Revisions to how onDamage works

This commit is contained in:
nossr50 2010-12-02 19:03:54 -08:00
parent f26f5cca73
commit aa3cb69fe8

View File

@ -109,6 +109,9 @@ public class vMinecraftListener extends PluginListener {
vMinecraftUsers.addUser(player); vMinecraftUsers.addUser(player);
} }
public boolean onDamage(PluginLoader.DamageType type, BaseEntity attacker, BaseEntity defender, int amount) { public boolean onDamage(PluginLoader.DamageType type, BaseEntity attacker, BaseEntity defender, int amount) {
Player player;
for(Player p : etc.getServer().getPlayerList()){
if (p.getId() == defender.getId() && p.getHealth() < 1){
if(type == type.CREEPER_EXPLOSION){ if(type == type.CREEPER_EXPLOSION){
damagetype = 1; //Creeper damagetype = 1; //Creeper
} else if(type == type.FALL){ } else if(type == type.FALL){
@ -122,6 +125,8 @@ public class vMinecraftListener extends PluginListener {
} else if (type == type.WATER){ } else if (type == type.WATER){
damagetype = 6; //Water damagetype = 6; //Water
} }
}
}
return false; return false;
} }