmail.nossr50.datatypes.skills;
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package com.gmail.nossr50.datatypes.skills;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.ItemUtils;
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import com.gmail.nossr50.util.ItemUtils;
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public enum ToolType {
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public class ToolType {
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AXE(LocaleLoader.getString("Axes.Ability.Lower"), LocaleLoader.getString("Axes.Ability.Ready")),
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private static List<ToolType> tools = new ArrayList<ToolType>();
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FISTS(LocaleLoader.getString("Unarmed.Ability.Lower"), LocaleLoader.getString("Unarmed.Ability.Ready")),
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HOE(LocaleLoader.getString("Herbalism.Ability.Lower"), LocaleLoader.getString("Herbalism.Ability.Ready")),
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public static final ToolType axe = new ToolType("Axes") {
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PICKAXE(LocaleLoader.getString("Mining.Ability.Lower"), LocaleLoader.getString("Mining.Ability.Ready")),
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@Override
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SHOVEL(LocaleLoader.getString("Excavation.Ability.Lower"), LocaleLoader.getString("Excavation.Ability.Ready")),
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public boolean inHand(ItemStack itemStack) {
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SWORD(LocaleLoader.getString("Swords.Ability.Lower"), LocaleLoader.getString("Swords.Ability.Ready"));
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return ItemUtils.isAxe(itemStack);
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}
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};
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public static final ToolType fists = createToolType("Unarmed", Material.AIR);
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public static final ToolType hoe = new ToolType("Herbalism") {
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@Override
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public boolean inHand(ItemStack itemStack) {
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return ItemUtils.isHoe(itemStack);
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}
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};
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public static final ToolType pickaxe = new ToolType("Mining") {
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@Override
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public boolean inHand(ItemStack itemStack) {
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return ItemUtils.isPickaxe(itemStack);
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}
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};
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public static final ToolType shovel = new ToolType("Excavation") {
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@Override
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public boolean inHand(ItemStack itemStack) {
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return ItemUtils.isShovel(itemStack);
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}
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};
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public static final ToolType sword = new ToolType("Swords") {
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@Override
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public boolean inHand(ItemStack itemStack) {
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return ItemUtils.isSword(itemStack);
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}
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};
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static {
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tools.add(axe);
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tools.add(hoe);
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tools.add(pickaxe);
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tools.add(shovel);
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tools.add(sword);
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}
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private String lowerTool;
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private String lowerTool;
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private String raiseTool;
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private String raiseTool;
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@ -22,6 +60,10 @@ public enum ToolType {
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this.raiseTool = raiseTool;
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this.raiseTool = raiseTool;
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}
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}
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private ToolType(String toolName) {
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this(LocaleLoader.getString(toolName + ".Ability.Lower"), LocaleLoader.getString(toolName + ".Ability.Ready"));
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}
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public String getLowerTool() {
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public String getLowerTool() {
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return lowerTool;
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return lowerTool;
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}
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}
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@ -30,6 +72,33 @@ public enum ToolType {
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return raiseTool;
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return raiseTool;
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}
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}
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public static ToolType createToolType(String toolName, final Material material) {
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ToolType tool = new ToolType(toolName) {
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@Override
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public boolean inHand(ItemStack itemStack) {
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return itemStack.getType() == material;
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}
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};
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tools.add(tool);
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return tool;
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}
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public static ToolType createToolType(String toolName, final Material... materials) {
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ToolType tool = new ToolType(toolName) {
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@Override
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public boolean inHand(ItemStack itemStack) {
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for(Material material : materials) {
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if(itemStack.getType() == material) {
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return true;
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}
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}
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return false;
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}
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};
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tools.add(tool);
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return tool;
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}
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/**
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/**
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* Check to see if the item is of the appropriate type.
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* Check to see if the item is of the appropriate type.
