mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-08-02 12:35:27 +02:00
More event work.
This commit is contained in:
@@ -73,14 +73,6 @@ public class FishingManager extends SkillManager {
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super(mcMMOPlayer, SkillType.FISHING);
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}
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public boolean canShake(Entity target) {
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return target instanceof LivingEntity && getSkillLevel() >= Tier.ONE.getLevel() && Permissions.shake(getPlayer());
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}
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public boolean canMasterAngler() {
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return getSkillLevel() >= AdvancedConfig.getInstance().getMasterAnglerUnlockLevel() && Permissions.masterAngler(getPlayer());
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}
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public boolean unleashTheKraken() {
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return unleashTheKraken(true);
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}
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@@ -161,11 +153,13 @@ public class FishingManager extends SkillManager {
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}
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public boolean exploitPrevention() {
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if (!AdvancedConfig.getInstance().getKrakenEnabled()) {
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Player player = getPlayer();
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if (Permissions.krakenBypass(player) || !AdvancedConfig.getInstance().getKrakenEnabled()) {
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return false;
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}
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Block targetBlock = getPlayer().getTargetBlock(BlockUtils.getTransparentBlocks(), 100);
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Block targetBlock = player.getTargetBlock(BlockUtils.getTransparentBlocks(), 100);
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if (!targetBlock.isLiquid()) {
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return false;
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@@ -186,66 +180,6 @@ public class FishingManager extends SkillManager {
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return unleashTheKraken(false);
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}
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public boolean canIceFish(Block block) {
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if (getSkillLevel() < AdvancedConfig.getInstance().getIceFishingUnlockLevel()) {
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return false;
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}
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if (block.getType() != Material.ICE) {
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return false;
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}
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// Make sure this is a body of water, not just a block of ice.
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Biome biome = block.getBiome();
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boolean isFrozenBiome = (biome == Biome.FROZEN_OCEAN || biome == Biome.FROZEN_RIVER || biome == Biome.TAIGA || biome == Biome.TAIGA_HILLS || biome == Biome.ICE_PLAINS || biome == Biome.ICE_MOUNTAINS);
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if (!isFrozenBiome && (block.getRelative(BlockFace.DOWN, 3).getType() != Material.STATIONARY_WATER)) {
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return false;
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}
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Player player = getPlayer();
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if (!Permissions.iceFishing(player)) {
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return false;
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}
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return EventUtils.simulateBlockBreak(block, player, false);
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}
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/**
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* Gets the loot tier
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*
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* @return the loot tier
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*/
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public int getLootTier() {
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int skillLevel = getSkillLevel();
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for (Tier tier : Tier.values()) {
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if (skillLevel >= tier.getLevel()) {
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return tier.toNumerical();
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}
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}
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return 0;
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}
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/**
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* Gets the Shake Mob probability
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*
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* @return Shake Mob probability
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*/
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public double getShakeProbability() {
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int skillLevel = getSkillLevel();
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for (Tier tier : Tier.values()) {
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if (skillLevel >= tier.getLevel()) {
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return tier.getShakeChance();
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}
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}
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return 0.0;
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}
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/**
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* Handle the Fisherman's Diet ability
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*
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@@ -254,29 +188,35 @@ public class FishingManager extends SkillManager {
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*
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* @return the modified change in hunger for the event
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*/
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public int handleFishermanDiet(int rankChange, int eventFoodLevel) {
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public int fishermansDiet(int rankChange, int eventFoodLevel) {
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return SkillUtils.handleFoodSkills(getPlayer(), skill, eventFoodLevel, Fishing.fishermansDietRankLevel1, Fishing.fishermansDietMaxLevel, rankChange);
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}
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public void iceFishing(Fish hook, Block block) {
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public boolean iceFishing(Fish hook, Block block) {
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if (!canIceFish(block)) {
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return false;
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}
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// Make a hole
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block.setType(Material.STATIONARY_WATER);
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for (int x = -1; x <= 1; x++) {
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for (int z = -1; z <= 1; z++) {
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Block relative = block.getRelative(x, 0, z);
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for (BlockFace face : BlockFace.values()) {
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Block relative = block.getRelative(face);
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if (relative.getType() == Material.ICE) {
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relative.setType(Material.STATIONARY_WATER);
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}
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if (relative.getType() == Material.ICE) {
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relative.setType(Material.STATIONARY_WATER);
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}
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}
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// Recast in the new spot
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EventUtils.callFakeFishEvent(getPlayer(), hook);
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return !EventUtils.callFakeFishEvent(getPlayer(), hook).isCancelled();
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}
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public void masterAngler(Fish hook) {
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if (!canUseMasterAngler()) {
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return;
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}
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Player player = getPlayer();
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Location location = hook.getLocation();
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Biome biome = location.getBlock().getBiome();
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@@ -325,7 +265,7 @@ public class FishingManager extends SkillManager {
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if (!event.isCancelled()) {
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treasureDrop = event.getTreasure();
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treasureXp = event.getXp();
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treasureXp = event.getXpGained();
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}
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else {
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treasureDrop = null;
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@@ -357,10 +297,10 @@ public class FishingManager extends SkillManager {
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*
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* @param experience The amount of experience initially awarded by the event
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*
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* @return the modified event damage
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* @return the modified event experience
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*/
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public int handleVanillaXpBoost(int experience) {
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return experience * getVanillaXpMultiplier();
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public int vanillaXpBoost(int experience) {
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return experience * (Permissions.vanillaXpBoost(getPlayer(), skill) ? getVanillaXpMultiplier() : 1);
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}
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public Location getHookLocation() {
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@@ -370,73 +310,101 @@ public class FishingManager extends SkillManager {
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/**
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* Handle the Shake ability
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*
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* @param target The {@link LivingEntity} affected by the ability
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* @param entity The {@link Entity} affected by the ability
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*/
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public void shakeCheck(LivingEntity target) {
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public void shake(Fish hook, Entity entity) {
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if (!canShake(entity)) {
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return;
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}
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fishingTries--; // Because autoclicking to shake is OK.
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if (getShakeProbability() > Misc.getRandom().nextInt(getActivationChance())) {
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List<ShakeTreasure> possibleDrops = Fishing.findPossibleDrops(target);
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LivingEntity target = (LivingEntity) entity;
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List<ShakeTreasure> possibleDrops = Fishing.findPossibleDrops(target);
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if (possibleDrops == null || possibleDrops.isEmpty()) {
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return;
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}
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ItemStack drop = Fishing.chooseDrop(possibleDrops);
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// It's possible that chooseDrop returns null if the sum of probability in possibleDrops is inferior than 100
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if (drop == null) {
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return;
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}
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// Extra processing depending on the mob and drop type
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switch (target.getType()) {
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case SHEEP:
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Sheep sheep = (Sheep) target;
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if (drop.getType() == Material.WOOL) {
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if (sheep.isSheared()) {
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return;
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}
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drop = new Wool(sheep.getColor()).toItemStack(drop.getAmount());
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sheep.setSheared(true);
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}
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break;
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case SKELETON:
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if (((Skeleton) target).getSkeletonType() == SkeletonType.WITHER) {
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switch (drop.getType()) {
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case SKULL_ITEM:
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drop.setDurability((short) 1);
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break;
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case ARROW:
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drop.setType(Material.COAL);
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break;
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default:
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break;
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}
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}
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break;
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default:
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break;
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}
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McMMOPlayerShakeEvent event = new McMMOPlayerShakeEvent(getPlayer(), drop);
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drop = event.getDrop();
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if (event.isCancelled() || drop == null) {
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return;
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}
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Misc.dropItem(target.getLocation(), drop);
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CombatUtils.dealDamage(target, Math.max(target.getMaxHealth() / 4, 1)); // Make it so you can shake a mob no more than 4 times.
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applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP());
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if (possibleDrops == null || possibleDrops.isEmpty()) {
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return;
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}
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ItemStack drop = Fishing.chooseDrop(possibleDrops);
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// It's possible that chooseDrop returns null if the sum of probability in possibleDrops is inferior than 100
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if (drop == null) {
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return;
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}
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// Extra processing depending on the mob and drop type
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switch (target.getType()) {
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case SHEEP:
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Sheep sheep = (Sheep) target;
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drop = new Wool(sheep.getColor()).toItemStack(drop.getAmount());
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sheep.setSheared(true);
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case SKELETON:
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if (((Skeleton) target).getSkeletonType() == SkeletonType.WITHER) {
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switch (drop.getType()) {
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case SKULL_ITEM:
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drop.setDurability((short) 1);
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break;
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case ARROW:
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drop.setType(Material.COAL);
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break;
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default:
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break;
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}
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}
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break;
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default:
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break;
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}
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McMMOPlayerShakeEvent event = new McMMOPlayerShakeEvent(getPlayer(), hook, drop, target, Math.max(target.getMaxHealth() / 4, 1)); // TODO: Config option for shake damage
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mcMMO.p.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return;
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}
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Misc.dropItem(target.getLocation(), event.getDrop());
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CombatUtils.dealDamage(target, event.getDamage());
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applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP());
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}
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/**
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* Gets the loot tier
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*
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* @return the loot tier
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*/
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public int getLootTier() {
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int skillLevel = getSkillLevel();
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for (Tier tier : Tier.values()) {
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if (skillLevel >= tier.getLevel()) {
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return tier.toNumerical();
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}
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}
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return 0;
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}
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/**
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* Gets the Shake Mob probability
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*
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* @return Shake Mob probability
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*/
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public double getShakeProbability() {
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int skillLevel = getSkillLevel();
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for (Tier tier : Tier.values()) {
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if (skillLevel >= tier.getLevel()) {
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return tier.getShakeChance();
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}
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}
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return 0.0;
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}
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/**
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@@ -616,4 +584,34 @@ public class FishingManager extends SkillManager {
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return 0;
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}
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private boolean canShake(Entity target) {
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return target.isValid() && target instanceof LivingEntity && getSkillLevel() >= Tier.ONE.getLevel() && Permissions.shake(getPlayer()) && getShakeProbability() > Misc.getRandom().nextInt(getActivationChance());
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}
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private boolean canUseMasterAngler() {
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return getSkillLevel() >= AdvancedConfig.getInstance().getMasterAnglerUnlockLevel() && Permissions.masterAngler(getPlayer());
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}
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private boolean canIceFish(Block block) {
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if (getSkillLevel() < AdvancedConfig.getInstance().getIceFishingUnlockLevel() || block.getType() != Material.ICE) {
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return false;
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}
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// Make sure this is a body of water, not just a block of ice.
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Biome biome = block.getBiome();
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boolean isFrozenBiome = (biome == Biome.FROZEN_OCEAN || biome == Biome.FROZEN_RIVER || biome == Biome.TAIGA || biome == Biome.TAIGA_HILLS || biome == Biome.ICE_PLAINS || biome == Biome.ICE_MOUNTAINS);
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if (!isFrozenBiome || (block.getRelative(BlockFace.DOWN, 3).getType() != Material.STATIONARY_WATER)) {
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return false;
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}
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Player player = getPlayer();
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if (!Permissions.iceFishing(player)) {
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return false;
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}
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return EventUtils.simulateBlockBreak(block, player, false);
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}
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}
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