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https://github.com/mcMMO-Dev/mcMMO.git
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Squashed commit of the following:
commit cb3e057dee1f2b29838ab654a526baac1baab7d6 Author: NuclearW <incongruency@gmail.com> Date: Fri Mar 1 00:43:57 2013 -0500 1.4.00 release commit 4f9628d2e4cde31c8946e9a911ee6f10e1fb6b35 Author: NuclearW <incongruency@gmail.com> Date: Fri Mar 1 00:07:30 2013 -0500 \r -> \n commit b2ca22e0477c747143b0f08a28a096967ee6ffd7 Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 23:53:56 2013 -0500 Commented-out code shouldn't be done like that. commit 92f131712cc671e3e616c14a22e22769ef6d6d0b Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 23:45:36 2013 -0500 More things we missed. commit 408b03766f6261a03a862a1ab7f5835772feda4a Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 23:20:13 2013 -0500 Format: util through spout and backup lib commit d6bd2c29bbb51bee3607247468cfe145d4f38c9e Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 22:50:08 2013 -0500 The things we missed the first time through... commit 393f0b889aa1b7011ee81ee7b15413d8824b8cfb Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 22:05:29 2013 -0500 Formatting: Skills commit c097a6e188a7b760dd1b4389ed81dca417146b16 Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 19:30:12 2013 -0500 Organize imports. commit 34c3e74be7eb5f983f21d969e30155c5d82c01c1 Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 19:09:45 2013 -0500 Fixed a missing fallthrough comment from ChatCommand commit b4a76c9f022a2fd98bdd8f083accfea03becfd71 Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 19:09:36 2013 -0500 Formatting: datatypes.* through events.* commit 3e57dd41d3265a7c8106c7eb026df926770a4d15 Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 17:56:15 2013 -0500 Fix issue with bad rebase commit e8c8e06b2971555b7334e49128257e3af6f36892 Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 17:35:32 2013 -0500 Formatting: DatabaseManager, LeaderboardManager, DatabaseUpdateType, and PlayerStat commit 13ecf1cc41f377a12991e357ac10abdcda24d6de Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 17:31:43 2013 -0500 Format: listeners.* through runnables.* commit 71686e3c0d96c2dcf25442b91703fadda1ea3bb0 Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 17:13:57 2013 -0500 Format PartyLockCommand commit d50abed10bf94e1a88df3dc5cc07c259aea920ea Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 16:54:08 2013 -0500 Format: base through config.* commit 7004823eeebbae5be7728bf9cafc3b04e57b64cf Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 15:21:40 2013 -0500 Example of using spaces to align like things commit 534190cfe2481e466fe459d65628550458cc2993 Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 15:12:19 2013 -0500 Capitalization commit 5b61d3ba4c8d81e6f358b0cf4f460abfe9798414 Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 15:07:43 2013 -0500 Updated readme, added standards.md commit 5ec0df70fb82c527420a2f437f27f31bd758f884 Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 14:42:16 2013 -0500 Markdown was here, Creole is a loser commit 70d557c59d086b6a5fb5e0e63c0c1d8eb4c8d19c Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 13:46:24 2013 -0500 Move MCStats shading to .metrics.mcstats commit eb9d67e66b1659d6abd2397ecf403343cfeffdda Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 13:37:37 2013 -0500 Move ALL the packages! commit 8ffa9e7b75417b6c7f158613d4b4ffb783dcf2d0 Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 12:37:12 2013 -0500 /r/n -> /n
This commit is contained in:
@ -1,275 +1,276 @@
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package com.gmail.nossr50.skills.woodcutting;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.BlockState;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.Tree;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.mods.ModChecks;
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import com.gmail.nossr50.mods.datatypes.CustomBlock;
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import com.gmail.nossr50.skills.utilities.CombatTools;
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import com.gmail.nossr50.skills.utilities.SkillTools;
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import com.gmail.nossr50.skills.utilities.SkillType;
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import com.gmail.nossr50.skills.woodcutting.Woodcutting.ExperienceGainMethod;
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import com.gmail.nossr50.util.BlockChecks;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Users;
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public final class TreeFeller {
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private static boolean treeFellerReachedThreshold = false;
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private TreeFeller() {}
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/**
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* Begins Tree Feller
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*
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* @param mcMMOPlayer Player using Tree Feller
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* @param blockState Block being broken
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*/
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protected static void processTreeFeller(BlockState blockState, Player player) {
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List<BlockState> treeFellerBlocks = new ArrayList<BlockState>();
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if(blockState.getTypeId() == 17 || blockState.getTypeId() == 99)
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processRegularTrees(blockState, treeFellerBlocks);
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else
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processRedMushroomTrees(blockState, treeFellerBlocks);
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// If the player is trying to break too many blocks
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if (treeFellerReachedThreshold) {
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treeFellerReachedThreshold = false;
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFellerThreshold"));
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return;
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}
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// If the tool can't sustain the durability loss
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if (!handleDurabilityLoss(treeFellerBlocks, player.getItemInHand())) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFeller.Splinter"));
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int health = player.getHealth();
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if (health > 1) {
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CombatTools.dealDamage(player, Misc.getRandom().nextInt(health - 1));
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}
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return;
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}
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dropBlocks(treeFellerBlocks, player);
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}
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/**
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* Processes Tree Feller for generic Trees
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*
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* @param blockState Block being checked
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* @param treeFellerBlocks List of blocks to be removed
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*/
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private static void processRegularTrees(BlockState blockState, List<BlockState> treeFellerBlocks) {
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if (!BlockChecks.isLog(blockState)) {
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return;
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}
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List<BlockState> futureCenterBlocks = new ArrayList<BlockState>();
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World world = blockState.getWorld();
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// Handle the blocks around 'block'
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for (int y = 0; y <= 1; y++) {
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for (int x = -1; x <= 1; x++) {
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for (int z = -1; z <= 1; z++) {
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BlockState nextBlock = world.getBlockAt(blockState.getLocation().add(x, y, z)).getState();
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handleBlock(nextBlock, futureCenterBlocks, treeFellerBlocks);
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if (treeFellerReachedThreshold) {
