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Optional stats tracking
I still don't like stats tracking.
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@ -43,7 +43,7 @@ public class LoadProperties {
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diamondArmor, woodenTools, stoneTools, ironTools, goldTools,
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diamondTools, enderPearl, blazeRod, records, glowstoneDust,
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fishingDiamonds, aDisplayNames, pDisplayNames, enableSmoothToMossy,
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enableDirtToGrass;
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enableDirtToGrass, statsTracking;
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public static String MySQLtablePrefix, MySQLuserName,
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MySQLserverName, MySQLdbName, MySQLdbPass, nWood, nStone,
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@ -298,6 +298,7 @@ public class LoadProperties {
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enableMySpawn = readBoolean("General.MySpawn.Enabled", true);
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enableRegen = readBoolean("General.HP_Regeneration.Enabled", true);
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saveInterval = readInteger("General.Save_Interval", 10);
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statsTracking = readBoolean("General.Stats_Tracking", true);
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enableCobbleToMossy = readBoolean("Skills.Herbalism.Green_Thumb.Cobble_To_Mossy", true);
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enableSmoothToMossy = readBoolean("Skills.Herbalism.Green_Thumb.SmoothBrick_To_MossyBrick", true);
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@ -170,20 +170,22 @@ public class mcMMO extends JavaPlugin
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FM.addToPreLoginCache(this, SpoutStuff.getFiles());
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}
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//Plugin Metrics running in a new thread
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new Thread(new Runnable() {
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public void run() {
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try {
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// create a new metrics object
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Metrics metrics = new Metrics();
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// 'this' in this context is the Plugin object
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metrics.beginMeasuringPlugin(thisPlugin);
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} catch (IOException e) {
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// Failed to submit the stats :-(
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}
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}
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}).start();
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if(LoadProperties.statsTracking) {
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//Plugin Metrics running in a new thread
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new Thread(new Runnable() {
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public void run() {
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try {
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// create a new metrics object
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Metrics metrics = new Metrics();
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// 'this' in this context is the Plugin object
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metrics.beginMeasuringPlugin(thisPlugin);
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} catch (IOException e) {
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// Failed to submit the stats :-(
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}
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}
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}).start();
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}
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}
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public PlayerProfile getPlayerProfile(Player player)
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@ -259,6 +259,8 @@ General:
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Enabled: true
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#Amount of time (in minutes) to wait between saves of player information
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Save_Interval: 10
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#Allow mcMMO to report on basic anonymous useage
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Stats_Tracking: true
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Excavation:
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Drops:
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Cake: true
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