tweak locale / command output

This commit is contained in:
nossr50
2021-04-02 12:13:54 -07:00
parent affecfeeeb
commit a58a3d91dc
3 changed files with 10 additions and 7 deletions

View File

@ -89,11 +89,10 @@ public class SwordsCommand extends SkillCommand {
+ (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", ruptureChanceToApplyLucky) : ""));
messages.add(getStatMessage(true, true, SubSkillType.SWORDS_RUPTURE,
ruptureLengthSecondsAgainstPlayers,
ruptureLengthSecondsAgainstMobs,
rupturePureTickDamageAgainstPlayers,
rupturePureTickDamageAgainstMobs,
ruptureExplosionDamageAgainstPlayers,
ruptureExplosionDamageAgainstMobs));
ruptureLengthSecondsAgainstMobs));
messages.add(LocaleLoader.getString("Swords.SubSkill.Rupture.Stat.TickDamage", rupturePureTickDamageAgainstPlayers, rupturePureTickDamageAgainstMobs));
messages.add(LocaleLoader.getString("Swords.SubSkill.Rupture.Stat.ExplosionDamage", ruptureExplosionDamageAgainstPlayers, ruptureExplosionDamageAgainstMobs));
messages.add(LocaleLoader.getString("Swords.Combat.Rupture.Note"));
}