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Locale update.
This commit is contained in:
parent
33c9694d26
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@ -21,50 +21,50 @@ Archery.Effect.1=Increases damage done with bows
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Archery.Effect.2=Daze (Players)
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Archery.Effect.2=Daze (Players)
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Archery.Effect.3=Disorients foes and deals 4 DMG
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Archery.Effect.3=Disorients foes and deals 4 DMG
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Archery.Effect.4=Arrow Retrieval
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Archery.Effect.4=Arrow Retrieval
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Archery.Effect.5=Chance to retrieve arrows from corpses
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Archery.Effect.5=\u0160ance na navr\u00e1cen\u00ed \u0161\u00edp\u016f z mrtvol.
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Archery.Listener=Archery:
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Archery.Listener=Archery:
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Archery.SkillName=ARCHERY
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Archery.SkillName=LUKOSTRELBA
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Archery.Skillup=[[YELLOW]]Dovednost lukostrelba byla navysena o {0}. Celkem ({1})
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Archery.Skillup=[[YELLOW]]Dovednost lukostrelba byla navysena o {0}. Celkem ({1})
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Axes.Ability.Bonus.0=Axe Mastery
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Axes.Ability.Bonus.0=Axe Mastery
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Axes.Ability.Bonus.1=Bonus {0} damage
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Axes.Ability.Bonus.1=Bonusove zraneni {0}
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Axes.Ability.Bonus.2=Impact
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Axes.Ability.Bonus.2=Ucinek
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Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
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Axes.Ability.Bonus.3=Zpusobi bonusove zraneni o velkosi {0} do brneni
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Axes.Ability.Bonus.4=Greater Impact
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Axes.Ability.Bonus.4=Vyssi ucinek
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Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
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Axes.Ability.Bonus.5=Zpusobi bonusove zraneni o velkosi {0} vsem neozbrojenym nepratelum
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Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
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Axes.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVOU SEKERU**
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Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
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Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
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Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
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Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
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Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
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Axes.Combat.CritStruck=[[DARK_RED]]Byl jsi KRITICKY zasazen!
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Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
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Axes.Combat.CritChance=[[RED]]Sance na kriticky uder: [[YELLOW]]{0}%
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Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
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Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
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Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
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Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
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Axes.Combat.GI.Struck=[[RED]]**ZASAZENI S VYSSIM UCINKEM**
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Axes.Combat.GI.Struck=[[RED]]**ZASAZENI S VYSSIM UCINKEM**
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Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
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Axes.Combat.SS.Length=[[RED]]Delka trvani Drtice lebek: [[YELLOW]]{0}s
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Axes.Effect.0=Skull Splitter (Ability)
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Axes.Effect.0=Skull Splitter (Ability)
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Axes.Effect.1=Deal AoE Damage
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Axes.Effect.1=Deal AoE Damage
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Axes.Effect.2=Critical Strikes
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Axes.Effect.2=Critical Strikes
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Axes.Effect.3=Double Damage
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Axes.Effect.3=Dvojite zraneni
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Axes.Effect.4=Axe Mastery
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Axes.Effect.4=Axe Mastery
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Axes.Effect.5=Adds bonus DMG
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Axes.Effect.5=Pridava bonusove zraneni
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Axes.Effect.6=Impact
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Axes.Effect.6=Impact
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Axes.Effect.7=Strike with enough force to shatter armor
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Axes.Effect.7=Strike with enough force to shatter armor
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Axes.Effect.8=Greater Impact
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Axes.Effect.8=Greater Impact
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Axes.Effect.9=Deal bonus damage to unarmored foes
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Axes.Effect.9=Deal bonus damage to unarmored foes
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Axes.Listener=Axes:
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Axes.Listener=Sekery:
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Axes.SkillName=AXES
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Axes.SkillName=SEKERY
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Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
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Axes.Skills.SS.Off=[[RED]]**Drtic lebek byl deaktivovan**
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Axes.Skills.SS.On=[[GREEN]]**Drtic lebek byl AKTIVOVAN**
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Axes.Skills.SS.On=[[GREEN]]**Drtic lebek byl AKTIVOVAN**
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Axes.Skills.SS.Refresh=[[GREEN]]Schopnost [[YELLOW]]Drtic lebek [[GREEN]]byla obnovena!
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Axes.Skills.SS.Refresh=[[GREEN]]Schopnost [[YELLOW]]Drtic lebek [[GREEN]]byla obnovena!
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Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
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Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
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Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Drtice lebek!
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Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Drtice lebek!
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Axes.Skillup=[[YELLOW]]Dovednost v sekerach byla navysena o {0}. Celkem ({1})
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Axes.Skillup=[[YELLOW]]Dovednost v sekerach byla navysena o {0}. Celkem ({1})
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Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
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Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
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Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
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Excavation.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU LOPATU**
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Excavation.Effect.0=Giga Drill Breaker (ABILITY)
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Excavation.Effect.0=Giga Drill Breaker (ABILITY)
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Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
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Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
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Excavation.Effect.2=Treasure Hunter
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Excavation.Effect.2=Hleda\u010d poklad\u016f
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Excavation.Effect.3=Ability to dig for treasure
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Excavation.Effect.3=Ability to dig for treasure
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Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
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Excavation.Effect.Length=[[RED]]Delka trvani Giga Drill Breaker: [[YELLOW]]{0}s
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Excavation.Listener=Kopani:
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Excavation.Listener=Kopani:
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Excavation.SkillName=KOPANI
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Excavation.SkillName=KOPANI
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Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
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Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
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@ -72,10 +72,10 @@ Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
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Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
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Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
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Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
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Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
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Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
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Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
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Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
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Excavation.Skillup=[[YELLOW]]Dovednost v kopani byla navysena o {0}. Celkem ({1})
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Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
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Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
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Fishing.Ability.Locked.0=UZAMKNUTO DO UROVNE DOVEDNOSTI 150+ (SHAKE)
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Fishing.Ability.Locked.0=UZAMKNUTO DO UROVNE DOVEDNOSTI 150+ (SHAKE)
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Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
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Fishing.Ability.Rank=[[RED]]Lovec Poklad\u016f Level: [[YELLOW]]{0}/5
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Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
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Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
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Fishing.Effect.0=Treasure Hunter (Passive)
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Fishing.Effect.0=Treasure Hunter (Passive)
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Fishing.Effect.1=Fish up misc. objects
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Fishing.Effect.1=Fish up misc. objects
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@ -83,20 +83,20 @@ Fishing.Effect.2=Magic Hunter
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Fishing.Effect.3=Find Enchanted Items
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Fishing.Effect.3=Find Enchanted Items
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Fishing.Effect.4=Shake (vs. Entities)
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Fishing.Effect.4=Shake (vs. Entities)
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Fishing.Effect.5=Shake items off of mobs w/ fishing pole
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Fishing.Effect.5=Shake items off of mobs w/ fishing pole
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Fishing.ItemFound=[[GRAY]]Treasure found!
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Fishing.ItemFound=[[GRAY]]Nasel si poklad!
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Fishing.Listener=Fishing:
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Fishing.Listener=Rybareni:
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Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
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Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
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Fishing.SkillName=FISHING
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Fishing.SkillName=FISHING
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Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
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Fishing.Skillup=[[YELLOW]]Dovednost v rybareni byla navysena o {0}. Celkem ({1})
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Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
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Herbalism.Ability.DoubleDropChance=[[RED]]Sance na dvojity zisk: [[YELLOW]]{0}%
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Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
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Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
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Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
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Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
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Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
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Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
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Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
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Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
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Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
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Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
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Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
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Herbalism.Ability.GTh=[[GREEN]]**ZAHRADNIK**
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Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
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Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
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Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
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Herbalism.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU MOTYKU**
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Herbalism.Effect.0=Green Terra (SCHOPNOST)
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Herbalism.Effect.0=Green Terra (SCHOPNOST)
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Herbalism.Effect.1=Spread the Terra, 3x Drops
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Herbalism.Effect.1=Spread the Terra, 3x Drops
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Herbalism.Effect.2=Zahradnik (Wheat)
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Herbalism.Effect.2=Zahradnik (Wheat)
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@ -109,17 +109,17 @@ Herbalism.Effect.8=Dvojnasobny zisk (vsechny byliny)
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Herbalism.Effect.9=Zdvojnasobi normalni zisk
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Herbalism.Effect.9=Zdvojnasobi normalni zisk
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Herbalism.Listener=Bylinarstvi:
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Herbalism.Listener=Bylinarstvi:
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Herbalism.SkillName=HERBALISM
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Herbalism.SkillName=HERBALISM
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Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
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Herbalism.Skills.GTe.Off=[[RED]]**Green Terra byla deaktivovana**
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Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
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Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
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Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
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Herbalism.Skills.GTe.Refresh=[[GREEN]]Schopnost [[YELLOW]]Green Terra [[GREEN]]je obnovena!
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Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
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Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] byla deaktivovana [[YELLOW]]{0}
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Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
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Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
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Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
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Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
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Mining.Ability.Length=[[RED]]Trvani Super Breaker: [[YELLOW]]{0}s
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Mining.Ability.Length=[[RED]]Trvani Super Breaker: [[YELLOW]]{0}s
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Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
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Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
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Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
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Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
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Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
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Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
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Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
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Mining.Ability.Lower=[[GRAY]]**SLOZIL SI SVUJ KRUMPAC**
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Mining.Ability.Ready=[[GREEN]]**KRUMPAC PRIPRAVEN**
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Mining.Ability.Ready=[[GREEN]]**KRUMPAC PRIPRAVEN**
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Mining.Effect.0=Super Breaker (SCHOPNOST)
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Mining.Effect.0=Super Breaker (SCHOPNOST)
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Mining.Effect.1=Rychlost+, sance na trojnasobny zisk
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Mining.Effect.1=Rychlost+, sance na trojnasobny zisk
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@ -127,21 +127,21 @@ Mining.Effect.2=Dvojnasobne zisky
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Mining.Effect.3=Zdvojnasobi normalni zisk
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Mining.Effect.3=Zdvojnasobi normalni zisk
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Mining.Effect.4=Tezeni vybuchem
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Mining.Effect.4=Tezeni vybuchem
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Mining.Effect.5=Bonusy za tezeni s TNT
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Mining.Effect.5=Bonusy za tezeni s TNT
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Mining.Effect.6=Bigger Bombs
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Mining.Effect.6=V\u011bt\u0161\u00ed bomby
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Mining.Effect.7=Navysuje vzdalenost exploze TNT
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Mining.Effect.7=Navysuje vzdalenost exploze TNT
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Mining.Effect.8=Odborn\u00e1 demolice
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Mining.Effect.8=Odborn\u00e1 demolice
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Mining.Effect.9=Snizuje zraneni zpusobene vybuchem TNT
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Mining.Effect.9=Snizuje zraneni zpusobene vybuchem TNT
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Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
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Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
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Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
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Mining.Effect.DropChance=[[RED]]Sance na dvojity zisk: [[YELLOW]]{0}%
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Mining.Listener=Dolovani:
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Mining.Listener=Dolovani:
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Mining.SkillName=MINING
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Mining.SkillName=DOLOVANI
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Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
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Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
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Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
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Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER BYL AKTIVOVAN**
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Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
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Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] byl deaktivovan [[YELLOW]]{0}
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Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
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Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
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Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Schopnost [[YELLOW]]Super Breaker [[GREEN]]obnovena!
