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commit
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@ -13,6 +13,7 @@ Version 1.5.02-dev
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= Fixed bug where MobHealthbarTypes were not saved between server restarts
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= Fixed bug where MobHealthbarTypes were not saved between server restarts
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! Changed Flux Mining mechanics. In order to use the ability, you need to infuse a pickaxe with furnace powers first.
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! Changed Flux Mining mechanics. In order to use the ability, you need to infuse a pickaxe with furnace powers first.
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! Scoreboard tips are only shown a couple of times to the player, instead of once per login session
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! Scoreboard tips are only shown a couple of times to the player, instead of once per login session
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! Changed Archery distance multiplier to be configurable
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Version 1.5.01
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Version 1.5.01
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+ Added new child skill; Salvage
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+ Added new child skill; Salvage
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@ -88,6 +88,11 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
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}
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}
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}
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}
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/* Archery */
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if (getArcheryDistanceMultiplier() < 0) {
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reason.add("Experience.Archery.Distance_Multiplier should be at least 0!");
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}
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/* Combat XP Multipliers */
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/* Combat XP Multipliers */
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if (getAnimalsXP() < 0) {
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if (getAnimalsXP() < 0) {
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reason.add("Experience.Combat.Multiplier.Animals should be at least 0!");
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reason.add("Experience.Combat.Multiplier.Animals should be at least 0!");
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@ -213,6 +218,9 @@ public class ExperienceConfig extends AutoUpdateConfigLoader {
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/* Alchemy */
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/* Alchemy */
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public double getPotionXP(PotionStage stage) { return config.getDouble("Experience.Alchemy.Potion_Stage_" + stage.toNumerical(), 10D); }
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public double getPotionXP(PotionStage stage) { return config.getDouble("Experience.Alchemy.Potion_Stage_" + stage.toNumerical(), 10D); }
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/* Archery */
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public double getArcheryDistanceMultiplier() { return config.getDouble("Experience.Archery.Distance_Multiplier", 0.025); }
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/* Excavation */
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/* Excavation */
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public int getDirtAndSandXp(MaterialData data) {
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public int getDirtAndSandXp(MaterialData data) {
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Material type = data.getItemType();
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Material type = data.getItemType();
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@ -9,6 +9,7 @@ import org.bukkit.entity.LivingEntity;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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public class Archery {
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public class Archery {
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@ -21,7 +22,7 @@ public class Archery {
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public static double dazeBonusDamage = AdvancedConfig.getInstance().getDazeBonusDamage();
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public static double dazeBonusDamage = AdvancedConfig.getInstance().getDazeBonusDamage();
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public static final double DISTANCE_XP_MULTIPLIER = 0.025;
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public static final double DISTANCE_XP_MULTIPLIER = ExperienceConfig.getInstance().getArcheryDistanceMultiplier();
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protected static void incrementTrackerValue(LivingEntity livingEntity) {
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protected static void incrementTrackerValue(LivingEntity livingEntity) {
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for (TrackedEntity trackedEntity : trackedEntities) {
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for (TrackedEntity trackedEntity : trackedEntities) {
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@ -116,6 +116,8 @@ Experience:
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Potion_Stage_3: 60
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Potion_Stage_3: 60
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Potion_Stage_4: 120
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Potion_Stage_4: 120
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Potion_Stage_5: 0
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Potion_Stage_5: 0
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Archery:
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Distance_Multiplier: 0.025
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Fishing:
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Fishing:
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Raw_Fish: 800
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Raw_Fish: 800
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Raw_Salmon: 800
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Raw_Salmon: 800
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