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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-27 19:24:44 +02:00
Change how we do custom drops
Beginnings of fishing drops
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@ -20,28 +20,33 @@ import com.gmail.nossr50.mcMMO;
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import java.io.File;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.datatypes.HUDType;
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import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
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import com.gmail.nossr50.datatypes.treasure.FishingTreasure;
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import com.gmail.nossr50.datatypes.treasure.Treasure;
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public class LoadProperties {
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public static Boolean enableOnlyActivateWhenSneaking,
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enableAbilityMessages, enableAbilities, showDisplayName, showFaces,
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watch, xplockEnable, xpbar, xpicon, partybar, string, bucket, web,
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xprateEnable, slimeballs, spoutEnabled, donateMessage,
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chimaeraWingEnable, xpGainsMobSpawners, myspawnEnable, mccEnable,
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mcmmoEnable, partyEnable, inviteEnable, acceptEnable, whoisEnable,
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statsEnable, addxpEnable, ptpEnable, mmoeditEnable,
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xplockEnable, xpbar, xpicon, partybar, xprateEnable, spoutEnabled,
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donateMessage, chimaeraWingEnable, xpGainsMobSpawners, myspawnEnable,
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mccEnable, mcmmoEnable, partyEnable, inviteEnable, acceptEnable,
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whoisEnable, statsEnable, addxpEnable, ptpEnable, mmoeditEnable,
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clearmyspawnEnable, mcgodEnable, mcabilityEnable, mctopEnable,
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mcrefreshEnable, aEnable, pEnable, enableMotd, enableMySpawn,
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enableCobbleToMossy, useMySQL, cocoabeans, mushrooms,
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toolsLoseDurabilityFromAbilities, pvpxp, miningrequirespickaxe,
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excavationRequiresShovel, woodcuttingrequiresaxe, eggs, apples,
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cake, music, diamond, glowstone, slowsand, sulphur, netherrack,
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bones, coal, clay, anvilmessages, mayDowngradeEnchants,
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enableCobbleToMossy, useMySQL, toolsLoseDurabilityFromAbilities,
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pvpxp, miningrequirespickaxe, excavationRequiresShovel,
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woodcuttingrequiresaxe, anvilmessages, mayDowngradeEnchants,
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mayLoseEnchants, fishingDrops, leatherArmor, ironArmor, goldArmor,
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diamondArmor, woodenTools, stoneTools, ironTools, goldTools,
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diamondTools, enderPearl, blazeRod, records, glowstoneDust,
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@ -89,21 +94,14 @@ public class LoadProperties {
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sorceryxpmodifier, unarmedxpmodifier, herbalismxpmodifier,
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excavationxpmodifier, archeryxpmodifier, swordsxpmodifier,
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axesxpmodifier, acrobaticsxpmodifier;
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public static List<String> excavationTreasures = new ArrayList<String>();
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public static List<Integer> excavationIDs = new ArrayList<Integer>();
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public static List<Integer> excavationDatas = new ArrayList<Integer>();
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public static List<Integer> excavationAmounts = new ArrayList<Integer>();
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public static List<Integer> excavationXPs = new ArrayList<Integer>();
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public static List<Double> excavationDropChances = new ArrayList<Double>();
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public static List<Integer> excavationDropLevels = new ArrayList<Integer>();
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public static List<Boolean> excavationFromDirt = new ArrayList<Boolean>();
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public static List<Boolean> excavationFromGrass = new ArrayList<Boolean>();
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public static List<Boolean> excavationFromSand = new ArrayList<Boolean>();
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public static List<Boolean> excavationFromGravel = new ArrayList<Boolean>();
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public static List<Boolean> excavationFromClay = new ArrayList<Boolean>();
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public static List<Boolean> excavationFromMycel = new ArrayList<Boolean>();
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public static List<Boolean> excavationFromSoulSand = new ArrayList<Boolean>();
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public static List<ExcavationTreasure> excavationFromDirt = new ArrayList<ExcavationTreasure>();
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public static List<ExcavationTreasure> excavationFromGrass = new ArrayList<ExcavationTreasure>();
