mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-23 05:36:46 +01:00
commit
abcd586daa
@ -171,12 +171,12 @@ public class Combat
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/*
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* DEFENSIVE CHECKS FOR WOLVES
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*/
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else if(target instanceof Wolf)
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{
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Wolf wolf = (Wolf) target;
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if(wolf.isTamed() && (wolf.getOwner() instanceof Player))
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Taming.preventDamage(event, pluginx);
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}
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//else if(target instanceof Wolf)
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//{
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// Wolf wolf = (Wolf) target;
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// if(wolf.isTamed() && (wolf.getOwner() instanceof Player))
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// Taming.preventDamage(event, pluginx);
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//}
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}
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public static void combatAbilityChecks(Player attacker, PlayerProfile PPa)
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@ -113,26 +113,47 @@ public class Taming
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public static void preventDamage(EntityDamageEvent event, mcMMO plugin)
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{
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DamageCause cause = event.getCause();
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Entity entity = event.getEntity();
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Wolf theWolf = (Wolf)entity;
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Player master = (Player)theWolf.getOwner();
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Wolf wolf = (Wolf) event.getEntity();
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Player master = (Player) wolf.getOwner();
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int skillLevel = Users.getProfile(master).getSkillLevel(SkillType.TAMING);
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//Environmentally Aware
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if((cause == DamageCause.CONTACT || cause == DamageCause.LAVA || cause == DamageCause.FIRE) && skillLevel >= 100)
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switch(cause)
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{
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if(event.getDamage() < theWolf.getHealth())
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//Environmentally Aware
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case CONTACT:
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case LAVA:
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case FIRE:
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if(skillLevel >= 100)
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{
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entity.teleport(master.getLocation());
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if(event.getDamage() >= wolf.getHealth())
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return;
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wolf.teleport(master.getLocation());
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master.sendMessage(mcLocale.getString("mcEntityListener.WolfComesBack")); //$NON-NLS-1$
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entity.setFireTicks(0);
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}
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}
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if(cause == DamageCause.FALL && skillLevel >= 100)
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event.setCancelled(true);
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break;
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case FALL:
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if(skillLevel >= 100)
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event.setCancelled(true);
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break;
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//Thick Fur
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if(cause == DamageCause.FIRE_TICK)
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event.getEntity().setFireTicks(0);
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case FIRE_TICK:
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if(skillLevel >= 250)
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wolf.setFireTicks(0);
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break;
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case ENTITY_ATTACK:
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case PROJECTILE:
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if(skillLevel >= 250)
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event.setDamage(event.getDamage() / 2);
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break;
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//Shock Proof
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case ENTITY_EXPLOSION:
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case BLOCK_EXPLOSION:
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if(skillLevel >= 500)
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event.setDamage(event.getDamage() / 6);
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break;
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}
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}
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}
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