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Squashed commit of the following:
commit cb3e057dee1f2b29838ab654a526baac1baab7d6 Author: NuclearW <incongruency@gmail.com> Date: Fri Mar 1 00:43:57 2013 -0500 1.4.00 release commit 4f9628d2e4cde31c8946e9a911ee6f10e1fb6b35 Author: NuclearW <incongruency@gmail.com> Date: Fri Mar 1 00:07:30 2013 -0500 \r -> \n commit b2ca22e0477c747143b0f08a28a096967ee6ffd7 Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 23:53:56 2013 -0500 Commented-out code shouldn't be done like that. commit 92f131712cc671e3e616c14a22e22769ef6d6d0b Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 23:45:36 2013 -0500 More things we missed. commit 408b03766f6261a03a862a1ab7f5835772feda4a Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 23:20:13 2013 -0500 Format: util through spout and backup lib commit d6bd2c29bbb51bee3607247468cfe145d4f38c9e Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 22:50:08 2013 -0500 The things we missed the first time through... commit 393f0b889aa1b7011ee81ee7b15413d8824b8cfb Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 22:05:29 2013 -0500 Formatting: Skills commit c097a6e188a7b760dd1b4389ed81dca417146b16 Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 19:30:12 2013 -0500 Organize imports. commit 34c3e74be7eb5f983f21d969e30155c5d82c01c1 Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 19:09:45 2013 -0500 Fixed a missing fallthrough comment from ChatCommand commit b4a76c9f022a2fd98bdd8f083accfea03becfd71 Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 19:09:36 2013 -0500 Formatting: datatypes.* through events.* commit 3e57dd41d3265a7c8106c7eb026df926770a4d15 Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 17:56:15 2013 -0500 Fix issue with bad rebase commit e8c8e06b2971555b7334e49128257e3af6f36892 Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 17:35:32 2013 -0500 Formatting: DatabaseManager, LeaderboardManager, DatabaseUpdateType, and PlayerStat commit 13ecf1cc41f377a12991e357ac10abdcda24d6de Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 17:31:43 2013 -0500 Format: listeners.* through runnables.* commit 71686e3c0d96c2dcf25442b91703fadda1ea3bb0 Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 17:13:57 2013 -0500 Format PartyLockCommand commit d50abed10bf94e1a88df3dc5cc07c259aea920ea Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 16:54:08 2013 -0500 Format: base through config.* commit 7004823eeebbae5be7728bf9cafc3b04e57b64cf Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 15:21:40 2013 -0500 Example of using spaces to align like things commit 534190cfe2481e466fe459d65628550458cc2993 Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 15:12:19 2013 -0500 Capitalization commit 5b61d3ba4c8d81e6f358b0cf4f460abfe9798414 Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 15:07:43 2013 -0500 Updated readme, added standards.md commit 5ec0df70fb82c527420a2f437f27f31bd758f884 Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 14:42:16 2013 -0500 Markdown was here, Creole is a loser commit 70d557c59d086b6a5fb5e0e63c0c1d8eb4c8d19c Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 13:46:24 2013 -0500 Move MCStats shading to .metrics.mcstats commit eb9d67e66b1659d6abd2397ecf403343cfeffdda Author: GJ <gjmcferrin@gmail.com> Date: Thu Feb 28 13:37:37 2013 -0500 Move ALL the packages! commit 8ffa9e7b75417b6c7f158613d4b4ffb783dcf2d0 Author: NuclearW <incongruency@gmail.com> Date: Thu Feb 28 12:37:12 2013 -0500 /r/n -> /n
This commit is contained in:
@ -1,68 +1,68 @@
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package com.gmail.nossr50.skills.archery;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import org.bukkit.Material;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.util.Misc;
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public class Archery {
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private static List<TrackedEntity> trackedEntities = new ArrayList<TrackedEntity>();
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public static int retrieveMaxBonusLevel = AdvancedConfig.getInstance().getRetrieveMaxBonusLevel();
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public static double retrieveMaxChance = AdvancedConfig.getInstance().getRetrieveChanceMax();
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public static int skillShotIncreaseLevel = AdvancedConfig.getInstance().getSkillShotIncreaseLevel();
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public static double skillShotIncreasePercentage = AdvancedConfig.getInstance().getSkillShotIncreasePercentage();
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public static double skillShotMaxBonusPercentage = AdvancedConfig.getInstance().getSkillShotBonusMax();
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public static int dazeMaxBonusLevel = AdvancedConfig.getInstance().getDazeMaxBonusLevel();
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public static double dazeMaxBonus = AdvancedConfig.getInstance().getDazeBonusMax();
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public static int dazeModifier = AdvancedConfig.getInstance().getDazeModifier();
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public static double distanceXpModifer = 0.025;
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protected static void incrementTrackerValue(LivingEntity livingEntity) {
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for (TrackedEntity trackedEntity : trackedEntities) {
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if (trackedEntity.getLivingEntity().getEntityId() == livingEntity.getEntityId()) {
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trackedEntity.incrementArrowCount();
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return;
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}
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}
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addToTracker(livingEntity); //If the entity isn't tracked yet
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}
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protected static void addToTracker(LivingEntity livingEntity) {
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TrackedEntity trackedEntity = new TrackedEntity(livingEntity);
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trackedEntity.incrementArrowCount();
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trackedEntities.add(trackedEntity);
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}
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protected static void removeFromTracker(TrackedEntity trackedEntity) {
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trackedEntities.remove(trackedEntity);
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}
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/**
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* Check for arrow retrieval.
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*
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* @param livingEntity The entity hit by the arrows
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*/
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public static void arrowRetrievalCheck(LivingEntity livingEntity) {
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for (Iterator<TrackedEntity> entityIterator = trackedEntities.iterator(); entityIterator.hasNext(); ) {
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TrackedEntity trackedEntity = entityIterator.next();
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if (trackedEntity.getID() == livingEntity.getUniqueId()) {
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Misc.dropItems(livingEntity.getLocation(), new ItemStack(Material.ARROW), trackedEntity.getArrowCount());
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entityIterator.remove();
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return;
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}
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}
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}
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}
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package com.gmail.nossr50.skills.archery;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import org.bukkit.Material;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.util.Misc;
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public class Archery {
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private static List<TrackedEntity> trackedEntities = new ArrayList<TrackedEntity>();
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public static int retrieveMaxBonusLevel = AdvancedConfig.getInstance().getRetrieveMaxBonusLevel();
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public static double retrieveMaxChance = AdvancedConfig.getInstance().getRetrieveChanceMax();
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public static int skillShotIncreaseLevel = AdvancedConfig.getInstance().getSkillShotIncreaseLevel();
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public static double skillShotIncreasePercentage = AdvancedConfig.getInstance().getSkillShotIncreasePercentage();
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public static double skillShotMaxBonusPercentage = AdvancedConfig.getInstance().getSkillShotBonusMax();
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public static int dazeMaxBonusLevel = AdvancedConfig.getInstance().getDazeMaxBonusLevel();
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public static int dazeModifier = AdvancedConfig.getInstance().getDazeModifier();
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public static double dazeMaxBonus = AdvancedConfig.getInstance().getDazeBonusMax();
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public static final double DISTANCE_XP_MULTIPLIER = 0.025;
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protected static void incrementTrackerValue(LivingEntity livingEntity) {
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for (TrackedEntity trackedEntity : trackedEntities) {
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if (trackedEntity.getLivingEntity().getEntityId() == livingEntity.getEntityId()) {
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trackedEntity.incrementArrowCount();
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return;
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}
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}
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addToTracker(livingEntity); // If the entity isn't tracked yet
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}
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protected static void addToTracker(LivingEntity livingEntity) {
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TrackedEntity trackedEntity = new TrackedEntity(livingEntity);
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trackedEntity.incrementArrowCount();
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trackedEntities.add(trackedEntity);
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}
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protected static void removeFromTracker(TrackedEntity trackedEntity) {
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trackedEntities.remove(trackedEntity);
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}
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/**
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* Check for arrow retrieval.