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Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Schopnost [[YELLOW]]Super Breaker [[GREEN]]obnovena!
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Mining.Skillup=[[YELLOW]]Dovednost v dolovani byla navysena o {0}. Celkem ({1})
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Mining.Skillup=[[YELLOW]]Dovednost v dolovani byla navysena o {0}. Celkem ({1})
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Mining.Blast.Boom=[[GRAY]]**BOOM**
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Mining.Blast.Boom=[[GRAY]]**VYBUCH**
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Mining.Blast.Effect.0=+35% ore yield
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Mining.Blast.Effect.0=+35% ore yield
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Mining.Blast.Effect.1=+40% ore yield
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Mining.Blast.Effect.1=+40% ore yield
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Mining.Blast.Effect.2=+45% ore yield, no debris
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Mining.Blast.Effect.2=+45% ore yield, no debris
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@ -154,22 +154,22 @@ Mining.Blast.Radius.Increase=[[RED]]Navyseni radiusu vybuchu: [[YELLOW]]+{0}
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Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
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Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
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Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
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Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
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Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena!
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Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena!
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Repair.Effect.0=Repair
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Repair.Effect.0=Opravovani
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Repair.Effect.1=Repair Iron Tools & Armor
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Repair.Effect.1=Oprava zeleznych nastroju a brneni
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Repair.Effect.2=Repair Mastery
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Repair.Effect.2=Mistrovstvi v opravovani
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Repair.Effect.3=Increased repair amount
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Repair.Effect.3=Zvysena efektivita opravy
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Repair.Effect.4=Super Repair
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Repair.Effect.4=Superopravovani
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Repair.Effect.5=Double effectiveness
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Repair.Effect.5=Dvojita efektivita
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Repair.Effect.6=Diamond Repair ({0}+ SKILL)
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Repair.Effect.6=Oprava diamantovych predmetu ({0}+ SKILL)
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Repair.Effect.7=Repair Diamond Tools & Armor
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Repair.Effect.7=Oprava diamantovych nastroju a brneni
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Repair.Effect.8=Arcane Forging
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Repair.Effect.8=Tajemne kovani
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Repair.Effect.9=Oprava enchantovanych predmetu
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Repair.Effect.9=Oprava enchantovanych predmetu
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Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
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Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
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Repair.Listener=Opravit:
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Repair.Listener=Opravovani:
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Repair.SkillName=OPRAVOVANI
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Repair.SkillName=OPRAVOVANI
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Repair.Skills.AdeptDiamond=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Diamantovych predmetu.
|
Repair.Skills.AdeptDiamond=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Diamantovych predmetu.
|
||||||
Repair.Skills.AdeptGold=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Zlatych predmetu.
|
Repair.Skills.AdeptGold=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Zlatych predmetu.
|
||||||
Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
|
Repair.Skills.AdeptIron=[[DARK_RED]]Nejsi dostatecne zkuseny na opravu s Ironem.
|
||||||
Repair.Skills.AdeptStone=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Kamennych predmetu.
|
Repair.Skills.AdeptStone=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Kamennych predmetu.
|
||||||
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
|
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
|
||||||
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
|
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
|
||||||
@ -177,35 +177,35 @@ Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability res
|
|||||||
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
|
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
|
||||||
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
|
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
|
||||||
Repair.Skillup=[[YELLOW]]Dovednost v opravovani byla navysena o {0}. Celkem ({1})
|
Repair.Skillup=[[YELLOW]]Dovednost v opravovani byla navysena o {0}. Celkem ({1})
|
||||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Downgrade=[[GRAY]]Sance na degradovani magicke sily predmetu: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Chance.Success=[[GRAY]]Mira uspesnosti AF: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Success=[[GRAY]]Mira uspesnosti AF: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
|
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
|
||||||
Repair.Arcane.Fail=[[RED]]Predmet ztratil navzdy svou magickou silu.
|
Repair.Arcane.Fail=[[RED]]Predmet ztratil navzdy svou magickou silu.
|
||||||
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
|
Repair.Arcane.Lost=[[RED]]Nemel jsi dostatocnou dovednost pro zachovani ocarovani predmetu.
|
||||||
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
|
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
|
||||||
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
|
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
|
||||||
Swords.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVUJ MEC**
|
Swords.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVUJ MEC**
|
||||||
Swords.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVUJ MEC**
|
Swords.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVUJ MEC**
|
||||||
Swords.Combat.Bleed.Chance=[[RED]]Sance na zpusobeni krvaceni: [[YELLOW]]{0} %
|
Swords.Combat.Bleed.Chance=[[RED]]Sance na zpusobeni krvaceni: [[YELLOW]]{0} %
|
||||||
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
|
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
|
||||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
|
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 trva 2 sekundy
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Krvaceni bylo [[GREEN]]zastaveno[[GRAY]]!
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]Krvaceni bylo [[GREEN]]zastaveno[[GRAY]]!
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**NEPRITEL KRVACI**
|
Swords.Combat.Bleeding=[[GREEN]]**NEPRITEL KRVACI**
|
||||||
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
|
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
|
||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
|
||||||
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
|
Swords.Combat.Countered=[[GREEN]]**PROTIUTOK**
|
||||||
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
|
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem!
|
||||||
Swords.Effect.0=Counter Attack
|
Swords.Effect.0=Protiutok
|
||||||
Swords.Effect.1=Reflect 50% of damage taken
|
Swords.Effect.1=Reflect 50% of damage taken
|
||||||
Swords.Effect.2=Serrated Strikes (ABILITY)
|
Swords.Effect.2=Hrozivy utok (SCHOPNOST)
|
||||||
Swords.Effect.3=25% DMG AoE, Bleed+ AoE
|
Swords.Effect.3=25% zraneni AoE, Krvaceni+ AoE
|
||||||
Swords.Effect.4=Serrated Strikes Bleed+
|
Swords.Effect.4=Hrozivy utok krvaceni+
|
||||||
Swords.Effect.5=5 Tick Bleed
|
Swords.Effect.5=Krvaceni po dobu 5 ticku
|
||||||
Swords.Effect.6=Bleed
|
Swords.Effect.6=Bleed
|
||||||
Swords.Effect.7=Apply a bleed DoT
|
Swords.Effect.7=Apply a bleed DoT
|
||||||
Swords.Listener=Swords:
|
Swords.Listener=Mece:
|
||||||
Swords.SkillName=SWORDS
|
Swords.SkillName=MECE
|
||||||
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
|
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
|
||||||
Swords.Skills.SS.On=[[GREEN]]**HROZIVY UTOK BYL AKTIVOVAN**
|
Swords.Skills.SS.On=[[GREEN]]**HROZIVY UTOK BYL AKTIVOVAN**
|
||||||
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
|
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
|
||||||
@ -218,24 +218,24 @@ Taming.Ability.Bonus.2=Husta srst
|
|||||||
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
|
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
|
||||||
Taming.Ability.Bonus.4=Shock Proof
|
Taming.Ability.Bonus.4=Shock Proof
|
||||||
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
|
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
|
||||||
Taming.Ability.Bonus.6=Sharpened Claws
|
Taming.Ability.Bonus.6=Nabrousene drapy
|
||||||
Taming.Ability.Bonus.7=+2 Damage
|
Taming.Ability.Bonus.7=+2 Zraneni
|
||||||
Taming.Ability.Bonus.8=Fast Food Service
|
Taming.Ability.Bonus.8=Fast Food Service
|
||||||
Taming.Ability.Bonus.9=50% Chance for heal on attack
|
Taming.Ability.Bonus.9=50% Chance for heal on attack
|
||||||
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
|
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
|
||||||
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
|
Taming.Ability.Locked.1=UZAMCENO DO UROVNE DOVEDNOSTI 250+ (HUSTA SRST)
|
||||||
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
|
Taming.Ability.Locked.2=UZAMCENO DO UROVNE DOVEDNOSTI 500+ (OTRESUVZDORNY)
|
||||||
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
|
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
|
||||||
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
|
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
|
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
|
||||||
Taming.Effect.0=Beast Lore
|
Taming.Effect.0=Beast Lore
|
||||||
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
|
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
|
||||||
Taming.Effect.10=Shock Proof
|
Taming.Effect.10=Otresuvzdorny
|
||||||
Taming.Effect.11=Explosive Damage Reduction
|
Taming.Effect.11=Explosive Damage Reduction
|
||||||
Taming.Effect.12=Call of the Wild
|
Taming.Effect.12=Vol\u00e1n\u00ed divociny
|
||||||
Taming.Effect.13=Summon an animal to your side
|
Taming.Effect.13=Privolej zv\u00edrata na svou stranu
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
|
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce
|
||||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
|
Taming.Effect.15=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} kostmi v ruce
|
||||||
Taming.Effect.16=Fast Food Service
|
Taming.Effect.16=Fast Food Service
|
||||||
Taming.Effect.17=Chance for wolves to heal on attack
|
Taming.Effect.17=Chance for wolves to heal on attack
|
||||||
Taming.Effect.2=Gore
|
Taming.Effect.2=Gore
|
||||||
@ -246,39 +246,39 @@ Taming.Effect.6=Environmentally Aware
|
|||||||
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
|
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
|
||||||
Taming.Effect.8=Thick Fur
|
Taming.Effect.8=Thick Fur
|
||||||
Taming.Effect.9=DMG Reduction, Fire Resistance
|
Taming.Effect.9=DMG Reduction, Fire Resistance
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Vlk vlk pribehl zpatky k tobe...
