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Fix McMMOItemSpawnEvent#setItemStack being ignored in ItemUtils (#5102)
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@ -764,7 +764,7 @@ public final class ItemUtils {
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return null;
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return null;
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}
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}
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return location.getWorld().dropItem(location, itemStack);
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return location.getWorld().dropItem(location, event.getItemStack());
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}
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}
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/**
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/**
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@ -791,7 +791,7 @@ public final class ItemUtils {
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return null;
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return null;
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}
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}
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return location.getWorld().dropItemNaturally(location, itemStack);
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return location.getWorld().dropItemNaturally(location, event.getItemStack());
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}
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}
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/**
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/**
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@ -845,6 +845,7 @@ public final class ItemUtils {
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// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
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// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
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McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(spawnLocation, clonedItem, itemSpawnReason, player);
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McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(spawnLocation, clonedItem, itemSpawnReason, player);
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mcMMO.p.getServer().getPluginManager().callEvent(event);
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mcMMO.p.getServer().getPluginManager().callEvent(event);
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clonedItem = event.getItemStack();
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//Something cancelled the event so back out
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//Something cancelled the event so back out
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if (event.isCancelled()) {
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if (event.isCancelled()) {
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