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*
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* @param livingEntity The entity hit by the arrows
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*/
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public static void arrowRetrievalCheck(LivingEntity livingEntity) {
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for (Iterator<TrackedEntity> entityIterator = trackedEntities.iterator(); entityIterator.hasNext();) {
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TrackedEntity trackedEntity = entityIterator.next();
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if (trackedEntity.getID() == livingEntity.getUniqueId()) {
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Misc.dropItems(livingEntity.getLocation(), new ItemStack(Material.ARROW), trackedEntity.getArrowCount());
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entityIterator.remove();
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return;
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}
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}
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}
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}
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@ -1,104 +0,0 @@
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package com.gmail.nossr50.skills.archery;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.SkillCommand;
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import com.gmail.nossr50.skills.utilities.SkillType;
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import com.gmail.nossr50.util.Permissions;
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public class ArcheryCommand extends SkillCommand {
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private String skillShotBonus;
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private String dazeChance;
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private String dazeChanceLucky;
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private String retrieveChance;
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private String retrieveChanceLucky;
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private boolean canSkillShot;
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private boolean canDaze;
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private boolean canRetrieve;
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public ArcheryCommand() {
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super(SkillType.ARCHERY);
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}
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@Override
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protected void dataCalculations() {
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//SKILL SHOT
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double bonus = (skillValue / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage;
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if (bonus > Archery.skillShotMaxBonusPercentage) {
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skillShotBonus = percent.format(Archery.skillShotMaxBonusPercentage);
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}
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else {
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skillShotBonus = percent.format(bonus);
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}
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//DAZE
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String[] dazeStrings = calculateAbilityDisplayValues(Archery.dazeMaxBonusLevel, Archery.dazeMaxBonus);
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dazeChance = dazeStrings[0];
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dazeChanceLucky = dazeStrings[1];
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//RETRIEVE
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String[] retrieveStrings = calculateAbilityDisplayValues(Archery.retrieveMaxBonusLevel, Archery.retrieveMaxChance);
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retrieveChance = retrieveStrings[0];
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retrieveChanceLucky = retrieveStrings[1];
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}
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@Override
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protected void permissionsCheck() {
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canSkillShot = Permissions.bonusDamage(player, skill);
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canDaze = Permissions.daze(player);
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canRetrieve = Permissions.arrowRetrieval(player);
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}
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@Override
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protected boolean effectsHeaderPermissions() {
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return canSkillShot || canDaze || canRetrieve;
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}
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@Override
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protected void effectsDisplay() {
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luckyEffectsDisplay();
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if (canSkillShot) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1")));
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}
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if (canDaze) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3", Archery.dazeModifier)));
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}
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if (canRetrieve) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Archery.Effect.4"), LocaleLoader.getString("Archery.Effect.5")));
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}
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}
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@Override
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protected boolean statsHeaderPermissions() {
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return canSkillShot || canDaze || canRetrieve;
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}
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@Override
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protected void statsDisplay() {
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if (canSkillShot) {
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player.sendMessage(LocaleLoader.getString("Archery.Combat.SkillshotBonus", skillShotBonus));
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}
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if (canDaze) {
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if (isLucky) {
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player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", dazeChance) + LocaleLoader.getString("Perks.lucky.bonus", dazeChanceLucky));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", dazeChance));
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}
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}
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if (canRetrieve) {
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if (isLucky) {
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player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", retrieveChance) + LocaleLoader.getString("Perks.lucky.bonus", retrieveChanceLucky));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", retrieveChance));
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}
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}
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}
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}
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@ -1,115 +1,115 @@
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package com.gmail.nossr50.skills.archery;
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import org.bukkit.Location;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import com.gmail.nossr50.datatypes.McMMOPlayer;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.skills.utilities.SkillTools;
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import com.gmail.nossr50.skills.utilities.SkillType;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class ArcheryManager extends SkillManager {
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public ArcheryManager (McMMOPlayer mcMMOPlayer) {
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super(mcMMOPlayer, SkillType.ARCHERY);
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}
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public boolean canDaze(LivingEntity target) {
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return target instanceof Player && Permissions.daze(getPlayer());
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}
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public boolean canSkillShot() {
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Player player = getPlayer();
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return SkillTools.unlockLevelReached(player, skill, Archery.skillShotIncreaseLevel) && Permissions.bonusDamage(player, skill);
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}
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public boolean canTrackArrows() {
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Player player = getPlayer();
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return !(player.getItemInHand().containsEnchantment(Enchantment.ARROW_INFINITE)) && Permissions.arrowRetrieval(player);
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}
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/**
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* Calculate bonus XP awarded for Archery when hitting a far-away target.