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return;
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}
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}
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}
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}
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// Recursive call for each log found
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for (BlockState futureCenterBlock : futureCenterBlocks) {
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if (treeFellerReachedThreshold) {
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return;
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}
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processRegularTrees(futureCenterBlock, treeFellerBlocks);
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}
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}
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/**
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* Processes Tree Feller for Red Mushrooms (Dome Shaped)
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*
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* @param blockState Block being checked
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* @param treeFellerBlocks List of blocks to be removed
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*/
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private static void processRedMushroomTrees(BlockState blockState, List<BlockState> treeFellerBlocks) {
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if (!BlockChecks.isLog(blockState)) {
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return;
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}
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List<BlockState> futureCenterBlocks = new ArrayList<BlockState>();
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World world = blockState.getWorld();
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// Handle the blocks around 'block'
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for (int y = 0; y <= 1; y++) {
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for (int x = -1; x <= 1; x++) {
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for (int z = -1; z <= 1; z++) {
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BlockState nextBlock = world.getBlockAt(blockState.getLocation().add(x, y, z)).getState();
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BlockState otherNextBlock = world.getBlockAt(blockState.getLocation().add(x, y-(y*2), z)).getState();
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handleBlock(nextBlock, futureCenterBlocks, treeFellerBlocks);
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handleBlock(otherNextBlock, futureCenterBlocks, treeFellerBlocks);
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if (treeFellerReachedThreshold) {
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return;
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}
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}
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}
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}
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// Recursive call for each log found
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for (BlockState futureCenterBlock : futureCenterBlocks) {
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if (treeFellerReachedThreshold) {
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return;
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}
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processRedMushroomTrees(futureCenterBlock, treeFellerBlocks);
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}
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}
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/**
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* Handle a block addition to the list of blocks to be removed
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* and to the list of blocks used for future recursive calls of 'processRecursively()'
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*
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* @param blockState Block to be added
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* @param futureCenterBlocks List of blocks that will be used to call 'processRecursively()'
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* @param treeFellerBlocks List of blocks to be removed
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*/
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private static void handleBlock(BlockState blockState, List<BlockState> futureCenterBlocks, List<BlockState> treeFellerBlocks) {
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if (!BlockChecks.affectedByTreeFeller(blockState) || mcMMO.placeStore.isTrue(blockState) || treeFellerBlocks.contains(blockState)) {
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return;
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}
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treeFellerBlocks.add(blockState);
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if (treeFellerBlocks.size() > Config.getInstance().getTreeFellerThreshold()) {
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treeFellerReachedThreshold = true;
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return;
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}
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futureCenterBlocks.add(blockState);
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}
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/**
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* Handles the durability loss
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*
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* @param treeFellerBlocks List of blocks to be removed
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* @param inHand tool being used
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* @return True if the tool can sustain the durability loss
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*/
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private static boolean handleDurabilityLoss(List<BlockState> treeFellerBlocks, ItemStack inHand) {
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Material inHandMaterial = inHand.getType();
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if (inHandMaterial != Material.AIR) {
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short durabilityLoss = 0;
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int unbreakingLevel = inHand.getEnchantmentLevel(Enchantment.DURABILITY);
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for (BlockState blockState : treeFellerBlocks) {
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if (BlockChecks.isLog(blockState) && Misc.getRandom().nextInt(unbreakingLevel + 1) == 0) {
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durabilityLoss += Config.getInstance().getAbilityToolDamage();
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}
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}
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short finalDurability = (short) (inHand.getDurability() + durabilityLoss);
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short maxDurability = ModChecks.isCustomTool(inHand) ? ModChecks.getToolFromItemStack(inHand).getDurability() : inHandMaterial.getMaxDurability();
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if (finalDurability >= maxDurability) {
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inHand.setDurability(maxDurability);
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return false;
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}
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inHand.setDurability(finalDurability);
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}
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return true;
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}
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/**
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* Handles the dropping of blocks
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*
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* @param treeFellerBlocks List of blocks to be dropped
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* @param player Player using the ability
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*/
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private static void dropBlocks(List<BlockState> treeFellerBlocks, Player player) {
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int xp = 0;
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for (BlockState blockState : treeFellerBlocks) {
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if (!SkillTools.blockBreakSimulate(blockState.getBlock(), player, true)) {
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break; // TODO: Shouldn't we use continue instead?