|
||||||
Taming.Listener=Taming:
|
Taming.Listener=Ochocovani:
|
||||||
Taming.SkillName=TAMING
|
Taming.SkillName=OCHOCOVANI
|
||||||
Taming.Skillup=[[YELLOW]]Dovednost v ochocovani byla navysena o {0}. Celkem ({1})
|
Taming.Skillup=[[YELLOW]]Dovednost v ochocovani byla navysena o {0}. Celkem ({1})
|
||||||
Taming.Summon.Complete=[[GREEN]]Summoning complete
|
Taming.Summon.Complete=[[GREEN]]Summoning complete
|
||||||
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
|
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
|
||||||
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
|
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
|
||||||
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
|
Unarmed.Ability.Berserk.Length=[[RED]]Delka trvani Besneni: [[YELLOW]]{0}s
|
||||||
Unarmed.Ability.Bonus.0=Iron Arm Style
|
Unarmed.Ability.Bonus.0=Iron Arm Style
|
||||||
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
|
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
|
||||||
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Sance na vychyleni sipu: [[YELLOW]]{0}%
|
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Sance na vychyleni sipu: [[YELLOW]]{0}%
|
||||||
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
|
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
|
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
|
Unarmed.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOJE PESTI**
|
||||||
Unarmed.Effect.0=Berserk (ABILITY)
|
Unarmed.Effect.0=Berserk (ABILITY)
|
||||||
Unarmed.Effect.1=+50% DMG, Breaks weak materials
|
Unarmed.Effect.1=+50% DMG, Breaks weak materials
|
||||||
Unarmed.Effect.2=Disarm (Players)
|
Unarmed.Effect.2=Odzbrojit (Hr\u00e1ce)
|
||||||
Unarmed.Effect.3=Drops the foes item held in hand
|
Unarmed.Effect.3=Drops the foes item held in hand
|
||||||
Unarmed.Effect.4=Iron Arm Style
|
Unarmed.Effect.4=Iron Arm Style
|
||||||
Unarmed.Effect.5=Hardens your arm over time
|
Unarmed.Effect.5=Hardens your arm over time
|
||||||
Unarmed.Effect.6=Arrow Deflect
|
Unarmed.Effect.6=Arrow Deflect
|
||||||
Unarmed.Effect.7=Deflect arrows
|
Unarmed.Effect.7=Odra\u017een\u00ed \u0161\u00edp\u016f
|
||||||
Unarmed.Listener=Neozbrojeny:
|
Unarmed.Listener=Neozbrojeny:
|
||||||
Unarmed.SkillName=UNARMED
|
Unarmed.SkillName=UNARMED
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Besneni bylo deaktivovano**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Besneni bylo deaktivovano**
|
||||||
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
|
Unarmed.Skills.Berserk.On=[[GREEN]]**BESNENI AKTIVOVANO**
|
||||||
Unarmed.Skills.Berserk.Other.Off=[[RED]]Besneni[[GREEN]] bylo deaktivovano [[YELLOW]]{0}
|
Unarmed.Skills.Berserk.Other.Off=[[RED]]Besneni[[GREEN]] bylo deaktivovano [[YELLOW]]{0}
|
||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Besneni!
|
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Besneni!
|
||||||
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
||||||
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
|
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
|
||||||
Woodcutting.Ability.0=Vyfoukavac
|
Woodcutting.Ability.0=Vyfoukavac
|
||||||
Woodcutting.Ability.1=Odfoukne listi
|
Woodcutting.Ability.1=Odfoukne listi
|
||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Sance na dvojity zisk: [[YELLOW]]{0}%
|
||||||
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=UZAMCENO DO UROVNE DOVEDNOSTI 100+ (VYFOUKAVAC)
|
Woodcutting.Ability.Locked.0=UZAMCENO DO UROVNE DOVEDNOSTI 100+ (VYFOUKAVAC)
|
||||||
Woodcutting.Effect.0=Tree Feller (ABILITY)
|
Woodcutting.Effect.0=Tree Feller (ABILITY)
|
||||||
@ -293,23 +293,23 @@ Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
|
|||||||
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
|
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
|
||||||
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Schopnost [[YELLOW]]Valec stromu [[GREEN]]byla obnovena!
|
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Schopnost [[YELLOW]]Valec stromu [[GREEN]]byla obnovena!
|
||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Valece stromu!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]TVOJE SEKERA SE ROZLETELA NA TISICE KOUSKU!
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]TVOJE SEKERA SE ROZLETELA NA TISICE KOUSKU!
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
|
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
|
||||||
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
|
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
|
||||||
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
|
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
||||||
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
|
Combat.ArrowDeflect=[[WHITE]]**SIP VYCHYLEN**
|
||||||
Combat.BeastLore=[[GREEN]]**BEAST LORE**
|
Combat.BeastLore=[[GREEN]]**TRADICE SELEM**
|
||||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Zivoty ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
Combat.BeastLoreHealth=[[DARK_AQUA]]Zivoty ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
|
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
|
||||||
Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow!
|
Combat.BurningArrowHit=[[DARK_RED]]Byl jsi zasazen horicim sipem!
|
||||||
Combat.Gore=[[GREEN]]**GORED**
|
Combat.Gore=[[GREEN]]**PRUNIK**
|
||||||
Combat.Ignition=[[RED]]**ZAPALENI**
|
Combat.Ignition=[[RED]]**ZAPALENI**
|
||||||
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
|
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
|
||||||
Combat.TargetDazed=Target was [[DARK_RED]]Dazed
|
Combat.TargetDazed=Target was [[DARK_RED]]Dazed
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
|
Combat.TouchedFuzzy=[[DARK_RED]]Nejasne dotcen. Mas zavrat.
|
||||||
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
|
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
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Commands.Ability.Off=Ability use toggled [[RED]]off
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Commands.Ability.Off=Ability use toggled [[RED]]off
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Commands.Ability.On=Ability use toggled [[GREEN]]on
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Commands.Ability.On=Ability use toggled [[GREEN]]on
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@ -318,29 +318,29 @@ Commands.AdminChat.On=Admin Chat only [[GREEN]]On
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Commands.AdminToggle=[[RED]]- Prepnout admin chat
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Commands.AdminToggle=[[RED]]- Prepnout admin chat
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Commands.Disabled=[[RED]]Tento prikaz je vypnuty.
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Commands.Disabled=[[RED]]Tento prikaz je vypnuty.
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Commands.DoesNotExist=[[RED]]Hrac se v databaze nenachazi!
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Commands.DoesNotExist=[[RED]]Hrac se v databaze nenachazi!
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Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
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Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmod vypnuty
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Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
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Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmod aktivovan
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Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
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Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
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Commands.Inspect=<player> [[RED]]- View detailed player info
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Commands.Inspect=<player> [[RED]]- View detailed player info
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Commands.Invite.Accepted=[[GREEN]]Pozvanka prijata. Pridal jsi se k party {0}
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Commands.Invite.Accepted=[[GREEN]]Pozvanka prijata. Pridal jsi se k party {0}
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Commands.Invite.Success=[[GREEN]]Invite sent successfully.
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Commands.Invite.Success=[[GREEN]]Pozv\u00e1nka \u00faspesne odesl\u00e1na.
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Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
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Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
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Commands.mcgod=[[RED]]- Toggle GodMode
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Commands.mcgod=[[RED]]- Prepnout GodMod
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Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
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Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
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Commands.ModDescription=[[RED]]- Read brief mod description
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Commands.ModDescription=[[RED]]- Precti si strucny popis pluginu
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Commands.NoConsole=This command does not support console usage.
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Commands.NoConsole=Tento prikaz nepodporuje pouziti z konzole.
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Commands.Other=[[GREEN]]--OTHER COMMANDS--
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Commands.Other=[[GREEN]]--OSTATNI PRIKAZY--
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Commands.Party.Accept=[[RED]]- Accept party invite
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Commands.Party.Accept=[[RED]]- Potvrdit pozvanku do party
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Commands.Party.Chat.Off=Party Chat only [[RED]]Off
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Commands.Party.Chat.Off=Chat jenom pro partu [[RED]]Vypnuty
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Commands.Party.Chat.On=Party Chat only [[GREEN]]On
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Commands.Party.Chat.On=Party Chat only [[GREEN]]On
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Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
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Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
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Commands.Party.Invite.0=[[RED]]VAROVANI: [[GREEN]]Obdrzel jsi pozvanku do party {0} od {1}
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Commands.Party.Invite.0=[[RED]]VAROVANI: [[GREEN]]Obdrzel jsi pozvanku do party {0} od {1}
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Commands.Party.Invite.1=[[YELLOW]]Napis [[GREEN]]/accept[[YELLOW]] pro potvrzeni pozvanky
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Commands.Party.Invite.1=[[YELLOW]]Napis [[GREEN]]/accept[[YELLOW]] pro potvrzeni pozvanky
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Commands.Party.Invite=<player> [[RED]]- Send party invite
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Commands.Party.Invite=<player> [[RED]]- Send party invite
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Commands.Party.Join=Joined Party: {0}
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Commands.Party.Join=Pripojen do party: {0}
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Commands.Party.Kick=[[RED]]Byl jsi vyhozen z party {0}!
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Commands.Party.Kick=[[RED]]Byl jsi vyhozen z party {0}!
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Commands.Party.Leave=[[RED]]Opustil jsi party
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Commands.Party.Leave=[[RED]]Opustil jsi party
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Commands.Party.Members=[[GREEN]]Party Members: {0}
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Commands.Party.Members=[[GREEN]]Clenove party: {0}
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Commands.Party.None=[[RED]]You are not in a party.
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Commands.Party.None=[[RED]]You are not in a party.
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Commands.Party.Quit=[[RED]]- Leave your current party
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Commands.Party.Quit=[[RED]]- Leave your current party
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Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
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Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
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@ -348,20 +348,20 @@ Commands.Party.Toggle=[[RED]]- Toggle Party Chat
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Commands.Party=<party-name> [[RED]]- Create/Join designated party
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Commands.Party=<party-name> [[RED]]- Create/Join designated party
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Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Rebricek [[YELLOW]]Celkovych levelu--
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Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Rebricek [[YELLOW]]Celkovych levelu--
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Commands.PowerLevel=[[DARK_RED]]CELKOVY LEVEL: [[GREEN]]{0}
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Commands.PowerLevel=[[DARK_RED]]CELKOVY LEVEL: [[GREEN]]{0}
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Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
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Commands.Skill.Invalid=[[RED]]Neplatny nazev dovednosti!
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Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
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Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
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Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
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Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
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Commands.Stats.Self=YOUR STATS
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Commands.Stats.Self=YOUR STATS
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Commands.Stats=[[RED]]- View your mcMMO stats
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Commands.Stats=[[RED]]- View your mcMMO stats
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Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
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Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
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mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
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mcMMO.MOTD=[[BLUE]]Tento server pouz\u00edv\u00e1 mcMMO {0}! \n Napis [[YELLOW]]/mcmmo[[BLUE]] pro pomoc.
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mcMMO.NoInvites=[[RED]]You have no invites at this time
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mcMMO.NoInvites=[[RED]]Momentalne nemas zadne pozvanky
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mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
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mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
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mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
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mcMMO.NoSkillNote=[[DARK_GRAY]]Pokud nemas pristup k schopnosti, nebude zobrazena.
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mcMMO.Wiki=[[GREEN]]http://www.mcmmo.org/wiki/[[BLUE]] - mcMMO Wiki
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mcMMO.Wiki=[[GREEN]]http://www.mcmmo.org/wiki/[[BLUE]] - mcMMO Wiki
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Commands.Party.InParty=[[GREEN]]Party: {0}
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Commands.Party.InParty=[[GREEN]]Party: {0}
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Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
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Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
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Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
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Party.Help.0=[[RED]]Spr\u00e1vn\u00e9 pouzit\u00ed je /party <party-jmeno> pro pripojen\u00ed nebo /party q pro opusten\u00ed
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Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
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Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
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Party.Help.2=[[RED]]Consult /party ? for more information
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Party.Help.2=[[RED]]Consult /party ? for more information
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Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
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Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
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@ -373,20 +373,20 @@ Party.InformedOnJoin={0} [[GREEN]] has joined your party
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Party.InformedOnQuit={0} [[GREEN]] opustil party
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Party.InformedOnQuit={0} [[GREEN]] opustil party
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Party.InvalidName=[[DARK_RED]]That is not a valid party name.
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Party.InvalidName=[[DARK_RED]]That is not a valid party name.
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Party.IsLocked=[[RED]]This party is already locked!
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Party.IsLocked=[[RED]]This party is already locked!
