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Use getItemInMainHand()
Add 1.9 blocks to be detected for experience rewards. Add experience rewards for the Chorus plant. Add experience rewards for the Shulker mob.
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@@ -589,6 +589,8 @@ public final class ItemUtils {
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case WHEAT:
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case SEEDS:
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case CARROT_ITEM:
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case CHORUS_FRUIT:
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case CHORUS_FLOWER:
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case POTATO_ITEM:
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case NETHER_WARTS:
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case BROWN_MUSHROOM:
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