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public static List<ExcavationTreasure> excavationFromSand = new ArrayList<ExcavationTreasure>();
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public static List<ExcavationTreasure> excavationFromGravel = new ArrayList<ExcavationTreasure>();
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public static List<ExcavationTreasure> excavationFromClay = new ArrayList<ExcavationTreasure>();
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public static List<ExcavationTreasure> excavationFromMycel = new ArrayList<ExcavationTreasure>();
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public static List<ExcavationTreasure> excavationFromSoulSand = new ArrayList<ExcavationTreasure>();
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public static HUDType defaulthud;
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protected static File configFile;
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@ -394,24 +392,6 @@ public class LoadProperties {
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keepEnchantsRank3 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_3", 30);
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keepEnchantsRank4 = readInteger("Arcane_Forging.Keep_Enchants.Chance.Rank_4", 40);
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cocoabeans = readBoolean("Excavation.Drops.Cocoa_Beans", true);
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mushrooms = readBoolean("Excavation.Drops.Mushrooms", true);
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glowstone = readBoolean("Excavation.Drops.Glowstone", true);
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eggs = readBoolean("Excavation.Drops.Eggs", true);
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apples = readBoolean("Excavation.Drops.Apples", true);
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cake = readBoolean("Excavation.Drops.Cake", true);
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music = readBoolean("Excavation.Drops.Music", true);
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diamond = readBoolean("Excavation.Drops.Diamond", true);
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slowsand = readBoolean("Excavation.Drops.Slowsand", true);
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sulphur = readBoolean("Excavation.Drops.Sulphur", true);
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netherrack = readBoolean("Excavation.Drops.Netherrack", true);
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bones = readBoolean("Excavation.Drops.Bones", true);
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slimeballs = readBoolean("Excavation.Drops.Slimeballs", true);
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watch = readBoolean("Excavation.Drops.Watch", true);
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string = readBoolean("Excavation.Drops.String", true);
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bucket = readBoolean("Excavation.Drops.Bucket", true);
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web = readBoolean("Excavation.Drops.Web", true);
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fishingDrops = readBoolean("Fishing.Drops.Item_Drops_Enabled", true);
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fishingDropChanceTier1 = readInteger("Fishing.Drops.Drop_Chance.Tier_1", 20);
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fishingDropChanceTier2 = readInteger("Fishing.Drops.Drop_Chance.Tier_2", 25);
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@ -457,25 +437,77 @@ public class LoadProperties {
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aDisplayNames = readBoolean("Commands.a.Display_Names", true);
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pDisplayNames = readBoolean("Commands.p.Display_Names", true);
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//Custom Excavation Drops
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excavationTreasures = config.getStringList("Excavation.Treasure");
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Iterator<String> iterator = excavationTreasures.iterator();
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// Load treasures
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Map<String, Treasure> treasures = new HashMap<String, Treasure>();
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ConfigurationSection treasureSection = config.getConfigurationSection("Treasures");
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Set<String> treasureConfigSet = treasureSection.getKeys(false);
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Iterator<String> iterator = treasureConfigSet.iterator();
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while(iterator.hasNext())
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{
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String temp2 = iterator.next();
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excavationIDs.add(config.getInt("Treasures." + temp2 + ".ID"));
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excavationDatas.add(config.getInt("Treasures." + temp2 + ".Data"));
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excavationXPs.add(config.getInt("Treasures." + temp2 + ".XP"));
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excavationAmounts.add(config.getInt("Treasures." + temp2 + ".Amount"));
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excavationDropChances.add(config.getDouble("Treasures." + temp2 + ".Drop_Chance"));
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excavationDropLevels.add(config.getInt("Treasures." + temp2 + ".Drop_Level"));
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excavationFromDirt.add(config.getBoolean("Treasures." + temp2 + ".Drops_From.Dirt"));
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excavationFromGrass.add(config.getBoolean("Treasures." + temp2 + ".Drops_From.Grass"));
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excavationFromSand.add(config.getBoolean("Treasures." + temp2 + ".Drops_From.Sand"));