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Party.IsntLocked=[[RED]]This party is not locked!
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Party.IsntLocked=[[RED]]Tato parta je zamknuta!
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Party.Locked=[[RED]]Party is locked, only party leader may invite.
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Party.Locked=[[RED]]Party is locked, only party leader may invite.
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Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
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Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
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Party.NotOwner=[[DARK_RED]]You are not the party owner
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Party.NotOwner=[[DARK_RED]]You are not the party owner
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Party.PasswordSet=[[GREEN]]Heslo do party nastaveno na {0}
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Party.PasswordSet=[[GREEN]]Heslo do party nastaveno na {0}
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Party.Player.Invalid=[[RED]]Tohle neni platny hrac.
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Party.Player.Invalid=[[RED]]Tohle neni platny hrac.
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Party.Teleport.Dead=[[RED]]Nemuzes se teleportovat k mrtvemu hraci.
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Party.Teleport.Dead=[[RED]]Nemuzes se teleportovat k mrtvemu hraci.
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Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
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Party.Teleport.Hurt=[[RED]]Byl jsi zasa\u017een p\u0159ed {0} sekundami a nem\u016f\u017ee\u0161 se teleportovat.
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Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
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Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
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Party.Teleport.Target=[[GREEN]]{0} se k tobe teleportoval.
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Party.Teleport.Target=[[GREEN]]{0} se k tobe teleportoval.
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Party.Unlocked=[[GRAY]]Party je odemknuta
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Party.Unlocked=[[GRAY]]Party je odemknuta
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Commands.XPGain.Acrobatics=Falling
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Commands.XPGain.Acrobatics=Padani
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Commands.XPGain.Archery=Attacking Monsters
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Commands.XPGain.Archery=Attacking Monsters
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Commands.XPGain.Axes=Attacking Monsters
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Commands.XPGain.Axes=Utoceni na monstra
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Commands.XPGain.Excavation=Kopani a nalezani pokladu
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Commands.XPGain.Excavation=Kopani a nalezani pokladu
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Commands.XPGain.Fishing=Rybareni (Bez zjistit!)
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Commands.XPGain.Fishing=Rybareni (Bez zjistit!)
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Commands.XPGain.Herbalism=Sklizeni rostlin
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Commands.XPGain.Herbalism=Sklizeni rostlin
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@ -394,15 +394,15 @@ Commands.XPGain.Mining=Tezba kamene a rudy
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Commands.XPGain.Repair=Repairing
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Commands.XPGain.Repair=Repairing
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Commands.XPGain.Swords=Zabijenim monster.
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Commands.XPGain.Swords=Zabijenim monster.
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Commands.XPGain.Taming=Ochoceni zvirat nebo boj s vlky
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Commands.XPGain.Taming=Ochoceni zvirat nebo boj s vlky
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Commands.XPGain.Unarmed=Attacking Monsters
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Commands.XPGain.Unarmed=Zabijenim monster.
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Commands.XPGain.WoodCutting=Chopping down trees
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Commands.XPGain.WoodCutting=Chopping down trees
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Commands.XPGain=[[DARK_GRAY]]Zisk dovednosti: [[WHITE]]{0}
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Commands.XPGain=[[DARK_GRAY]]Zisk dovednosti: [[WHITE]]{0}
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Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
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Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
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Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
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Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
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Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
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Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
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Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
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Commands.xprate.proper.0=[[RED]]Spravne pouziti prikazu pro zmenu sazby dovednosti je /xprate <integer> <true/false>
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Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
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Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
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Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
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Commands.xprate.proper.2=[[RED]]Uvedte prosim true nebo false pro rozliseni zda-li se jedna o udalost na zisk dovednosti nebo ne
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Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
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Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
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Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
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Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
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XPRate.Event=[[GOLD]]mcMMO je nyni v modu zmeneneho pomeru ziskavani dovednosti! Nasobek pomeru dovednosti je {0}x!
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XPRate.Event=[[GOLD]]mcMMO je nyni v modu zmeneneho pomeru ziskavani dovednosti! Nasobek pomeru dovednosti je {0}x!
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@ -411,19 +411,19 @@ Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{
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Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
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Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
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Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
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Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
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Guides.Archery=Pruvodce jiz brzy...
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Guides.Archery=Pruvodce jiz brzy...
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Guides.Axes=Guide coming soon...
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Guides.Axes=Pruvodce jiz brzy...
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Guides.Excavation=[[DARK_AQUA]]O kopani:\n[[YELLOW]]Kopani je cinnost vykonavana nicenim bloku hliny lopatou a nachazenim pokladu.\n[[YELLOW]]Nicenim bloku lopatou ziskavate sanci, ze naleznete poklady.\n[[YELLOW]]Cim dele tuhle cinnost provozujete, tim vic zvysujete svou sanci k naleznuti.\n[[DARK_AQUA]]Zisk dovednosti:\n[[YELLOW]]Pro zisk dovednosti v kopani musite nicit hlinene bloky lopatou.\n[[YELLOW]]Pro naleznuti pokladu muzou byt niceni jen nektere bloky.\n[[DARK_AQUA]]Seznam bloku se sanci pro nalezeni pokladu:\n[[YELLOW]]Trava, Hlina, Pisek, Jil, Sterk, Podhubi, Zvetrany pisek\n[[DARK_AQUA]]Jak pouzivat Giga Drill Breaker:\n[[YELLOW]]S lopatou v ruce a klikem pravym tlacidlem aktivujete svuj nastroj.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
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Guides.Excavation=[[DARK_AQUA]]O kopani:\n[[YELLOW]]Kopani je cinnost vykonavana nicenim bloku hliny lopatou a nachazenim pokladu.\n[[YELLOW]]Nicenim bloku lopatou ziskavate sanci, ze naleznete poklady.\n[[YELLOW]]Cim dele tuhle cinnost provozujete, tim vic zvysujete svou sanci k naleznuti.\n[[DARK_AQUA]]Zisk dovednosti:\n[[YELLOW]]Pro zisk dovednosti v kopani musite nicit hlinene bloky lopatou.\n[[YELLOW]]Pro naleznuti pokladu muzou byt niceni jen nektere bloky.\n[[DARK_AQUA]]Seznam bloku se sanci pro nalezeni pokladu:\n[[YELLOW]]Trava, Hlina, Pisek, Jil, Sterk, Podhubi, Zvetrany pisek\n[[DARK_AQUA]]Jak pouzivat Giga Drill Breaker:\n[[YELLOW]]S lopatou v ruce a klikem pravym tlacidlem aktivujete svuj nastroj.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
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Guides.Fishing=Guide coming soon...
|
Guides.Fishing=Guide coming soon...
|
||||||
Guides.Herbalism=Guide coming soon...
|
Guides.Herbalism=Guide coming soon...
|
||||||
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
||||||
Guides.Repair=Guide coming soon...
|
Guides.Repair=Pruvodce jiz brzy...
|
||||||
Guides.Swords=Pruvodce jiz brzy...
|
Guides.Swords=Pruvodce jiz brzy...
|
||||||
Guides.Taming=Pruvodce jiz brzy...
|
Guides.Taming=Pruvodce jiz brzy...
|
||||||
Guides.Unarmed=Guide coming soon...
|
Guides.Unarmed=Pruvodce jiz brzy...
|
||||||
Guides.Woodcutting=Guide coming soon...
|
Guides.Woodcutting=Guide coming soon...
|
||||||
Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
|
Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
|
||||||
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
|
Inspect.OfflineStats=mcMMO Statistiky pro offline hrace [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
|
Inspect.Stats=[[GREEN]]mcMMO Statistiky pro [[YELLOW]]{0}
|
||||||
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
|
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
|
||||||
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
|
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
|
||||||
Item.ChimaeraWing.Pass=**KRIDLO CHIMERY**
|
Item.ChimaeraWing.Pass=**KRIDLO CHIMERY**
|
||||||
@ -435,5 +435,5 @@ Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/
|
|||||||
Skills.TooTired=[[RED]]Si moc unaveny na pouziti teto schopnosti znovu.
|
Skills.TooTired=[[RED]]Si moc unaveny na pouziti teto schopnosti znovu.
|
||||||
Stats.Header.Combat=[[GOLD]]-=BOJOVE DOVEDNOSTI=-
|
Stats.Header.Combat=[[GOLD]]-=BOJOVE DOVEDNOSTI=-
|
||||||
Stats.Header.Gathering=[[GOLD]]-=SHROMAZDOVACI DOVEDNOSTI=-
|
Stats.Header.Gathering=[[GOLD]]-=SHROMAZDOVACI DOVEDNOSTI=-
|
||||||
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
|
Stats.Header.Misc=Ostatni schopnosti
|
||||||
Stats.Own.Stats=[[GREEN]][mcMMO] Statistiky
|
Stats.Own.Stats=[[GREEN]][mcMMO] Statistiky
|
||||||
|
@ -178,7 +178,7 @@ Repair.Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Gegenst\u00e4
|
|||||||
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
|
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
|
||||||
Repair.Skillup=[[YELLOW]]Reparatur Fertigkeit ist um {0} gestiegen. Gesamt ({1})
|
Repair.Skillup=[[YELLOW]]Reparatur Fertigkeit ist um {0} gestiegen. Gesamt ({1})
|
||||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Success=[[GRAY]]AF Erfolgsrate: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
|
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
|
||||||
Repair.Arcane.Fail=[[RED]]Die geheimnisvolle Kraft hat den Gegenstand dauerhaft verlassen.
|
Repair.Arcane.Fail=[[RED]]Die geheimnisvolle Kraft hat den Gegenstand dauerhaft verlassen.
