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Use getItemInMainHand()
Add 1.9 blocks to be detected for experience rewards. Add experience rewards for the Chorus plant. Add experience rewards for the Shulker mob.
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@ -508,4 +508,4 @@ Particles:
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Sounds:
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# This setting controls the master volume. 1.0 is Max, 0 would be off
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MasterVolume: 1.0
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@ -155,6 +155,8 @@ Experience:
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Brown_Mushroom: 150
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Cactus: 30
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Carrot: 50
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Chorus_Flower: 25
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Chorus_Plant: 2
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Cocoa: 30
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Crops: 50
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Dead_Bush: 30
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@ -185,6 +187,7 @@ Experience:
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Coal_Ore: 100
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Diamond_Ore: 750
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Emerald_Ore: 1000
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End_Bricks: 200
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Ender_Stone: 150
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Glowstone: 30
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Gold_Ore: 350
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@ -202,6 +205,10 @@ Experience:
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Stone: 30
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Red_Sandstone: 100
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Prismarine: 70
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Purpur_Block: 200
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Purpur_Pillar: 250
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Purpur_Slab: 150
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Purpur_Stairs: 250
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Repair:
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Base: 1000.0
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Wood: 0.6
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@ -250,3 +257,4 @@ Experience:
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Endermite: 2.0
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Guardian: 3.0
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Elder_Guardian: 4.0
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Shulker: 2.0
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