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}
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Material material = blockState.getType();
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if (material == Material.HUGE_MUSHROOM_1 || material == Material.HUGE_MUSHROOM_2) {
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xp += Woodcutting.getExperienceFromLog(blockState, ExperienceGainMethod.TREE_FELLER);
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for (ItemStack drop : blockState.getBlock().getDrops()) {
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Misc.dropItem(blockState.getLocation(), drop);
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}
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}
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else if (ModChecks.isCustomLogBlock(blockState)) {
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Woodcutting.checkForDoubleDrop(player, blockState);
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CustomBlock customBlock = ModChecks.getCustomBlock(blockState);
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xp = customBlock.getXpGain();
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int minimumDropAmount = customBlock.getMinimumDropAmount();
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int maximumDropAmount = customBlock.getMaximumDropAmount();
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Location location = blockState.getLocation();
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ItemStack item = customBlock.getItemDrop();;
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Misc.dropItems(location, item, minimumDropAmount);
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if (minimumDropAmount < maximumDropAmount) {
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Misc.randomDropItems(location, item, maximumDropAmount - minimumDropAmount);
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}
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}
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else if (ModChecks.isCustomLeafBlock(blockState)) {
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Misc.randomDropItem(blockState.getLocation(), ModChecks.getCustomBlock(blockState).getItemDrop(), 10);
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}
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else {
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Tree tree = (Tree) blockState.getData();
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switch (material) {
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case LOG:
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Woodcutting.checkForDoubleDrop(player, blockState);
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xp += Woodcutting.getExperienceFromLog(blockState, ExperienceGainMethod.TREE_FELLER);
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Misc.dropItem(blockState.getLocation(), new ItemStack(Material.LOG, 1, tree.getSpecies().getData()));
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break;
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case LEAVES:
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Misc.randomDropItem(blockState.getLocation(), new ItemStack(Material.SAPLING, 1, tree.getSpecies().getData()), 10);
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break;
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default:
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break;
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}
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}
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blockState.setRawData((byte) 0x0);
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blockState.setType(Material.AIR);
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blockState.update(true);
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}
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Users.getPlayer(player).beginXpGain(SkillType.WOODCUTTING, xp);
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}
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}
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package com.gmail.nossr50.skills.woodcutting;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.BlockState;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.Tree;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.mods.CustomBlock;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.woodcutting.Woodcutting.ExperienceGainMethod;
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import com.gmail.nossr50.util.BlockUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.ModUtils;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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public final class TreeFeller {
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private static boolean treeFellerReachedThreshold = false;
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private TreeFeller() {}
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/**
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* Begins Tree Feller
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*
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* @param mcMMOPlayer Player using Tree Feller
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* @param blockState Block being broken
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*/
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protected static void processTreeFeller(BlockState blockState, Player player) {
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List<BlockState> treeFellerBlocks = new ArrayList<BlockState>();
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if (blockState.getTypeId() == 17 || blockState.getTypeId() == 99) {
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processRegularTrees(blockState, treeFellerBlocks);
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}
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else {
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processRedMushroomTrees(blockState, treeFellerBlocks);
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}
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// If the player is trying to break too many blocks
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if (treeFellerReachedThreshold) {
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treeFellerReachedThreshold = false;
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFellerThreshold"));
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return;
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}
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// If the tool can't sustain the durability loss
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if (!handleDurabilityLoss(treeFellerBlocks, player.getItemInHand())) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFeller.Splinter"));
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int health = player.getHealth();
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if (health > 1) {
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CombatUtils.dealDamage(player, Misc.getRandom().nextInt(health - 1));
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}
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return;
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}