|
||||||
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
|
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Aterrizaje Agraciado**
|
Acrobatics.Ability.Proc=[[GREEN]]**Aterrizaje Agraciado**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Esquivado**
|
Acrobatics.Combat.Proc=[[GREEN]]**Esquivado**
|
||||||
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Probabilidad de Esquivar: [[YELLOW]]{0}%
|
||||||
Acrobatics.Effect.0=Rodada
|
Acrobatics.Effect.0=Rodada
|
||||||
Acrobatics.Effect.1=Reduce o Elimina el da\u00f1o de caida
|
Acrobatics.Effect.1=Reduce o Elimina el da\u00f1o de caida
|
||||||
Acrobatics.Effect.2=Rodada Majestuosa
|
Acrobatics.Effect.2=Rodada Majestuosa
|
||||||
@ -8,27 +8,27 @@ Acrobatics.Effect.3=El doble de efectivo que una rodada normal
|
|||||||
Acrobatics.Effect.4=Esquivar
|
Acrobatics.Effect.4=Esquivar
|
||||||
Acrobatics.Effect.5=Reduce el da\u00f1o de ataque a la mitad
|
Acrobatics.Effect.5=Reduce el da\u00f1o de ataque a la mitad
|
||||||
Acrobatics.Listener=Acrobacias:
|
Acrobatics.Listener=Acrobacias:
|
||||||
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]Probabilidad de Rodar: [[YELLOW]]{0}%
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Probabilidad de Rodada Majestuosa: [[YELLOW]]{0}%
|
||||||
Acrobatics.Roll.Text=**Rodado**
|
Acrobatics.Roll.Text=**Rodado**
|
||||||
Acrobatics.SkillName=ACROBACIAS
|
Acrobatics.SkillName=ACROBACIAS
|
||||||
Acrobatics.Skillup=[[YELLOW]]Habilidad de Acrobacias incrementada en {0}. Total ({1})
|
Acrobatics.Skillup=[[YELLOW]]Habilidad de Acrobacias incrementada en {0}. Total ({1})
|
||||||
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]Probabilidad de Aturdimiento: [[YELLOW]]{0}%
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Probabilidad de Recuperar Flechas: [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Da\u00f1o bonus por Habilidad de Tiro: [[YELLOW]]{0}
|
||||||
Archery.Effect.0=Habilidad de Tiro
|
Archery.Effect.0=Habilidad de Tiro
|
||||||
Archery.Effect.1=Incrementar da\u00f1o hecho con arcos
|
Archery.Effect.1=Incrementar da\u00f1o hecho con arcos
|
||||||
Archery.Effect.2=Aturdir (Jugadores)
|
Archery.Effect.2=Aturdir (Jugadores)
|
||||||
Archery.Effect.3=Desorienta a los enemigos y saca 4 corazones de da\u00f1o
|
Archery.Effect.3=Desorienta a los enemigos y saca 4 corazones de da\u00f1o
|
||||||
Archery.Effect.4=Arrow Retrieval
|
Archery.Effect.4=Recuperaci\u00f3n de Flecha
|
||||||
Archery.Effect.5=Chance to retrieve arrows from corpses
|
Archery.Effect.5=Probabilidad de recuperar flechas de los cadaveres
|
||||||
Archery.Listener=Arquer\u00eda:
|
Archery.Listener=Arquer\u00eda:
|
||||||
Archery.SkillName=ARQUER\u00cdA
|
Archery.SkillName=ARQUER\u00cdA
|
||||||
Archery.Skillup=[[YELLOW]]Habilidad de Arquer\u00eda incrementada en {0}. Total ({1})
|
Archery.Skillup=[[YELLOW]]Habilidad de Arquer\u00eda incrementada en {0}. Total ({1})
|
||||||
Axes.Ability.Bonus.0=Dominio del Hacha
|
Axes.Ability.Bonus.0=Dominio del Hacha
|
||||||
Axes.Ability.Bonus.1={0} de Da\u00f1o Bonus
|
Axes.Ability.Bonus.1={0} de Da\u00f1o Bonus
|
||||||
Axes.Ability.Bonus.2=Impacto
|
Axes.Ability.Bonus.2=Impacto
|
||||||
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
|
Axes.Ability.Bonus.3=Aplicar un bonus de {0} de da\u00f1o a la armadura
|
||||||
Axes.Ability.Bonus.4=Gran Impacto
|
Axes.Ability.Bonus.4=Gran Impacto
|
||||||
Axes.Ability.Bonus.5=Hacer {0} de da\u00f1o bonus a los enemigos sin armadura
|
Axes.Ability.Bonus.5=Hacer {0} de da\u00f1o bonus a los enemigos sin armadura
|
||||||
Axes.Ability.Lower=[[GRAY]]**BAJAS TU HACHA**
|
Axes.Ability.Lower=[[GRAY]]**BAJAS TU HACHA**
|
||||||
@ -90,7 +90,7 @@ Fishing.SkillName=PESCADOR
|
|||||||
Fishing.Skillup=[[YELLOW]]Habilidad de Pescador incrementada en {0}. Total ({1})
|
Fishing.Skillup=[[YELLOW]]Habilidad de Pescador incrementada en {0}. Total ({1})
|
||||||
Herbalism.Ability.DoubleDropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}%
|
Herbalism.Ability.DoubleDropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}%
|
||||||
Herbalism.Ability.FD=[[RED]]Dieta del Granjero: [[YELLOW]]Rango {0}
|
Herbalism.Ability.FD=[[RED]]Dieta del Granjero: [[YELLOW]]Rango {0}
|
||||||
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
|
Herbalism.Ability.GTe.Length=[[RED]]Duraci\u00f3n de Tierra Verde: [[YELLOW]]{0}seg
|
||||||
Herbalism.Ability.GTh.Chance=[[RED]]Probabilidad de Pulgar Verde: [[YELLOW]]{0}%
|
Herbalism.Ability.GTh.Chance=[[RED]]Probabilidad de Pulgar Verde: [[YELLOW]]{0}%
|
||||||
Herbalism.Ability.GTh.Fail=[[RED]]**PULGAR VERDE FALL\u00d3**
|
Herbalism.Ability.GTh.Fail=[[RED]]**PULGAR VERDE FALL\u00d3**
|
||||||
Herbalism.Ability.GTh.Stage=[[RED]]Etapa de Pulgar Verde: [[YELLOW]]El trigo crece en etapa {0}
|
Herbalism.Ability.GTh.Stage=[[RED]]Etapa de Pulgar Verde: [[YELLOW]]El trigo crece en etapa {0}
|
||||||
@ -151,7 +151,7 @@ Mining.Blast.Effect.5=+60% de producci\u00f3n minera, sin residuos, doble drops
|
|||||||
Mining.Blast.Effect.6=+65% de producci\u00f3n minera, sin residuos y triple drops
|
Mining.Blast.Effect.6=+65% de producci\u00f3n minera, sin residuos y triple drops
|
||||||
Mining.Blast.Effect.7=+70% de producci\u00f3n minera, sin residuos, triple drops
|
Mining.Blast.Effect.7=+70% de producci\u00f3n minera, sin residuos, triple drops
|
||||||
Mining.Blast.Radius.Increase=[[RED]]Incrementado Radio de Explosi\u00f3n: [[YELLOW]]+{0}
|
Mining.Blast.Radius.Increase=[[RED]]Incrementado Radio de Explosi\u00f3n: [[YELLOW]]+{0}
|
||||||
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Miner\u00eda Explosiva: [[YELLOW]] Rango {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva!
|
Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva!
|
||||||
Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada!
|
Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada!
|
||||||
Repair.Effect.0=Reparaci\u00f3n
|
Repair.Effect.0=Reparaci\u00f3n
|
||||||
@ -188,7 +188,7 @@ Swords.Ability.Lower=[[GRAY]]**BAJAS TU ESPADA**
|
|||||||
Swords.Ability.Ready=[[GREEN]]**PREPARASTE TU ESPADA**
|
Swords.Ability.Ready=[[GREEN]]**PREPARASTE TU ESPADA**
|
||||||
Swords.Combat.Bleed.Chance=[[RED]]Probabilidad de Sangrado: [[YELLOW]]{0}%
|
Swords.Combat.Bleed.Chance=[[RED]]Probabilidad de Sangrado: [[YELLOW]]{0}%
|
||||||
Swords.Combat.Bleed.Length=[[RED]]Duraci\u00f3n del Sangrado: [[YELLOW]]{0} ticks
|
Swords.Combat.Bleed.Length=[[RED]]Duraci\u00f3n del Sangrado: [[YELLOW]]{0} ticks
|
||||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
|
Swords.Combat.Bleed.Note=[[GRAY]]NOTA: [[YELLOW]]1 Tick sucede cada 2 segundos
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]\u00a1El sangrado ha [[GREEN]]parado[[GRAY]]!
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]\u00a1El sangrado ha [[GREEN]]parado[[GRAY]]!
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**ENEMIGO SANGRANDO**
|
Swords.Combat.Bleeding=[[GREEN]]**ENEMIGO SANGRANDO**
|
||||||
Swords.Combat.Counter.Chance=[[RED]]Probabilidad de Contra Ataque: [[YELLOW]]{0}%
|
Swords.Combat.Counter.Chance=[[RED]]Probabilidad de Contra Ataque: [[YELLOW]]{0}%
|
||||||
@ -202,8 +202,8 @@ Swords.Effect.2=Ataque Dentado (HABILIDAD)
|
|||||||
Swords.Effect.3=25% de da\u00f1o y Sangrado+ en el \u00e1rea de cobertura
|
Swords.Effect.3=25% de da\u00f1o y Sangrado+ en el \u00e1rea de cobertura
|
||||||
Swords.Effect.4=Ataque Dentado Sangriento+
|
Swords.Effect.4=Ataque Dentado Sangriento+
|
||||||
Swords.Effect.5=Sangrado de 5 Ticks
|
Swords.Effect.5=Sangrado de 5 Ticks
|
||||||
Swords.Effect.6=Bleed
|
Swords.Effect.6=Sangrado
|
||||||
Swords.Effect.7=Apply a bleed DoT
|
Swords.Effect.7=Aplicar sangrado que da\u00f1a con el tiempo
|
||||||
Swords.Listener=Espadas:
|
Swords.Listener=Espadas:
|
||||||
Swords.SkillName=ESPADAS
|
Swords.SkillName=ESPADAS
|
||||||
Swords.Skills.SS.Off=[[RED]]**Ataque Dentado ha expirado**
|
Swords.Skills.SS.Off=[[RED]]**Ataque Dentado ha expirado**
|
||||||
@ -215,7 +215,7 @@ Swords.SS.Length=[[RED]]Duraci\u00f3n del Ataque Dentado: [[YELLOW]]{0}s
|
|||||||
Taming.Ability.Bonus.0=Consciente del Entorno
|
Taming.Ability.Bonus.0=Consciente del Entorno
|
||||||
Taming.Ability.Bonus.1=Lobos evitan peligros
|
Taming.Ability.Bonus.1=Lobos evitan peligros
|
||||||
Taming.Ability.Bonus.2=Piel Gruesa
|
Taming.Ability.Bonus.2=Piel Gruesa
|
||||||
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
|
Taming.Ability.Bonus.3=1/2 Da\u00f1o, Resistencia al Fuego
|
||||||
Taming.Ability.Bonus.4=A Prueba de Golpes
|
Taming.Ability.Bonus.4=A Prueba de Golpes
|
||||||
Taming.Ability.Bonus.5=Explosivos hacen 1/6 del da\u00f1o normal
|
Taming.Ability.Bonus.5=Explosivos hacen 1/6 del da\u00f1o normal
|
||||||
Taming.Ability.Bonus.6=Garras Afiladas
|
Taming.Ability.Bonus.6=Garras Afiladas
|
||||||
@ -234,10 +234,10 @@ Taming.Effect.10=A Prueba de Golpes
|
|||||||
Taming.Effect.11=Reducci\u00f3n de Da\u00f1o por Explosiones
|
Taming.Effect.11=Reducci\u00f3n de Da\u00f1o por Explosiones
|
||||||
Taming.Effect.12=Llamado a la Naturaleza
|
Taming.Effect.12=Llamado a la Naturaleza
|
||||||
Taming.Effect.13=Convocar a un animal a tu lado
|
Taming.Effect.13=Convocar a un animal a tu lado
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
|
Taming.Effect.14=[[GRAY]]TIP (Ocelote): Agacharse y hacer click izquierdo con {0} pescados en la mano
|
||||||
Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
|
Taming.Effect.15=[[GRAY]]TIP (Lobo): Agacharse y hacer click izquierdo con {0} huesos en la mano
|
||||||
Taming.Effect.16=Servicio de Comida R\u00e1pida
|
Taming.Effect.16=Servicio de Comida R\u00e1pida
|
||||||
Taming.Effect.17=Chance for wolves to heal on attack
|
Taming.Effect.17=Probabilidad de que los lobos se curen en ataque
|
||||||
Taming.Effect.2=Mordisco
|
Taming.Effect.2=Mordisco
|
||||||
Taming.Effect.3=Golpe Cr\u00edtico que aplica Sangrado
|
Taming.Effect.3=Golpe Cr\u00edtico que aplica Sangrado
|
||||||
Taming.Effect.4=Garras Afiladas
|
Taming.Effect.4=Garras Afiladas
|
||||||
@ -253,7 +253,7 @@ Taming.Skillup=[[YELLOW]]Habilidad de Domador incrementada en {0}. Total ({1})
|
|||||||
Taming.Summon.Complete=[[GREEN]]Invocaci\u00f3n completada
|
Taming.Summon.Complete=[[GREEN]]Invocaci\u00f3n completada
|
||||||
Taming.Summon.Fail.Ocelot=[[RED]]Tienes demasiados ocelotes cerca como para convocar m\u00e1s.
