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Use tree species for Woodcutting double drops in config.yml
Oak is now Generic, and Spruce is now Redwood.
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@ -13,7 +13,7 @@ Version 1.5.00-dev
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+ Added Salmon, Clownfish, and Pufferfish to Fishing XP
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+ Added Salmon, Clownfish, and Pufferfish to Fishing XP
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+ Added new flowers and grasses to Herbalism XP
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+ Added new flowers and grasses to Herbalism XP
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! Fishing XP now depends on the type of fish.
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! Fishing XP now depends on the type of fish.
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! Woodcutting XP in experience.yml now uses the tree species names. Oak is now Generic, and Spruce is now Redwood.
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! Woodcutting XP in experience.yml and Woodcutting double drops in config.yml now use the tree species names. Oak is now Generic, and Spruce is now Redwood.
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! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
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! Red_Rose was replaced by Poppy, and so the key in experience.yml has been updated accordingly.
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- Removed deprecated permission nodes
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- Removed deprecated permission nodes
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@ -5,6 +5,7 @@ import java.util.List;
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import java.util.Set;
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import java.util.Set;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.TreeSpecies;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.EntityType;
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@ -475,10 +476,7 @@ public class Config extends AutoUpdateConfigLoader {
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public double getTamingCOTWRange() { return config.getDouble("Skills.Taming.Call_Of_The_Wild.Range", 40.0D); }
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public double getTamingCOTWRange() { return config.getDouble("Skills.Taming.Call_Of_The_Wild.Range", 40.0D); }
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/* Woodcutting */
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/* Woodcutting */
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public boolean getOakDoubleDropsEnabled() { return config.getBoolean("Double_Drops.Woodcutting.Oak", true); }
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public boolean getWoodcuttingDoubleDropsEnabled(TreeSpecies species) { return config.getBoolean("Double_Drops.Woodcutting." + StringUtils.getPrettyTreeSpeciesString(species).replace(" ", "_")); }
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public boolean getBirchDoubleDropsEnabled() { return config.getBoolean("Double_Drops.Woodcutting.Birch", true); }
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public boolean getSpruceDoubleDropsEnabled() { return config.getBoolean("Double_Drops.Woodcutting.Spruce", true); }
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public boolean getJungleDoubleDropsEnabled() { return config.getBoolean("Double_Drops.Woodcutting.Jungle", true); }
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public boolean getTreeFellerSoundsEnabled() { return config.getBoolean("Skills.Woodcutting.Tree_Feller_Sounds", true); }
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public boolean getTreeFellerSoundsEnabled() { return config.getBoolean("Skills.Woodcutting.Tree_Feller_Sounds", true); }
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/* AFK Leveling */
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/* AFK Leveling */
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@ -75,35 +75,8 @@ public final class Woodcutting {
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if (mcMMO.getModManager().isCustomLog(blockState) && mcMMO.getModManager().getBlock(blockState).isDoubleDropEnabled()) {
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if (mcMMO.getModManager().isCustomLog(blockState) && mcMMO.getModManager().getBlock(blockState).isDoubleDropEnabled()) {
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Misc.dropItems(blockState.getLocation(), blockState.getBlock().getDrops());
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Misc.dropItems(blockState.getLocation(), blockState.getBlock().getDrops());
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}
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}
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else {
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else if (Config.getInstance().getWoodcuttingDoubleDropsEnabled(((Tree) blockState.getData()).getSpecies())) {
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switch (((Tree) blockState.getData()).getSpecies()) {
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Misc.dropItems(blockState.getLocation(), blockState.getBlock().getDrops());
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case GENERIC:
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if (Config.getInstance().getOakDoubleDropsEnabled()) {
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Misc.dropItems(blockState.getLocation(), blockState.getBlock().getDrops());
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}
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return;
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case REDWOOD:
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if (Config.getInstance().getSpruceDoubleDropsEnabled()) {
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Misc.dropItems(blockState.getLocation(), blockState.getBlock().getDrops());
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}
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return;
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case BIRCH:
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if (Config.getInstance().getBirchDoubleDropsEnabled()) {
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Misc.dropItems(blockState.getLocation(), blockState.getBlock().getDrops());
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}
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return;
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case JUNGLE:
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if (Config.getInstance().getJungleDoubleDropsEnabled()) {
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Misc.dropItems(blockState.getLocation(), blockState.getBlock().getDrops());
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}
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return;
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default:
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return;
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}
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}
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}
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}
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}
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@ -382,10 +382,12 @@ Double_Drops:
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Sandstone: true
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Sandstone: true
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Stone: true
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Stone: true
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Woodcutting:
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Woodcutting:
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Oak: true
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Acacia: true
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Birch: true
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Birch: true
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Spruce: true
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Dark_Oak: true
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Generic: true
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Jungle: true
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Jungle: true
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Redwood: true
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#
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#
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# Settings for commands
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# Settings for commands
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