Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into tridentsxbows

This commit is contained in:
nossr50
2020-08-06 19:02:18 -07:00
9 changed files with 31 additions and 16 deletions

View File

@ -337,7 +337,7 @@ public class Roll extends AcrobaticsSubSkill {
//player.sendMessage(getDescription());
//Player stats
player.sendMessage(LocaleLoader.getString("Commands.MmoInfo.Stats",
LocaleLoader.getString("Acrobatics.SubSkill.Roll.Stats", getStats(player)[0], getStats(player)[1])));
LocaleLoader.getString("Acrobatics.SubSkill.Roll.Stats", getStats(player))));
//Mechanics
player.sendMessage(LocaleLoader.getString("Commands.MmoInfo.Mechanics"));
@ -357,6 +357,9 @@ public class Roll extends AcrobaticsSubSkill {
//1 = chance to roll with grace at half max level
//2 = level where maximum bonus is reached
//3 = additive chance to succeed per level
//4 = damage threshold when rolling
//5 = damage threshold when rolling with grace
//6 = half of level where maximum bonus is reached
/*
Roll:
# ChanceMax: Maximum chance of rolling when on <MaxBonusLevel> or higher
@ -370,7 +373,7 @@ public class Roll extends AcrobaticsSubSkill {
//Chance to roll at half max skill
RandomChanceSkill rollHalfMaxSkill = new RandomChanceSkill(null, subSkillType);
int halfMaxSkillValue = mcMMO.isRetroModeEnabled() ? 500 : 50;
int halfMaxSkillValue = AdvancedConfig.getInstance().getMaxBonusLevel(SubSkillType.ACROBATICS_ROLL)/2;
rollHalfMaxSkill.setSkillLevel(halfMaxSkillValue);
//Chance to graceful roll at full skill
@ -390,7 +393,7 @@ public class Roll extends AcrobaticsSubSkill {
double maxLevel = AdvancedConfig.getInstance().getMaxBonusLevel(SubSkillType.ACROBATICS_ROLL);
return LocaleLoader.getString("Acrobatics.SubSkill.Roll.Mechanics", rollChanceHalfMax, graceChanceHalfMax, maxLevel, chancePerLevel, damageThreshold, damageThreshold * 2);
return LocaleLoader.getString("Acrobatics.SubSkill.Roll.Mechanics", rollChanceHalfMax, graceChanceHalfMax, maxLevel, chancePerLevel, damageThreshold, damageThreshold * 2,halfMaxSkillValue);
}
/**
@ -425,4 +428,4 @@ public class Roll extends AcrobaticsSubSkill {
{
return player.getLocation().getBlock().getLocation();
}
}
}

View File

@ -17,6 +17,7 @@ import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.CountDownLatch;
import java.util.logging.Level;
public class UUIDUpdateAsyncTask implements Runnable {
@ -29,7 +30,7 @@ public class UUIDUpdateAsyncTask implements Runnable {
private static final int BATCH_SIZE = 100; // 100 at a time
private final Object awaiter = new Object();
private final CountDownLatch awaiter = new CountDownLatch(1);
private final mcMMO plugin;
private final ImmutableList<String> userNames;
private int position = 0;
@ -98,12 +99,10 @@ public class UUIDUpdateAsyncTask implements Runnable {
position += batch.size();
plugin.getLogger().info(String.format("Conversion progress: %d/%d users", position, userNames.size()));
if (position == userNames.size())
{
if (position == userNames.size()) {
mcMMO.getUpgradeManager().setUpgradeCompleted(UpgradeType.ADD_UUIDS);
awaiter.notify();
}
else
awaiter.countDown();
} else
this.runTaskLaterAsynchronously(plugin, Misc.TICK_CONVERSION_FACTOR * DELAY_PERIOD); // Schedule next batch
}
@ -122,7 +121,7 @@ public class UUIDUpdateAsyncTask implements Runnable {
public void waitUntilFinished() {
try {
awaiter.wait();
awaiter.await();
} catch (InterruptedException e) {
// I guess we don't care in this event
}

View File

@ -128,6 +128,9 @@ public class RepairManager extends SkillManager {
int baseRepairAmount = repairable.getBaseRepairDurability(item); // Did they send me daughters?
short newDurability = repairCalculate(startDurability, baseRepairAmount); // When I asked for sons?
// toRemove should be refreshed before the event call.
toRemove = inventory.getItem(inventory.first(repairMaterial)).clone();
// Call event
if (EventUtils.callRepairCheckEvent(player, (short) (startDurability - newDurability), toRemove, item).isCancelled()) {
return;
@ -139,7 +142,6 @@ public class RepairManager extends SkillManager {
}
// Remove the item
toRemove = inventory.getItem(inventory.first(repairMaterial)).clone();
toRemove.setAmount(1);
inventory.removeItem(toRemove);
@ -393,4 +395,4 @@ public class RepairManager extends SkillManager {
public void actualizeLastAnvilUse() {
lastClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
}
}
}

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@ -100,7 +100,6 @@ public class SalvageManager extends SkillManager {
potentialSalvageYield = Math.min(potentialSalvageYield, getSalvageLimit()); // Always get at least something back, if you're capable of salvaging it.
player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
location.add(0.5, 1, 0.5);
Map<Enchantment, Integer> enchants = item.getEnchantments();
@ -140,6 +139,8 @@ public class SalvageManager extends SkillManager {
return;
}
player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
Location anvilLoc = location.clone();
Location playerLoc = player.getLocation().clone();
double distance = anvilLoc.distance(playerLoc);

View File

@ -207,6 +207,8 @@ public class MaterialMapStore {
ores.add("redstone_ore");
ores.add("emerald_ore");
ores.add("ancient_debris");
ores.add("nether_gold_ore");
ores.add("gilded_blackstone");
}
private void fillArmors() {