|
Taming.Summon.Fail.Ocelot=[[RED]]Tienes demasiados ocelotes cerca como para convocar m\u00e1s.
|
||||||
Taming.Summon.Fail.Wolf=[[RED]]Tienes demasiados lobos cerca como para convocar m\u00e1s.
|
Taming.Summon.Fail.Wolf=[[RED]]Tienes demasiados lobos cerca como para convocar m\u00e1s.
|
||||||
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
|
Unarmed.Ability.Berserk.Length=[[RED]]Duraci\u00f3n de Enloquecido: [[YELLOW]]{0}seg
|
||||||
Unarmed.Ability.Bonus.0=Estilo del Pu\u00f1o de Hierro
|
Unarmed.Ability.Bonus.0=Estilo del Pu\u00f1o de Hierro
|
||||||
Unarmed.Ability.Bonus.1=+{0} Mejora de DA\u00d1O
|
Unarmed.Ability.Bonus.1=+{0} Mejora de DA\u00d1O
|
||||||
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Probabilidad de Desv\u00edo de Flechas: [[YELLOW]]{0}%
|
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Probabilidad de Desv\u00edo de Flechas: [[YELLOW]]{0}%
|
||||||
@ -310,7 +310,7 @@ Combat.Ignition=[[RED]]**IGNICION**
|
|||||||
Combat.StruckByGore=[[RED]]**FUISTE MORDISQUEADO**
|
Combat.StruckByGore=[[RED]]**FUISTE MORDISQUEADO**
|
||||||
Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido
|
Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Est\u00e1s confuso. Te sientes mareado.
|
Combat.TouchedFuzzy=[[DARK_RED]]Est\u00e1s confuso. Te sientes mareado.
|
||||||
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
|
mcMMO.Description=[[DARK_AQUA]]Acerca del Proyecto [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO es un mod RPG de [[RED]]c\u00f3digo abierto[[GOLD]] creado en febrero de 2011,[[GOLD]]por [[BLUE]]nossr50[[GOLD]]. El objetivo es de proporcionar una experiencia RPG de calidad.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] para ver los comandos,[[GOLD]] - [[GREEN]]Escriba [[RED]]/HABILIDAD[[GREEN]] para ver info detallada de la habilidad,[[DARK_AQUA]]Desarrolladores:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Lider del Proyecto),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Desarrolladores Senior),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Desarrollador),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Desarrollador),[[GOLD]] - [[GREEN]]Sharkiller [[BLUE]](Traductor),[[GOLD]] - [[GREEN]]barreytor [[BLUE]](Traductor),[[DARK_AQUA]]Links \u00fatiles:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Reportar bugs,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] Chat IRC,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Tema en el foro de Bukkit
|
||||||
Commands.Ability.Off=Habilidades [[RED]]desactivadas
|
Commands.Ability.Off=Habilidades [[RED]]desactivadas
|
||||||
Commands.Ability.On=Habilidades [[GREEN]]activadas
|
Commands.Ability.On=Habilidades [[GREEN]]activadas
|
||||||
Commands.AdminChat.Off=Chat s\u00f3lo para Admins [[RED]]desactivado
|
Commands.AdminChat.Off=Chat s\u00f3lo para Admins [[RED]]desactivado
|
||||||
@ -324,9 +324,9 @@ Commands.GodMode.Forbidden=[mcMMO] No se permite Modo Dios en este mundo (Ver pe
|
|||||||
Commands.Inspect=<jugador> [[RED]]-Ver informaci\u00f3n detallada del jugador
|
Commands.Inspect=<jugador> [[RED]]-Ver informaci\u00f3n detallada del jugador
|
||||||
Commands.Invite.Accepted=[[GREEN]]Invitaci\u00f3n Aceptada. Te uniste al grupo {0}
|
Commands.Invite.Accepted=[[GREEN]]Invitaci\u00f3n Aceptada. Te uniste al grupo {0}
|
||||||
Commands.Invite.Success=[[GREEN]]Invitaci\u00f3n enviada satisfactoriamente
|
Commands.Invite.Success=[[GREEN]]Invitaci\u00f3n enviada satisfactoriamente
|
||||||
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
|
Commands.Leaderboards=<habilidad> <p\u00e1gina> [[RED]]- Tabla de posiciones
|
||||||
Commands.mcgod=[[RED]]- Alternar Modo Dios
|
Commands.mcgod=[[RED]]- Alternar Modo Dios
|
||||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
|
Commands.mmoedit=[jugador] <habilidad> <nuevo valor> [[RED]] - Modificar habilidad
|
||||||
Commands.ModDescription=[[RED]]- Lea la descripci\u00f3n breve del mod
|
Commands.ModDescription=[[RED]]- Lea la descripci\u00f3n breve del mod
|
||||||
Commands.NoConsole=Este comando no es soportado desde la consola.
|
Commands.NoConsole=Este comando no es soportado desde la consola.
|
||||||
Commands.Other=[[GREEN]]--OTROS COMANDOS--
|
Commands.Other=[[GREEN]]--OTROS COMANDOS--
|
||||||
@ -336,49 +336,49 @@ Commands.Party.Chat.On=S\u00f3lo chat de grupo [[RED]]activado
|
|||||||
Commands.Party.Commands=[[GREEN]]--COMANDOS DEL GRUPO--
|
Commands.Party.Commands=[[GREEN]]--COMANDOS DEL GRUPO--
|
||||||
Commands.Party.Invite.0=[[RED]]ATENCI\u00d3N: [[GREEN]]Fuiste invitado al grupo {0} por {1}
|
Commands.Party.Invite.0=[[RED]]ATENCI\u00d3N: [[GREEN]]Fuiste invitado al grupo {0} por {1}
|
||||||
Commands.Party.Invite.1=[[YELLOW]]Ingresa [[GREEN]]/accept[[YELLOW]] para aceptar la invitaci\u00f3n
|
Commands.Party.Invite.1=[[YELLOW]]Ingresa [[GREEN]]/accept[[YELLOW]] para aceptar la invitaci\u00f3n
|
||||||
Commands.Party.Invite=<player> [[RED]]- Send party invite
|
Commands.Party.Invite=<jugador> [[RED]]- Enviar invitaci\u00f3n al grupo
|
||||||
Commands.Party.Join=Se uni\u00f3 al grupo: {0}
|
Commands.Party.Join=Se uni\u00f3 al grupo: {0}
|
||||||
Commands.Party.Kick=[[RED]]\u00a1Fuiste expulsado del grupo {0}!
|
Commands.Party.Kick=[[RED]]\u00a1Fuiste expulsado del grupo {0}!
|
||||||
Commands.Party.Leave=[[RED]]Abandonaste el grupo
|
Commands.Party.Leave=[[RED]]Abandonaste el grupo
|
||||||
Commands.Party.Members=[[GREEN]]Miembros del Grupo: {0}
|
Commands.Party.Members=[[GREEN]]Miembros del Grupo: {0}
|
||||||
Commands.Party.None=[[RED]]No est\u00e1s en un grupo.
|
Commands.Party.None=[[RED]]No est\u00e1s en un grupo.
|
||||||
Commands.Party.Quit=[[RED]]- Abandona tu grupo actual
|
Commands.Party.Quit=[[RED]]- Abandona tu grupo actual
|
||||||
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
|
Commands.Party.Teleport=<jugador> [[RED]]- Teletransportarse al miembro del grupo
|
||||||
Commands.Party.Toggle=[[RED]]- Alternar chat de grupo
|
Commands.Party.Toggle=[[RED]]- Alternar chat de grupo
|
||||||
Commands.Party=<party-name> [[RED]]- Create/Join designated party
|
Commands.Party=<nombre del grupo> [[RED]]- Crear/Unirse al grupo elegido
|
||||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO-- Tabla de L\u00edderes: [[BLUE]]Nivel de Poder
|
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO-- Tabla de L\u00edderes: [[BLUE]]Nivel de Poder
|
||||||
Commands.PowerLevel=[[DARK_RED]]NIVEL DE PODER: [[GREEN]]{0}
|
Commands.PowerLevel=[[DARK_RED]]NIVEL DE PODER: [[GREEN]]{0}
|
||||||
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
|
Commands.Skill.Invalid=[[RED]]\u00a1Esa no es una habilidad v\u00e1lida!
|
||||||
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO-- Tabla de L\u00edderes: [[BLUE]]{0}
|
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO-- Tabla de L\u00edderes: [[BLUE]]{0}
|
||||||
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
|
Commands.SkillInfo=/<habilidad> [[RED]]- Ver informaci\u00f3n detallada acerca de la habilidad
|
||||||
Commands.Stats.Self=TUS ESTAD\u00cdSTICAS
|
Commands.Stats.Self=TUS ESTAD\u00cdSTICAS
|
||||||
Commands.Stats=[[RED]]- Ver tus estad\u00edsticas de mcMMO
|
Commands.Stats=[[RED]]- Ver tus estad\u00edsticas de mcMMO
|
||||||
Commands.ToggleAbility=[[RED]]- Alternar activaci\u00f3n de habilidades con click derecho
|
Commands.ToggleAbility=[[RED]]- Alternar activaci\u00f3n de habilidades con click derecho
|
||||||
mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
|
mcMMO.MOTD=[[BLUE]]Este servidor est\u00e1 utilizando mcMMO {0}! \nEscriba [[YELLOW]]/mcmmo[[BLUE]] para obtener ayuda.
|
||||||
mcMMO.NoInvites=[[RED]]No tienes invitaciones en este momento
|
mcMMO.NoInvites=[[RED]]No tienes invitaciones en este momento
|
||||||
mcMMO.NoPermission=[[DARK_RED]]Permisos insuficientes.
|
mcMMO.NoPermission=[[DARK_RED]]Permisos insuficientes.
|
||||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no ser\u00e1 mostrada aqu\u00ed.
|
mcMMO.NoSkillNote=[[DARK_GRAY]]Si no tienes acceso a una habilidad no ser\u00e1 mostrada aqu\u00ed.
|
||||||
mcMMO.Wiki=[[GREEN]]http://www.mcmmo.org/wiki/[[BLUE]] - mcMMO Wiki
|
mcMMO.Wiki=[[BLUE]]Wiki de mcMMO - [[GREEN]]http://www.mcmmo.org/wiki/
|
||||||
Commands.Party.InParty=[[GREEN]]Grupo: {0}
|
Commands.Party.InParty=[[GREEN]]Grupo: {0}
|
||||||
Party.Forbidden=[mcMMO] No se permiten grupos en este mundo (Ver permisos)
|
Party.Forbidden=[mcMMO] No se permiten grupos en este mundo (Ver permisos)
|
||||||
Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
|
Party.Help.0=[[RED]]El uso correcto es \'/party <nombre del grupo>\' para unirse o \'/party q\' para salir
|
||||||
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
|
Party.Help.1=[[RED]]Para unirse a un grupo con contrase\u00f1a use /party <nombre del grupo> <contrase\u00f1a>
|
||||||
Party.Help.2=[[RED]]Consulte [[YELLOW]]/party ? [[RED]]para m\u00e1s informaci\u00f3n
|
Party.Help.2=[[RED]]Consulte [[YELLOW]]/party ? [[RED]]para m\u00e1s informaci\u00f3n
|
||||||
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
|
Party.Help.3=[[RED]]Use \'/party <nombre del grupo>\' para unirse o \'/party q\' para salir
|
||||||
Party.Help.4=[[RED]]Para bloquear o desbloquear tu grupo, usa /party <lock/unlock>
|
Party.Help.4=[[RED]]Para bloquear o desbloquear tu grupo, usa /party <lock/unlock>
|
||||||
Party.Help.5=[[RED]]Para proteger tu grupo con contrase\u00f1a, usa /party password <contrase\u00f1a>
|
Party.Help.5=[[RED]]Para proteger tu grupo con contrase\u00f1a, usa /party password <contrase\u00f1a>
|
||||||
Party.Help.6=[[RED]]Para expulsar a un jugador de tu grupo, usa /party kick <jugador>
|
Party.Help.6=[[RED]]Para expulsar a un jugador de tu grupo, usa /party kick <jugador>
|
||||||
Party.Help.7=[[RED]]Para transferir el grupo a otro jugador usa /party owner <jugador>
|
Party.Help.7=[[RED]]Para transferir el grupo a otro jugador usa /party owner <jugador>
|
||||||
Party.InformedOnJoin={0} [[GREEN]] ha entrado a tu fiesta
|
Party.InformedOnJoin={0} [[GREEN]] ha entrado a tu fiesta
|
||||||
Party.InformedOnQuit={0} [[GREEN]]abandon\u00f3 el grupo
|
Party.InformedOnQuit={0} [[GREEN]]abandon\u00f3 el grupo
|
||||||
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
|
Party.InvalidName=[[DARK_RED]]Ese no es un nombre de grupo v\u00e1lido.
|
||||||
Party.IsLocked=[[RED]]\u00a1Este grupo ya est\u00e1 bloqueado!
|
Party.IsLocked=[[RED]]\u00a1Este grupo ya est\u00e1 bloqueado!
|
||||||
Party.IsntLocked=[[RED]]\u00a1Este grupo no est\u00e1 bloqueado!
|
Party.IsntLocked=[[RED]]\u00a1Este grupo no est\u00e1 bloqueado!
|
||||||
Party.Locked=[[RED]]El grupo est\u00e1 bloqueado, solo el l\u00edder puede invitarte
|
Party.Locked=[[RED]]El grupo est\u00e1 bloqueado, solo el l\u00edder puede invitarte
|
||||||
Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta
|
Party.NotInYourParty=[[DARK_RED]]{0} no esta en tu fiesta
|
||||||
Party.NotOwner=[[DARK_RED]]No eres el due\u00f1o del grupo
|
Party.NotOwner=[[DARK_RED]]No eres el due\u00f1o del grupo
|
||||||
Party.PasswordSet=[[GREEN]]Contrase\u00f1a del grupo establecida: [[RED]]{0}
|
Party.PasswordSet=[[GREEN]]Contrase\u00f1a del grupo establecida: [[RED]]{0}
|
||||||
Party.Player.Invalid=[[RED]]That is not a valid player.
|
Party.Player.Invalid=[[RED]]Ese no es un jugador v\u00e1lido.
|
||||||
Party.Teleport.Dead=[[RED]]No te puedes teletransportar a un jugador muerto.
|
Party.Teleport.Dead=[[RED]]No te puedes teletransportar a un jugador muerto.
|
||||||
Party.Teleport.Hurt=[[RED]]Fuiste herido en los \u00faltimos {0} segundos y no te puedes teletransportar.
|
Party.Teleport.Hurt=[[RED]]Fuiste herido en los \u00faltimos {0} segundos y no te puedes teletransportar.
|
||||||
Party.Teleport.Player=[[GREEN]]Te teletransportaste a {0}.
|
Party.Teleport.Player=[[GREEN]]Te teletransportaste a {0}.
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux**
|
Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux**
|
||||||
Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9**
|
Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9**
|
||||||
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
|
Acrobatics.DodgeChance=[[RED]]Probabilit\u00e9 d\'esquive : [[YELLOW]]{0}
|
||||||
Acrobatics.Effect.0=Roulade
|
Acrobatics.Effect.0=Roulade
|
||||||
Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute
|
Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute
|
||||||
Acrobatics.Effect.2=Roulade gracieuse
|
Acrobatics.Effect.2=Roulade gracieuse
|
||||||
@ -8,14 +8,14 @@ Acrobatics.Effect.3=Deux fois plus efficace qu\'une roulade classique
|
|||||||
Acrobatics.Effect.4=Esquive
|
Acrobatics.Effect.4=Esquive
|
||||||
Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us
|
Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us
|
||||||
Acrobatics.Listener=Acrobatie :
|
Acrobatics.Listener=Acrobatie :
|
||||||
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
|
Acrobatics.Roll.Chance=[[RED]]Probabilit\u00e9 de roulade : [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
|
Acrobatics.Roll.GraceChance=[[RED]]Probabilit\u00e9 de roulade gracieuse : [[YELLOW]]{0}
|
||||||
Acrobatics.Roll.Text=**ROULADE**
|
Acrobatics.Roll.Text=**ROULADE**
|
||||||
Acrobatics.SkillName=ACROBATIE
|
Acrobatics.SkillName=ACROBATIE
|
||||||
Acrobatics.Skillup=[[YELLOW]]Le talent Acrobatie augmente de {0}. Total ({1})
|
Acrobatics.Skillup=[[YELLOW]]Le talent Acrobatie augmente de {0}. Total ({1})
|
||||||
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
|
Archery.Combat.DazeChance=[[RED]]Probabilit\u00e9 de d\u00e9sorienter : [[YELLOW]]{0}
|
||||||
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
|
Archery.Combat.RetrieveChance=[[RED]]Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches : [[YELLOW]]{0}
|
||||||
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
|
Archery.Combat.SkillshotBonus=[[RED]]Tir pr\u00e9cis, bonus de d\u00e9g\u00e2ts : [[YELLOW]]{0}
|
||||||
Archery.Effect.0=Tir pr\u00e9cis
|
Archery.Effect.0=Tir pr\u00e9cis
|
||||||
Archery.Effect.1=Augmente les d\u00e9g\u00e2ts inflig\u00e9s
|
Archery.Effect.1=Augmente les d\u00e9g\u00e2ts inflig\u00e9s
|
||||||
Archery.Effect.2=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}%
|
Archery.Effect.2=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}%
|
||||||
@ -83,7 +83,7 @@ Fishing.Effect.2=P\u00eache magique
|
|||||||
Fishing.Effect.3=Remonte des objets magiques
|
Fishing.Effect.3=Remonte des objets magiques
|
||||||
Fishing.Effect.4=Secousse (sur monstres)
|
Fishing.Effect.4=Secousse (sur monstres)
|
||||||
Fishing.Effect.5=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache
|
Fishing.Effect.5=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache
|
||||||
Fishing.ItemFound=[[GRAY]]Treasure found!
|
Fishing.ItemFound=[[GRAY]]Tr\u00e9sor d\u00e9couvert !
|
||||||
Fishing.Listener=P\u00eache :
|
Fishing.Listener=P\u00eache :
|
||||||
Fishing.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise...
|
Fishing.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise...
|
||||||
Fishing.SkillName=P\u00caCHE
|
Fishing.SkillName=P\u00caCHE
|
||||||
@ -310,7 +310,7 @@ Combat.Ignition=[[RED]]**ALLUMAGE**
|
|||||||
Combat.StruckByGore=[[RED]]**FRAPP\u00c9 JUSQU\'AU SANG**
|
Combat.StruckByGore=[[RED]]**FRAPP\u00c9 JUSQU\'AU SANG**
|
||||||
Combat.TargetDazed=La cible a \u00e9t\u00e9 [[DARK_RED]]\u00c9tourdi
|
Combat.TargetDazed=La cible a \u00e9t\u00e9 [[DARK_RED]]\u00c9tourdi
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Vous \u00eates \u00e9tourdi.
|
Combat.TouchedFuzzy=[[DARK_RED]]Vous \u00eates \u00e9tourdi.
|
||||||
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
|
mcMMO.Description=[[DARK_AQUA]]A propos de [[YELLOW]]mcMMO :,[[GOLD]]mcMMO est un mod orient\u00e9 RPG et [[RED]]open source[[GOLD]] cr\u00e9e par [[BLUE]]nossr50[[GOLD]] en f\u00e9vrier 2011. Son but est d\'offrir aux joueurs une exp\u00e9rience RPG de qualit\u00e9.,[[DARK_AQUA]]Infos :,[[GOLD]] - [[GREEN]]Faites [[RED]]/mcc[[GREEN]] pour afficher la liste des commandes,[[GOLD]] - [[GREEN]]Faites [[RED]]/[Talent][[GREEN]] pour afficher une description d\u00e9taill\u00e9es de ce talent,[[DARK_AQUA]]D\u00e9veloppeurs :,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Liens :,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug tracker,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] Canal IRC,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Thread sur Bukkit.org
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Commands.Ability.Off=Utilisation des comp\u00e9tences [[RED]]Off
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Commands.Ability.Off=Utilisation des comp\u00e9tences [[RED]]Off
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Commands.Ability.On=Utilisation des comp\u00e9tences [[GREEN]]On
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Commands.Ability.On=Utilisation des comp\u00e9tences [[GREEN]]On
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Commands.AdminChat.Off=Canal admin [[RED]]Off
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Commands.AdminChat.Off=Canal admin [[RED]]Off
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@ -358,7 +358,7 @@ mcMMO.MOTD=[[BLUE]]Ce serveur utilise mcMMO {0} !\nTapez [[YELLOW]]/mcmmo[[BLUE]
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mcMMO.NoInvites=[[RED]]Vous n\'avez pas \u00e9t\u00e9 invit\u00e9
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mcMMO.NoInvites=[[RED]]Vous n\'avez pas \u00e9t\u00e9 invit\u00e9
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mcMMO.NoPermission=[[DARK_RED]]Vous n\'avez pas les droits.
