Fixed DoubleDrops for Mining, MANY nerfs to Rupture (PVP balance tweaks coming soon)

This commit is contained in:
nossr50
2019-03-23 22:57:44 -07:00
parent b68bbad766
commit aa25ba6338
9 changed files with 165 additions and 23 deletions

View File

@ -5,14 +5,16 @@ import org.bukkit.entity.LivingEntity;
public class BleedContainer {
public int bleedTicks;
public int bleedRank;
public int toolTier;
public LivingEntity target;
public LivingEntity damageSource;
public BleedContainer(LivingEntity target, int bleedTicks, int bleedRank, LivingEntity damageSource)
public BleedContainer(LivingEntity target, int bleedTicks, int bleedRank, int toolTier, LivingEntity damageSource)
{
this.target = target;
this.bleedTicks = bleedTicks;
this.bleedRank = bleedRank;
this.toolTier = toolTier;
this.damageSource = damageSource;
}
}

View File

@ -9,8 +9,11 @@ import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.ParticleEffectUtils;
import com.gmail.nossr50.util.sounds.SoundManager;
import com.gmail.nossr50.util.sounds.SoundType;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.HashMap;
@ -28,21 +31,32 @@ public class BleedTimerTask extends BukkitRunnable {
while (bleedIterator.hasNext()) {
Entry<LivingEntity, BleedContainer> containerEntry = bleedIterator.next();
LivingEntity target = containerEntry.getKey();
int toolTier = containerEntry.getValue().toolTier;
int bleedTicks = containerEntry.getValue().bleedTicks;
// String debugMessage = "";
// debugMessage += ChatColor.GOLD + "Target ["+target.getName()+"]: " + ChatColor.RESET;
// debugMessage+="RemainingTicks=["+containerEntry.getValue().bleedTicks+"], ";
if (containerEntry.getValue().bleedTicks <= 0 || !target.isValid()) {
if(target instanceof Player)
{
NotificationManager.sendPlayerInformation((Player) target, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Bleeding.Stopped");
}
bleedIterator.remove();
continue;
}
int armorCount = 0;
double damage;
if (target instanceof Player) {
damage = AdvancedConfig.getInstance().getRuptureDamagePlayer();
//Above Bleed Rank 3 deals 50% more damage
if (containerEntry.getValue().bleedRank >= 3)
if (containerEntry.getValue().toolTier >= 4 && containerEntry.getValue().bleedRank >= 3)
damage = damage * 1.5;
Player player = (Player) target;
@ -51,28 +65,77 @@ public class BleedTimerTask extends BukkitRunnable {
continue;
}
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Bleeding.Stopped");
//Count Armor
for(ItemStack armorPiece : ((Player) target).getInventory().getArmorContents())
{
if(armorPiece != null)
armorCount++;
}
} else {
damage = AdvancedConfig.getInstance().getRuptureDamageMobs();
// debugMessage+="BaseDMG=["+damage+"], ";
//Above Bleed Rank 3 deals 50% more damage
if (containerEntry.getValue().bleedRank >= 3)
{
damage = damage * 1.5;
}
// debugMessage+="Rank4Bonus=["+String.valueOf(containerEntry.getValue().bleedRank >= 3)+"], ";
MobHealthbarUtils.handleMobHealthbars(target, damage, mcMMO.p); //Update health bars
}
CombatUtils.dealNoInvulnerabilityTickDamage(target, damage, containerEntry.getValue().damageSource);
//Play Bleed Sound
SoundManager.worldSendSound(target.getWorld(), target.getLocation(), SoundType.BLEED);
// debugMessage+="FullArmor=["+String.valueOf(armorCount > 3)+"], ";
ParticleEffectUtils.playBleedEffect(target);
if(armorCount > 3)
{
damage = damage * .75;
}
// debugMessage+="AfterRankAndArmorChecks["+damage+"], ";
//Weapons below Diamond get damage cut in half
if(toolTier < 4)
damage = damage / 2;
// debugMessage+="AfterDiamondCheck=["+String.valueOf(damage)+"], ";
//Wood weapons get damage cut in half again
if(toolTier < 2)
damage = damage / 2;
// debugMessage+="AfterWoodenCheck=["+String.valueOf(damage)+"], ";
double victimHealth = target.getHealth();
// debugMessage+="TargetHealthBeforeDMG=["+String.valueOf(target.getHealth())+"], ";
CombatUtils.dealNoInvulnerabilityTickDamageRupture(target, damage, containerEntry.getValue().damageSource, toolTier);
double victimHealthAftermath = target.getHealth();
// debugMessage+="TargetHealthAfterDMG=["+String.valueOf(target.getHealth())+"], ";
if(victimHealthAftermath <= 0 || victimHealth != victimHealthAftermath)
{
//Play Bleed Sound
SoundManager.worldSendSound(target.getWorld(), target.getLocation(), SoundType.BLEED);
ParticleEffectUtils.playBleedEffect(target);
}
//Lower Bleed Ticks
BleedContainer loweredBleedContainer = copyContainer(containerEntry.getValue());
loweredBleedContainer.bleedTicks -= 1;
// debugMessage+="RemainingTicks=["+loweredBleedContainer.bleedTicks+"]";
containerEntry.setValue(loweredBleedContainer);
// Bukkit.broadcastMessage(debugMessage);
}
}
@ -82,8 +145,9 @@ public class BleedTimerTask extends BukkitRunnable {
LivingEntity source = container.damageSource;
int bleedTicks = container.bleedTicks;
int bleedRank = container.bleedRank;
int toolTier = container.toolTier;
BleedContainer newContainer = new BleedContainer(target, bleedTicks, bleedRank, source);
BleedContainer newContainer = new BleedContainer(target, bleedTicks, bleedRank, toolTier, source);
return newContainer;
}
@ -108,8 +172,11 @@ public class BleedTimerTask extends BukkitRunnable {
* @param entity LivingEntity to add
* @param ticks Number of bleeding ticks
*/
public static void add(LivingEntity entity, LivingEntity attacker, int ticks, int bleedRank) {
BleedContainer newBleedContainer = new BleedContainer(entity, ticks, bleedRank, attacker);
public static void add(LivingEntity entity, LivingEntity attacker, int ticks, int bleedRank, int toolTier) {
if(toolTier < 4)
ticks = Math.max(1, (ticks / 3));
BleedContainer newBleedContainer = new BleedContainer(entity, ticks, bleedRank, toolTier, attacker);
bleedList.put(entity, newBleedContainer);
}