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Added config options for Rupture and updated the Swords command

This commit is contained in:
nossr50
2021-04-02 12:02:21 -07:00
parent 48bf79055a
commit affecfeeeb
8 changed files with 149 additions and 124 deletions
Changelog.txt
src/main
java
com
gmail
resources

@ -406,7 +406,7 @@ Anvil.Unbreakable=This item is unbreakable!
#SWORDS
Swords.Ability.Lower=&7You lower your sword.
Swords.Ability.Ready=&3You &6ready&3 your Sword.
Swords.Combat.Rupture.Note=&7NOTE: &e1 Tick happens every 0.5 seconds!
Swords.Combat.Rupture.Note=&7NOTE: Pure tick damage is dealt twice a second during Rupture and bypasses resistances but IS never lethal, an explosion goes off after 5 seconds with is reduced by armor and other resistances.
Swords.Combat.Bleeding.Started=&4 You're bleeding!
Swords.Combat.Bleeding.Stopped=&7The bleeding has &astopped&7!
Swords.Combat.Bleeding=&a**ENEMY BLEEDING**
@ -420,7 +420,7 @@ Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes
Swords.SubSkill.SerratedStrikes.Description=Deal partial damage in an AOE with a chance to apply Rupture!
Swords.SubSkill.SerratedStrikes.Stat=Serrated Strikes Length
Swords.SubSkill.Rupture.Name=Rupture
Swords.SubSkill.Rupture.Description=Apply a powerful bleed DoT
Swords.SubSkill.Rupture.Description=A damage over time effect that ends explosively
Swords.SubSkill.Stab.Name=Stab
Swords.SubSkill.Stab.Description=Adds bonus damage to your attacks.
Swords.SubSkill.Stab.Stat=Stab Damage
@ -428,7 +428,7 @@ Swords.SubSkill.SwordsLimitBreak.Name=Swords Limit Break
Swords.SubSkill.SwordsLimitBreak.Description=Breaking your limits. Increased damage against tough opponents. Intended for PVP, up to server settings for whether or not it will boost damage in PVE.
Swords.SubSkill.SwordsLimitBreak.Stat=Limit Break Max DMG
Swords.SubSkill.Rupture.Stat=Rupture Chance
Swords.SubSkill.Rupture.Stat.Extra=Rupture: &a{0} ticks [{1} DMG vs Player] [{2} DMG vs Mobs]
Swords.SubSkill.Rupture.Stat.Extra=Rupture: Duration in seconds: &a{0} vs Players, {1} vs Mobs. Pure Tick Damage: {2} vs Players, {3} vs Mobs. Explosion Damage: {4} vs Players, {5} vs Mobs
Swords.Effect.4=Serrated Strikes Rupture+
Swords.Effect.5={0} Tick Rupture
Swords.Listener=Swords: