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https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-28 03:34:43 +02:00
Use getItemInMainHand()
Add 1.9 blocks to be detected for experience rewards. Add experience rewards for the Chorus plant. Add experience rewards for the Shulker mob.
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@ -132,6 +132,8 @@ public final class BlockUtils {
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switch (blockState.getType()) {
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case BROWN_MUSHROOM:
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case CACTUS:
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case CHORUS_PLANT:
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case CHORUS_FLOWER:
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case DOUBLE_PLANT:
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case MELON_BLOCK:
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case LONG_GRASS:
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@ -170,6 +172,7 @@ public final class BlockUtils {
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*/
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public static Boolean affectedBySuperBreaker(BlockState blockState) {
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switch (blockState.getType()) {
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case END_BRICKS:
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case ENDER_STONE:
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case GLOWSTONE:
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case HARD_CLAY:
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@ -177,11 +180,16 @@ public final class BlockUtils {
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case NETHERRACK:
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case OBSIDIAN:
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case PACKED_ICE:
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case PURPUR_BLOCK:
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case PURPUR_PILLAR:
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case PURPUR_SLAB:
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case PURPUR_STAIRS:
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case SANDSTONE:
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case STAINED_CLAY:
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case STONE:
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case PRISMARINE:
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case RED_SANDSTONE:
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return true;
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default:
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@ -39,7 +39,7 @@ public final class ChimaeraWing {
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return;
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}
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ItemStack inHand = player.getItemInHand();
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ItemStack inHand = player.getInventory().getItemInMainHand();
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if (!ItemUtils.isChimaeraWing(inHand)) {
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return;
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@ -91,7 +91,7 @@ public final class ChimaeraWing {
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if (Config.getInstance().getChimaeraPreventUseUnderground()) {
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if (location.getY() < player.getWorld().getHighestBlockYAt(location)) {
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player.setItemInHand(new ItemStack(getChimaeraWing(amount - Config.getInstance().getChimaeraUseCost())));
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player.getInventory().setItemInMainHand(new ItemStack(getChimaeraWing(amount - Config.getInstance().getChimaeraUseCost())));
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player.sendMessage(LocaleLoader.getString("Item.ChimaeraWing.Fail"));
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player.updateInventory();
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player.setVelocity(new Vector(0, 0.5D, 0));
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@ -130,7 +130,7 @@ public final class ChimaeraWing {
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}
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}
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player.setItemInHand(new ItemStack(getChimaeraWing(player.getItemInHand().getAmount() - Config.getInstance().getChimaeraUseCost())));
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player.getInventory().setItemInMainHand(new ItemStack(getChimaeraWing(player.getInventory().getItemInMainHand().getAmount() - Config.getInstance().getChimaeraUseCost())));
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player.updateInventory();
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mcMMOPlayer.actualizeChimeraWingLastUse();
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mcMMOPlayer.setTeleportCommenceLocation(null);
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@ -97,7 +97,7 @@ public class EventUtils {
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callFakeArmSwingEvent(player);
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}
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FakeBlockDamageEvent damageEvent = new FakeBlockDamageEvent(player, block, player.getItemInHand(), true);
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FakeBlockDamageEvent damageEvent = new FakeBlockDamageEvent(player, block, player.getInventory().getItemInMainHand(), true);
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pluginManager.callEvent(damageEvent);
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FakeBlockBreakEvent breakEvent = new FakeBlockBreakEvent(block, player);
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@ -589,6 +589,8 @@ public final class ItemUtils {
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case WHEAT:
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case SEEDS:
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case CARROT_ITEM:
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case CHORUS_FRUIT:
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case CHORUS_FLOWER:
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case POTATO_ITEM:
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case NETHER_WARTS:
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case BROWN_MUSHROOM:
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@ -214,7 +214,7 @@ public final class CombatUtils {
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return;
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}
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ItemStack heldItem = player.getItemInHand();
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ItemStack heldItem = player.getInventory().getItemInMainHand();
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if (target instanceof Tameable) {
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if (heldItem.getType() == Material.BONE) {
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@ -308,7 +308,7 @@ public final class CombatUtils {
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event.setDamage(acrobaticsManager.dodgeCheck(event.getDamage()));
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}
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if (ItemUtils.isSword(player.getItemInHand())) {
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if (ItemUtils.isSword(player.getInventory().getItemInMainHand())) {
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if (!SkillType.SWORDS.shouldProcess(target)) {
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return;
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}
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@ -386,7 +386,7 @@ public final class CombatUtils {
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* @param type The type of skill being used
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*/
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public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, SkillType type) {
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int numberOfTargets = getTier(attacker.getItemInHand()); // The higher the weapon tier, the more targets you hit
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int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit
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double damageAmount = Math.max(damage, 1);
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for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
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@ -475,18 +475,20 @@ public final class CombatUtils {
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case CREEPER:
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case ENDER_DRAGON:
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case ENDERMAN:
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case ENDERMITE:
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case GHAST:
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case GIANT:
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case MAGMA_CUBE:
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case PIG_ZOMBIE:
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case SHULKER:
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case SILVERFISH:
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case SLIME:
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case SPIDER:
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case WITCH:
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case WITHER:
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case ZOMBIE:
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case ENDERMITE:
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baseXP = ExperienceConfig.getInstance().getCombatXP(type);
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break;
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case SKELETON:
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@ -97,7 +97,7 @@ public class SkillUtils {
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public static void handleAbilitySpeedIncrease(Player player) {
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if (HiddenConfig.getInstance().useEnchantmentBuffs()) {
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ItemStack heldItem = player.getItemInHand();
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ItemStack heldItem = player.getInventory().getItemInMainHand();
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if (heldItem == null || heldItem.getType() == Material.AIR) {
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return;
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