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dropBlocks(treeFellerBlocks, player);
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}
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/**
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* Processes Tree Feller for generic Trees
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*
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* @param blockState Block being checked
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* @param treeFellerBlocks List of blocks to be removed
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*/
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private static void processRegularTrees(BlockState blockState, List<BlockState> treeFellerBlocks) {
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if (!BlockUtils.isLog(blockState)) {
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return;
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}
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List<BlockState> futureCenterBlocks = new ArrayList<BlockState>();
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World world = blockState.getWorld();
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// Handle the blocks around 'block'
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for (int y = 0; y <= 1; y++) {
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for (int x = -1; x <= 1; x++) {
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for (int z = -1; z <= 1; z++) {
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BlockState nextBlock = world.getBlockAt(blockState.getLocation().add(x, y, z)).getState();
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handleBlock(nextBlock, futureCenterBlocks, treeFellerBlocks);
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if (treeFellerReachedThreshold) {
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return;
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}
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}
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}
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}
|
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// Recursive call for each log found
|
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for (BlockState futureCenterBlock : futureCenterBlocks) {
|
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if (treeFellerReachedThreshold) {
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return;
|
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}
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processRegularTrees(futureCenterBlock, treeFellerBlocks);
|
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}
|
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}
|
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/**
|
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* Processes Tree Feller for Red Mushrooms (Dome Shaped)
|
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*
|
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* @param blockState Block being checked
|
||||
* @param treeFellerBlocks List of blocks to be removed
|
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*/
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private static void processRedMushroomTrees(BlockState blockState, List<BlockState> treeFellerBlocks) {
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if (!BlockUtils.isLog(blockState)) {
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return;
|
||||
}
|
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|
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List<BlockState> futureCenterBlocks = new ArrayList<BlockState>();
|
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World world = blockState.getWorld();
|
||||
|
||||
// Handle the blocks around 'block'
|
||||
for (int y = 0; y <= 1; y++) {
|
||||
for (int x = -1; x <= 1; x++) {
|
||||
for (int z = -1; z <= 1; z++) {
|
||||
BlockState nextBlock = world.getBlockAt(blockState.getLocation().add(x, y, z)).getState();
|
||||
BlockState otherNextBlock = world.getBlockAt(blockState.getLocation().add(x, y - (y * 2), z)).getState();
|
||||
|
||||
handleBlock(nextBlock, futureCenterBlocks, treeFellerBlocks);
|
||||
handleBlock(otherNextBlock, futureCenterBlocks, treeFellerBlocks);
|
||||
|
||||
if (treeFellerReachedThreshold) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Recursive call for each log found
|
||||
for (BlockState futureCenterBlock : futureCenterBlocks) {
|
||||
if (treeFellerReachedThreshold) {
|
||||
return;
|
||||
}
|
||||
|
||||
processRedMushroomTrees(futureCenterBlock, treeFellerBlocks);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle a block addition to the list of blocks to be removed and to the list of blocks used for future recursive calls of 'processRecursively()'
|
||||
*
|
||||
* @param blockState Block to be added
|
||||
* @param futureCenterBlocks List of blocks that will be used to call 'processRecursively()'
|
||||
* @param treeFellerBlocks List of blocks to be removed
|
||||
*/
|
||||
private static void handleBlock(BlockState blockState, List<BlockState> futureCenterBlocks, List<BlockState> treeFellerBlocks) {
|
||||
if (!BlockUtils.affectedByTreeFeller(blockState) || mcMMO.placeStore.isTrue(blockState) || treeFellerBlocks.contains(blockState)) {
|
||||
return;
|
||||
}
|
||||
|
||||
treeFellerBlocks.add(blockState);
|
||||
|
||||
if (treeFellerBlocks.size() > Config.getInstance().getTreeFellerThreshold()) {
|
||||
treeFellerReachedThreshold = true;
|
||||
return;
|
||||
}
|
||||
|
||||
futureCenterBlocks.add(blockState);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the durability loss
|
||||
*
|
||||
* @param treeFellerBlocks List of blocks to be removed
|
||||
* @param inHand tool being used
|
||||
* @return True if the tool can sustain the durability loss
|
||||
*/
|
||||
private static boolean handleDurabilityLoss(List<BlockState> treeFellerBlocks, ItemStack inHand) {
|
||||
Material inHandMaterial = inHand.getType();
|
||||
|
||||
if (inHandMaterial != Material.AIR) {
|
||||
short durabilityLoss = 0;
|
||||
int unbreakingLevel = inHand.getEnchantmentLevel(Enchantment.DURABILITY);
|
||||
|
||||
for (BlockState blockState : treeFellerBlocks) {
|
||||
if (BlockUtils.isLog(blockState) && Misc.getRandom().nextInt(unbreakingLevel + 1) == 0) {
|
||||
durabilityLoss += Config.getInstance().getAbilityToolDamage();
|
||||
}
|
||||
}
|
||||
|
||||
short finalDurability = (short) (inHand.getDurability() + durabilityLoss);
|
||||
short maxDurability = ModUtils.isCustomTool(inHand) ? ModUtils.getToolFromItemStack(inHand).getDurability() : inHandMaterial.getMaxDurability();
|
||||
|
||||
if (finalDurability >= maxDurability) {
|
||||
inHand.setDurability(maxDurability);
|
||||
return false;
|
||||
}
|
||||
|
||||
inHand.setDurability(finalDurability);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the dropping of blocks
|
||||
*
|
||||
* @param treeFellerBlocks List of blocks to be dropped
|
||||
* @param player Player using the ability
|
||||
*/
|
||||
private static void dropBlocks(List<BlockState> treeFellerBlocks, Player player) {
|
||||
int xp = 0;
|
||||
|
||||
for (BlockState blockState : treeFellerBlocks) {
|
||||
if (!SkillUtils.blockBreakSimulate(blockState.getBlock(), player, true)) {
|
||||
break; // TODO: Shouldn't we use continue instead?