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mcMMO.NoPermission=[[DARK_RED]]Vous n\'avez pas les droits.
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mcMMO.NoSkillNote=[[DARK_GRAY]]Si vous n\'avez pas les droits pour un talent, il n\'appara\u00eetra pas ici.
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mcMMO.NoSkillNote=[[DARK_GRAY]]Si vous n\'avez pas les droits pour un talent, il n\'appara\u00eetra pas ici.
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mcMMO.Wiki=[[GREEN]]http://www.mcmmo.org/wiki/[[BLUE]] - mcMMO Wiki
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mcMMO.Wiki=[[GREEN]]http://www.mcmmo.org/wiki/[[BLUE]] - Wiki mcMMO
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Commands.Party.InParty=[[GREEN]]Joueurs dans le groupe : {0}
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Commands.Party.InParty=[[GREEN]]Joueurs dans le groupe : {0}
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Party.Forbidden=[mcMMO] Les groupes ne sont pas permis dans ce monde (voir les permissions)
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Party.Forbidden=[mcMMO] Les groupes ne sont pas permis dans ce monde (voir les permissions)
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Party.Help.0=[[RED]]L\'usage correct est /party <nom> pour rejoindre, et /party q pour quitter
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Party.Help.0=[[RED]]L\'usage correct est /party <nom> pour rejoindre, et /party q pour quitter
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@ -114,7 +114,7 @@ Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
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Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
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Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
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Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
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Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
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Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
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Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
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Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
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Herbalism.Skillup=[[YELLOW]]L\'abilit\u00e0 Erboristeria \u00e8 aumentata di {0}. Totale ({1})
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Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
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Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
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Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
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Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
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Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
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Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
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@ -164,7 +164,7 @@ Repair.Effect.6=Diamond Repair ({0}+ SKILL)
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Repair.Effect.7=Repair Diamond Tools & Armor
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Repair.Effect.7=Repair Diamond Tools & Armor
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Repair.Effect.8=Arcane Forging
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Repair.Effect.8=Arcane Forging
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Repair.Effect.9=Ripara oggetti magici
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Repair.Effect.9=Ripara oggetti magici
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Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
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Repair.Listener.Anvil=[[DARK_RED]]Hai piazzato un\'incudine; le incudini possono riparare attrezzi e armature.
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Repair.Listener=Riparazione:
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Repair.Listener=Riparazione:
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Repair.SkillName=RIPARAZIONE
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Repair.SkillName=RIPARAZIONE
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Repair.Skills.AdeptDiamond=[[DARK_RED]]Non sei abbastanza abile da riparare il Diamante.
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Repair.Skills.AdeptDiamond=[[DARK_RED]]Non sei abbastanza abile da riparare il Diamante.
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@ -172,9 +172,9 @@ Repair.Skills.AdeptGold=[[DARK_RED]]Non sei abbastanza abile da riparare l\'Oro.
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Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
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Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
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Repair.Skills.AdeptStone=[[DARK_RED]]Non sei abbastanza abile da riparare la Pietra.
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Repair.Skills.AdeptStone=[[DARK_RED]]Non sei abbastanza abile da riparare la Pietra.
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Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
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Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
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Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
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Repair.Skills.FullDurability=[[GRAY]]\u00c8 gi\u00e0 a piena durevolezza.
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Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
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Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
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Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
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Repair.Skills.StackedItems=[[DARK_RED]]Non puoi riparare oggetti ammucchiati.
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Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
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Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
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Repair.Skillup=[[YELLOW]]L\'abilit\u00e0 Riparazione \u00e8 aumentata di {0}. Totale ({1})
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Repair.Skillup=[[YELLOW]]L\'abilit\u00e0 Riparazione \u00e8 aumentata di {0}. Totale ({1})
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Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
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Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
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@ -212,14 +212,14 @@ Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]abili
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Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
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Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
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Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
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Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
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Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
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Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
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Taming.Ability.Bonus.0=Environmentally Aware
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Taming.Ability.Bonus.0=Sicurezza Ambientale
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Taming.Ability.Bonus.1=Wolves avoid danger
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Taming.Ability.Bonus.1=I lupi evitano il pericolo
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Taming.Ability.Bonus.2=Pelliccia Folta
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Taming.Ability.Bonus.2=Pelliccia Folta
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Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
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Taming.Ability.Bonus.3=1/2 Danno, Resistenza al Fuoco
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Taming.Ability.Bonus.4=Shock Proof
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Taming.Ability.Bonus.4=A Prova d\'Urto
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Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
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Taming.Ability.Bonus.5=Gli esplosivi fanno 1/6 del normale danno
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Taming.Ability.Bonus.6=Sharpened Claws
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Taming.Ability.Bonus.6=Artigli Affilati
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Taming.Ability.Bonus.7=+2 Damage
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Taming.Ability.Bonus.7=+2 al Danno
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Taming.Ability.Bonus.8=Fast Food Service
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Taming.Ability.Bonus.8=Fast Food Service
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Taming.Ability.Bonus.9=50% Chance for heal on attack
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Taming.Ability.Bonus.9=50% Chance for heal on attack
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Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
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Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
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@ -242,8 +242,8 @@ Taming.Effect.2=Gore
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Taming.Effect.3=Critical Strike that applies Bleed
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Taming.Effect.3=Critical Strike that applies Bleed
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Taming.Effect.4=Sharpened Claws
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Taming.Effect.4=Sharpened Claws
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Taming.Effect.5=Damage Bonus
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Taming.Effect.5=Damage Bonus
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Taming.Effect.6=Environmentally Aware
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Taming.Effect.6=Sicurezza Ambientale
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Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
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Taming.Effect.7=Evita Cactus/Lava, Immune alle Cadute
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Taming.Effect.8=Thick Fur
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Taming.Effect.8=Thick Fur
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Taming.Effect.9=DMG Reduction, Fire Resistance
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Taming.Effect.9=DMG Reduction, Fire Resistance
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Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo si precipita da te...
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Taming.Listener.Wolf=[[DARK_GRAY]]Il tuo lupo si precipita da te...
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@ -252,7 +252,7 @@ Taming.SkillName=TAMING
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Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
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Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})
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Taming.Summon.Complete=[[GREEN]]Summoning complete
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Taming.Summon.Complete=[[GREEN]]Summoning complete
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Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
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Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
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Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
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Taming.Summon.Fail.Wolf=[[RED]]Hai troppi lupi vicino per poterne evocare degli altri.
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Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
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Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
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Unarmed.Ability.Bonus.0=Iron Arm Style
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Unarmed.Ability.Bonus.0=Iron Arm Style
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Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
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Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
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@ -279,13 +279,13 @@ Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
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Woodcutting.Ability.0=Soffia Foglie
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Woodcutting.Ability.0=Soffia Foglie
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Woodcutting.Ability.1=Soffia via le foglie
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Woodcutting.Ability.1=Soffia via le foglie
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Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
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Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
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Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
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Woodcutting.Ability.Length=[[RED]]Durata di Abbatti Alberi: [[YELLOW]]{0} s
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Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
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Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
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Woodcutting.Effect.0=Tree Feller (ABILITY)
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Woodcutting.Effect.0=Tree Feller (ABILITY)
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Woodcutting.Effect.1=Make trees explode
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Woodcutting.Effect.1=Make trees explode
|
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Woodcutting.Effect.2=Leaf Blower
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Woodcutting.Effect.2=Soffia Foglie
|
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Woodcutting.Effect.3=Blow Away Leaves
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Woodcutting.Effect.3=Soffia via le foglie
|
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Woodcutting.Effect.4=Double Drops
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Woodcutting.Effect.4=Doppi Drop
|
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Woodcutting.Effect.5=Double the normal loot
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Woodcutting.Effect.5=Double the normal loot
|
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Woodcutting.Listener=Woodcutting:
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Woodcutting.Listener=Woodcutting:
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Woodcutting.SkillName=TAGLIALEGNA
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Woodcutting.SkillName=TAGLIALEGNA
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@ -333,7 +333,7 @@ Commands.Other=[[GREEN]]--OTHER COMMANDS--
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Commands.Party.Accept=[[RED]]- Accept party invite
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Commands.Party.Accept=[[RED]]- Accept party invite
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Commands.Party.Chat.Off=Party Chat only [[RED]]Off
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Commands.Party.Chat.Off=Party Chat only [[RED]]Off
|
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Commands.Party.Chat.On=Party Chat only [[GREEN]]On
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Commands.Party.Chat.On=Party Chat only [[GREEN]]On
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Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
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Commands.Party.Commands=[[GREEN]]--COMANDI DI COMPAGNIA--
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Commands.Party.Invite.0=[[RED]]AVVISO: [[GREEN]]Hai ricevuto un invito ad unirti alla compagnia {0} da {1}
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Commands.Party.Invite.0=[[RED]]AVVISO: [[GREEN]]Hai ricevuto un invito ad unirti alla compagnia {0} da {1}
|
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Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
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Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
|
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Commands.Party.Invite=<player> [[RED]]- Send party invite
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Commands.Party.Invite=<player> [[RED]]- Send party invite
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@ -356,7 +356,7 @@ Commands.Stats=[[RED]]- View your mcMMO stats
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Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
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Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
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mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
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mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
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mcMMO.NoInvites=[[RED]]You have no invites at this time
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mcMMO.NoInvites=[[RED]]You have no invites at this time
|
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mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
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mcMMO.NoPermission=[[DARK_RED]]Permessi insufficienti.
|
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mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
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mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
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mcMMO.Wiki=[[GREEN]]http://www.mcmmo.org/wiki/[[BLUE]] - mcMMO Wiki
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mcMMO.Wiki=[[GREEN]]http://www.mcmmo.org/wiki/[[BLUE]] - mcMMO Wiki
|
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Commands.Party.InParty=[[GREEN]]Compagnia: {0}
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Commands.Party.InParty=[[GREEN]]Compagnia: {0}
|
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@ -381,7 +381,7 @@ Party.PasswordSet=[[GREEN]]Party password settata come {0}
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Party.Player.Invalid=[[RED]]Quello non \u00e8 un giocatore valido.
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Party.Player.Invalid=[[RED]]Quello non \u00e8 un giocatore valido.
|
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Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
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Party.Teleport.Dead=[[RED]]You can\'t teleport to a dead player.
|
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Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
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Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
|
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Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
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Party.Teleport.Player=[[GREEN]]Ti sei teletrasportato da {0}.
|
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Party.Teleport.Target=[[GREEN]]{0} ti ha teletrasportato.
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Party.Teleport.Target=[[GREEN]]{0} ti ha teletrasportato.
|
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Party.Unlocked=[[GRAY]]Party sbloccato.
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Party.Unlocked=[[GRAY]]Party sbloccato.
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Commands.XPGain.Acrobatics=Falling
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Commands.XPGain.Acrobatics=Falling
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Loading…
Reference in New Issue
Block a user