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*
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*
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@ -37,27 +106,10 @@ public enum ToolType {
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* @return true if the item is the right type, false otherwise
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* @return true if the item is the right type, false otherwise
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*/
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*/
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public boolean inHand(ItemStack itemStack) {
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public boolean inHand(ItemStack itemStack) {
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switch (this) {
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return false;
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case AXE:
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return ItemUtils.isAxe(itemStack);
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case FISTS:
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return itemStack.getType() == Material.AIR;
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case HOE:
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return ItemUtils.isHoe(itemStack);
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case PICKAXE:
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return ItemUtils.isPickaxe(itemStack);
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case SHOVEL:
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return ItemUtils.isShovel(itemStack);
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case SWORD:
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return ItemUtils.isSword(itemStack);
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default:
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return false;
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}
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}
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}
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public static List<ToolType> getToolList() {
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return tools;
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}
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}
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}
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@ -311,19 +311,19 @@ public class BlockListener implements Listener {
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}
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}
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}
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}
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if (mcMMOPlayer.getToolPreparationMode(ToolType.HOE) && ItemUtils.isHoe(heldItem) && (BlockUtils.affectedByGreenTerra(blockState) || BlockUtils.canMakeMossy(blockState)) && Permissions.greenTerra(player)) {
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if (mcMMOPlayer.getToolPreparationMode(ToolType.hoe) && ItemUtils.isHoe(heldItem) && (BlockUtils.affectedByGreenTerra(blockState) || BlockUtils.canMakeMossy(blockState)) && Permissions.greenTerra(player)) {
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mcMMOPlayer.checkAbilityActivation(SkillType.herbalism);
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mcMMOPlayer.checkAbilityActivation(SkillType.herbalism);
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}
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}
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else if (mcMMOPlayer.getToolPreparationMode(ToolType.AXE) && ItemUtils.isAxe(heldItem) && BlockUtils.isLog(blockState) && Permissions.treeFeller(player)) {
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else if (mcMMOPlayer.getToolPreparationMode(ToolType.axe) && ItemUtils.isAxe(heldItem) && BlockUtils.isLog(blockState) && Permissions.treeFeller(player)) {
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mcMMOPlayer.checkAbilityActivation(SkillType.woodcutting);
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mcMMOPlayer.checkAbilityActivation(SkillType.woodcutting);
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}
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}
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else if (mcMMOPlayer.getToolPreparationMode(ToolType.PICKAXE) && ItemUtils.isPickaxe(heldItem) && BlockUtils.affectedBySuperBreaker(blockState) && Permissions.superBreaker(player)) {
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else if (mcMMOPlayer.getToolPreparationMode(ToolType.pickaxe) && ItemUtils.isPickaxe(heldItem) && BlockUtils.affectedBySuperBreaker(blockState) && Permissions.superBreaker(player)) {
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mcMMOPlayer.checkAbilityActivation(SkillType.mining);
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mcMMOPlayer.checkAbilityActivation(SkillType.mining);
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}
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}
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else if (mcMMOPlayer.getToolPreparationMode(ToolType.SHOVEL) && ItemUtils.isShovel(heldItem) && BlockUtils.affectedByGigaDrillBreaker(blockState) && Permissions.gigaDrillBreaker(player)) {
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else if (mcMMOPlayer.getToolPreparationMode(ToolType.shovel) && ItemUtils.isShovel(heldItem) && BlockUtils.affectedByGigaDrillBreaker(blockState) && Permissions.gigaDrillBreaker(player)) {
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mcMMOPlayer.checkAbilityActivation(SkillType.excavation);
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mcMMOPlayer.checkAbilityActivation(SkillType.excavation);
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}
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}
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else if (mcMMOPlayer.getToolPreparationMode(ToolType.FISTS) && heldItem.getType() == Material.AIR && (BlockUtils.affectedByGigaDrillBreaker(blockState) || blockState.getType() == Material.SNOW || BlockUtils.affectedByBlockCracker(blockState) && Permissions.berserk(player))) {
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else if (mcMMOPlayer.getToolPreparationMode(ToolType.fists) && heldItem.getType() == Material.AIR && (BlockUtils.affectedByGigaDrillBreaker(blockState) || blockState.getType() == Material.SNOW || BlockUtils.affectedByBlockCracker(blockState) && Permissions.berserk(player))) {
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mcMMOPlayer.checkAbilityActivation(SkillType.unarmed);
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mcMMOPlayer.checkAbilityActivation(SkillType.unarmed);
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}
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}
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}
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}
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@ -47,7 +47,7 @@ public class AxesManager extends SkillManager {
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}
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}
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public boolean canActivateAbility() {
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public boolean canActivateAbility() {
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return mcMMOPlayer.getToolPreparationMode(ToolType.AXE) && Permissions.skullSplitter(getPlayer());
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return mcMMOPlayer.getToolPreparationMode(ToolType.axe) && Permissions.skullSplitter(getPlayer());
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}
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}
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/**
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/**
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||||||
|
@ -69,7 +69,7 @@ public class HerbalismManager extends SkillManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean canActivateAbility() {
|
public boolean canActivateAbility() {
|
||||||
return mcMMOPlayer.getToolPreparationMode(ToolType.HOE) && Permissions.greenTerra(getPlayer());
|
return mcMMOPlayer.getToolPreparationMode(ToolType.hoe) && Permissions.greenTerra(getPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canGreenTerraPlant() {
|
public boolean canGreenTerraPlant() {
|
||||||
|
@ -27,7 +27,7 @@ public class SwordsManager extends SkillManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean canActivateAbility() {
|
public boolean canActivateAbility() {
|
||||||
return mcMMOPlayer.getToolPreparationMode(ToolType.SWORD) && Permissions.serratedStrikes(getPlayer());
|
return mcMMOPlayer.getToolPreparationMode(ToolType.sword) && Permissions.serratedStrikes(getPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseBleed() {
|
public boolean canUseBleed() {
|
||||||
|
@ -30,7 +30,7 @@ public class UnarmedManager extends SkillManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean canActivateAbility() {
|
public boolean canActivateAbility() {
|
||||||
return mcMMOPlayer.getToolPreparationMode(ToolType.FISTS) && Permissions.berserk(getPlayer());
|
return mcMMOPlayer.getToolPreparationMode(ToolType.fists) && Permissions.berserk(getPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean canUseIronArm() {
|
public boolean canUseIronArm() {
|
||||||
|
Loading…
Reference in New Issue
Block a user