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Move BlockCracker into the UnarmedManager
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parent
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commit
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@ -34,7 +34,7 @@ import com.gmail.nossr50.skills.herbalism.HerbalismManager;
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import com.gmail.nossr50.skills.mining.MiningManager;
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import com.gmail.nossr50.skills.repair.Repair;
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import com.gmail.nossr50.skills.smelting.SmeltingManager;
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import com.gmail.nossr50.skills.unarmed.Unarmed;
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import com.gmail.nossr50.skills.unarmed.UnarmedManager;
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import com.gmail.nossr50.skills.woodcutting.WoodcuttingManager;
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import com.gmail.nossr50.util.BlockUtils;
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import com.gmail.nossr50.util.ItemUtils;
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@ -354,8 +354,10 @@ public class BlockListener implements Listener {
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}
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}
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// Another perm check for the cracked blocks activation
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else if (BlockUtils.affectedByBlockCracker(blockState) && Permissions.blockCracker(player)) {
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if (Unarmed.blockCracker(player, blockState)) {
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else if (BlockUtils.affectedByBlockCracker(blockState)) {
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UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
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if (unarmedManager.canUseBlockCracker() && SkillUtils.blockBreakSimulate(block, player, false) && unarmedManager.blockCrackerCheck(blockState)) {
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blockState.update();
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}
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}
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@ -1,12 +1,7 @@
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package com.gmail.nossr50.skills.unarmed;
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import org.bukkit.Material;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.util.skills.SkillUtils;
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public class Unarmed {
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public static int ironArmMaxBonusDamage = AdvancedConfig.getInstance().getIronArmMaxBonus();
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@ -24,23 +19,4 @@ public class Unarmed {
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public static boolean blockCrackerSmoothBrick = Config.getInstance().getUnarmedBlockCrackerSmoothbrickToCracked();
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public static double berserkDamageModifier = 1.5;
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public static boolean blockCracker(Player player, BlockState blockState) {
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if (SkillUtils.blockBreakSimulate(blockState.getBlock(), player, false)) {
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Material type = blockState.getType();
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switch (type) {
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case SMOOTH_BRICK:
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if (blockCrackerSmoothBrick && blockState.getRawData() == (byte) 0x0) {
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blockState.setRawData((byte) 0x2);
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}
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return true;
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default:
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return false;
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}
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}
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return false;
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}
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}
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@ -1,6 +1,7 @@
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package com.gmail.nossr50.skills.unarmed;
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import org.bukkit.Material;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@ -44,6 +45,25 @@ public class UnarmedManager extends SkillManager {
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return player.getItemInHand().getType() == Material.AIR && Permissions.arrowDeflect(player);
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}
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public boolean canUseBlockCracker() {
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return Permissions.blockCracker(getPlayer());
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}
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public boolean blockCrackerCheck(BlockState blockState) {
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Material type = blockState.getType();
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switch (type) {
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case SMOOTH_BRICK:
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if (Unarmed.blockCrackerSmoothBrick && blockState.getRawData() == (byte) 0x0) {
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blockState.setRawData((byte) 0x2);
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}
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return true;
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default:
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return false;
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}
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}
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/**
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* Check for disarm.
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*
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