Refactoring the oopsies

This commit is contained in:
nossr50
2019-02-16 16:11:55 -08:00
parent 9731b9cffb
commit acf2bf362f
17 changed files with 47 additions and 47 deletions

View File

@@ -56,19 +56,19 @@ public class FishingCommand extends SkillCommand {
lootTier = fishingManager.getLootTier();
// Item drop rates
commonTreasure = percent.format(TreasureMainConfig.getInstance().getItemDropRate(lootTier, Rarity.COMMON) / 100.0);
uncommonTreasure = percent.format(TreasureMainConfig.getInstance().getItemDropRate(lootTier, Rarity.UNCOMMON) / 100.0);
rareTreasure = percent.format(TreasureMainConfig.getInstance().getItemDropRate(lootTier, Rarity.RARE) / 100.0);
epicTreasure = percent.format(TreasureMainConfig.getInstance().getItemDropRate(lootTier, Rarity.EPIC) / 100.0);
legendaryTreasure = percent.format(TreasureMainConfig.getInstance().getItemDropRate(lootTier, Rarity.LEGENDARY) / 100.0);
recordTreasure = percent.format(TreasureMainConfig.getInstance().getItemDropRate(lootTier, Rarity.RECORD) / 100.0);
commonTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.COMMON) / 100.0);
uncommonTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.UNCOMMON) / 100.0);
rareTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RARE) / 100.0);
epicTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.EPIC) / 100.0);
legendaryTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.LEGENDARY) / 100.0);
recordTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RECORD) / 100.0);
// Magic hunter drop rates
double totalEnchantChance = 0;
for (Rarity rarity : Rarity.values()) {
if (rarity != Rarity.RECORD) {
totalEnchantChance += TreasureMainConfig.getInstance().getEnchantmentDropRate(lootTier, rarity);
totalEnchantChance += TreasureConfig.getInstance().getEnchantmentDropRate(lootTier, rarity);
}
}