|
||||
}
|
||||
|
||||
Material material = blockState.getType();
|
||||
|
||||
if (material == Material.HUGE_MUSHROOM_1 || material == Material.HUGE_MUSHROOM_2) {
|
||||
xp += Woodcutting.getExperienceFromLog(blockState, ExperienceGainMethod.TREE_FELLER);
|
||||
|
||||
for (ItemStack drop : blockState.getBlock().getDrops()) {
|
||||
Misc.dropItem(blockState.getLocation(), drop);
|
||||
}
|
||||
}
|
||||
else if (ModUtils.isCustomLogBlock(blockState)) {
|
||||
Woodcutting.checkForDoubleDrop(player, blockState);
|
||||
|
||||
CustomBlock customBlock = ModUtils.getCustomBlock(blockState);
|
||||
xp = customBlock.getXpGain();
|
||||
int minimumDropAmount = customBlock.getMinimumDropAmount();
|
||||
int maximumDropAmount = customBlock.getMaximumDropAmount();
|
||||
Location location = blockState.getLocation();
|
||||
ItemStack item = customBlock.getItemDrop();;
|
||||
|
||||
Misc.dropItems(location, item, minimumDropAmount);
|
||||
|
||||
if (minimumDropAmount < maximumDropAmount) {
|
||||
Misc.randomDropItems(location, item, maximumDropAmount - minimumDropAmount);
|
||||
}
|
||||
}
|
||||
else if (ModUtils.isCustomLeafBlock(blockState)) {
|
||||
Misc.randomDropItem(blockState.getLocation(), ModUtils.getCustomBlock(blockState).getItemDrop(), 10);
|
||||
}
|
||||
else {
|
||||
Tree tree = (Tree) blockState.getData();
|
||||
switch (material) {
|
||||
case LOG:
|
||||
Woodcutting.checkForDoubleDrop(player, blockState);
|
||||
xp += Woodcutting.getExperienceFromLog(blockState, ExperienceGainMethod.TREE_FELLER);
|
||||
Misc.dropItem(blockState.getLocation(), new ItemStack(Material.LOG, 1, tree.getSpecies().getData()));
|
||||
break;
|
||||
|
||||
case LEAVES:
|
||||
Misc.randomDropItem(blockState.getLocation(), new ItemStack(Material.SAPLING, 1, tree.getSpecies().getData()), 10);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
blockState.setRawData((byte) 0x0);
|
||||
blockState.setType(Material.AIR);
|
||||
blockState.update(true);
|
||||
}
|
||||
|
||||
UserManager.getPlayer(player).beginXpGain(SkillType.WOODCUTTING, xp);
|
||||
}
|
||||
}
|
||||
|
@ -1,182 +1,182 @@
|
||||
package com.gmail.nossr50.skills.woodcutting;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.material.Tree;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
|
||||
import com.gmail.nossr50.mods.ModChecks;
|
||||
import com.gmail.nossr50.mods.datatypes.CustomBlock;
|
||||
import com.gmail.nossr50.skills.utilities.SkillTools;
|
||||
import com.gmail.nossr50.skills.utilities.SkillType;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public final class Woodcutting {
|
||||
public static double doubleDropsMaxChance = AdvancedConfig.getInstance().getWoodcuttingDoubleDropChance();
|
||||
public static int doubleDropsMaxLevel = AdvancedConfig.getInstance().getWoodcuttingDoubleDropMaxLevel();
|
||||
|
||||
protected enum ExperienceGainMethod {
|
||||
DEFAULT,
|
||||
TREE_FELLER,
|
||||
};
|
||||
|
||||
private Woodcutting() {}
|
||||
|
||||
/**
|
||||
* Begins the Tree Feller ability
|
||||
*
|
||||
* @param mcMMOPlayer Player using the ability
|
||||
* @param block Block being broken
|
||||
*/
|
||||
public static void beginTreeFeller(BlockState blockState, Player player) {
|
||||
TreeFeller.processTreeFeller(blockState, player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Begins the Leaf Blower ability
|
||||
*
|
||||
* @param player Player using the ability
|
||||
* @param block Block being broken
|
||||
*/
|
||||
public static void beginLeafBlower(Player player, BlockState blockState) {
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(new FakePlayerAnimationEvent(player));
|
||||
player.playSound(blockState.getLocation(), Sound.ITEM_PICKUP, Misc.POP_VOLUME, Misc.POP_PITCH);
|
||||
}
|
||||
|
||||
/**
|
||||
* Begins Woodcutting
|
||||
*
|
||||
* @param mcMMOPlayer Player breaking the block
|
||||
* @param block Block being broken
|
||||
*/
|
||||
public static void beginWoodcutting(Player player, BlockState blockState) {
|
||||
int xp = getExperienceFromLog(blockState, ExperienceGainMethod.DEFAULT);
|
||||
|
||||
if (Permissions.doubleDrops(player, SkillType.WOODCUTTING)) {
|
||||
Material blockType = blockState.getType();
