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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-24 14:16:45 +01:00
Fix compilation errors
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bb44e56bdb
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@ -35,7 +35,7 @@ public class PowerLevelCommand extends BaseCommand {
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mmoPlayer.getPlayer().sendMessage("Your power level is: "+powerLevel); //This is not gonna stay, just to show that the command executes in debug
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//Send the players a few blank lines to make finding the top of the skill command easier
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if (AdvancedConfig.getInstance().doesSkillCommandSendBlankLines()) {
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if (mcMMO.p.getAdvancedConfig().doesSkillCommandSendBlankLines()) {
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for (int i = 0; i < 2; i++) {
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player.sendMessage("");
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}
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@ -232,9 +232,9 @@ public abstract class SkillCommand implements TabExecutor {
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return Math.min((int) skillValue, maxLevel) / rankChangeLevel;
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}
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protected String[] getAbilityDisplayValues(SkillActivationType skillActivationType, Player player, SubSkillType subSkill) {
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return RandomChanceUtil.calculateAbilityDisplayValues(skillActivationType, player, subSkill);
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}
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// protected String[] getAbilityDisplayValues(SkillActivationType skillActivationType, Player player, SubSkillType subSkill) {
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// return RandomChanceUtil.calculateAbilityDisplayValues(skillActivationType, player, subSkill);
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// }
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protected String[] calculateLengthDisplayValues(Player player, float skillValue) {
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int maxLength = mcMMO.p.getSkillTools().getSuperAbilityMaxLength(mcMMO.p.getSkillTools().getSuperAbility(skill));
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@ -422,16 +422,10 @@ public class Roll extends AcrobaticsSubSkill {
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@Override
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public Double[] getStats(Player player)
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{
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double playerChanceRoll, playerChanceGrace;
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double playerChanceRoll = SkillUtils.getSubSkillProbability(subSkillType, player).getValue();
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double playerChanceGrace = playerChanceRoll * 2;
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RandomChanceSkill roll = new RandomChanceSkill(player, getSubSkillType());
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RandomChanceSkill graceful = new RandomChanceSkill(player, getSubSkillType());
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graceful.setSkillLevel(graceful.getSkillLevel() * 2); //Double odds
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//Calculate
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playerChanceRoll = RandomChanceUtil.getRandomChanceExecutionChance(roll);
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playerChanceGrace = RandomChanceUtil.getRandomChanceExecutionChance(graceful);
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double gracefulOdds = SkillUtils.getSubSkillProbability(subSkillType, player).getValue() * 2;
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return new Double[]{ playerChanceRoll, playerChanceGrace };
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}
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@ -125,7 +125,7 @@ public class MiningManager extends SkillManager {
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private void processDoubleDrops(@NotNull BlockState blockState) {
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//TODO: Make this readable
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if (SkillUtils.isSkillRNGSuccessful(SubSkillType.MINING_DOUBLE_DROPS, getPlayer())) {
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boolean useTriple = mmoPlayer.getAbilityMode(skill.getAbility()) && AdvancedConfig.getInstance().getAllowMiningTripleDrops();
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boolean useTriple = mmoPlayer.getAbilityMode(SuperAbilityType.SUPER_BREAKER) && mcMMO.p.getAdvancedConfig().getAllowMiningTripleDrops();
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BlockUtils.markDropsAsBonus(blockState, useTriple);
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}
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}
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@ -18,6 +18,7 @@ import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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@ -76,7 +77,8 @@ public class SwordsManager extends SkillManager {
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return; //Don't apply bleed
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}
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if (RandomChanceUtil.rollDice(mcMMO.p.getAdvancedConfig().getRuptureChanceToApplyOnHit(getRuptureRank()), 100)) {
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double ruptureOdds = mcMMO.p.getAdvancedConfig().getRuptureChanceToApplyOnHit(getRuptureRank());
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if (SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.SWORDS, this.getPlayer(), ruptureOdds)) {
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if (target instanceof Player defender) {
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@ -141,7 +143,8 @@ public class SwordsManager extends SkillManager {
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* @param damage The amount of damage initially dealt by the event
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*/
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public void counterAttackChecks(@NotNull LivingEntity attacker, double damage) {
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if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
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if (SkillUtils.isSkillRNGSuccessful(SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
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CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer());
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Countered");
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@ -262,7 +262,7 @@ public class TamingManager extends SkillManager {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.TAMING_PUMMEL))
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return;
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if(!SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.TAMING, getPlayer(), AdvancedConfig.getInstance().getPummelChance()))
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if(!SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.TAMING, getPlayer(), mcMMO.p.getAdvancedConfig().getPummelChance()))
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return;
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ParticleEffectUtils.playGreaterImpactEffect(target);
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@ -373,16 +373,11 @@ public class TamingManager extends SkillManager {
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private void spawnCOTWEntity(CallOfTheWildType callOfTheWildType, Location spawnLocation, EntityType entityType) {
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switch (callOfTheWildType) {
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case CAT:
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case CAT ->
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//Entity type is needed for cats because in 1.13 and below we spawn ocelots, in 1.14 and above we spawn cats
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spawnCat(spawnLocation, entityType);
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break;
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case HORSE:
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spawnHorse(spawnLocation);
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break;
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case WOLF:
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spawnWolf(spawnLocation);
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break;
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case HORSE -> spawnHorse(spawnLocation);
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case WOLF -> spawnWolf(spawnLocation);
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}
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}
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@ -1,6 +1,7 @@
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package com.gmail.nossr50.skills.woodcutting;
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import com.gmail.nossr50.api.ItemSpawnReason;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.datatypes.experience.XPGainReason;
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import com.gmail.nossr50.datatypes.interactions.NotificationType;
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@ -91,19 +92,19 @@ public class WoodcuttingManager extends SkillManager {
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if(Config.getInstance().getDoubleDropsEnabled(PrimarySkillType.WOODCUTTING, blockState.getType())) {
