Removed isNPCPlayer, isNPCEntity is identical

This commit is contained in:
bm01
2013-02-19 01:46:50 +01:00
parent 519485f155
commit ad68f50b14
8 changed files with 27 additions and 36 deletions

View File

@ -53,7 +53,7 @@ public abstract class AcrobaticsEventHandler {
protected boolean isFatal(int damage) {
Player player = manager.getMcMMOPlayer().getPlayer();
if (Misc.isNPCPlayer(player) || player.getHealth() - damage < 1) {
if (Misc.isNPCEntity(player) || player.getHealth() - damage < 1) {
return true;
}

View File

@ -56,7 +56,7 @@ public class MiningManager extends SkillManager{
* @param event Event whose explosion is being processed
*/
public void blastMiningDropProcessing(EntityExplodeEvent event) {
if (Misc.isNPCPlayer(mcMMOPlayer.getPlayer())) {
if (Misc.isNPCEntity(mcMMOPlayer.getPlayer())) {
return;
}
@ -93,7 +93,7 @@ public class MiningManager extends SkillManager{
* @param event Event whose explosion radius is being changed
*/
public void biggerBombs(ExplosionPrimeEvent event) {
if (Misc.isNPCPlayer(mcMMOPlayer.getPlayer())) {
if (Misc.isNPCEntity(mcMMOPlayer.getPlayer())) {
return;
}

View File

@ -26,7 +26,7 @@ public class SmeltingManager extends SkillManager {
public void fuelEfficiency(FurnaceBurnEvent event) {
Player player = mcMMOPlayer.getPlayer();
if (Misc.isNPCPlayer(player) || !Permissions.fuelEfficiency(player)) {
if (Misc.isNPCEntity(player) || !Permissions.fuelEfficiency(player)) {
return;
}
@ -38,7 +38,7 @@ public class SmeltingManager extends SkillManager {
public void smeltProcessing(FurnaceSmeltEvent event) {
Player player = mcMMOPlayer.getPlayer();
if (Misc.isNPCPlayer(player)) {
if (Misc.isNPCEntity(player)) {
return;
}

View File

@ -65,7 +65,7 @@ public final class CombatTools {
if (attacker instanceof Player) {
Player player = (Player) attacker;
if (Misc.isNPCPlayer(player)) {
if (Misc.isNPCEntity(player)) {
return;
}
@ -193,7 +193,7 @@ public final class CombatTools {
if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
Player master = (Player) wolf.getOwner();
if (Misc.isNPCPlayer(master)) {
if (Misc.isNPCEntity(master)) {
return;
}
@ -256,7 +256,7 @@ public final class CombatTools {
if (targetIsPlayer) {
Player player = (Player) target;
if (Misc.isNPCPlayer(player)) {
if (Misc.isNPCEntity(player)) {
return;
}
@ -295,7 +295,7 @@ public final class CombatTools {
* @param event The event to run the archery checks on.
*/
private static void archeryCheck(Player shooter, LivingEntity target, EntityDamageByEntityEvent event) {
if (Misc.isNPCPlayer(shooter)) {
if (Misc.isNPCEntity(shooter)) {
return;
}