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Cleanup listeners a bit more. Also fix bug in recent dev builds where
placed blocks were not properly tracked.
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@ -56,7 +56,7 @@ public class SmeltingManager extends SkillManager {
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}
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public void fluxMining(BlockBreakEvent event) {
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if (skillLevel < Smelting.fluxMiningUnlockLevel || !Permissions.fluxMining(player)) {
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if (skillLevel < Smelting.fluxMiningUnlockLevel) {
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return;
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}
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