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//Mastery enabled for player
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if(Permissions.canUseSubSkill(getPlayer(), SubSkillType.WOODCUTTING_CLEAN_CUTS)) {
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if(checkCleanCutsActivation()) {
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if(checkCleanCutsActivation(blockState.getType())) {
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//Triple drops
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spawnHarvestLumberBonusDrops(blockState);
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spawnHarvestLumberBonusDrops(blockState);
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} else {
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//Harvest Lumber Check
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if(checkHarvestLumberActivation()) {
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if(checkHarvestLumberActivation(blockState.getType())) {
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spawnHarvestLumberBonusDrops(blockState);
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}
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}
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//No Mastery (no Clean Cuts)
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} else if (Permissions.canUseSubSkill(getPlayer(), SubSkillType.WOODCUTTING_HARVEST_LUMBER)) {
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if(checkHarvestLumberActivation()) {
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if(checkHarvestLumberActivation(blockState.getType())) {
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spawnHarvestLumberBonusDrops(blockState);
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}
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}
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@ -7,8 +7,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.skills.repair.Repair;
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import com.gmail.nossr50.skills.salvage.Salvage;
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import com.gmail.nossr50.util.random.RandomChanceSkill;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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@ -68,7 +67,7 @@ public final class BlockUtils {
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*/
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public static boolean checkDoubleDrops(Player player, BlockState blockState, PrimarySkillType skillType, SubSkillType subSkillType) {
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if (mcMMO.p.getGeneralConfig().getDoubleDropsEnabled(skillType, blockState.getType()) && Permissions.isSubSkillEnabled(player, subSkillType)) {
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return RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkill(player, subSkillType, true));
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return SkillUtils.isSkillRNGSuccessful(subSkillType, player);
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}
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return false;
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@ -201,22 +200,22 @@ public final class BlockUtils {
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return mcMMO.getMaterialMapStore().isTreeFellerDestructible(material);
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}
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/**
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* Determine if a given block should be affected by Flux Mining
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should affected by Flux Mining, false otherwise
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*/
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public static boolean affectedByFluxMining(BlockState blockState) {
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switch (blockState.getType()) {
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case IRON_ORE:
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case GOLD_ORE:
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return true;
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default:
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return false;
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}
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}
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// /**
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// * Determine if a given block should be affected by Flux Mining
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// *
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// * @param blockState The {@link BlockState} of the block to check
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// * @return true if the block should affected by Flux Mining, false otherwise
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// */
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// public static boolean affectedByFluxMining(BlockState blockState) {
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// switch (blockState.getType()) {
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// case IRON_ORE:
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// case GOLD_ORE:
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// return true;
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//
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// default:
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// return false;
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// }
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// }
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/**
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* Determine if a given block can activate Herbalism abilities
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@ -26,7 +26,7 @@ public final class MobHealthbarUtils {
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EntityDamageEvent lastDamageCause = player.getLastDamageCause();
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String replaceString = lastDamageCause instanceof EntityDamageByEntityEvent ? StringUtils.getPrettyEntityTypeString(((EntityDamageByEntityEvent) lastDamageCause).getDamager().getType()) : "a mob";
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return deathMessage.replaceAll("(?:(\u00A7(?:[0-9A-FK-ORa-fk-or]))*(?:[\u2764\u25A0]{1,10})){1,2}", replaceString);
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return deathMessage.replaceAll("(?:(§(?:[0-9A-FK-ORa-fk-or]))*(?:[❤■]{1,10})){1,2}", replaceString);
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}
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/**
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@ -3,6 +3,7 @@ package com.gmail.nossr50.util.random;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.player.UserManager;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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@ -35,9 +36,9 @@ public class ProbabilityFactory {
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}
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//Probability ceiling is configurable in this type
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probabilityCeiling = AdvancedConfig.getInstance().getMaximumProbability(subSkillType);
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probabilityCeiling = mcMMO.p.getAdvancedConfig().getMaximumProbability(subSkillType);
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//The xCeiling is configurable in this type
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xCeiling = AdvancedConfig.getInstance().getMaxBonusLevel(subSkillType);
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xCeiling = mcMMO.p.getAdvancedConfig().getMaxBonusLevel(subSkillType);
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return new ProbabilityImpl(xPos, xCeiling, probabilityCeiling);
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case STATIC_CONFIGURABLE:
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try {
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@ -69,11 +70,11 @@ public class ProbabilityFactory {
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private static double getStaticRandomChance(@NotNull SubSkillType subSkillType) throws InvalidStaticChance {
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switch (subSkillType) {
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case AXES_ARMOR_IMPACT:
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return AdvancedConfig.getInstance().getImpactChance();
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return mcMMO.p.getAdvancedConfig().getImpactChance();
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case AXES_GREATER_IMPACT:
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return AdvancedConfig.getInstance().getGreaterImpactChance();
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return mcMMO.p.getAdvancedConfig().getGreaterImpactChance();
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case TAMING_FAST_FOOD_SERVICE:
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return AdvancedConfig.getInstance().getFastFoodChance();
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return mcMMO.p.getAdvancedConfig().getFastFoodChance();
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default:
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throw new InvalidStaticChance();
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}
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@ -12,8 +12,10 @@ import com.gmail.nossr50.events.skills.secondaryabilities.SubSkillEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.metadata.ItemMetadataService;
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import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.ItemUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.random.*;
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