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excavationFromGravel.add(config.getBoolean("Treasures." + temp2 + ".Drops_From.Gravel"));
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excavationFromClay.add(config.getBoolean("Treasures." + temp2 + ".Drops_From.Clay"));
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excavationFromMycel.add(config.getBoolean("Treasures." + temp2 + ".Drops_From.Mycelium"));
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excavationFromSoulSand.add(config.getBoolean("Treasures." + temp2 + ".Drops_From.Soul_Sand"));
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String treasureName = iterator.next();
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int id = config.getInt("Treasures." + treasureName + ".ID");
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int amount = config.getInt("Treasures." + treasureName + ".Amount");
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int data = config.getInt("Treasures." + treasureName + ".Data");
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int xp = config.getInt("Treasures." + treasureName + ".XP");
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Double dropChance = config.getDouble("Treasures." + treasureName + ".Drop_Chance");
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int dropLevel = config.getInt("Treasures." + treasureName + ".Drop_Level");
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ItemStack item = new ItemStack(id, amount, (byte) 0, (byte) data);
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if(readBoolean("Treasures." + treasureName + ".Drops_From.Fishing", false)) {
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// TODO: Fishing
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} else {
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ExcavationTreasure eTreasure = new ExcavationTreasure(item, xp, dropChance, dropLevel);
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if(readBoolean("Treasures." + treasureName + ".Drops_From.Dirt", false))
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eTreasure.setDropsFromDirt();
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if(readBoolean("Treasures." + treasureName + ".Drops_From.Grass", false))
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eTreasure.setDropsFromGrass();
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if(readBoolean("Treasures." + treasureName + ".Drops_From.Sand", false))
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eTreasure.setDropsFromSand();
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if(readBoolean("Treasures." + treasureName + ".Drops_From.Gravel", false))
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eTreasure.setDropsFromGravel();
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if(readBoolean("Treasures." + treasureName + ".Drops_From.Clay", false))
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eTreasure.setDropsFromClay();
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if(readBoolean("Treasures." + treasureName + ".Drops_From.Mycelium", false))
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eTreasure.setDropsFromMycel();
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if(readBoolean("Treasures." + treasureName + ".Drops_From.Soul_Sand", false))
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eTreasure.setDropsFromSoulSand();
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treasures.put(treasureName, eTreasure);
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}
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}
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List<String> excavationTreasures = config.getStringList("Excavation.Treasure");
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Iterator<String> treasureIterator = treasures.keySet().iterator();
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while(treasureIterator.hasNext()) {
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String treasureKey = treasureIterator.next();
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Treasure treasure = treasures.get(treasureKey);
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if(treasure instanceof FishingTreasure) {
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// TODO: Fishing
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} else if(treasure instanceof ExcavationTreasure) {
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if(!excavationTreasures.contains(treasureKey)) continue;
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ExcavationTreasure eTreasure = (ExcavationTreasure) treasure;
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if(eTreasure.getDropsFromDirt())
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excavationFromDirt.add(eTreasure);
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if(eTreasure.getDropsFromGrass())
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excavationFromGrass.add(eTreasure);
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if(eTreasure.getDropsFromSand())
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excavationFromSand.add(eTreasure);
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if(eTreasure.getDropsFromGravel())
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excavationFromGravel.add(eTreasure);
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if(eTreasure.getDropsFromClay())
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excavationFromClay.add(eTreasure);
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if(eTreasure.getDropsFromMycel())
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excavationFromMycel.add(eTreasure);
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if(eTreasure.getDropsFromSoulSand())
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excavationFromSoulSand.add(eTreasure);
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}
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}
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}
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}
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