|
||||
|
||||
if (blockType != Material.HUGE_MUSHROOM_1 && blockType != Material.HUGE_MUSHROOM_2) {
|
||||
checkForDoubleDrop(player, blockState);
|
||||
}
|
||||
}
|
||||
|
||||
Users.getPlayer(player).beginXpGain(SkillType.WOODCUTTING, xp);
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the experience reward from a log
|
||||
*
|
||||
* @param blockState Log being broken
|
||||
* @param experienceGainMethod How the log is being broken
|
||||
* @return Amount of experience
|
||||
*/
|
||||
protected static int getExperienceFromLog(BlockState blockState, ExperienceGainMethod experienceGainMethod) {
|
||||
// Mushrooms aren't trees so we could never get species data from them
|
||||
switch (blockState.getType()) {
|
||||
case HUGE_MUSHROOM_1:
|
||||
return Config.getInstance().getWoodcuttingXPHugeBrownMushroom();
|
||||
|
||||
case HUGE_MUSHROOM_2:
|
||||
return Config.getInstance().getWoodcuttingXPHugeRedMushroom();
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (ModChecks.isCustomLogBlock(blockState)) {
|
||||
return ModChecks.getCustomBlock(blockState).getXpGain();
|
||||
}
|
||||
|
||||
switch (((Tree) blockState.getData()).getSpecies()) {
|
||||
case GENERIC:
|
||||
return Config.getInstance().getWoodcuttingXPOak();
|
||||
|
||||
case REDWOOD:
|
||||
return Config.getInstance().getWoodcuttingXPSpruce();
|
||||
|
||||
case BIRCH:
|
||||
return Config.getInstance().getWoodcuttingXPBirch();
|
||||
|
||||
case JUNGLE:
|
||||
int xp = Config.getInstance().getWoodcuttingXPJungle();
|
||||
|
||||
if (experienceGainMethod == ExperienceGainMethod.TREE_FELLER) {
|
||||
xp *= 0.5;
|
||||
}
|
||||
|
||||
return xp;
|
||||
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks for double drops
|
||||
*
|
||||
* @param mcMMOPlayer Player breaking the block
|
||||
* @param blockState Block being broken
|
||||
*/
|
||||
protected static void checkForDoubleDrop(Player player, BlockState blockState) {
|
||||
if (!SkillTools.activationSuccessful(player, SkillType.WOODCUTTING, doubleDropsMaxChance, doubleDropsMaxLevel)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (ModChecks.isCustomLogBlock(blockState)) {
|
||||
CustomBlock customBlock = ModChecks.getCustomBlock(blockState);
|
||||
int minimumDropAmount = customBlock.getMinimumDropAmount();
|
||||
int maximumDropAmount = customBlock.getMaximumDropAmount();
|
||||
Location location = blockState.getLocation();
|
||||
ItemStack item = customBlock.getItemDrop();
|
||||
|
||||
Misc.dropItems(location, item, minimumDropAmount);
|
||||
|
||||
if (minimumDropAmount != maximumDropAmount) {
|
||||
Misc.randomDropItems(location, item, maximumDropAmount - minimumDropAmount);
|
||||
}
|
||||
}
|
||||
else {
|
||||
Location location = blockState.getLocation();
|
||||
Tree tree = (Tree) blockState.getData();
|
||||
ItemStack item = new ItemStack(Material.LOG, 1, tree.getSpecies().getData());
|
||||
|
||||
switch (((Tree) blockState.getData()).getSpecies()) {
|
||||
case GENERIC:
|
||||
if (Config.getInstance().getOakDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
return;
|
||||
|
||||
case REDWOOD:
|
||||
if (Config.getInstance().getSpruceDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
return;
|
||||
|
||||
case BIRCH:
|
||||
if (Config.getInstance().getBirchDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
return;
|
||||
|
||||
case JUNGLE:
|
||||
if (Config.getInstance().getJungleDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
return;
|
||||
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
package com.gmail.nossr50.skills.woodcutting;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.material.Tree;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.mods.CustomBlock;
|
||||
import com.gmail.nossr50.datatypes.skills.SkillType;
|
||||
import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.ModUtils;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
import com.gmail.nossr50.util.skills.SkillUtils;
|
||||
|
||||
public final class Woodcutting {
|
||||
public static int doubleDropsMaxLevel = AdvancedConfig.getInstance().getWoodcuttingDoubleDropMaxLevel();
|
||||