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*
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* @param target The {@link LivingEntity} damaged by the arrow
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*/
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public void distanceXpBonus(LivingEntity target) {
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Player player = getPlayer();
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Location shooterLocation = player.getLocation();
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Location targetLocation = target.getLocation();
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if (!shooterLocation.getWorld().equals(targetLocation.getWorld())) {
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return;
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}
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// Cap distance at 100^2 to prevent teleport exploit.
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// TODO: Better way to handle this would be great...
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double squaredDistance = Math.min(shooterLocation.distanceSquared(targetLocation), 10000);
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applyXpGain((int) (squaredDistance * Archery.distanceXpModifer));
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}
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/**
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* Track arrows fired for later retrieval.
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*
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* @param target The {@link LivingEntity} damaged by the arrow
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*/
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public void trackArrows(LivingEntity target) {
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if (SkillTools.activationSuccessful(getPlayer(), skill, Archery.retrieveMaxChance, Archery.retrieveMaxBonusLevel)) {
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Archery.incrementTrackerValue(target);
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}
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}
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/**
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* Handle the effects of the Daze ability
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*
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* @param defender The player being affected by the ability
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* @param damage The amount of damage initially dealt by the event
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* @return the modified event damage if the ability was successful, the original event damage otherwise
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*/
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public int dazeCheck(Player defender, int damage) {
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Player attacker = getPlayer();
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if (SkillTools.activationSuccessful(attacker, skill, Archery.dazeMaxBonus, Archery.dazeMaxBonusLevel)) {
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Location dazedLocation = defender.getLocation();
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dazedLocation.setPitch(90 - Misc.getRandom().nextInt(181));
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defender.teleport(dazedLocation);
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defender.addPotionEffect(new PotionEffect(PotionEffectType.CONFUSION, 20 * 10, 10));
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if (Users.getPlayer(defender).getProfile().useChatNotifications()) {
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defender.sendMessage(LocaleLoader.getString("Combat.TouchedFuzzy"));
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}
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if (getProfile().useChatNotifications()) {
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attacker.sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
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}
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return damage + Archery.dazeModifier;
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}
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return damage;
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}
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/**
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* Handle the effects of the Skill Shot ability
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*
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* @param damage The amount of damage initially dealt by the event
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* @return the modified event damage
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*/
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public int skillShotCheck(int damage) {
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double damageBonusPercent = Math.min(((getSkillLevel() / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage), Archery.skillShotMaxBonusPercentage);
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int archeryBonus = (int) (damage * damageBonusPercent);
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return damage + archeryBonus;
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}
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}
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package com.gmail.nossr50.skills.archery;
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import org.bukkit.Location;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
|
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
|
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.SkillType;
|
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import com.gmail.nossr50.locale.LocaleLoader;
|
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import com.gmail.nossr50.skills.SkillManager;
|
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import com.gmail.nossr50.util.Misc;
|
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import com.gmail.nossr50.util.Permissions;
|
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import com.gmail.nossr50.util.player.UserManager;
|
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import com.gmail.nossr50.util.skills.SkillUtils;
|
||||
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public class ArcheryManager extends SkillManager {
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public ArcheryManager(McMMOPlayer mcMMOPlayer) {
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super(mcMMOPlayer, SkillType.ARCHERY);
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}
|
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public boolean canDaze(LivingEntity target) {
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return target instanceof Player && Permissions.daze(getPlayer());
|
||||
}
|
||||
|
||||
public boolean canSkillShot() {
|
||||
Player player = getPlayer();
|
||||
|
||||
return SkillUtils.unlockLevelReached(player, skill, Archery.skillShotIncreaseLevel) && Permissions.bonusDamage(player, skill);
|
||||
}
|
||||
|
||||
public boolean canTrackArrows() {
|
||||
Player player = getPlayer();
|
||||
|
||||
return !(player.getItemInHand().containsEnchantment(Enchantment.ARROW_INFINITE)) && Permissions.arrowRetrieval(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate bonus XP awarded for Archery when hitting a far-away target.
|
||||
*
|
||||
* @param target The {@link LivingEntity} damaged by the arrow
|
||||
*/
|
||||
public void distanceXpBonus(LivingEntity target) {
|
||||
Player player = getPlayer();
|
||||
Location shooterLocation = player.getLocation();
|
||||
Location targetLocation = target.getLocation();
|
||||
|
||||
if (!shooterLocation.getWorld().equals(targetLocation.getWorld())) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Cap distance at 100^2 to prevent teleport exploit.
|
||||
// TODO: Better way to handle this would be great...
|
||||
double squaredDistance = Math.min(shooterLocation.distanceSquared(targetLocation), 10000);
|
||||
|
||||
applyXpGain((int) (squaredDistance * Archery.DISTANCE_XP_MULTIPLIER));
|
||||
}
|
||||
|
||||
/**
|
||||
* Track arrows fired for later retrieval.
|
||||
*
|
||||
* @param target The {@link LivingEntity} damaged by the arrow
|
||||
*/
|
||||
public void trackArrows(LivingEntity target) {
|
||||
if (SkillUtils.activationSuccessful(getPlayer(), skill, Archery.retrieveMaxChance, Archery.retrieveMaxBonusLevel)) {
|
||||
Archery.incrementTrackerValue(target);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle the effects of the Daze ability
|
||||
*
|
||||
* @param defender The player being affected by the ability
|
||||
* @param damage The amount of damage initially dealt by the event
|
||||
* @return the modified event damage if the ability was successful, the original event damage otherwise
|
||||
*/
|
||||
public int dazeCheck(Player defender, int damage) {
|
||||
Player attacker = getPlayer();
|
||||
|
||||
if (SkillUtils.activationSuccessful(attacker, skill, Archery.dazeMaxBonus, Archery.dazeMaxBonusLevel)) {
|
||||
Location dazedLocation = defender.getLocation();
|
||||
dazedLocation.setPitch(90 - Misc.getRandom().nextInt(181));
|
||||
|
||||
defender.teleport(dazedLocation);
|
||||
defender.addPotionEffect(new PotionEffect(PotionEffectType.CONFUSION, 20 * 10, 10));
|
||||
|
||||
if (UserManager.getPlayer(defender).getProfile().useChatNotifications()) {
|
||||
defender.sendMessage(LocaleLoader.getString("Combat.TouchedFuzzy"));
|
||||
}
|
||||
|
||||
if (getProfile().useChatNotifications()) {
|
||||
attacker.sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
|
||||
}
|
||||
|
||||
return damage + Archery.dazeModifier;
|
||||
}
|
||||
|
||||
return damage;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle the effects of the Skill Shot ability
|
||||
*
|
||||
* @param damage The amount of damage initially dealt by the event
|
||||
* @return the modified event damage
|
||||
*/
|
||||
public int skillShotCheck(int damage) {
|
||||
double damageBonusPercent = Math.min(((getSkillLevel() / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage), Archery.skillShotMaxBonusPercentage);
|
||||
int archeryBonus = (int) (damage * damageBonusPercent);
|
||||
|
||||
return damage + archeryBonus;
|
||||
}
|
||||
}
|
||||
|
@ -21,6 +21,14 @@ public class TrackedEntity implements Runnable {
|
||||
this.taskId = scheduler.scheduleSyncRepeatingTask(mcMMO.p, this, 12000, 12000);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (!livingEntity.isValid()) {
|
||||
Archery.removeFromTracker(this);
|
||||
scheduler.cancelTask(taskId);
|
||||
}
|
||||
}
|
||||
|
||||
protected LivingEntity getLivingEntity() {
|
||||
return livingEntity;
|
||||
}
|
||||
@ -36,12 +44,4 @@ public class TrackedEntity implements Runnable {
|
||||
protected void incrementArrowCount() {
|
||||
arrowCount++;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (!livingEntity.isValid()) {
|
||||
Archery.removeFromTracker(this);
|
||||
scheduler.cancelTask(taskId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user