public static double doubleDropsMaxChance = AdvancedConfig.getInstance().getWoodcuttingDoubleDropChance();
|
||||
|
||||
protected enum ExperienceGainMethod {
|
||||
DEFAULT,
|
||||
TREE_FELLER,
|
||||
};
|
||||
|
||||
private Woodcutting() {}
|
||||
|
||||
/**
|
||||
* Begins the Tree Feller ability
|
||||
*
|
||||
* @param mcMMOPlayer Player using the ability
|
||||
* @param block Block being broken
|
||||
*/
|
||||
public static void beginTreeFeller(BlockState blockState, Player player) {
|
||||
TreeFeller.processTreeFeller(blockState, player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Begins the Leaf Blower ability
|
||||
*
|
||||
* @param player Player using the ability
|
||||
* @param block Block being broken
|
||||
*/
|
||||
public static void beginLeafBlower(Player player, BlockState blockState) {
|
||||
mcMMO.p.getServer().getPluginManager().callEvent(new FakePlayerAnimationEvent(player));
|
||||
player.playSound(blockState.getLocation(), Sound.ITEM_PICKUP, Misc.POP_VOLUME, Misc.POP_PITCH);
|
||||
}
|
||||
|
||||
/**
|
||||
* Begins Woodcutting
|
||||
*
|
||||
* @param mcMMOPlayer Player breaking the block
|
||||
* @param block Block being broken
|
||||
*/
|
||||
public static void beginWoodcutting(Player player, BlockState blockState) {
|
||||
int xp = getExperienceFromLog(blockState, ExperienceGainMethod.DEFAULT);
|
||||
|
||||
if (Permissions.doubleDrops(player, SkillType.WOODCUTTING)) {
|
||||
Material blockType = blockState.getType();
|
||||
|
||||
if (blockType != Material.HUGE_MUSHROOM_1 && blockType != Material.HUGE_MUSHROOM_2) {
|
||||
checkForDoubleDrop(player, blockState);
|
||||
}
|
||||
}
|
||||
|
||||
UserManager.getPlayer(player).beginXpGain(SkillType.WOODCUTTING, xp);
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the experience reward from a log
|
||||
*
|
||||
* @param blockState Log being broken
|
||||
* @param experienceGainMethod How the log is being broken
|
||||
* @return Amount of experience
|
||||
*/
|
||||
protected static int getExperienceFromLog(BlockState blockState, ExperienceGainMethod experienceGainMethod) {
|
||||
// Mushrooms aren't trees so we could never get species data from them
|
||||
switch (blockState.getType()) {
|
||||
case HUGE_MUSHROOM_1:
|
||||
return Config.getInstance().getWoodcuttingXPHugeBrownMushroom();
|
||||
|
||||
case HUGE_MUSHROOM_2:
|
||||
return Config.getInstance().getWoodcuttingXPHugeRedMushroom();
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (ModUtils.isCustomLogBlock(blockState)) {
|
||||
return ModUtils.getCustomBlock(blockState).getXpGain();
|
||||
}
|
||||
|
||||
switch (((Tree) blockState.getData()).getSpecies()) {
|
||||
case GENERIC:
|
||||
return Config.getInstance().getWoodcuttingXPOak();
|
||||
|
||||
case REDWOOD:
|
||||
return Config.getInstance().getWoodcuttingXPSpruce();
|
||||
|
||||
case BIRCH:
|
||||
return Config.getInstance().getWoodcuttingXPBirch();
|
||||
|
||||
case JUNGLE:
|
||||
int xp = Config.getInstance().getWoodcuttingXPJungle();
|
||||
|
||||
if (experienceGainMethod == ExperienceGainMethod.TREE_FELLER) {
|
||||
xp *= 0.5;
|
||||
}
|
||||
|
||||
return xp;
|
||||
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks for double drops
|
||||
*
|
||||
* @param mcMMOPlayer Player breaking the block
|
||||
* @param blockState Block being broken
|
||||
*/
|
||||
protected static void checkForDoubleDrop(Player player, BlockState blockState) {
|
||||
if (!SkillUtils.activationSuccessful(player, SkillType.WOODCUTTING, doubleDropsMaxChance, doubleDropsMaxLevel)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (ModUtils.isCustomLogBlock(blockState)) {
|
||||
CustomBlock customBlock = ModUtils.getCustomBlock(blockState);
|
||||
int minimumDropAmount = customBlock.getMinimumDropAmount();
|
||||
int maximumDropAmount = customBlock.getMaximumDropAmount();
|
||||
Location location = blockState.getLocation();
|
||||
ItemStack item = customBlock.getItemDrop();
|
||||
|
||||
Misc.dropItems(location, item, minimumDropAmount);
|
||||
|
||||
if (minimumDropAmount != maximumDropAmount) {
|
||||
Misc.randomDropItems(location, item, maximumDropAmount - minimumDropAmount);
|
||||
}
|
||||
}
|
||||
else {
|
||||
Location location = blockState.getLocation();
|
||||
Tree tree = (Tree) blockState.getData();
|
||||
ItemStack item = new ItemStack(Material.LOG, 1, tree.getSpecies().getData());
|
||||
|
||||
switch (((Tree) blockState.getData()).getSpecies()) {
|
||||
case GENERIC:
|
||||
if (Config.getInstance().getOakDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
return;
|
||||
|
||||
case REDWOOD:
|
||||
if (Config.getInstance().getSpruceDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
return;
|
||||
|
||||
case BIRCH:
|
||||
if (Config.getInstance().getBirchDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
return;
|
||||
|
||||
case JUNGLE:
|
||||
if (Config.getInstance().getJungleDoubleDropsEnabled()) {
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
return;
|
||||
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,103 +0,0 @@
|
||||
package com.gmail.nossr50.skills.woodcutting;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.SkillCommand;
|
||||
import com.gmail.nossr50.skills.utilities.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
|
||||
public class WoodcuttingCommand extends SkillCommand {
|
||||
private String treeFellerLength;
|
||||
private String treeFellerLengthEndurance;
|
||||
private String doubleDropChance;
|
||||
private String doubleDropChanceLucky;
|
||||
|
||||
private boolean canTreeFell;
|
||||
private boolean canLeafBlow;
|
||||
private boolean canDoubleDrop;
|
||||
private boolean doubleDropsDisabled;
|
||||
|
||||
public WoodcuttingCommand() {
|
||||
super(SkillType.WOODCUTTING);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
//TREE FELLER
|
||||
String[] treeFellerStrings = calculateLengthDisplayValues();
|
||||
treeFellerLength = treeFellerStrings[0];
|
||||
treeFellerLengthEndurance = treeFellerStrings[1];
|
||||
|
||||
//DOUBLE DROPS
|
||||
String[] doubleDropStrings = calculateAbilityDisplayValues(Woodcutting.doubleDropsMaxLevel, Woodcutting.doubleDropsMaxChance);
|
||||
doubleDropChance = doubleDropStrings[0];
|
||||
doubleDropChanceLucky = doubleDropStrings[1];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canTreeFell = Permissions.treeFeller(player);
|
||||
canDoubleDrop = Permissions.doubleDrops(player, skill);
|
||||
canLeafBlow = Permissions.leafBlower(player);
|
||||
doubleDropsDisabled = skill.getDoubleDropsDisabled();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return (canDoubleDrop && !doubleDropsDisabled) || canLeafBlow || canTreeFell;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
luckyEffectsDisplay();
|
||||
|
||||
if (canTreeFell) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1")));
|
||||
}
|
||||
|
||||
if (canLeafBlow) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.2"), LocaleLoader.getString("Woodcutting.Effect.3")));
|
||||
}
|
||||
|
||||
if (canDoubleDrop && !doubleDropsDisabled) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Woodcutting.Effect.4"), LocaleLoader.getString("Woodcutting.Effect.5")));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return (canDoubleDrop && !doubleDropsDisabled) || canLeafBlow || canTreeFell;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canLeafBlow) {
|
||||
int leafBlowerUnlockLevel = AdvancedConfig.getInstance().getLeafBlowUnlockLevel();
|
||||
|
||||
if (skillValue < leafBlowerUnlockLevel) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", LocaleLoader.getString("Woodcutting.Ability.Locked.0", leafBlowerUnlockLevel)));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1")));
|
||||
}
|
||||
}
|
||||
|
||||
if (canDoubleDrop && !doubleDropsDisabled) {
|
||||
if (isLucky) {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", doubleDropChance) + LocaleLoader.getString("Perks.lucky.bonus", doubleDropChanceLucky));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", doubleDropChance));
|
||||
}
|
||||
}
|
||||
|
||||
if (canTreeFell) {
|
||||
if (hasEndurance) {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", treeFellerLength) + LocaleLoader.getString("Perks.activationtime.bonus", treeFellerLengthEndurance));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", treeFellerLength));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user